Difference between revisions of "USS Detroit"
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== Description == | == Description == | ||
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | ||
− | The '''{{Specs|name}}''' | + | The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} American light cruiser {{Battle-rating}}. It was introduced during [[Update "Red Skies"]] as a reward for [[Battle Pass: Season IV, "Fearless Voltigeur"]]. |
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== General info == | == General info == | ||
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{{main|6 inch/53 Mk.12 (152 mm)}} | {{main|6 inch/53 Mk.12 (152 mm)}} | ||
The one saving grace of this ship is its 6 inch artillery. Powerful enough to obliterate most destroyers in a few well placed hits, it unfortunately has a poor reload rate, and an even worse traverse rate. This vessel is essentially a support ship for more powerful ships in its BR range. | The one saving grace of this ship is its 6 inch artillery. Powerful enough to obliterate most destroyers in a few well placed hits, it unfortunately has a poor reload rate, and an even worse traverse rate. This vessel is essentially a support ship for more powerful ships in its BR range. | ||
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=== Secondary armament === | === Secondary armament === | ||
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The 3 inch (76 mm) cannons do have HE-VT shells, meaning that they can ward off planes and ships, but only at close range. | The 3 inch (76 mm) cannons do have HE-VT shells, meaning that they can ward off planes and ships, but only at close range. | ||
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=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
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{{main|1.1 inch/75 Mk.1 (28 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}} | {{main|1.1 inch/75 Mk.1 (28 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}} | ||
− | The | + | The Raleigh is equipped with one Chicago Piano mount and eight single-mount Oerlikon cannons. This provides some decent AA cover at close range, though it certainly isn't winning any awards for defensive firepower. It is better to simply stay close to AA ships and destroyers for some extra protection. |
=== Additional armament === | === Additional armament === | ||
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=== Scout plane === | === Scout plane === | ||
− | {{ | + | {{main|SOC-1}} |
Located on the stern are two catapults with one SOC-1 scout plane each which provide unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. Alongside the typical abilities of strafing, dropping 2 x 100 lb bombs, and capping zones, the SOC-1 and other scout planes have the added ability to lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! With two scout planes one can risk a cap attempt at the beginning of the match, saving the second for any opportunity that presents itself. | Located on the stern are two catapults with one SOC-1 scout plane each which provide unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. Alongside the typical abilities of strafing, dropping 2 x 100 lb bombs, and capping zones, the SOC-1 and other scout planes have the added ability to lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! With two scout planes one can risk a cap attempt at the beginning of the match, saving the second for any opportunity that presents itself. | ||
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* Shell rooms are located deep beneath waterline, and rear shell room is also covered by fuel tanks | * Shell rooms are located deep beneath waterline, and rear shell room is also covered by fuel tanks | ||
− | * All six | + | * All six fore-guns can fire towards bow direction. |
* Two scout seaplanes | * Two scout seaplanes | ||
− | * | + | * 76mm guns have HEVT shells. |
'''Cons:''' | '''Cons:''' | ||
− | * When firing on one broadside, the single-gun turrets draw ammo from shared ready racks, so they maintain fast-firing longer than the twin-gun turrets, | + | * When firing on one broadside, the single-gun turrets draw ammo from shared ready racks, so they maintain fast-firing longer than the twin-gun turrets, result in unsynchronized firing pattern. |
* Poor armour | * Poor armour | ||
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== Media == | == Media == | ||
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;Photos | ;Photos |
Revision as of 00:45, 13 June 2022
This page is about the American light cruiser USS Detroit. For other Omaha-class cruisers, see Omaha (Family). |
Contents
Description
The Omaha-class, USS Detroit (CL-8), 1942 is a premium gift rank III American light cruiser with a battle rating of 5.0 (AB/RB/SB). It was introduced during Update "Red Skies" as a reward for Battle Pass: Season IV, "Fearless Voltigeur".
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 73 | 29 | |
RB/SB | |||
Upgraded | 63 | 25 |
Modifications and economy
Armament
Primary armament
The one saving grace of this ship is its 6 inch artillery. Powerful enough to obliterate most destroyers in a few well placed hits, it unfortunately has a poor reload rate, and an even worse traverse rate. This vessel is essentially a support ship for more powerful ships in its BR range.
Secondary armament
The 3 inch (76 mm) cannons do have HE-VT shells, meaning that they can ward off planes and ships, but only at close range.
Anti-aircraft armament
The Raleigh is equipped with one Chicago Piano mount and eight single-mount Oerlikon cannons. This provides some decent AA cover at close range, though it certainly isn't winning any awards for defensive firepower. It is better to simply stay close to AA ships and destroyers for some extra protection.
Additional armament
The ship has a pair of torpedo launchers, but their poor placement and poor torpedoes makes them a poor choice to use.
Scout plane
Located on the stern are two catapults with one SOC-1 scout plane each which provide unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. Alongside the typical abilities of strafing, dropping 2 x 100 lb bombs, and capping zones, the SOC-1 and other scout planes have the added ability to lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! With two scout planes one can risk a cap attempt at the beginning of the match, saving the second for any opportunity that presents itself.
Usage in battles
While using the USS Detroit, try to exploit its mobility advantage and flank around the map. Use cover to make up for the subpar armour of the ship. When playing this ship, make sure you avoid higher-tier cruisers like IJN Mogami, HMS London or Admiral Hipper and go for destroyers and lower-tier cruisers.
Pros and cons
Pros:
- Shell rooms are located deep beneath waterline, and rear shell room is also covered by fuel tanks
- All six fore-guns can fire towards bow direction.
- Two scout seaplanes
- 76mm guns have HEVT shells.
Cons:
- When firing on one broadside, the single-gun turrets draw ammo from shared ready racks, so they maintain fast-firing longer than the twin-gun turrets, result in unsynchronized firing pattern.
- Poor armour
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Photos
- Videos
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Bethlehem Steel Corporation | |
---|---|
Gun Destroyers (DD) | |
Porter-class | USS Phelps · USS Moffett |
Fletcher-class | USS Cowell |
Destroyer Leaders (DL) | |
Mitscher-class | USS Wilkinson |
Cruiser, Light (CL) | |
Omaha-class | USS Raleigh · USS Detroit |
Heavy Cruisers (CA) | |
Northampton-class | USS Northampton |
Portland-class | USS Portland |
Baltimore-class | USS Baltimore · USS Pittsburgh |
Des Moines-class | USS Des Moines |
USA light cruisers | |
---|---|
Omaha-class | USS Detroit · USS Raleigh · USS Trenton |
Atlanta-class | USS Atlanta |
Brooklyn-class | USS Brooklyn · USS Helena |
Cleveland-class | USS Cleveland |
Fargo-class | USS Fargo |
Worcester-class | USS Roanoke |
USA premium ships | |
---|---|
Motor torpedo boats | PT-3 · PT-109 · PT-174 · Thunderbolt (PT-556) · PT-658 · PT-811 |
Motor gun boats | LCM(6) Zippo · USS Douglas |
Sub-chasers | Carmi (PC-466) |
Destroyers | USS Welborn C. Wood · USS Wilkinson · USS Bennion · USS Cowell · USS Davis · USS Moffett · USS Phelps · USS Frank Knox |
Light cruisers | USS Detroit · USS Helena |
Heavy cruisers | USS Des Moines |
Battleships | USS Arkansas |