Object 775

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Revision as of 23:50, 2 November 2023 by GuardianofOrion (talk | contribs) (Usage in battles)

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Rank 6 USA
F-5C Pack
ussr_object_775.png
GarageImage Object 775.jpg
Object 775
Research:190 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

The Object 775 is a rank VI Soviet tank destroyer with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "Kings of Battle". This long awaited tank destroyer was nicknamed by the War Thunder Community as Pancake Tank due to its short height and flat appearance.

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Self-entrenching equipment
Creation of ramparts and trenches in soft ground
Armourfront / side / back
Hull100 / 80 / 40
Turret200 / 120 / 65
Crew2 people
Visibility74 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

 
Controlled suspension
It is possible to adjust the ground clearance or more complex suspension positions
Speedforward / back
AB71 / 5 km/h
RB and SB65 / 5 km/h
Number of gears7 forward
1 back
Weight35.5 t
Engine power
AB1 336 hp
RB and SB700 hp
Power-to-weight ratio
AB37.6 hp/t
RB and SB19.7 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 71 5 35.5 _,___ 1,336 __.__ 37.63
Realistic 65 5 _,___ 700 __.__ 19.72

Modifications and economy

Repair costBasic → Reference
AB4 240 → 6 114 Sl icon.png
RB4 821 → 6 951 Sl icon.png
SB6 130 → 8 839 Sl icon.png
Total cost of modifications153 700 Rp icon.png
262 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 210 / 240 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
9 500 Rp icon.png
Cost:
15 000 Sl icon.png
310 Ge icon.png
Mods new tank break.png
Brake System
Research:
9 500 Rp icon.png
Cost:
15 000 Sl icon.png
310 Ge icon.png
Mods new tank filter.png
Filters
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
460 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods new tank engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 300 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 900 Rp icon.png
Cost:
15 000 Sl icon.png
310 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
460 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods dozer blade.png
Dozer Blade
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
9 500 Rp icon.png
Cost:
15 000 Sl icon.png
310 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
460 Ge icon.png
Mods night vision device.png
NVD
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

125 mm D-126 gun-launcher
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition24 rounds
First-order7 rounds
Reload6.0 s
Vertical guidance-5° / 18°
Main article: D-126 (125 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

125 mm D-126 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Autoloader
Arcade 24 -5°/+18° ±180° Two-plane __._ __._ __._ __._ __._ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Rubin ATGM 500 500 500 500 500 500
BUR HE 37 37 37 37 37 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
BUR HE 380 22 0.05 0.1 3.96 79° 80° 81°
Missile details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Rubin ATGM 550 4,000 28.5 0.05 0.1 4.29 80° 82° 90°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
24 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition2 000 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate700 shots/min
Main article: PKT (7.62 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

Gameplay Summary

Object 775 plays very similarly to the IT-1, another rocket only tank in the Soviet Tech tree. However, unlike IT-1, the 775 can also engage somewhat effectively in the CQC if needed. Like most ATGM tank destroyers, being only equipped with the Rubin anti-tank missile can put the 775 at a disadvantage in many situations when facing conventional enemies armed with a cannon, but it does have the capacity to excel in certain situations, like setting ambushes.

Close Range Engagement

Unlike IT-1, 775 has some chance in CQC due to its very low profile and the adjustable suspension can help to "level" the battlefield. However, player should weight their options, because once committed to the attack, backing out is difficult due to the signature Soviet horrendous reverse speed.

Needless to say, some attention must be paid to your team status as well, as sometimes an enemy might get very bold if all allies surrounding you have died, and since you only have one launcher, fear is all you have to protect the 775 from a large tank squad.

Mid to Long Range Engagement

The mid to long range is the optimal engagement range for many ATGM tank destroyers and 775 is no exception. However, player must use terrain a bit differently, as unlike IT-1, the 775 doesn't have a top mounted launcher to shoot over the hills but a 125 mm D-126 rifled missile launcher.

Pros and cons

Pros:

  • A very, very low profile
  • Adjustable suspension
  • Mouse-guided rockets
  • Autoloader
  • A decent frontal armor

Cons:

  • Only two crewmembers
  • Massive Autoloader
  • Terrible reverse speed
  • Poor depression and elevation angles
  • No heavy caliber machine gun

History

Devblog History

In the early 1960s, the USSR began to develop a promising medium tank with guided missile weapons. Engineers from the Chelyabinsk Tractor Plant presented two prototypes for testing of the Object 775 tank, featuring Rubin anti-tank guided missiles, which are launched from the barrel of the tank. In 1968, the project was closed due to the concentration of efforts on the Object 434 tank project (which became the T-64A). The only surviving Object 775 is on display at the Patriot Park in Kubinka near Moscow.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR tank destroyers
SU-76M  SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A
SU-57B  SU-57B · SU-76D
T-34 Derivatives  SU-122 · SU-85 · SU-85M · SU-100 · SU-122P
Heavy Tank Derivatives  SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268
SU-100P and Derivatives  SU-100P · Object 120
Wheeled  YaG-10 (29-K)
Airborne  ASU-57 · ASU-85
Rocket  BM-8-24 · BM-13N · BM-31-12
ATGM  IT-1 · Shturm-S · Object 775 · Khrizantema-S
Artillery  2S1 · 2S3M
Other  SU-5-1 · ZiS-30 · SU-122-54
USA  SU-57