Difference between revisions of "Luchs"

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{{Specs-Fleet-Primary}}
 
{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
{{main|12.7 cm SK C/34 (127 mm)}}
+
{{main|SK C/34 (127 mm)}}
  
 
The main armament of the Luchs consists of three 127 mm naval cannons, one at the front of the ship and the other two at the back. These cannons can shoot three types of ammunition. First, the Sprgr. Kpf.Z HE shell with 2 kg of TNT equivalent and a muzzle velocity of 830 m/s. This is the standard ammo for this destroyer. Next is the Sprgr. Bd.Z, a base-fused HE shell with more penetration in most cases but less explosive mass, only 1.4 kg of TNT equivalent and the same muzzle velocity. Finally, the Sprgr. Zt.Z comes with the same amount of TNT and muzzle velocity as the Sprgr. Bd.Z but with a time fuse, which can be useful when engaging enemy aircraft.
 
The main armament of the Luchs consists of three 127 mm naval cannons, one at the front of the ship and the other two at the back. These cannons can shoot three types of ammunition. First, the Sprgr. Kpf.Z HE shell with 2 kg of TNT equivalent and a muzzle velocity of 830 m/s. This is the standard ammo for this destroyer. Next is the Sprgr. Bd.Z, a base-fused HE shell with more penetration in most cases but less explosive mass, only 1.4 kg of TNT equivalent and the same muzzle velocity. Finally, the Sprgr. Zt.Z comes with the same amount of TNT and muzzle velocity as the Sprgr. Bd.Z but with a time fuse, which can be useful when engaging enemy aircraft.
{| class="wikitable sortable" style="text-align:center" width="100%"
+
 
! colspan="8" | Penetration statistics
+
{{:SK C/34 (127 mm)/Ammunition|12.7 cm Sprgr. L/4.4 Kpf.Z, 12.7 cm Sprgr. L/4.4 Bd.Z, 12.7 cm Sprgr. L/4.4 Zt.Z}}
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 1,000 m !! 2,500 m !! 5,000 m !! 7,500 m !! 10,000 m !! 15,000 m
 
|-
 
| Sprgr. L/4.4 Kpf.Z || HE || 24 || 24 || 24 || 24 || 24 || 24
 
|-
 
| Sprgr. L/4.4 Bd.Z || HE || 59 || 50 || 38 || 30 || 24 || 18
 
|-
 
| Sprgr. L/4.4 Zt.Z || HE-TF || 24 || 24 || 24 || 24 || 24 || 24
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>mass (kg)
 
! rowspan="2" | Fuse delay<br>(s)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive mass<br>(TNT equivalent) (kg)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| Sprgr. L/4.4 Kpf.Z || HE || 830 || 28 || 0 || 0.1 || 1.91 || 79° || 80° || 81°
 
|-
 
| Sprgr. L/4.4 Bd.Z || HE || 830 || 28 || 0.015 || 5 || 1.4 || 79° || 80° || 81°
 
|-
 
| Sprgr. L/4.4 Zt.Z || HE-TF || 830 || 28 || 0 || 0.1 || 1.91 || 79° || 80° || 81°
 
|-
 
|}
 
  
 
=== Secondary armament ===
 
=== Secondary armament ===
Line 75: Line 40:
 
{{main|2 cm/65 C/38 (20 mm)}}
 
{{main|2 cm/65 C/38 (20 mm)}}
  
{| class="wikitable sortable" style="text-align:center" width="100%"
+
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
! colspan="8" | Penetration statistics
+
 
|-
+
* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}
! rowspan="2" data-sort-type="text" | Ammunition
+
* '''20 mm HET magazines:''' {{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|AP|Armour-piercing}}
! rowspan="2" | Type of<br>warhead
+
* '''20 mm APT magazines:''' {{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
+
 
|-
+
{{:2 cm/65 C/38 (20 mm)/Ammunition|HEF-T, AP, AP-T, HEF}}
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| 20 mm HEF-T || HEF-T || 2 || 2 || 2 || 2 || 2 || 2
 
|-
 
| 20 mm AP || AP || 36 || 35 || 27 || 20 || 15 || 11
 
|-
 
| 20 mm AP-T || AP-T || 36 || 35 || 27 || 20 || 15 || 11
 
|-
 
| 20 mm HEF || HEF || 2 || 2 || 2 || 2 || 2 || 2
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>mass (kg)
 
! rowspan="2" | Fuse delay<br>(s)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| 20 mm HEF-T || HEF-T || 835 || 0.12 || 0 || 0.1 || 10.54 || 79° || 80° || 81°
 
|-
 
| 20 mm AP || AP || 785 || 0.15 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
| 20 mm AP-T || AP-T || 785 || 0.15 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
| 20 mm HEF || HEF || 835 || 0.12 || 0 || 0.1 || 10.54 || 79° || 80° || 81°
 
|-
 
|}
 
  
 
=== Additional armament ===
 
=== Additional armament ===

Revision as of 15:46, 4 March 2023

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
Luchs
germ_destroyer_class1924_iltis.png
GarageImage Luchs.jpg
Luchs
AB RB SB
3.7 3.7 3.7
Purchase:250 Specs-Card-Eagle.png
Show in game

Description

The Raubtier-class, Luchs, 1932 is a premium rank I German destroyer with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update "New Power".

General info

Survivability and armour

Armourfront / side / back
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement1 320 t
Crew120 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB77 / 31 km/h
RB63 / 26 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 77 31
RB/SB Stock ___ ___
Upgraded 63 26

Modifications and economy

Repair cost
AB144 Sl icon.png
RB210 Sl icon.png
Total cost of modifications4 680 Rp icon.png
480 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces145 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 30 / 60 / 50 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
55 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
330 Rp icon.png
Cost:
35 Sl icon.png
40 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
55 Ge icon.png
Mods ship venting.png
Ventilation
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
55 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Research:
720 Rp icon.png
Cost:
75 Sl icon.png
90 Ge icon.png
Mods tank ammo.png
20 mm HET magazines
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
55 Ge icon.png
Mods he frag base fuse tank.png
128mm_ger_HE_naval_base_fuze_ammo_pack
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
55 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods tank ammo.png
20 mm APT magazines
Research:
330 Rp icon.png
Cost:
35 Sl icon.png
40 Ge icon.png
Mods he frag dist fuse ship.png
128mm_ger_he_naval_dist_fuze_ammo_pack
Research:
330 Rp icon.png
Cost:
35 Sl icon.png
40 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods torpedo.png
Torpedo Mode
Research:
720 Rp icon.png
Cost:
75 Sl icon.png
90 Ge icon.png

Armament

Primary armament

3 х Turret12.8 cm/45 SK C/34 naval gun
Ammunition100 rounds
Vertical guidance-10° / 30°
Main article: SK C/34 (127 mm)

The main armament of the Luchs consists of three 127 mm naval cannons, one at the front of the ship and the other two at the back. These cannons can shoot three types of ammunition. First, the Sprgr. Kpf.Z HE shell with 2 kg of TNT equivalent and a muzzle velocity of 830 m/s. This is the standard ammo for this destroyer. Next is the Sprgr. Bd.Z, a base-fused HE shell with more penetration in most cases but less explosive mass, only 1.4 kg of TNT equivalent and the same muzzle velocity. Finally, the Sprgr. Zt.Z comes with the same amount of TNT and muzzle velocity as the Sprgr. Bd.Z but with a time fuse, which can be useful when engaging enemy aircraft.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Sprgr. L/4.4 Kpf.Z HE 24 24 24 24 24 24
Sprgr. L/4.4 Bd.Z HE 59 50 38 30 24 18
Sprgr. L/4.4 Zt.Z HE-TF 24 24 24 24 24 24
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Sprgr. L/4.4 Kpf.Z HE 830 28 0 0.1 1.91 79° 80° 81°
Sprgr. L/4.4 Bd.Z HE 830 28 0.015 5 1.4 79° 80° 81°
Sprgr. L/4.4 Zt.Z HE-TF 830 28 0 0.1 1.91 79° 80° 81°

Secondary armament

2 х Turret2 cm/65 C/38 automatic cannon
Ammunition2000 rounds
Belt capacity40 rounds
Fire rate480 shots/min
Main article: 2 cm/65 C/38 (20 mm)

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

  • Universal: AP-T · AP · HEF-T · HEF
  • 20 mm HET magazines: HEF · HEF-T · HEF · AP
  • 20 mm APT magazines: AP · AP-T · AP · HEF

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEF-T 2 2 2 2 2 2
AP 36 35 27 20 15 11
AP-T 36 35 27 20 15 11
HEF 2 2 2 2 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEF-T 835 0.12 0 0.1 10.54 79° 80° 81°
AP 785 0.15 - - - 47° 60° 65°
AP-T 785 0.15 - - - 47° 60° 65°
HEF 835 0.12 0 0.1 10.54 79° 80° 81°

Additional armament

Setup 16 x 533 mm G7a torpedo
Main article: G7a (533 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Type 1924 Luchs as seen in 1934.

The Type 1924 Luchs was the fourth of six Type 1924 large torpedo boats built for the Kriegsmarine in the 1920s. With a substantial main and secondary armament, the Type 1924 class ships were among the heaviest armed torpedo boats of their era. Luchs was commissioned in the late 1920s, and sailed on several non-intervention patrols during the Spanish Civil War. She served extensively during the early days of the Second World War and was eventually sunk by a torpedo or mine in July of 1940.

Design and development

The "Type 24" class of 1924 were a class of six heavy torpedo boats built for the German navy. Despite them being extremely heavily armed and close to destroyer-size, they were classified as torpedo boats by the German navy. In War Thunder, these vessels are classified as destroyers. The ships displaced 1,300 tons full load and could make a top speed of 34 knots (63 km/h). They had a crew of 129 crew members, which was relatively small for a destroyer but large for a torpedo boat. Luchs carried three 10.5 cm (4 inch) naval guns, as well as six 533 mm torpedo tubes. Later on, she received four 2 cm Flakvierling anti-aircraft guns for air defence. Luchs was the fourth ship of her class to be laid down, in April of 1927 at Wilhelmshaven. Following her completion, she was commissioned in April of 1929.

Operational history

After her commissioning, the Luchs sailed on several non-intervention patrols to the area around Spain during the Spanish Civil War; there is little other information about her pre-war service. Upon the start of the Second World War, Luchs was active in the North Sea area, laying mines and providing cover for capital ships. She later escorted the battlecruisers Scharnhorst and Gneisenau and the heavy cruiser Admiral Hipper into the Norwegian area at the start of the German Norwegian campaign.

Later on in early 1940, Luchs was assigned to an invasion force intending to capture the Norwegian port city of Kristensand. The task force consisted of the Konigsberg-class light cruiser Karlsruhe, Luchs, and her sister-ship Seeadler. The ships ended up in a lengthy engagement with the Norwegian coastal battery defending the city. Initially, the troop-laden ships were hit and ordered to turn back to make a second run, this time angling to enable the use of all their main guns. Several more attempts by the German force failed to destroy the battery, as their poor accuracy sent more shells into the city than onto the battery itself.

Finally, the German commander ordered one more run, transferring all the invasion troops into four smaller E-boats. Due to some confusion by the Norwegian battery believing the German ships to be Allied vessels, the troops landed without issue and captured the city. Luchs then set out to sea again, escorting the Karlsruhe back towards Kiel. During this time, the Karlsruhe was hit by a torpedo from a British submarine and damaged; the Luchs took prompt action to depth-charge the attacker, which succeeded in doing damage but failed to sink the attacker. In July, the Luchs was ordered to escort the crippled battleship Gneisenau after she was damaged by Allied bombers. However, during this time, the Luchs suddenly exploded and sank. It is not known what caused her sudden demise, but it is believed that she was either torpedoed or hit an allied mine.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Related development

External links

References

  • Naval Encyclopedia. (2020, May 22). German ww2 Destroyers. Retrieved January 04, 2021, from https://www.naval-encyclopedia.com/ww2/nazi-germany/german-destroyers-of-ww2
  • NAVYPEDIA. (2007). 1924 Type Torpedo Boats. Retrieved January 04, 2021, from http://www.navypedia.org/ships/germany/ger_tb_1924.htm


Kriegsmarinewerft Wilhelmshaven
Torpedo Boats 
Raubtier-class  Jaguar · Leopard · Luchs
Light Cruisers 
K-class  Köln
Leipzig-class  Leipzig
Unique Ships  Emden
Heavy Cruisers 
Deutschland-class  Admiral Graf Spee
Battleships 
Scharnhorst-class  Scharnhorst
See also  Kaiserliche Werft (1871 - 1918)

Germany destroyers
  Torpedo boats
Type 1924  Jaguar · Leopard · Luchs
Type 1939  T22 · T31
  Destoyers
Type 1934A  Z12 Erich Giese · Z15 Erich Steinbrinck
Type 1936  Z20 Karl Galster · Z22 Anton Schmitt
Type 1936A  Z25 · Z32
Type 1936B  Z43
Type 1936C  Z46 · Z47

Germany premium ships
Motor torpedo boats  LS 4 Esau · KM-5 · S-204 Lang · S-701
Minelayers  VS-8
Sub-chasers  M-802
Frigates  Lübeck
Destroyers  Jaguar · Luchs · T31 · Z20 Karl Galster · Z25 · Z47
Light cruisers  Karlsruhe
Heavy cruisers  Prinz Eugen
Battleships  SMS Nassau