Difference between revisions of "Centauro I 105 R"
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− | |code=it_b1_centauro_romor | ||
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== Description == | == Description == | ||
− | <!-- ''In the description, the first part | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
− | The '''{{Specs|name}}''' is a | + | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] |
− | + | {{break}} | |
− | + | The '''{{Specs|name}}''' is a Rank {{Specs|rank}} variant of the Centauro B1 Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]]. | |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | The Centauro ROMOR, like its base variant the B1 prioritises speed and mobility at the expense of armor and protection. It tries to rectify the lack of armor through angling of armor plates and the ROMOR-A ERA. The hull is a high hardness monocoque fashioned from rolled homogenous armor of varying thicknesses depending of the plate. The turret is very much the same as the hull, with a low profile cupola for both the gunner and commander. Additionally, the turret has 15mm of rolled homogenous armor added to the top of the turret, increasing total thickness to roughly 30mm of armor on the roof. The driver is separated from the engine via an 8mm thick partition. This partition if penetrated will create extra internal shrapnel. The position of the radiator directly below the upper front plate adds extra protection as it has a chance of absorbing or bouncing kinetic penetrators. The main feature which separates the ROMOR from the base B1 Centauro is obviously the addition of ROMOR-A ERA which has increased protection again chemical weapons. The ERA is bolted to the turret cheeks/sides and the sides of the chassis. There are significantly more panels on the left side of the hull and right side of the turret. The ERA, which is a reactive element sandwiched between 2 metal plates offers 30mm of protection against kinetic rounds and 300mm against chemical rounds. Despite the armor and the addition of the ERA the Centauro ROMOR can only effectively stop rounds up to a diameter of 14.5mm. Most rounds at the tier with a diameter greater than 100mm will one-shot the Centauro due to the hullbreak feature regardless of the round type(kinetic/chemical). The only exception to the hullbreak mechanic is the upper front plate and gun mantlet which has a decreased chance to hullbreak. | |
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− | The Centauro | ||
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− | The main feature which separates the ROMOR from the base B1 Centauro is obviously the addition of ROMOR-A ERA | ||
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=== Mobility === | === Mobility === | ||
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= | + | {{tankMobility|abMinHp= 739|rbMinHp= 460}} |
− | The {{PAGENAME}} has | + | The {{PAGENAME}} has impressive mobility on roads and decent on hard surfaces due to the wheeled chassis. However it lacks mobility in mud and snow which leads to disadvantage because most of the top-rank vehicles that it would face are faster off-road. |
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== Armaments == | == Armaments == | ||
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=== Main armament === | === Main armament === | ||
− | |||
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' The text within these arrows are not to be deleted --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' The text within these arrows are not to be deleted --> | ||
+ | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | ||
{{main|OTO Melara 105/52 (105 mm)}} | {{main|OTO Melara 105/52 (105 mm)}} | ||
− | |||
− | |||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
Line 85: | Line 33: | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 40 || rowspan="2" | -6°/+16° || rowspan="2" | ±180° || rowspan="2" | Two-plane || | + | | rowspan="2" | 40 || rowspan="2" | -6°/+16° || rowspan="2" | ±180° || rowspan="2" | Two-plane || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | | + | | __.__ || __.__ || __.__ || __.__ || __.__ |
|- | |- | ||
|} | |} | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
− | {{: | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | M456 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400 | ||
+ | |- | ||
+ | | M393A2 || HESH || 127 || 127 || 127 || 127 || 127 || 127 | ||
+ | |- | ||
+ | | M735 || APFSDS || 353 || 350 || 342 || 333 || 322 || 312 | ||
+ | |- | ||
+ | | DM33 || APFSDS || 408 || 405 || 398 || 389 || 379 || 370 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | M456 || HEATFS || 1,173 || 10.5 || 0.0 || 0.1 || 1,270 || 65° || 72° || 77° | ||
+ | |- | ||
+ | | M393A2 || HESH || 732 || 14.85 || 0.4 || 0.1 || 4,310 || 73° || 77° || 80° | ||
+ | |- | ||
+ | | M735 || APFSDS || 1,501 || 3.7 || N/A || N/A || N/A || 76° || 77° || 80° | ||
+ | |- | ||
+ | | DM33 || APFSDS || 1,455 || 3.79 || N/A || N/A || N/A || 78° || 80° || 81° | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | ! colspan="7" | Smoke shell characteristics | ||
+ | |- | ||
+ | ! Ammunition | ||
+ | ! Velocity<br>(m/s) | ||
+ | ! Projectile<br>Mass (kg) | ||
+ | ! Screen radius<br>(m) | ||
+ | ! Screen deploy time<br>(s) | ||
+ | ! Screen hold time<br>(s) | ||
+ | ! Explosive Mass<br>(TNT equivalent) (g) | ||
+ | |- | ||
+ | | M416 || 730 || 11.4 || 20 || 5 || 25 || 50 | ||
+ | |- | ||
+ | |} | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | [[File: | + | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> |
− | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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! 3rd<br>rack empty | ! 3rd<br>rack empty | ||
! 4th<br>rack empty | ! 4th<br>rack empty | ||
+ | ! 5th<br>rack empty | ||
+ | ! 6th<br>rack empty | ||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''40''' || | + | | '''40''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ |
|- | |- | ||
|} | |} | ||
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=== Machine guns === | === Machine guns === | ||
− | + | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' The text within these arrows are not to be deleted --> | |
− | + | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | |
− | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|Beretta MG42/59 (7.62 mm)}} | {{main|Beretta MG42/59 (7.62 mm)}} | ||
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{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
Line 133: | Line 125: | ||
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | | + | | ___ || ___ (___) || ___ || N/A || N/A |
|- | |- | ||
− | | | + | | ___ || ___ (___) || ___ || -__°/+__° || ±__° |
|- | |- | ||
|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but | + | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> |
− | + | Like the Centauro, the Centauro ROMOR is extremely fast. It should be played in a similar way to its predecessor, using mobility to get to advantageous positions quickly, however, new tools give it more options. ERA will occasionally save you from ATGMs and HEAT ammo, especially hitting your side armour or turret. Access to a new APFSDS shot allows it to engage targets with thicker armour than what the standard Centauro could penetrate, allowing it to more easily kill MBTs with composite armour. Speed is still your greatest strength, so remember that you will almost always be able to move faster than your opponents. | |
− | + | === Modules === | |
− | + | {| class="wikitable" | |
− | + | ! Tier | |
− | + | ! colspan="2" | Mobility | |
− | + | ! Protection | |
− | + | ! colspan="3" | Firepower | |
− | + | |- | |
− | + | | I | |
− | + | | Tires | |
− | + | | | |
− | + | | Parts | |
− | + | | Horizontal Drive | |
− | + | | M393A2 | |
− | + | | M735 | |
− | + | |- | |
− | + | | II | |
− | + | | Suspension | |
− | + | | Brake System | |
− | + | | FPE | |
− | + | | Adjustment of Fire | |
− | + | | Airstrike | |
− | + | | NVD | |
− | + | |- | |
− | + | | III | |
+ | | Filters | ||
+ | | | ||
+ | | Crew Replenishment | ||
+ | | Elevation Mechanism | ||
+ | | Improved optics | ||
+ | | M416 | ||
+ | |- | ||
+ | | IV | ||
+ | | Transmission | ||
+ | | Engine | ||
+ | | | ||
+ | | Artillery Support | ||
+ | | LWS/LR | ||
+ | | DM33 | ||
+ | |- | ||
+ | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!-- '' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * Added ERA improves protection against | + | * Added ERA improves protection against HEAT ammo and ATGMs |
− | * APFSDS offers improved penetration | + | * APFSDS offers improved penetration to APDS ammunition |
* Extremely mobile | * Extremely mobile | ||
− | |||
'''Cons:''' | '''Cons:''' | ||
* ERA increases the weight of the vehicle, slightly decreasing mobility | * ERA increases the weight of the vehicle, slightly decreasing mobility | ||
− | * | + | * Still has very poor protection against AP ammunition |
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== History == | == History == | ||
− | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too | + | <!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''--> |
− | Development of the B1 Centauro began during the 1980s after the Italian Army issued a set of requirements for a new vehicle that would have equivalent firepower to the Leopard 1 MBT in Italian service at the time, but with greater combat mobility | + | Development of the B1 Centauro began during the 1980s after the Italian Army issued a set of requirements for a new vehicle that would have equivalent firepower to the Leopard 1 MBT in Italian service at the time, but with greater combat mobility. |
− | In response to this, the Italian companies Fiat, Iveco and Oto Melara joined forces | + | In response to this, the Italian companies Fiat, Iveco and Oto Melara joined forces to begin developing the vehicle requested by the Italian Army. In this joint venture, Fiat and Iveco were developing the vehicle’s hull and power supply, whilst Oto Melara took care of the vehicle’s turret and weapon systems. |
− | In 1986, the final prototype of the B1 Centauro project was unveiled on Sardinia. The presented vehicle was an eight-wheeled lightly | + | In 1986, the final prototype of the B1 Centauro project was unveiled on Sardinia. The presented vehicle was an eight-wheeled lightly armored tank destroyer, equipped with a derived modification of the L7 105mm cannon, capable of reaching a very high top speed and covering large distances under its own power. |
− | Impressed by the B1 Centauro, the Italian Military placed orders for a number of vehicles, | + | Impressed by the B1 Centauro, the Italian Military placed orders for a number of vehicles, with the first ones entering service as early as 1992. Early on in its service life, the Centauro received an ERA upgrade package that allowed for the installation of [[Centauro ROMOR|ROMOR]] ERA packs on the vehicle’s hull and turret sides as well as rear. |
− | B1 Centauros took part in most major conflicts that defined the | + | B1 Centauros took part in most major conflicts that defined the ‘90s and early 2000s, most notably in former Yugoslavia, Somalia, Iraq, Afghanistan and others. Apart from the Italian Army, other noteworthy operators of the Centauro include Spain, Jordan and Oman. |
Around 400 B1 Centauros were built until 2006, including some other derived modifications of the vehicle filling other roles. The B1 Centauro still serves with the Italian as well as other armed forces to this day. | Around 400 B1 Centauros were built until 2006, including some other derived modifications of the vehicle filling other roles. The B1 Centauro still serves with the Italian as well as other armed forces to this day. | ||
+ | |||
+ | ''- From [https://warthunder.com/en/news/5922-development-b1-centauro-the-wheeled-cheetah-en Devblog]'' | ||
== Media == | == Media == | ||
− | <!-- | + | <!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--> |
+ | |||
+ | ;Videos | ||
− | + | * [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=it_b1_centauro_romor Skin and Camouflages for the Centauro ROMOR in live.warthunder.com] | |
− | * [https://live.warthunder.com/feed/camouflages/?vehicle=it_b1_centauro_romor | ||
;Videos | ;Videos | ||
Line 212: | Line 217: | ||
== See also == | == See also == | ||
− | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.'' |
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== External links == | == External links == | ||
− | <!-- ''Paste links to sources and external resources, such as:'' | + | <!--''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''other literature.'' --> | + | * ''encyclopedia page on tank;'' |
+ | * ''other literature.''--> | ||
− | * [ | + | * [https://warthunder.com/en/news/5922-development-b1-centauro-the-wheeled-cheetah-en [Devblog<nowiki>]</nowiki> B1 Centauro: The Wheeled Cheetah] |
− | * [[Wikipedia:B1_Centauro|[Wikipedia | + | * [[Wikipedia:B1_Centauro|[Wikipedia<nowiki>]</nowiki> B1 Centauro]] |
− | |||
− | |||
− | + | {{Italy tank destroyers}} | |
− | {{Italy | ||
− |
Revision as of 04:12, 12 November 2020
Contents
Description
The Blindo pesante Centauro, Serie 2, ROMOR is a Rank VI variant of the Centauro B1 Italian tank destroyer
with a battle rating of 9.3 (AB) and 9.7 (RB/SB). It was introduced in Update 1.85 "Supersonic".
General info
Survivability and armour
The Centauro ROMOR, like its base variant the B1 prioritises speed and mobility at the expense of armor and protection. It tries to rectify the lack of armor through angling of armor plates and the ROMOR-A ERA. The hull is a high hardness monocoque fashioned from rolled homogenous armor of varying thicknesses depending of the plate. The turret is very much the same as the hull, with a low profile cupola for both the gunner and commander. Additionally, the turret has 15mm of rolled homogenous armor added to the top of the turret, increasing total thickness to roughly 30mm of armor on the roof. The driver is separated from the engine via an 8mm thick partition. This partition if penetrated will create extra internal shrapnel. The position of the radiator directly below the upper front plate adds extra protection as it has a chance of absorbing or bouncing kinetic penetrators. The main feature which separates the ROMOR from the base B1 Centauro is obviously the addition of ROMOR-A ERA which has increased protection again chemical weapons. The ERA is bolted to the turret cheeks/sides and the sides of the chassis. There are significantly more panels on the left side of the hull and right side of the turret. The ERA, which is a reactive element sandwiched between 2 metal plates offers 30mm of protection against kinetic rounds and 300mm against chemical rounds. Despite the armor and the addition of the ERA the Centauro ROMOR can only effectively stop rounds up to a diameter of 14.5mm. Most rounds at the tier with a diameter greater than 100mm will one-shot the Centauro due to the hullbreak feature regardless of the round type(kinetic/chemical). The only exception to the hullbreak mechanic is the upper front plate and gun mantlet which has a decreased chance to hullbreak.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 123 | 25 | 28 | 739 | 992 | 26.39 | 35.43 |
Realistic | 110 | 23 | 460 | 520 | 16.43 | 18.57 |
The Centauro I 105 R has impressive mobility on roads and decent on hard surfaces due to the wheeled chassis. However it lacks mobility in mud and snow which leads to disadvantage because most of the top-rank vehicles that it would face are faster off-road.
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
105 mm OTO Melara 105/52 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 40 | -6°/+16° | ±180° | Two-plane | __.__ | __.__ | __.__ | __.__ | __.__ | _.__ | _.__ | _.__ | _.__ |
Realistic | __.__ | __.__ | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M456 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
M393A2 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
M735 | APFSDS | 353 | 350 | 342 | 333 | 322 | 312 |
DM33 | APFSDS | 408 | 405 | 398 | 389 | 379 | 370 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M456 | HEATFS | 1,173 | 10.5 | 0.0 | 0.1 | 1,270 | 65° | 72° | 77° |
M393A2 | HESH | 732 | 14.85 | 0.4 | 0.1 | 4,310 | 73° | 77° | 80° |
M735 | APFSDS | 1,501 | 3.7 | N/A | N/A | N/A | 76° | 77° | 80° |
DM33 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M416 | 730 | 11.4 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
40 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
7.62 mm Beretta MG42/59 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ | ___ (___) | ___ | N/A | N/A |
___ | ___ (___) | ___ | -__°/+__° | ±__° |
Usage in battles
Like the Centauro, the Centauro ROMOR is extremely fast. It should be played in a similar way to its predecessor, using mobility to get to advantageous positions quickly, however, new tools give it more options. ERA will occasionally save you from ATGMs and HEAT ammo, especially hitting your side armour or turret. Access to a new APFSDS shot allows it to engage targets with thicker armour than what the standard Centauro could penetrate, allowing it to more easily kill MBTs with composite armour. Speed is still your greatest strength, so remember that you will almost always be able to move faster than your opponents.
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tires | Parts | Horizontal Drive | M393A2 | M735 | |
II | Suspension | Brake System | FPE | Adjustment of Fire | Airstrike | NVD |
III | Filters | Crew Replenishment | Elevation Mechanism | Improved optics | M416 | |
IV | Transmission | Engine | Artillery Support | LWS/LR | DM33 |
Pros and cons
Pros:
- Added ERA improves protection against HEAT ammo and ATGMs
- APFSDS offers improved penetration to APDS ammunition
- Extremely mobile
Cons:
- ERA increases the weight of the vehicle, slightly decreasing mobility
- Still has very poor protection against AP ammunition
History
Development of the B1 Centauro began during the 1980s after the Italian Army issued a set of requirements for a new vehicle that would have equivalent firepower to the Leopard 1 MBT in Italian service at the time, but with greater combat mobility.
In response to this, the Italian companies Fiat, Iveco and Oto Melara joined forces to begin developing the vehicle requested by the Italian Army. In this joint venture, Fiat and Iveco were developing the vehicle’s hull and power supply, whilst Oto Melara took care of the vehicle’s turret and weapon systems.
In 1986, the final prototype of the B1 Centauro project was unveiled on Sardinia. The presented vehicle was an eight-wheeled lightly armored tank destroyer, equipped with a derived modification of the L7 105mm cannon, capable of reaching a very high top speed and covering large distances under its own power.
Impressed by the B1 Centauro, the Italian Military placed orders for a number of vehicles, with the first ones entering service as early as 1992. Early on in its service life, the Centauro received an ERA upgrade package that allowed for the installation of ROMOR ERA packs on the vehicle’s hull and turret sides as well as rear.
B1 Centauros took part in most major conflicts that defined the ‘90s and early 2000s, most notably in former Yugoslavia, Somalia, Iraq, Afghanistan and others. Apart from the Italian Army, other noteworthy operators of the Centauro include Spain, Jordan and Oman.
Around 400 B1 Centauros were built until 2006, including some other derived modifications of the vehicle filling other roles. The B1 Centauro still serves with the Italian as well as other armed forces to this day.
- From Devblog
Media
- Videos
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Italy tank destroyers | |
---|---|
Italy | |
M41 | 75/18 M41 · 75/32 M41 · 90/53 M41M |
M42 | 75/34 M42 |
M43 | 105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43 |
Wheeled | Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501 |
Other | L3/33 CC · 47/32 L40 |
Germany | ▄StuG III G |
USA | M36B1 · ▄M109G · M113A1 (TOW) |
Hungary | |
Zrínyi | Zrinyi I · Zrinyi II |
USSR | ◔2S1 |