Sho't Kal Gimel
This page is about the Israeli medium tank Sho't Kal Gimel. For other versions, see Sho't (Family). |
Contents
Description
The Sho't Kal Gimel is a rank VI Israeli medium tank with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update "Wind of Change".
A modernization of Israeli fleet of Centurion tanks using NATO equipment including a new 105 mm cannon and Continental engine, the upgraded Sho't Kal Gimel now installed ERA packs; it shares similar capabilities to previous Sho't Kal series with better chemical protection.
*The name Sho't Kal Gimel can be roughly translated as "Whip" tank (Sho't) with Continental engine(Kal; ponounced similar to Continental) Model C (Gimel; 3rd letter of Hebrew)
General info
Survivability and armour
The overall appearance of Sho't Kal Gimel is very similar to its predecessor, the Alef; but in view of the intensity of the Middle Eastern Wars, Gimel installed the Blaser ERA covering its front and some parts of its sides, there is also an extra layer of armor plate welded on the UFP, increasing its odds to survive a hit; the IDF also installed additional machine guns so players can tell it's a Sho't Kal Gimel right away. Although the installation of ERA helped improved its odds against HEAT shells, but later missiles or kinetic shells will penetrating its already obsolete armor all-around.
Armour type:
- Rolled homogeneous armour (Hull, turret roof)
- Cast homogeneous armour (Turret, gun mantlet)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 76.2+51 mm (57°) Upper glacis 76.2 mm (46°) Lower glacis |
50.8 mm (12°) | 38 mm (8°) Top 20 mm (62°) Bottom |
127.2 mm (33°) Front glacis 29 mm Driving compartment 29 mm Engine compartment 10 mm Engine vents |
Turret | 89 mm (cylindrical) Turret front 100 - 230 mm Gun mantlet |
89 mm (8°) | 89 mm | 50.8 mm (23-33°) Outer edge 29 mm Centre |
Cupola | 152 mm | 152 mm (cylindrical) Front half 90 mm (cylindrical) Rear half |
90 mm (cylindrical) | 29 mm |
Notes:
- Suspension wheels, tracks, and torsion bars are 60 mm thick.
- Side skirts are 6 mm thick
- Blazer ERA bricks cover the upper front glacis, the gun mantlet and the turret front.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 53 | 13 | 54 | 1,162 | 1,431 | 21.52 | 26.5 |
Realistic | 48 | 12 | 663 | 750 | 12.28 | 13.89 |
Modifications and economy
Armaments
Main armament
105 mm Sharir | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 72 | -10°/+18° | ±180° | Two-plane | 22.8 | 31.6 | 38.4 | 42.5 | 45.2 | 8.71 | 7.70 | 7.10 | 6.70 |
Realistic | 14.3 | 16.8 | 20.4 | 22.6 | 24.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M152 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
M156 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
M111 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M152 | HEATFS | 1,173 | 10.5 | 0.05 | 0.1 | 1,270 | 65° | 72° | 77° |
M156 | HESH | 732 | 14.85 | 0.1 | 4 | 4,310 | 73° | 77° | 80° |
M111 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
In case of the ammunition, it shares most of the shells from previous Alef while it has access to darts.
The stock M152 HEATFS, while mostly sufficient to penetrate tanks of the era with ease; in case it faces tanks with composite armor like T-55AMD-1 or ERA like T-69 II G etc., it will have a hard time penetrating them; although it is still sufficient to knock out lighter vehicles with possible overpressure damages though.
M156 shell, aka L35 is identical to other 105 mm HESH rounds, having high explosive content to knock out vehicles right away with overpressure while the overall performance of the shell is mixed, not to mention its slow and high ballistics; so either take this shell for gunning down lighter vehicles or sniping stationary targets who exposed their vulnerable spots, a solid hit is very likely to send enemies straight back to the hanger.
M111 APFSDS, aka DM23 is again found on some NATO vehicles and they performed identically. Being a long-rod dart, this shell can safely penetrates most tanks it might face at its tier. This will be the go-to round for the tank.
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M416 | 730 | 11.4 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
9th rack empty |
10th rack empty |
11th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|---|---|---|
72 | 72 (+0) | 69 (+3) | 67 (+5) | 42 (+30) | 29 (+43) | 26 (+46) | 23 (+49) | 20 (+52) | 17 (+55) | 6 (+66) | 1 (+71) | No |
Since Sho't Kal fitted more shells than the original Sho't, this will further increase the risk of ammunition cook-off; so it is adviced to only bring at most 23 shells to clear out most of the ammo racks.
Machine guns
Although it has a M2HB mounted onto the tank, it was mounted on the mantle and only served as one of the coaxial machine guns, this hindered its capabilities to fight back oncoming aircrafts or helicopters; but in case players do need a way to fight back, there are still 2 L3A1 (M1919A3) onboard as a last-ditch option.
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,000 (200) | 577 | N/A | N/A |
7.62 mm L3A1 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,200 (200) | 600 | N/A | N/A |
Loader's hatch | 1,750 (200) | 600 | -10°/+50° | ±120° |
Commander's cupola | 1,750 (200) | 600 | -10°/+50° | ±120° |
Usage in battles
Players of previous Sho't Kal Alef will quickly find themselves at home since the overall handling of Gimel is very similar, if not identical to the aforementioned. Gimel has extra layer of armor on its UFP as well as Blazer ERA on some area of the tank, while this helps to survive full-caliber shells and HEAT shells, it will not survive any late cold-war missiles or most APFSDS; the cramped interior also means any penetrated shots will cause extensive damages to the crew and compartment. So it is best to keep away from heated battlefield and never rush on Sho't Kal Gimel (ironically, its inferior speed limited this).
But this tank does still have some good news to hear: it has access to darts, although not having the highest penetration at its tier, it is sufficient to tear enemies' armor from a distance. It might not have the best gun optics or handling due to the obsolete nature of Centurion chassis, it could still serve its purpose if used with caution.
Pros and cons
Pros:
- Extra protection on its UFP and access to ERA, enhancing some of its survivability
- Access to APFSDS
- Smoke shells to block enemies' sight and high smoke grenade counts
- Sufficient rate of fire
Cons:
- Relatively slow to its competitors
- Slow gun traverse speed
- Cramped crew and compartments
- Rather bad gun optics
History
Main article: Sho't Kal Alef
After the earlier modification of Sho't (Centurion in Israel service) with NATO equipment by 1974, the Gimel (C) modification of Sho't Kal installed additional machine guns, new 10-salvo smoke grenade launcher on its turret sides, as well as enhanced protection with a newly welded armor plate on its UFP and new Blazer ERA packs on some areas of the tank.
This variant has decommissioned alongside with its fellow Sho't Kal in 2007.
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Israeli Ordnance Corps (חיל החימוש) | |
---|---|
Medium Tanks | M-51 · M-51 (W) |
MBTs | |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5 |
Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash | |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet |
Tiran | Tiran 4 · Tiran 4S |
Merkava | ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D |
Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M | |
Tank destroyers | Zachlam Tager |
See Also | Chrysler Defense · Department of Tank Design · Morozov Design Bureau |
Israel medium tanks | |
---|---|
M-51 | M-51 · M-51 (W) |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6 |
Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C | |
Tiran | Tiran 4 · Tiran 4S · Tiran 6 |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet |
Merkava | Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol |
Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC |