Difference between revisions of "Strf 9040 BILL"

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Revision as of 02:46, 31 March 2021

Rank VII | Premium | Golden Eagles
Challenger DS Pack
Strf 9040 BILL
sw_strf_9056.png
GarageImage Strf 9040 BILL.jpg
Strf 9040 BILL
AB RB SB
10.7 10.3 10.3
Class:
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

The Stridsfordon 9040 BILL is a rank VII Swedish light tank with a battle rating of 10.7 (AB) and 10.3 (RB/SB). It was introduced in Update "Starfighters".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull20 / 16 / 20
Turret20 / 20 / 20
Crew4 people
Visibility101 %

The Strf 9040 BILL does not have the MEXAS armor package of the Strf 9040C and Lvkv 9040C, and as such the protection is very limited. The frontal arc of the vehicle can protect against heavy machine guns but the sides and rear of both the hull and turret are vulnerable even to .50 caliber (12.7 mm) heavy machine guns. The frontal arc can not protect against cannons of even 20 mm in caliber, except on the upper glacis which has a shallow enough angle to cause armor piercing rounds of types other than APDS and APFSDS to ricochet. The turret front and lower glacis on the other hand do not have such angles and can not cause ricochets in the same way, allowing low caliber cannons to penetrate. HEAT and HESH rounds will penetrate the frontal armor without a problem.

The crew placement of the Strf 9040 BILL is both potential helpful and harmful. A shot to the front, left side of the hull would result in the knocking out of the driver, commander, and loader. This is potential devastating as that is three out of five crew members taken out in one shot, with only one more lost resulting in a vehicle knockout. A shot to the right side of the vehicle's front would knock out the engine and if it had enough penetration would go through and take out the gunner and loader, two out of five crew members but also causing the vehicle to be immobilized. As before stated, the engine can absorb projectiles, preventing them from passing into the crew compartment if they don't have high enough penetration, but it does immobilize the vehicle and potentially allow the enemy to get another shot off immediately afterwards. In terms of ammunition stowage, all 40 mm ammunition is stowed in the base of the turret basket and the hull underneath the turret basket. This prevents most hits from causing a cookoff of 40 mm ammunition except for particularly low hits. On the other hand, the missile stowage is at the rear of the hull and takes up a significant volume, making the missile ammunition a large target. Additionally, the missile launcher has missiles in it which can also be detonated by incoming rounds.

Overall, the Strf 9040 BILL has very light armor and insufficient protection meaning nearly all weapons can penetrate it that are larger than a machine gun. Sometimes the internal arrangement can result in a hit not knocking out the vehicle but nearly any hit will be critical. The upper glacis can block some shots because of the high angle but this can not be relied upon. Finally, the ammunition stowage - particularly the missile stowage - takes up a large volume of the vehicle and can be set off very easily.

Armour type:

  • Rolled homogeneous armour - hull, turret sides/rear
  • Cast homogeneous armour - turret front
Armour Front (Slope angle) Sides Rear Roof
Hull 20 mm (78°) Upper glacis
20 mm (29°-41°-52°) Lower glacis
6 + 10 mm (Spaced) Upper
10 mm Lower
20 mm 20 mm Roof
6 mm Rear roof crew hatch
Turret 20 mm (35°) - 20 mm (50°) Turret front
35 mm (Various Angles) Gun mantlet
20 mm
Cupola 20 mm

Notes:

  • There is a 10 mm RHA plate between the front of the vehicle and the driver and also between the engine and crew compartments
  • Tracks, suspension - 20 mm
  • Sideskirts, turret rear stowage boxes - 5 mm

Mobility

Speedforward / back
AB78 / 51 km/h
RB and SB70 / 46 km/h
Number of gears8 forward
4 back
Weight23.7 t
Engine power
AB1 049 hp
RB and SB550 hp
Power-to-weight ratio
AB44.3 hp/t
RB and SB23.2 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 78 51 23.7 852 1,049 35.95 44.26
Realistic 70 46 486 550 20.51 23.21

As the Strf 9056 lacks the add-on modular armour of the 90C variants, it has a noticeably lighter feel on the move. The low weight combined with high-output Scania engine leads to an agile and swift moving vehicle, able to do sneaky flanking maneuvers and capable of climbing steep hills to get into ambush positions. When played right, the Strf 9056 is quicker than the Strf 90C, and is able to surprise enemies by showing up in unexpected places.

Modifications and economy

Repair costBasic → Reference
AB3 971 → 6 647 Sl icon.png
RB3 415 → 5 716 Sl icon.png
SB4 581 → 7 668 Sl icon.png
Total cost of modifications245 400 Rp icon.png
400 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 180 / 230 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
370 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
280 Ge icon.png
Mods new tank break.png
Brake System
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
280 Ge icon.png
Mods new tank filter.png
Filters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
370 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
490 Ge icon.png
Mods new tank engine.png
Engine
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
490 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 900 Rp icon.png
Cost:
20 000 Sl icon.png
370 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 000 Rp icon.png
Cost:
15 000 Sl icon.png
280 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
370 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
490 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
370 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
370 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
280 Ge icon.png
Mods airstrike.png
Airstrike
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
280 Ge icon.png
Mods tank ammo.png
40mm_sw_kan_HE_VT_ammo_pack
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
280 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
370 Ge icon.png
Mods scouting.png
Improved optics
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
370 Ge icon.png
Mods thermal sight.png
NVD
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
370 Ge icon.png
Mods art support.png
Artillery Support
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
490 Ge icon.png
Mods scout streak.png
Scout UAV
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
490 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition234 rounds
First-order24 rounds
Reload0.2 s
Vertical guidance-8° / 35°

The Strf 9056, like the two other Strf 9040 variants (The Strf 90C and Lvkv 90C), is armed with a Bofors L/70 40 mm anti-aircraft gun repurposed as an omnipurpose (anti-tank, anti-aircraft) gun. The automatic cannon boasts a rapid fire rate, a magazine holding 24 shells, and a complete maximum load of 234 shells. The gun's internal 24-shell magazine is quickly replenished, and is usually enough to deal with both enemy armour, helicopters, and airplanes. It does however carry a risk of surprising the player by running empty - thanks to its high rate of fire. The shells carried are the same as on the Lvkv 90C - the spårljuspansarprojektil m/90 (APFSDS-T), spårljusspränggranat m/90 (HE-T), and kulspränggranat m/90 (HE-VT). The former two are stock shells - the latter is unlocked through research, on the 2nd tier for an RP cost of 18.000, and has a proximity fuze, very helpful against air targets.

The Strf 9056 also carries a 7.62 mm Ksp 39C, coaxial to the main gun, placed in its turret cheek. The most unusual armament is however the Robot 56 "BILL 2 - Bofors, Infantry, Light & Lethal". The dual-missile launcher, mounted on the right side of the turret, can be devastating to enemy armour behind cover. Its missiles fly above the point of aim, detonating above the vehicle, firing its explosively formed penetrator through the turret roof or engine deck, thus hitting areas with the lowest armour protection. A well-aimed hit can destroy a target in a single hit by igniting ammunition, igniting fuel tanks, or knocking out crew. The missiles do however have a limited range of only 2200 meters, and a relatively low speed of 250 meters per second. Used carefully, the vehicle's load of 8 missiles can easily knock out 8 enemy tanks!

40 mm akan m/70B Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 234 300 -8°/+35° ±180° Two-plane 33.2 46.0 53.9 63.7 65.7 0.20 0.20 0.20 0.20
Realistic 20.8 24.4 28.6 33.9 34.9

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
slpprj m/90 APFSDS 143 142 137 130 123 116
slsgr m/90 HE 5 5 5 5 5 5
kulsgr m/90 HE-VT* 5 5 5 5 5 5
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
slpprj m/90 APFSDS 1,465 0.25 N/A N/A N/A 78° 80° 81°
slsgr m/90 HE 988 0.96 0 0.1 174.4 79° 80° 81°
kulsgr m/90 HE-VT* 1,015 0.88 0 0.1 190.8 79° 80° 81°

Ammo racks

Ammo racks of the Strf 9040 BILL
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
234 186 (+48) 138 (+96) 90 (+144) 42 (+192) 24 (+210) (+234) No

Additional armament

Ammunition8 rounds
Belt capacity2 rounds
Fire rate145 shots/min
Fire on the moveup to 6 km/h
BGM-71A TOW missile
Capacity (Belt) Vertical Horizontal Stabilizer
8 (2) -19°/+29° N/A N/A

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
RB 56 BILL II ATGM 510 510 510 510 510 510
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
RB 56 BILL II ATGM 250 10.9 0.05 0.1 2,720 80° 82° 90°

Ammo racks

Ammo racks of the Strf 9040 BILL
Full
ammo
Visual
discrepancy
8 No

Note:

  • Missiles are modeled individually and disappear after having been launched.
  • It is not possible to select how many missiles to bring into battle.

Machine guns

Ammunition1 500 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate649 shots/min
7.62 mm ksp 39 C
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,000 (250) 500 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Lovely mobility
  • Access to deadly top attack missiles, able to destroy enemy tanks hiding behind cover
  • 40 mm APFSDS shreds tanks from the sides
  • 40 mm HE-VT shells are very effective against enemy air vehicles
  • Access to generation 2 thermals for both gunner and commander - Along with the CV90105 TML, the BILL is the only Strf 90 that has CITV
  • Access to the scouting mechanic
  • Wide FOV for the gunner
  • Able to fire missiles on the move (albeit at the very slow speed of 5 km/h)
  • Missile launchers do not explode when hit by enemy APFSDS shells
  • Missile penetrates over 500 mm of steel - no roof of any armoured vehicle can withstand this

Cons:

  • Tanks with ERA on top of the turret (especially Russian tanks have those) renders the missiles less effective
  • Does not have access to the improved Slpprj m/01 APFSDS shell with 170 mm of penetration the Strf 9040C has
  • Weak armour
  • Two-plane stabilizer disengages at speeds over 10 km/h - when disengaging the stabilizer, the gun has the nasty tendency to swing violently up- or downwards
  • It takes time to deploy the missile launcher before the missiles can be fired
  • The 40 mm gun chews through ammo very quickly, and replenishing the first stage ammo rack takes time
  • Only 6 missiles
  • Missiles are sensitive to APS - tanks like the AMX-30B2 BRENUS and T-90A can deflect the missile
  • Aiming too high above the enemy vehicle ensures the missile does next to no damage to said enemy vehicle
  • Missiles are not useful against helicopters
  • Missiles are less effective against tanks with lots of space between crew, ammo and modules (like the M1A1 and M1A2 Abrams)
  • Low zoom in the gunsight

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Sweden light tanks
L-60  Strv m/38 · Strv m/39 · Strv m/39 TD · Strv m/40L
Strv m/41  Strv m/41 S-I · Strv m/41 S-II
Ikv 91  Ikv 91 · Ikv 91-105
CV 90  Strf 9040B · Strf 9040C · Strf 9040 BILL
  CV 90105 · CV 90120
Wheeled  Pbil m/40 · U-SH 405
Other  Strv m/31 · Strv 74 · Pbv 501
Finland  Vickers Mk.E · ▄T-26E · BT-42 · ▄PT-76 · CV 9030FIN · CT-CV 105HP
Denmark  CV 9035DK