Difference between revisions of "M.D.452 IIA"

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(Written : Simple description, description of armament, usage in battle. Edited because of the recent BR change 8.7 -> 8.3)
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== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
The MD.452 IIA is something of a jack of all trades, while less potent in nearly every aspect than the MD.452 IIC. Its flight performances are balanced, if a bit slow in accelerations. The roll rate is excellent at medium to high speeds (550 - 900 km/h), giving the aircraft many options for evasive maneuvers, and although energy-bleeding, the turn rate is good against most enemies. This version carries a cluster of four 20mm M50 canons, which fare moderately at this BR.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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* 4 x 20 mm M50 cannons, chin-mounted (125 rpg = 500 total)
 
* 4 x 20 mm M50 cannons, chin-mounted (125 rpg = 500 total)
  
The four machine guns are clustered on the underside of the fuselage, directly below the pilot. Each are armed with the same amount of ammunition, which means that all guns will fire with together until empty.
+
The four machine guns are clustered on the underside of the fuselage, directly below the pilot. Each are armed with the same amount of ammunition, which means that all guns will fire together until empty.
 +
 
 +
Like all french aircrafts of all BR, the default ammunition belt is extremely underwhelming, with "practice rounds" representing 25% of the belt composition. As such, the research of the newer sets of ammo belts should be prioritized. Once upgraded, the '''''{{PAGENAME}}''''' will still struggle to destroy an enemy plane in a single pass, but each hitting burst is decisive, as the rounds are potent enough to severely damage the engine/controls/wing surface and mission-kill adversaries.
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The '''''{{PAGENAME}}''''' is generally more maneuvrable than most other contemporary aircraft it faces, the only ones you would have a tough time turning with at this battle rating would be any of the Sabres. Since its roll rate is comparable to the Sabre's once the "New Boosters" modification is installed, the option of turnfighting becomes available, although speed will be bled at a relatively high rate. Still, like the predecessors of the Mystère II, boom & zooming should remain the first choice in engagements, but unlike the MD.452 IIC, the this aircraft's engine is slightly less powerfull, and one or two minutes of sideclimb might be necessary to remain in control of the engagment situation. Commands stiffening doesn't appear under around 1,000-1,050 km/h, and subtle use of airbrakes will be necessary to ensure control during the whole descent.
 +
 
 +
Overall, the '''''{{PAGENAME}}''''' should be considered as a second line fighter, and fares better when paired with support. Another, secondary role can be as a harasser, BnZing many different enemies, to damage them, and go around later for another decisive pass, or even letting allies finish off the disabled foes.
 +
 
 +
It could be argued that the MD.452 IIA has no advantage over it's newer version, the MD.452 IIC, wich seats at the same rank, and the same BR.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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'''Pros:'''
 
'''Pros:'''
  
* Good turn rate between 550 km/h and 800 km/h
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* Good turn rate between 550 km/h and 900 km/h
 
* Decent climb rate
 
* Decent climb rate
 
* Strong and effective flaps
 
* Strong and effective flaps
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* Quite nice when downtiered in battles
 
* Quite nice when downtiered in battles
 
* Guns equipped with belts other than the stock option can quickly down or critically damage the opponent
 
* Guns equipped with belts other than the stock option can quickly down or critically damage the opponent
* With all modifications, can deal with MiG 15 and Sabres, but these interceptors are still superior
+
* With all modifications, can deal with MiG-15 and Sabres, but these interceptors are still superior
 
* Easy to fly and land with a ripped wingtip or even whole wing  
 
* Easy to fly and land with a ripped wingtip or even whole wing  
  

Revision as of 01:13, 8 February 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
md_452_mystere_2a.png
M.D.452 IIA
AB RB SB
8.0 8.0 8.3
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game
This page is about the French jet fighter M.D.452 IIA. For the other version, see M.D.452 IIC.

Description

GarageImage M.D.452 IIA.jpg


The M.D.452 Mystere IIA is a rank V French jet fighter with a battle rating of 8.0 (AB/RB) and 8.3 (SB). It was introduced in Update 1.73 "Vive la France".

General info

Flight Performance

The MD.452 IIA is something of a jack of all trades, while less potent in nearly every aspect than the MD.452 IIC. Its flight performances are balanced, if a bit slow in accelerations. The roll rate is excellent at medium to high speeds (550 - 900 km/h), giving the aircraft many options for evasive maneuvers, and although energy-bleeding, the turn rate is good against most enemies. This version carries a cluster of four 20mm M50 canons, which fare moderately at this BR.

Characteristics
Stock
Max Speed
(km/h at 0 m - at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
992 962 13000 26.5 27.0 30.4 28.9 800
Upgraded
Max Speed
(km/h at 0 m - at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
1,040 1,030 13000 23.8 25 44.3 37 800

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
650 ~11 ~5
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 620 < 700 < 740 N/A
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 2,800 kgf N/A

Survivability and armour

  • 40 mm Bulletproof glass in front of pilot.

Armaments

Offensive armament

Main article: M50 (20 mm)

The M.D.452 IIA is armed with:

  • 4 x 20 mm M50 cannons, chin-mounted (125 rpg = 500 total)

The four machine guns are clustered on the underside of the fuselage, directly below the pilot. Each are armed with the same amount of ammunition, which means that all guns will fire together until empty.

Like all french aircrafts of all BR, the default ammunition belt is extremely underwhelming, with "practice rounds" representing 25% of the belt composition. As such, the research of the newer sets of ammo belts should be prioritized. Once upgraded, the M.D.452 IIA will still struggle to destroy an enemy plane in a single pass, but each hitting burst is decisive, as the rounds are potent enough to severely damage the engine/controls/wing surface and mission-kill adversaries.

Usage in battles

The M.D.452 IIA is generally more maneuvrable than most other contemporary aircraft it faces, the only ones you would have a tough time turning with at this battle rating would be any of the Sabres. Since its roll rate is comparable to the Sabre's once the "New Boosters" modification is installed, the option of turnfighting becomes available, although speed will be bled at a relatively high rate. Still, like the predecessors of the Mystère II, boom & zooming should remain the first choice in engagements, but unlike the MD.452 IIC, the this aircraft's engine is slightly less powerfull, and one or two minutes of sideclimb might be necessary to remain in control of the engagment situation. Commands stiffening doesn't appear under around 1,000-1,050 km/h, and subtle use of airbrakes will be necessary to ensure control during the whole descent.

Overall, the M.D.452 IIA should be considered as a second line fighter, and fares better when paired with support. Another, secondary role can be as a harasser, BnZing many different enemies, to damage them, and go around later for another decisive pass, or even letting allies finish off the disabled foes.

It could be argued that the MD.452 IIA has no advantage over it's newer version, the MD.452 IIC, wich seats at the same rank, and the same BR.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable
Not auto controlled
Not controllable
Not auto controlled
Not controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Offensive 20 mm
II New boosters Compressor Airframe
III Wings repair Engine New 20 mm cannons
IV G-suit Cover

Pros and cons

Pros:

  • Good turn rate between 550 km/h and 900 km/h
  • Decent climb rate
  • Strong and effective flaps
  • Nose-mounted 20mm guns
  • Good ammo choices (besides "Default" one)
  • Quite nice when downtiered in battles
  • Guns equipped with belts other than the stock option can quickly down or critically damage the opponent
  • With all modifications, can deal with MiG-15 and Sabres, but these interceptors are still superior
  • Easy to fly and land with a ripped wingtip or even whole wing

Cons:

  • "Default" ammunition belt is underperforming for the rank
  • Stock performance is lacking
  • Slow compared to other contemporary aircraft
  • Poor horizontal energy retention compared to its predecessors
  • Fragile; a few hits of enemy fire will make controlling the aircraft more difficult
  • 500 bullets so some practise in needed
  • Nearly no armour, pilot knockouts are really common
  • 20mm guns can spark but often it is not big problem and sometimes even advantage

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.

Template:AirManufacturer Bloch

France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)
Belgium  ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM
Netherlands  ◘Sea Hawk Mk.50 · ◘Hunter F.6