Difference between revisions of "Merkava Mk.2B"
Cartoon_JR (talk | contribs) (Filled in many information about the Merkava Mk.2B tank (sorry pretty new to making wikis)) (Tag: Visual edit) |
Colok76286 (talk | contribs) (Edits) |
||
Line 11: | Line 11: | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli medium tank {{Battle-rating}}. It was introduced in [[Update "Wind of Change"]]. |
== General info == | == General info == | ||
Line 17: | Line 17: | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | The frontal armour on the Merkava Mk.2B is is overall decent in terms of protection. Its turret | + | The frontal armour on the Merkava Mk.2B is is overall decent in terms of protection. Its turret is compact and smaller than its counterparts at this BR, making it a difficult target to hit when hull down at range. Moreover, the shape of its turret features a complex design with extreme angles which boast high ricochet chances. This might confuse enemies who are unaccustomed to it, which might cause them to mess up their shots. But as a consequence to the turret being cramped as it is, penetrating shots at the turret's crew compartment might prove to be fatal. |
− | The hull | + | The hull is not as impressive as the turret. On one hand, the lower and upper plates are rather thin, and despite the extreme angle of the upper plate, most APFSDS and chemical rounds will punch through with ease. On the other hand, the Merkava's engine and transmission are conveniently placed at the front to soak up most of the penetrating shot's energy and shrapnel, preventing it from going further into the tank and protecting the crew at the cost of temporary immobilization. |
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | ||
Line 29: | Line 29: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || 60 mm (upper) | + | | Hull || 60 mm (upper) <br> 90 mm (lower) || 50 mm (behind composite screen) || 70-100 mm (spaced) || 30 mm |
− | 90 mm (lower) | ||
− | | 50 mm (behind composite screen) || 70-100 mm (spaced) || 30 mm | ||
|- | |- | ||
| Turret || 65 mm ''Turret front'' <br> 100 mm ''Gun mantlet'' || 110 mm (65+45mm spaced armour) || 110 mm (65+45mm spaced armour) || 30mm | | Turret || 65 mm ''Turret front'' <br> 100 mm ''Gun mantlet'' || 110 mm (65+45mm spaced armour) || 110 mm (65+45mm spaced armour) || 30mm | ||
Line 38: | Line 36: | ||
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
− | + | * Side composite screens are 20 mm thick. | |
− | + | * The turret features sides and rear spaced armour. | |
− | * | + | * Ammo racks are stored in 5-10mm thick rolled homogenous armour. |
− | * | + | * Armour plates separate the engine and transmission from the fuel tank and crew compartment. |
− | * | ||
− | * | ||
=== Mobility === | === Mobility === | ||
{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
− | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | + | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> |
− | The Merkava Mk.2B has decent all around mobility, although it is slower than many other medium tanks at its BR. | + | The Merkava Mk.2B has decent all around mobility, although it is slower than many other medium tanks at its BR. Turning bleeds speed quickly, and the reverse speed is decent at best. |
+ | |||
+ | {{tankMobility|abMinHp=1,492|rbMinHp=852}} | ||
=== Modifications and economy === | === Modifications and economy === | ||
− | {{Specs-Economy}} | + | {{Specs-Economy}} |
+ | Since the engine, transmission, and fuel tank are all positioned right behind the frontal hull armour and serve the role of additional protection, it is mandatory that the player prioritizes the research of parts and FPE first. Then, the player can get the NVD and LWS/LR or adjustment of fire upgrades for more accurate shots. After that, the player should focus on getting the M111, and they should use it as their main ammo type. | ||
== Armaments == | == Armaments == | ||
Line 170: | Line 170: | ||
The Merkava Mk.2B is built for urban warfare and sniping, and should be played as such roles. The armour and the equipment it features will make it a formidable foe in the battlefield. Use its compact turret to peak from unexpected locations and utilize its excellent 4-20x commander's view to spot enemies from afar. | The Merkava Mk.2B is built for urban warfare and sniping, and should be played as such roles. The armour and the equipment it features will make it a formidable foe in the battlefield. Use its compact turret to peak from unexpected locations and utilize its excellent 4-20x commander's view to spot enemies from afar. | ||
− | Enemies that you must be most worried about are the | + | Enemies that you must be most worried about are the Soviet T-72s and T-64B, as their frontal armour will be a difficult challenge to break through at range when they conceal their lower plate, and their guns are extremely dangerous from any range. The only viable tactic against them is to flank, but you must be very careful not to get flanked yourself, as your side armour can be easily penetrated by even SPAAs. |
=== Pros and cons === | === Pros and cons === | ||
− | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:''' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
+ | '''Pros:''' | ||
− | * Excellent hull-down capabilities | + | * Excellent hull-down capabilities |
− | * Effective protection of its crew members | + | * Effective protection of its crew members |
− | * Decent mobility to keep up with most other tanks | + | * Decent mobility to keep up with most other tanks |
− | * Excellent 4-20x commander's view | + | * Excellent 4-20x commander's view |
− | * Comes stock with smoke grenades | + | * Comes stock with smoke grenades |
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
− | * Only has rifle calibre machine guns, ineffective against lightly armoured vehicles | + | * Only has rifle-calibre machine guns, ineffective against lightly-armoured vehicles |
− | * Engine compartment is prone to catch on fire | + | * Engine compartment is prone to catch on fire |
− | * Prone to getting | + | * Prone to getting ammoracked |
* Mediocre 8x gunner zoom (commander view balances this disadvantage, but cannot substitute gunner view) | * Mediocre 8x gunner zoom (commander view balances this disadvantage, but cannot substitute gunner view) | ||
− | |||
− | |||
== History == | == History == | ||
Line 198: | Line 195: | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | |
== See also == | == See also == | ||
Line 205: | Line 202: | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | |||
* [[Merkava (Family)]] | * [[Merkava (Family)]] | ||
+ | ** [[Merkava Mk.2B (USA)]] | ||
== External links == | == External links == |
Revision as of 10:47, 24 July 2022
This page is about the Israeli medium tank Merkava Mk.2B. For other versions, see Merkava (Family). |
Contents
Description
The Merkava Siman 2 Bet is a rank VI Israeli medium tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "Wind of Change".
General info
Survivability and armour
The frontal armour on the Merkava Mk.2B is is overall decent in terms of protection. Its turret is compact and smaller than its counterparts at this BR, making it a difficult target to hit when hull down at range. Moreover, the shape of its turret features a complex design with extreme angles which boast high ricochet chances. This might confuse enemies who are unaccustomed to it, which might cause them to mess up their shots. But as a consequence to the turret being cramped as it is, penetrating shots at the turret's crew compartment might prove to be fatal.
The hull is not as impressive as the turret. On one hand, the lower and upper plates are rather thin, and despite the extreme angle of the upper plate, most APFSDS and chemical rounds will punch through with ease. On the other hand, the Merkava's engine and transmission are conveniently placed at the front to soak up most of the penetrating shot's energy and shrapnel, preventing it from going further into the tank and protecting the crew at the cost of temporary immobilization.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 60 mm (upper) 90 mm (lower) |
50 mm (behind composite screen) | 70-100 mm (spaced) | 30 mm |
Turret | 65 mm Turret front 100 mm Gun mantlet |
110 mm (65+45mm spaced armour) | 110 mm (65+45mm spaced armour) | 30mm |
Cupola | 30 mm | 30 mm | 30 mm | 30mm |
Notes:
- Side composite screens are 20 mm thick.
- The turret features sides and rear spaced armour.
- Ammo racks are stored in 5-10mm thick rolled homogenous armour.
- Armour plates separate the engine and transmission from the fuel tank and crew compartment.
Mobility
The Merkava Mk.2B has decent all around mobility, although it is slower than many other medium tanks at its BR. Turning bleeds speed quickly, and the reverse speed is decent at best.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 60 | 26 | 63 | 1,492 | 1,717 | 23.68 | 27.25 |
Realistic | 54 | 24 | 852 | 900 | 13.52 | 14.29 |
Modifications and economy
Since the engine, transmission, and fuel tank are all positioned right behind the frontal hull armour and serve the role of additional protection, it is mandatory that the player prioritizes the research of parts and FPE first. Then, the player can get the NVD and LWS/LR or adjustment of fire upgrades for more accurate shots. After that, the player should focus on getting the M111, and they should use it as their main ammo type.
Armaments
Main armament
105 mm Sharir | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 54 | -8°/+20° | ±180° | Two-plane | 38.1 | 52.7 | 64.0 | 70.8 | 75.3 | 8.71 | 7.71 | 7.10 | 6.70 |
Realistic | 23.8 | 28.0 | 34.0 | 37.6 | 40.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M152 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
M156 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
M111 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M152 | HEATFS | 1,173 | 10.5 | 0.05 | 0.1 | 1,270 | 65° | 72° | 77° |
M156 | HESH | 732 | 14.85 | 0.1 | 4 | 4,310 | 73° | 77° | 80° |
M111 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M416 | 730 | 11.4 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
54 | 31 (+23) | 7 (+47) | 1 (+53) | No |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
7.62 mm FN MAG 60-40 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° | |
___ (___) | ___ | __° | __° | |
___ (___) | ___ | __° | __° |
Usage in battles
The Merkava Mk.2B is built for urban warfare and sniping, and should be played as such roles. The armour and the equipment it features will make it a formidable foe in the battlefield. Use its compact turret to peak from unexpected locations and utilize its excellent 4-20x commander's view to spot enemies from afar.
Enemies that you must be most worried about are the Soviet T-72s and T-64B, as their frontal armour will be a difficult challenge to break through at range when they conceal their lower plate, and their guns are extremely dangerous from any range. The only viable tactic against them is to flank, but you must be very careful not to get flanked yourself, as your side armour can be easily penetrated by even SPAAs.
Pros and cons
Pros:
- Excellent hull-down capabilities
- Effective protection of its crew members
- Decent mobility to keep up with most other tanks
- Excellent 4-20x commander's view
- Comes stock with smoke grenades
Cons:
- Only has rifle-calibre machine guns, ineffective against lightly-armoured vehicles
- Engine compartment is prone to catch on fire
- Prone to getting ammoracked
- Mediocre 8x gunner zoom (commander view balances this disadvantage, but cannot substitute gunner view)
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Israeli Ordnance Corps (חיל החימוש) | |
---|---|
Medium Tanks | M-51 · M-51 (W) |
MBTs | |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5 |
Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash | |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet |
Tiran | Tiran 4 · Tiran 4S |
Merkava | ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D |
Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M | |
Tank destroyers | Zachlam Tager |
See Also | Chrysler Defense · Department of Tank Design · Morozov Design Bureau |
Israel medium tanks | |
---|---|
M-51 | M-51 · M-51 (W) |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6 |
Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C | |
Tiran | Tiran 4 · Tiran 4S · Tiran 6 |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet |
Merkava | Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol |
Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC |