Difference between revisions of "C13 T90"

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(Ammo racks)
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
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| || ___ (___) || ___ || __° || __°
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| Coaxial
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| 2000 (200) || 600 || __° || __°
 
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| || ___ (___) || ___ || __° || __°
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|Pintle
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Revision as of 14:08, 12 September 2021

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
it_c13_t90.png
GarageImage C13 T90.jpg
C13 T90
AB RB SB
7.0 7.0 7.0
Class:
Research:82 000 Specs-Card-Exp.png
Purchase:240 000 Specs-Card-Lion.png
Show in game

Description

The OTO C13 T90 is a rank V Italian light tank with a battle rating of 7.0 (AB/RB/SB). It was introduced in Update "Direct Hit".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull50 / 38 / 38
Turret8 / 8 / 8
Crew3 people
Visibility88 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB78 / 16 km/h
RB and SB71 / 15 km/h
Number of gears6 forward
1 back
Weight14.3 t
Engine power
AB687 hp
RB and SB360 hp
Power-to-weight ratio
AB48.0 hp/t
RB and SB25.2 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 78 16 14.3 _,___ 687 __.__ 48.04
Realistic 71 15 _,___ 360 __.__ 25.17

Modifications and economy

Repair costBasic → Reference
AB2 867 → 4 119 Sl icon.png
RB3 496 → 5 023 Sl icon.png
SB4 674 → 6 716 Sl icon.png
Total cost of modifications69 000 Rp icon.png
116 300 Sl icon.png
Talisman cost1 900 Ge icon.png
Crew training68 000 Sl icon.png
Experts240 000 Sl icon.png
Aces990 Ge icon.png
Research Aces620 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 160 / 200 % Sl icon.png
184 / 184 / 184 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods new tank filter.png
Filters
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
240 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 600 Rp icon.png
Cost:
7 500 Sl icon.png
240 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 600 Rp icon.png
Cost:
7 500 Sl icon.png
240 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 300 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 100 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
240 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 600 Rp icon.png
Cost:
7 500 Sl icon.png
240 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods tank ammo.png
90mm_cockerill_HESH_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods airstrike.png
Airstrike
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
90mm_cockerill_Smoke_ammo_pack
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
240 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 600 Rp icon.png
Cost:
7 500 Sl icon.png
240 Ge icon.png
Mods scouting.png
Improved optics
Research:
4 600 Rp icon.png
Cost:
7 500 Sl icon.png
240 Ge icon.png

Armaments

Main armament

Ammunition28 rounds
First-order12 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-9° / 27°

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

90 mm Cockerill Mk.3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 28 -9°/+27° ±180° N/A __._ __._ __._ __._ __._ 8.7 _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M620A1 HEATFS 250 250 250 250 250 250
M625A1 HESH 102 102 102 102 102 102
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M620A1 HEATFS 890 4.1 0.05 0.1 890.4 65° 72° 77°
M625A1 HESH 800 4.5 0.4 0.1 1,730 73° 77° 80°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M618A1 714 5.3 20 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
__ __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition2 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 001 shots/min
Ammunition2 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 001 shots/min

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm FN MAG 60-40
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2000 (200) 600 __° __°
Pintle 2000 (200) 600 __° __°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Italy light tanks
  Italy
L6/40  L6/40 · L6/40 (31 Rgt.)
M11/39  M11/39
Autoblindo  AB 41 · AB 43
Fiat 6614/6616  FIAT 6614 · AUBL/74 · AUBL/74 HVG
R3 Capraia  R3 T106 FA
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC
Freccia  VBC (PT2) · Freccia
Dardo  Dardo · VCC-80/60 · VCC-80/30
Other  C13 T90
USA  ▄M3A3 · ▄M24 · ▄M18
  Hungary
WWII  Csaba · Toldi IIA
Post  ◔BTR-80A · KF41