Difference between revisions of "Fairmile C (312)"
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{{main|2pdr QF Mk.IIc (40 mm)|2pdr Rolls Royce (40 mm)}} | {{main|2pdr QF Mk.IIc (40 mm)|2pdr Rolls Royce (40 mm)}} | ||
− | + | The primary armament is composed of two 40 mm guns, an aft mounted 2 pdr Rolls Royce cannon with 1200 rounds of ammunition; and a bow mounted 2pdr QF Mk.IIc automatic cannon with 1120 rounds of ammunition. The aft gun has a magazine capacity of 4 rounds and a reload of 2.21 seconds with a stock crew, when used with an ace crew the reload is 1.7 seconds. The bow gun has a belt capacity of 56 rounds and a reload of 7.8 seconds with a stock crew, an ace crew can reload the gun in 6 seconds. | |
+ | |||
+ | There are three ammunition choices available: | ||
+ | |||
+ | * Universal: {{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}} | ||
+ | |||
+ | * 40 mm HE: {{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}} | ||
+ | |||
+ | * 40 mm AP: {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF|High-explosive fragmentation}} | ||
+ | |||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="7" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | Universal || 60 || 57 || 50 || 43 || 38 || 34 | ||
+ | |- | ||
+ | | 40 mm HE || 60 || 57 || 50 || 43 || 38 || 34 | ||
+ | |- | ||
+ | | 40 mm AP || 60 || 57 || 50 || 43 || 38 || 34 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | The best ammunition for general use is the 40 mm HE belt, due to its higher concentration of HE over the other belts. This makes it the most effective against lightly armored boats and aircraft. For dealing with armored targets a large amount of the 40 mm AP belt should also be carried. Due to the long reload of the bow gun it may be advisable to try to engage targets with the aft gun when reloading or switching belts. Alternatively you may want to use the universal belt which trades damage output for more armor piercing rounds, with this belt you will not need to reload when engaging armored targets. | ||
+ | |||
+ | Currently, due to a bug, the ammo count for the primary armament in battle differs from what it should be. The bow gun has a total of 600 rounds of ammo in 10 belts of 60 rounds each and the aft gun has a total of 40 rounds of ammunition in 10 magazines of 4 rounds each. Because of this you should currently not rely on the aft gun for engaging targets. | ||
=== Secondary armament === | === Secondary armament === | ||
Line 55: | Line 83: | ||
'''Pros:''' | '''Pros:''' | ||
+ | |||
* | * | ||
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== See also == | == See also == | ||
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the ship;'' | * ''reference to the series of the ship;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 78: | Line 108: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on ship;'' | * ''encyclopedia page on ship;'' |
Revision as of 13:38, 19 March 2021
Contents
Description
The Fairmile C (312) is a rank III British motor gun boat with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea" as part of the British fleet closed beta test.
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 65 | 24 | |
RB/SB | |||
Upgraded | 48 | 18 |
Modifications and economy
Armament
Primary armament
The primary armament is composed of two 40 mm guns, an aft mounted 2 pdr Rolls Royce cannon with 1200 rounds of ammunition; and a bow mounted 2pdr QF Mk.IIc automatic cannon with 1120 rounds of ammunition. The aft gun has a magazine capacity of 4 rounds and a reload of 2.21 seconds with a stock crew, when used with an ace crew the reload is 1.7 seconds. The bow gun has a belt capacity of 56 rounds and a reload of 7.8 seconds with a stock crew, an ace crew can reload the gun in 6 seconds.
There are three ammunition choices available:
- Universal: HEF · AP-T · HEF · AP-T
- 40 mm HE: HEF · HEF · HEF · AP-T
- 40 mm AP: AP-T · AP-T · AP-T · HEF
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Universal | 60 | 57 | 50 | 43 | 38 | 34 |
40 mm HE | 60 | 57 | 50 | 43 | 38 | 34 |
40 mm AP | 60 | 57 | 50 | 43 | 38 | 34 |
The best ammunition for general use is the 40 mm HE belt, due to its higher concentration of HE over the other belts. This makes it the most effective against lightly armored boats and aircraft. For dealing with armored targets a large amount of the 40 mm AP belt should also be carried. Due to the long reload of the bow gun it may be advisable to try to engage targets with the aft gun when reloading or switching belts. Alternatively you may want to use the universal belt which trades damage output for more armor piercing rounds, with this belt you will not need to reload when engaging armored targets.
Currently, due to a bug, the ammo count for the primary armament in battle differs from what it should be. The bow gun has a total of 600 rounds of ammo in 10 belts of 60 rounds each and the aft gun has a total of 40 rounds of ammunition in 10 magazines of 4 rounds each. Because of this you should currently not rely on the aft gun for engaging targets.
Secondary armament
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon
. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.
Anti-aircraft armament
An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons
. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
- In AB 2pdr Rolls Royce breaks very quickly and never comes back
- 2pdr QF Mk.11c. suffers from long reload time so it cannot be used like the cannon on the FPB1102
- Layout of primary armaments (front and back) mean that it is most destructive when in parallel to the target
- No torpedoes
- Light armour
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on ship;
- other literature.
Britain boats | |
---|---|
Motor torpedo boats | Brave Borderer · Dark Aggressor · Dark Aggressor TD · Fairmile D (617) · Fairmile D (697) · Fairmile D (5001) · HMS Gay Archer |
MTB-1(1) · MTB-1(2) · MTB Vosper · MTB Vosper(2) · MTB-422 | |
Motor gun boats | Dark Adventurer · Fairmile A (ML100) · Fairmile B (ML345) · Fairmile C (312) · Fairmile C (332) · Fairmile D (601) · Fairmile H LCS(L)(2) |
HMAS Arrow · HMAS Fremantle · MGB-61 · MGB-75 · ML 1383 · SGB Grey Fox · SGB Grey Goose | |
Gunboats | HMS Spey |