Difference between revisions of "Object 268"

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{{Specs-Card|code=ussr_object_268}}
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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Tank-Armour}}
 
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
  
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=== Mobility ===
 
=== Mobility ===
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{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
 
{{tankMobility|abMinHp= 1065|rbMinHp= 663|<!--AoAweight=(optional) -->}}
 
{{tankMobility|abMinHp= 1065|rbMinHp= 663|<!--AoAweight=(optional) -->}}
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=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
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{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
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{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{main|Name of the weapon}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{main|Name of the weapon}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|M-64 (152 mm)}}
 
{{main|M-64 (152 mm)}}
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=== Machine guns ===
 
=== Machine guns ===
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{{Specs-Tank-Weapon|2}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|KPVT (14.5 mm)}}
 
{{main|KPVT (14.5 mm)}}

Revision as of 09:47, 28 December 2020

Rank 7 USA
F-5C Pack
Object 268
ussr_object_268.png
GarageImage Object 268.jpg
Object 268
AB RB SB
7.3 7.0 7.0
Research:95 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Object 268.jpg


The Object 268 is a rank V Soviet tank destroyer with a battle rating of 7.3 (AB) and 7.0 (RB/SB). It was introduced in Update 1.69 "Regia Aeronautica". The Object 268 is a self-propelled gun based on the T-10M heavy tank featuring a 152 mm M-64 cannon.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull120 / 80 / 60
Turret187 / 100 / 50
Crew4 people
Visibility93 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour Front Sides Rear Roof
Hull 120 mm (57°) Front glacis

120 mm (49°) Lower glacis 40/60 mm (78-79°) Driver's port

80 mm (0-42°) 60 mm (52-56°) 30 mm (84-90°) Engine Deck

5 mm (13-14°) Vents

Superstructure 187 mm (0-27°) Turret front

157 mm (50-61°) Gun mantlet

100 mm (20°) 50 mm (13-14°) 30 mm (81-89°)
Armour Sides Roof
Cupola 40 mm 40 mm

Mobility

Speedforward / back
AB55 / 11 km/h
RB and SB51 / 10 km/h
Number of gears8 forward
2 back
Weight50.0 t
Engine power
AB1 431 hp
RB and SB750 hp
Power-to-weight ratio
AB28.6 hp/t
RB and SB15.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 55 11 50 1065 1,431 21.3 28.62
Realistic 51 10 663 750 13.26 15

Modifications and economy

Repair costBasic → Reference
AB4 949 → 6 547 Sl icon.png
RB4 855 → 6 423 Sl icon.png
SB6 815 → 9 016 Sl icon.png
Total cost of modifications76 500 Rp icon.png
129 500 Sl icon.png
Talisman cost2 000 Ge icon.png
Crew training78 000 Sl icon.png
Experts270 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces670 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 210 / 250 % Sl icon.png
190 / 190 / 190 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
5 300 Rp icon.png
Cost:
8 600 Sl icon.png
220 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
185 Ge icon.png
Mods new tank break.png
Brake System
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
185 Ge icon.png
Mods new tank filter.png
Filters
Research:
4 000 Rp icon.png
Cost:
6 500 Sl icon.png
165 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
8 700 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png
Mods new tank engine.png
Engine
Research:
8 700 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 400 Rp icon.png
Cost:
8 600 Sl icon.png
220 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 900 Rp icon.png
Cost:
7 300 Sl icon.png
185 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
4 000 Rp icon.png
Cost:
6 500 Sl icon.png
165 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
5 300 Rp icon.png
Cost:
8 600 Sl icon.png
220 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
4 500 Rp icon.png
Cost:
7 300 Sl icon.png
185 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
4 000 Rp icon.png
Cost:
6 500 Sl icon.png
165 Ge icon.png
Mods tank ammo.png
152mm_ussr_M64_HEAT_ammo_pack
Research:
4 000 Rp icon.png
Cost:
6 500 Sl icon.png
165 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 000 Rp icon.png
Cost:
6 500 Sl icon.png
165 Ge icon.png
Mods tank rangefinder.png
Rangefinder
Research:
8 700 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png

Armaments

Rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder

Main armament

Ammunition35 rounds
First-order24 rounds
Reloadbasic crew → aces
22.3 → 17.1 s
Vertical guidance-5° / 15°
Horizontal guidance-6° / 6°
Main article: M-64 (152 mm)

The Object 268 is fitted with the 152 mm M-64 cannon, a very fearsome weapon at this BR with three potent rounds that are capable of destroying virtually any vehicle in the game, as long as the operator is skilled in its use. The ammunition loadout consists of HE, APHEBC and HEAT, all three of which are excellent solutions to various situations in a battle.

This 152 mm cannon has an excellent reload speed at 22.2s stock and 17.1s with an Ace crew, which means it has massively increased firepower compared to the similarly-tiered IS-3, which has a reload rate of 27.7s stock and 24.0s Aced.

152 mm M-64 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 35 -5°/+15° ±6° N/A 7.0 __._ 11.8 13.1 13.9 22.3 19.7 18.2 17.1
Realistic 4.8 __._ 6.8 7.5 8.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
OF-540 HE 49 49 49 49 49 49
BR-540B APHEBC 233 230 220 208 197 186
BP-540 HEAT 250 250 250 250 250 250
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
OF-540 HE 750 43.56 0.1 0.5 5,900 79° 80° 81°
BR-540B APHEBC 760 48.96 1.2 19.0 1,020 48° 63° 71°
BP-540 HEAT 770 27.67 0.0 0.1 5,910 62° 69° 73°

Ammo racks

Full
ammo
Ammo
type
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
35 Projectiles
Propellants
29 (+6)
33 (+2)
27 (+8)
30 (+5)
18 (+17)
27 (+8)
(+34)
18 (+17)
N/A
13 (+22)
N/A
(+34)
No
Ammo racks of the Object 268

Notes:

  • The Object 268 uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.
  • Projectiles and propellant bags are modeled individually and disappear after having been shot or loaded.
  • For the projectiles:
    • Rack 4 is a first stage ammo rack. It totals 17 projectiles and gets filled first when loading up the tank.
    • This rack is also emptied early: the rack depletion order at full capacity is: 4 - 1 - 2 - 3.
  • For the propellant bags:
    • Racks 5 and 6 are first stage ammo racks. They total 17 charges and get filled first when loading up the tank.
    • These racks are also emptied early: the rack depletion order at full capacity is: 6 - 5 - 1 - 2 - 3 - 4.
  • Simply not firing when the gun is loaded will move ammunition from other racks into ready racks. Firing will interrupt the restocking of the ready racks.

Machine guns

Ammunition500 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Vertical guidance-5° / 85°
Main article: KPVT (14.5 mm)

The Object 268 is armed with a single 14.5 mm KPVT heavy machine gun manned by the commander. It is highly effective in dispatching lightly armoured vehicles and defending from air attacks. It can even potentially damage or destroy enemy gun barrels. However, this machine gun is loaded with 50 round belts, which only allows for a few short bursts punctuated with a lengthy reload.

14.5 mm KPVT
Mount Capacity
(Belt capacity)
Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
Pintle 500 (50) 600 -5°/+85° ±180°

Usage in battles

The Object 268 is an excellent single-direction brawler, as its frontal armour can withstand most kinetic shells at its BR. It is capable of locking down an entire street, which dissuades any enemy advances in the area. Although it is best used in urban maps as a brawler, it can also function as a mobile pillbox in rural maps, drawing enemy fire and covering a wide area of the map to deny enemy movements.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism BP-540 Smoke grenade
IV Transmission Engine Rangefinder

Pros and cons

Pros:

  • Excellent frontal protection, the armour is more than 250 mm thick in most places and can deflect virtually any kinetic energy projectile at its BR with ease.
  • Single frontal weakspot is relatively small and easy to conceal with bushes.
  • Excellent firepower, with a fast-firing 152 mm and a 14.5 mm machine gun, which is perfect for dealing with light tanks and dissuading enemy air support.
  • Impressive mobility in a straight line.
  • All ammunition types remain effective at long ranges, solving an issue that persists with many Russian tanks at this BR.
  • Side armour of the casemate is an excellent 100 mm, which can afford you to engage targets from multiple directions without having to worry about exposing weaker side armour.
  • The original reload speed is retained with the loss of one loader.
  • Has access to a unlockable Rangefinder modification, increasing its already impressive performance at longer ranges.

Cons:

  • Large and boxy profile makes the Object 268 relatively easy to spot.
  • Unimpressive turning ability makes it difficult to deal with flanking enemies at closer ranges, and nearly impossible to counter targets directly behind the vehicle.
  • Large ammo racks on the sides and rear of the vehicle's casemate make flanking shots extremely lethal and usually unforgiving.
  • Firing the cannon kicks up a massive dust cloud, making the vehicle easy to spot when its firing from a concealed position.
  • The 14.5 mm KPV machine gun cannot point directly to the vehicle's left side, as its traverse is blocked by the rangefinder and cupola.
  • Small weakspot next to the gun is a flat 187 mm area, and is usually lethal if penetrated.
  • Shells have low velocity for its battle rating

History

Development

The Object 268 self-propelled gun was one of the many derivative designs of the T-10 heavy tank. The concept began on 2 July 1952 at the Leningrad Kirov Plant on the order of the Council of Ministers USSR.[1] The Object 268 would follow in the same line of doctrine as had the earlier Soviet self-propelled guns of World War II, the SU-100, -122, and -152. This contrasted with the Western concept of a self-propelled gun being used as an artillery piece rather than the Soviet usage as a tank destroyer.[1] There had been earlier attempts at converting a heavy tank to a self-propelled gun, using the chassis of the IS-4 and IS-7, but those had not been fully developed and were cancelled. The IS-4 production was running too slowly and the IS-7 had been too complex to manufacture in large numbers.[2] The Leningrad Kirov Plant worked to produce an SPG on the T-10 chassis by combining it with the 152 mm M-48 cannon, which had high velocity and was much more powerful than earlier 152 mm cannons. Drawing work led to the Object 730 SPG which would be paired with the M-53 cannon, a parallel development to the M-48.[3]

The Object 730 SPG had five different variants drawn up with each one being unique. Version No.1 was a front mounted casemate design which would be developed into the Object 268. Version No.2 had a rear casemate with the main armament using a drum magazine at the rear of the fighting compartment and the engine at the front of the vehicle.[4] Version No.3 abandoned the casemate design and used a conventional turret with all ammunition being stored in the rear of the turret.[4] Version No.4 was a slightly modified No.2 with a lengthened hull, addition of a second loader (bringing the crew to five) and a new cupola with a rangefinder and machine gun.[5] Version No.5, likewise, was a reworked No.3 to also bring the crew to five and the addition of a 14.5 mm KPV machine gun, along with it using the same engine as would be used in the T-10M.[6] Versions No.4 and 5 were rejected due to being too drastic of changes to the base design, and it was decided to go with a slightly modified Version No.1 with the same engine as the T-10M.[7]

Final Design and Prototype

The final design for the Object 268 was presented to the committee in June 1953 using technical drawings and a scale model, which was approved on 25 August by A.I. Radzievsky.[7] This would be armed with the 152 mm M-64 cannon along with a 14.5 mm KPVT machine gun on the roof of the casemate, along with a stereoscopic rangefinder. While the crew was kept at five (having two loaders), it was intended to have a crew of four as soon as an automated loading mechanism could be made for the M-64 cannon.[7] The main armament was being slowly developed due to being lower priority than 122 mm development, but the M-64 was created by taking the M-53 cannon and slightly shortening it while still maintaining a muzzle velocity of 750 m/s.[8] The final drawings for the Object 268 were finalized in June 1954, reviewed in August and construction on prototypes had begun in March 1955.

Work continued on the M-64 cannon, with the prototype being completed in December 1955 and one being sent to Leningrad for installation into the Object 268 in February 1956. The prototype Object 268 was finally completed in March 1956 and was also still modified from the final drawings, as it was decided to use flat steel plates for the roof and rear of the casemate rather than the originally planned rounded plates as well modifications to allow the main armament to be installed and removed.[9]

Completed Vehicle and Cancellation

The completed Object 268 prototype was armed with the 152.4 mm M-64 cannon, built at the Leningrad plant, using the TSh-2A "Sharik" sight for direct fire and the ZiS-3 panoramic sight.[10] A TKD-09 stereoscopic rangefinder was mounted on the roof of the casemate along with a 14.5 mm KPVT heavy machine gun in a rotating ring above the gunner's hatch.[10] Full ammunition load was 35 rounds, with AP and HE-FRAG being available. The range at which a target could be engaged in direct fire was 900 meters with a maximum indirect fire range of 13,000 meters.[10] The hull of the Object 268 was 120 mm thick of RHA and the casemate was 187 mm. The engine used was the V-12-6 generating 750 HP, as well as using the same transmission as the T-10. Weight of the tank was 50 tonnes with a maximum speed of 48 km/h.

The Object 268 was ultimately cancelled, largely due to internal problems associated with the development of Soviet tanks. By the time the prototype was completed and trials had finished it was approaching the end of 1957 and even further development had been done. These designs had specifications and characteristics that were more advanced that the Object 268 and would have been so well protected that the M-64 cannon would have difficulty in taking them out.[11] It was expected that the Western tank development would also be able to defend against the Object 268, and the T-10 heavy tank had already begun production which could have caused issues if tank plants were made to manufacture a different version at the same time. In addition, a major shift in Soviet doctrine to incorporate more usage of anti-tank guided missiles, which had just been created in the Soviet Union in 1956.[11] The Object 268 was not accepted for mass production and further development of the Object 268 was halted, with only the single prototype having been made. It remains in the Kubinka tank polygon and museum.

Media

Skins
Videos

See also

  • T-10M - Object 268 was developed on the hull of the T-10
  • ISU-152 - Object 268 was intended as the successor to the ISU-152

External links

  • Kinnear, James and Stephen L. Sewell. Soviet T-10 Heavy Tank and Variants. Oxford: Osprey Publishing, 2017.

References

  1. 1.0 1.1 James Kinnear and Stephen L. Sewell, Soviet T-10 Heavy Tank and Variants (Oxford: Osprey Publishing, 2017), p. 113.
  2. ibid. p. 114.
  3. ibid. p. 114-115.
  4. 4.0 4.1 ibid. p. 115.
  5. ibid. p. 116.
  6. ibid. p. 117.
  7. 7.0 7.1 7.2 ibid. p. 118.
  8. ibid. p. 119.
  9. ibid. p. 121.
  10. 10.0 10.1 10.2 ibid. p. 122-123.
  11. 11.0 11.1 ibid. p. 124-125.


USSR tank destroyers
SU-76M  SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A
SU-57B  SU-57B · SU-76D
T-34 Derivatives  SU-122 · SU-85 · SU-85M · SU-100 · SU-122P
Heavy Tank Derivatives  SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268
SU-100P and Derivatives  SU-100P · Object 120
Wheeled  YaG-10 (29-K)
Airborne  ASU-57 · ASU-85
Rocket  BM-8-24 · BM-13N · BM-31-12
ATGM  IT-1 · Shturm-S · Object 775 · Khrizantema-S
Artillery  2S1 · 2S3M
Other  SU-5-1 · ZiS-30 · SU-122-54
USA  SU-57