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== See also == | == See also == |
Revision as of 09:14, 26 July 2020
Contents
Description
The FIAT AUBL/74 is a rank IV Italian light tank
with a battle rating of 6.3 (AB) and 6.7 (RB/SB). It was introduced in Update 1.85 "Supersonic". It features good mobility and a low pressure Cockerill Mk. III 90 mm gun.
General info
Survivability and armour
Armour Type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet)
Armour | Front (Slope Angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 8mm (74°) Upper Glacis 8mm (44°) Lower Glacis |
8mm (39°) Upper 8mm (29°) Lower |
8mm (11°) Upper 8mm (44°) Lower |
8mm (86°) Rear 8mm (90°) Front |
Armour | Mantlet (Slope Angle) | Front | Sides | Rear | Roof |
---|---|---|---|---|---|
Turret | 15mm (51°) Upper 15mm (22°) Lower 15mm (11°) Sides |
15mm (24°) Front 8mm (13°) Turret Cheeks |
8mm (33°) | 8mm (11°) | 8mm (85°) Front Glacis 8mm (90°) Rear 8mm (90°) Gunner Hatch |
Armour | Sides (Slope Angle) | Commander Hatch (Slope Angle) |
---|---|---|
Cupola | 15mm (0°) | 8mm (90°) |
Notes:
- The side engine grilles are only 5mm thick, so make sure to protect those weak points.
- There is an engine grille on the roof which is also only 5mm thick. A weak point planes might look to take advantage of.
- This vehicle unfortunately hull breaks quite easily.
- A tightly spaced crew of three makes it easily taken out by machine guns and auto-cannons.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 112 | 22 | 8.2 | 248 | 305 | 30.24 | 37.2 |
Realistic | 100 | 20 | 142 | 160 | 17.32 | 19.51 |
Armaments
Main armament
Cockerill Mk.3 (90 mm) | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
32 | -9°/+27° | ±180° | Two-plane | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew |
Prior + Expert qualif. |
Prior + Ace qualif. |
Arcade | ??.?? | ??.?? | ??.?? | ??.?? | ??.?? |
Realistic | ??.?? | ??.?? | ??.?? | ??.?? | ??.?? |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew |
Prior + Expert qualif. |
Prior + Ace qualif. | ||
9.7 | ??.?? | ??.?? | ??.?? |
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 90° (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M620A1 | HEATFS | 300 | 300 | 300 | 300 | 300 | 300 |
M625A1 | HESH | 102 | 102 | 102 | 102 | 102 | 102 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
0% | 50% | 100% | ||||||||
M620A1 | HEATFS | 890 | 8.3 | 0.0 | 0.1 | 890.4 | +0.0° | 65° | 72° | 75° |
M625A1 | HESH | 800 | 8.2 | 0.4 | 0.1 | 1,300 | +0.0° | 73° | 77° | 80° |
Smoke characteristic | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity in m/s |
Projectile Mass in kg |
Screen radius in m |
Screen time in s |
Screen hold time in s: |
Explosive Mass in g (TNT equivalent): |
90 mm Smoke | 695 | 9.2 | 20 | 5 | 25 | 50 |
AUBL/74 Optics | ||
---|---|---|
Default magnification | Maximum magnification | |
Main Gun optics | X7.2 | X8.0 |
Comparable optics | ??? |
Machine guns
7.62 mm Beretta MG 42/59 | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
800 (200) | 1,200 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- 90 mm HEAT FS comes stock - HESH and smoke shells are unlockable later
- Rather good traverse and elevation rates allowing for quick reaction to incoming enemies
- Fast on road and medium terrain
- Recoil is not too strong, making aiming the follow-up shot much easier than other light tanks
- Can repair friendly units
- Good multi-purpose tank, both for scouting, ambushing, and side shots
- Can swim!
Cons:
- Light armour is vulnerable to .50 calibre even at medium ranges
- Bad soft terrain speed, can barely break 25 km/h
- Very prone to being moved by both enemy units and explosions; a bomb going off nearby can flip the vehicle entirely
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article.
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on tank;
- other literature.
Italy light tanks | |
---|---|
Italy | |
L6/40 | L6/40 · L6/40 (31 Rgt.) |
M11/39 | M11/39 |
Autoblindo | AB 41 · AB 43 |
Fiat 6614/6616 | FIAT 6614 · AUBL/74 · AUBL/74 HVG |
R3 Capraia | R3 T106 FA |
Centauro | Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC |
Freccia | VBC (PT2) · Freccia |
Dardo | Dardo · VCC-80/60 · VCC-80/30 |
Other | C13 T90 |
USA | ▄M3A3 · ▄M24 · ▄M18 |
Hungary | |
WWII | Csaba · Toldi IIA |
Post | ◔BTR-80A · KF41 |