Difference between revisions of "CV 90120"

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(Added tables)
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 1038|rbMinHp= 593}}
+
{{tankMobility|abMinHp=1,038|rbMinHp=593}}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|CTG (120 mm)}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center" width="100%"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="5" | [[CTG (120 mm)|120 mm CTG]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 40 || rowspan="2" | -8°/+22° || rowspan="2" | ±180° || rowspan="2" | Two-plane || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
 +
|-
 +
! ''Realistic''
 +
| __.__ || __.__ || __.__ || __.__ || __.__
 +
|-
 +
|}
 +
 
 +
==== Ammunition ====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| DM23 || APFSDS || 410 || 408 || 401 || 393 || 384 || 376
 +
|-
 +
| DM12A1 || HEATFS || 480 || 480 || 480 || 480 || 480 || 480
 +
|-
 +
| slsgr m/95 || HE || 36 || 36 || 36 || 36 || 36 || 36
 +
|-
 +
| slpprj m/95 || APFSDS || 625 || 622 || 613 || 601 || 588 || 575
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! colspan="3" | Ricochet
 +
|-
 +
! 0% !! 50% !! 100%
 +
|-
 +
| DM23 || APFSDS || 1,640 || 4.30 || N/A || N/A || N/A || 78° || 80° || 81°
 +
|-
 +
| DM12A1 || HEATFS || 1,140 || 13.50 || N/A || 0.1 || 2,150 || 65° || 72° || 77°
 +
|-
 +
| slsgr m/95 || HE || 736 || 17.50 || 0.1 || 0.1 || 3,540 || 79° || 80° || 81°
 +
|-
 +
| slpprj m/95 || APFSDS || 1,705 || 4.30 || N/A || N/A || N/A || 78° || 80° || 81°
 +
|-
 +
|}
 +
 
 +
==== [[Ammo racks]] ====
 +
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| '''40''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 +
|-
 +
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|ksp 88 (12.7 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | [[ksp 88 (12.7 mm)|12.7 mm ksp 88]]
 +
|-
 +
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 +
|-
 +
| Coaxial || 1,200 (200) || 577 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
With almost no armor to speak off, your best bet is avoiding open area, such as flat land, hills or forests, and instead using one of the best guns in the game to snipe from far away, make sure to stay mobile as to not expose yourself to incoming fire.
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
With almost no armour to speak of, your best bet is avoiding open area such as flat land, hills, or forests, and instead use one of the best guns in the game to snipe from far away, making sure to stay mobile so as to not expose yourself to incoming fire.
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="3" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
| Laser rangefinder
 +
| DM12A1
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
| Airstrike
 +
| slsgr m/95
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
| Improved optics
 +
| NVD
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
| Smoke grenade
 +
| Artillery Support
 +
| slpprj m/95
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Excellent gun with access to the slpprj m/95 round, which shares identical stats to the Italian CL3143
 
* Excellent gun with access to the slpprj m/95 round, which shares identical stats to the Italian CL3143
 
* Good mobility
 
* Good mobility
* The weak armor may reduce the amount of spalling caused by being hit by enemy shells
+
* The weak armour may reduce the amount of spalling caused by being hit by enemy shells
  
 
'''Cons:'''
 
'''Cons:'''
  
* Extremely weak armor, HE Shells and even air to air missiles pose a large threat, especially the side armor, which even be penetrated by heavy machine guns
+
* Extremely weak armour, HE shells and even air-to-air missiles pose a large threat, especially the side armour, which even be penetrated by heavy machine guns
 
* The slpprj m/95 round is a tier IV modification, may take some time to get access to it
 
* The slpprj m/95 round is a tier IV modification, may take some time to get access to it
 
* Can be easily ammo racked
 
* Can be easily ammo racked
Line 49: Line 176:
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
{{Youtube-gallery|YIPHzv54GQw|'''The Shooting Range #197''' - ''Metal Beasts'' section at 00:33 discusses the CV 90120.}}
 
{{Youtube-gallery|YIPHzv54GQw|'''The Shooting Range #197''' - ''Metal Beasts'' section at 00:33 discusses the CV 90120.}}
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 60: Line 186:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''

Revision as of 09:55, 29 June 2020

Rank VII | Premium | Golden Eagles
Challenger DS Pack
CV 90120
sw_cv_90120.png
CV 90120
AB RB SB
11.7 11.7 11.7
Class:
Research:400 000 Specs-Card-Exp.png
Purchase:1 080 000 Specs-Card-Lion.png
Show in game

Description

GarageImage CV 90120.jpg


The Combat Vehicle 90120 is a rank VIII Swedish light tank with a battle rating of 11.7 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 79 45 27.7 1,038 1,526 37.47 55.09
Realistic 71 41 593 800 21.41 28.88

Armaments

Main armament

Main article: CTG (120 mm)
120 mm CTG Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 40 -8°/+22° ±180° Two-plane __.__ __.__ __.__ __.__ __.__ _.__ _.__ _.__ _.__
Realistic __.__ __.__ __.__ __.__ __.__

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DM23 APFSDS 410 408 401 393 384 376
DM12A1 HEATFS 480 480 480 480 480 480
slsgr m/95 HE 36 36 36 36 36 36
slpprj m/95 APFSDS 625 622 613 601 588 575
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
DM23 APFSDS 1,640 4.30 N/A N/A N/A 78° 80° 81°
DM12A1 HEATFS 1,140 13.50 N/A 0.1 2,150 65° 72° 77°
slsgr m/95 HE 736 17.50 0.1 0.1 3,540 79° 80° 81°
slpprj m/95 APFSDS 1,705 4.30 N/A N/A N/A 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
40 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Main article: ksp 88 (12.7 mm)
12.7 mm ksp 88
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,200 (200) 577 N/A N/A

Usage in battles

With almost no armour to speak of, your best bet is avoiding open area such as flat land, hills, or forests, and instead use one of the best guns in the game to snipe from far away, making sure to stay mobile so as to not expose yourself to incoming fire.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive Laser rangefinder DM12A1
II Suspension Brake System FPE Adjustment of Fire Airstrike slsgr m/95
III Filters Crew Replenishment Elevation Mechanism Improved optics NVD
IV Transmission Engine Smoke grenade Artillery Support slpprj m/95

Pros and cons

Pros:

  • Excellent gun with access to the slpprj m/95 round, which shares identical stats to the Italian CL3143
  • Good mobility
  • The weak armour may reduce the amount of spalling caused by being hit by enemy shells

Cons:

  • Extremely weak armour, HE shells and even air-to-air missiles pose a large threat, especially the side armour, which even be penetrated by heavy machine guns
  • The slpprj m/95 round is a tier IV modification, may take some time to get access to it
  • Can be easily ammo racked
  • Tall profile

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Sweden light tanks
L-60  Strv m/38 · Strv m/39 · Strv m/39 TD · Strv m/40L
Strv m/41  Strv m/41 S-I · Strv m/41 S-II
Ikv 91  Ikv 91 · Ikv 91-105
CV 90  Strf 9040B · Strf 9040C · Strf 9040 BILL
  CV 90105 · CV 90120
Wheeled  Pbil m/40 · U-SH 405
Other  Strv m/31 · Strv 74 · Pbv 501
Finland  Vickers Mk.E · ▄T-26E · BT-42 · ▄PT-76 · CV 9030FIN · CT-CV 105HP
Denmark  CV 9035DK