Difference between revisions of "CV 9030FIN"
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | The CV9030FIN has 20 mm of frontal hull | + | The CV9030FIN has 20 mm of frontal hull armour, which is not significant enough to stop anything larger than a 14.5 mm machine gun. However, the upper plate is angled very well and as such could possibly prevent low-penetration auto-cannons from damaging the vehicle; the hull front, with its slope, can offer from 20 mm on the lower glacis up to almost 90 mm of effective thickness on the upper glacis. The side armour is composed of two spaced plates, one 6 mm and one 10 mm plate (for a total of 16 mm). This is enough to stop low-calibre machine guns, but a .50 cal will penetrate the armour with ease. A fuel tank is located between the spaced armour plates of the left side of the hull, right beneath the turret; the fuel tank is able to absorb machine gun bullets, protecting the turret crew from the left side from machine gun fire. The rear of the hull has 20 mm of armour, enough to stop low-calibre machine guns. Shots by large calibre cannons to the turret will more often than not only kill a single crew-member allowing an attacking response or swift retreat. |
− | '''Armour type:''' | + | '''Armour type:''' |
− | * Body made entirely of rolled homogeneous | + | * Body made entirely of rolled homogeneous armour |
* Structural steel boxes attached to sides and rear of turret | * Structural steel boxes attached to sides and rear of turret | ||
− | * Composite screen covering front, sides of turret, and sides of hull | + | * Composite screen covering front, sides of turret, and sides of hull |
− | |||
{| class="wikitable" | {| class="wikitable" | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 20 mm (78°) ''Upper glacis'' <br> 20 mm + 30 mm (29°) ''Lower glacis - Upper section'' <br> 10 mm + 30 mm (43°) ''Lower glacis - Lower section'' |
− | 20 mm (78°) ''Upper glacis'' | + | | 6 mm + 20 mm ''Upper'' <br> 10 mm + 20 mm ''Lower'' |
− | 20 mm ( | + | | 20 mm || 20 mm |
− | |||
− | |||
− | |||
− | | 20 mm | ||
− | 10 mm | ||
− | |||
− | |||
− | | | ||
|- | |- | ||
− | | Turret || | + | | Turret || 20 mm + 50 mm ''Turret front'' || 20 mm + 60 mm || 20 mm || 20 mm |
|- | |- | ||
− | | Cupola || | + | | Cupola || colspan="4" | 20 mm (cylindrical) |
|- | |- | ||
|} | |} | ||
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'''Notes:''' | '''Notes:''' | ||
− | * Suspension wheels, tracks and bogies are 15 mm thick. | + | * Suspension wheels, tracks, and bogies are 15 mm thick. |
− | * Belly | + | * Belly armour and the bottom plate above the tracks are 10 mm thick. |
− | * Mudguards are 5 mm thick | + | * Mudguards are 5 mm thick. |
− | * Inner | + | * Inner armour plates protect the sides of the crew compartment (the upper section over the tracks only). |
− | * The engine is separated from the driver position and the crew compartment by an | + | * The engine is separated from the driver position and the crew compartment by an armour plate. |
− | * The driver viewport is a weak spot as it is the only place where the inner | + | * The driver viewport is a weak spot as it is the only place where the inner armour does not overlap with the external armour. |
− | |||
=== Mobility === | === Mobility === | ||
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== Usage in battles == | == Usage in battles == | ||
− | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->APFSDS round allows adequate penetration of MBTs from the side and rear angles and is best utilized to position the vehicle to allow such shots. While acceleration is poor the fair top speed allows creative positioning and the good reverse speed provides for the ability to use shoot and scoot tactics. Only IFVs and other lightly | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
+ | APFSDS round allows adequate penetration of MBTs from the side and rear angles and is best utilized to position the vehicle to allow such shots. While acceleration is poor, the fair top speed allows creative positioning and the good reverse speed provides for the ability to use shoot and scoot tactics. Only IFVs and other lightly armoured vehicles can reliably be destroyed from the front. | ||
+ | |||
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
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== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | '' | + | ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
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− | |||
− | |||
− | |||
== Media == | == Media == | ||
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;Skins | ;Skins | ||
− | + | * [https://live.warthunder.com/feed/camouflages/?vehicle=sw_cv_9030_fin Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | |
− | [https://live.warthunder.com/feed/camouflages/?vehicle=sw_cv_9030_fin Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == |
Latest revision as of 17:52, 20 November 2024
This page is about the Swedish light tank CV 9030FIN. For other versions, see CV90 (Family). |
Contents
Description
The Combat Vehicle 9030 Finland is a rank VI Swedish light tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "La Royale".
General info
Survivability and armour
The CV9030FIN has 20 mm of frontal hull armour, which is not significant enough to stop anything larger than a 14.5 mm machine gun. However, the upper plate is angled very well and as such could possibly prevent low-penetration auto-cannons from damaging the vehicle; the hull front, with its slope, can offer from 20 mm on the lower glacis up to almost 90 mm of effective thickness on the upper glacis. The side armour is composed of two spaced plates, one 6 mm and one 10 mm plate (for a total of 16 mm). This is enough to stop low-calibre machine guns, but a .50 cal will penetrate the armour with ease. A fuel tank is located between the spaced armour plates of the left side of the hull, right beneath the turret; the fuel tank is able to absorb machine gun bullets, protecting the turret crew from the left side from machine gun fire. The rear of the hull has 20 mm of armour, enough to stop low-calibre machine guns. Shots by large calibre cannons to the turret will more often than not only kill a single crew-member allowing an attacking response or swift retreat.
Armour type:
- Body made entirely of rolled homogeneous armour
- Structural steel boxes attached to sides and rear of turret
- Composite screen covering front, sides of turret, and sides of hull
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 20 mm (78°) Upper glacis 20 mm + 30 mm (29°) Lower glacis - Upper section 10 mm + 30 mm (43°) Lower glacis - Lower section |
6 mm + 20 mm Upper 10 mm + 20 mm Lower |
20 mm | 20 mm |
Turret | 20 mm + 50 mm Turret front | 20 mm + 60 mm | 20 mm | 20 mm |
Cupola | 20 mm (cylindrical) |
Notes:
- Suspension wheels, tracks, and bogies are 15 mm thick.
- Belly armour and the bottom plate above the tracks are 10 mm thick.
- Mudguards are 5 mm thick.
- Inner armour plates protect the sides of the crew compartment (the upper section over the tracks only).
- The engine is separated from the driver position and the crew compartment by an armour plate.
- The driver viewport is a weak spot as it is the only place where the inner armour does not overlap with the external armour.
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 78 | 51 | 27.5 | 968 | 1,192 | 35.2 | 43.35 |
Realistic | 71 | 46 | 553 | 625 | 20.11 | 22.73 |
Modifications and economy
Armaments
Main armament
30 mm Bushmaster 2 Mk.44 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 400 (80) | 200 | -10°/+45° | ±180° | Two-plane | 33.2 | 46.0 | 55.8 | 61.8 | 65.7 | 13.00 | 11.50 | 10.60 | 10.00 |
Realistic | 20.8 | 24.4 | 29.7 | 32.8 | 34.9 |
Ammunition
- Default: APDS
- MK266: HEI-T
- MK258: APFSDS
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
HEI-T | 9 | 8 | 6 | 5 | 3 | 3 | |
APDS | 87 | 86 | 81 | 75 | 70 | 65 | |
APFSDS | 116 | 115 | 110 | 104 | 99 | 93 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HEI-T | 1,080 | 0.36 | 0.1 | 0.1 | 54.4 | 79° | 80° | 81° | ||||
APDS | 1,480 | 0.19 | - | - | - | 75° | 78° | 80° | ||||
APFSDS | 1,430 | 0.1 | - | - | - | 78° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
5 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
7.62 mm PKT | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 4,000 (250) | 700 | -5°/+10° | - |
Usage in battles
APFSDS round allows adequate penetration of MBTs from the side and rear angles and is best utilized to position the vehicle to allow such shots. While acceleration is poor, the fair top speed allows creative positioning and the good reverse speed provides for the ability to use shoot and scoot tactics. Only IFVs and other lightly armoured vehicles can reliably be destroyed from the front.
Pros and cons
Pros:
- Amazing vertical guidance for both main gun and machine gun
- Magazine fed gun instead of single shells like on the CV9040 variants
- Engine block at the front of the vehicle can tank some damage
- APFSDS has decent penetration which allows the tank to penetrate the sides and backs of most tanks
Cons:
- Thermals and APFSDS are Rank III modifications which require some time to get
- .50 cal fire can penetrate the back of the vehicle
- Mediocre acceleration, takes rather long to get to the top speed
- Has only one turret-fixed 7.62 mm machine gun, rendering it useless against targets when the turret is knocked out
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
- Related development
External links
Sweden light tanks | |
---|---|
L-60 | Strv m/38 · Strv m/39 · Strv m/39 TD · Strv m/40L |
Strv m/41 | Strv m/41 S-I · Strv m/41 S-II |
Ikv 91 | Ikv 91 · Ikv 91-105 |
CV 90 | Strf 9040B · Strf 9040C · Strf 9040 BILL |
CV 90105 · CV 90120 | |
Wheeled | Pbil m/40 · U-SH 405 |
Other | Strv m/31 · Strv 74 · Pbv 501 |
Finland | Vickers Mk.E · ▄T-26E · BT-42 · ▄PT-76 · CV 9030FIN · CT-CV 105HP |
Denmark | CV 9035DK |