Difference between revisions of "Magach 6B"
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{{Specs-Card | {{Specs-Card | ||
|code=il_magach_6b | |code=il_magach_6b | ||
− | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | + | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} |
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' | + | The '''{{Specs|name}}''' (Bet) was an Israeli upgraded M60A1 tank, equipped with an AVDS-1790-2C RISE (Reliability Improved Selected Equipment) engine instead of the AVDS-1790-2A. The tank itself also received a thermoinsulating coating for the barrel and tracks from the Merkava Mk.1 MBT. An Urdan low profile commander cupola was also installed, preventing the installation of the 12.7 mm machine gun previously used in the original one. The Magach 6B instead featured an additional 12.7 mm M2HB machine gun above the barrel and a 7.62 mm FN MAG 60-40 machine in front of the commander's cupola. |
+ | |||
+ | The Magach 6B was introduced in [[Update "Wind of Change"]]. The Magach is very similar in playstyle to the M60A1 RISE featuring same level of protection with the commander cupola weakspot partially removed by the installation of the low profile one. The ammo is also slightly superior as the M111 shell offers 191 mm penetration at 60 degrees angle at 500 m compared to 164 mm at 60 degrees at 500 m found on the M735 that can be found on RISE. The Blazer ERA can save the user from some chemical rounds, however it has no effect in stopping kinetic rounds and any APFSDS round will have no issue penetrating the armour. | ||
== General info == | == General info == | ||
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==== Ammunition ==== | ==== Ammunition ==== | ||
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==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
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{{Specs-Tank-Weapon|3}} | {{Specs-Tank-Weapon|3}} | ||
{{Specs-Tank-Weapon|4}} | {{Specs-Tank-Weapon|4}} | ||
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|M2HB (12.7 mm)|FN MAG 60-40 (7.62 mm)}} | {{main|M2HB (12.7 mm)|FN MAG 60-40 (7.62 mm)}} | ||
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| Coaxial || 6,000 (200) || 600 || N/A || N/A | | Coaxial || 6,000 (200) || 600 || N/A || N/A | ||
|- | |- | ||
− | | Pintle (loader) || 1,800 (200) || 600 || - | + | | Pintle (loader) || 1,800 (200) || 600 || -10°/+50° || ±120° |
|- | |- | ||
− | | Pintle (commander) || 1,800 (200) || 600 || - | + | | Pintle (commander) || 1,800 (200) || 600 || -10°/+60° || ±180° |
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|} | |} | ||
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== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=il_magach_6b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
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+ | ;Sights | ||
+ | * [https://live.warthunder.com/post/1035654/en/ Caff_Gunner's (Israel) Historical and semi-historical gun reticles.] | ||
== See also == | == See also == | ||
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* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
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− | + | ;Related development | |
− | * | + | * [[Magach (Family)]] |
== External links == | == External links == |
Latest revision as of 12:40, 21 January 2024
This page is about the Israeli medium tank Magach 6B. For other versions, see Magach (Family). |
Contents
Description
The Magach 6B (Bet) was an Israeli upgraded M60A1 tank, equipped with an AVDS-1790-2C RISE (Reliability Improved Selected Equipment) engine instead of the AVDS-1790-2A. The tank itself also received a thermoinsulating coating for the barrel and tracks from the Merkava Mk.1 MBT. An Urdan low profile commander cupola was also installed, preventing the installation of the 12.7 mm machine gun previously used in the original one. The Magach 6B instead featured an additional 12.7 mm M2HB machine gun above the barrel and a 7.62 mm FN MAG 60-40 machine in front of the commander's cupola.
The Magach 6B was introduced in Update "Wind of Change". The Magach is very similar in playstyle to the M60A1 RISE featuring same level of protection with the commander cupola weakspot partially removed by the installation of the low profile one. The ammo is also slightly superior as the M111 shell offers 191 mm penetration at 60 degrees angle at 500 m compared to 164 mm at 60 degrees at 500 m found on the M735 that can be found on RISE. The Blazer ERA can save the user from some chemical rounds, however it has no effect in stopping kinetic rounds and any APFSDS round will have no issue penetrating the armour.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 53 | 13 | 53.2 | 1,162 | 1,431 | 21.84 | 26.9 |
Realistic | 48 | 12 | 663 | 750 | 12.46 | 14.1 |
Modifications and economy
Armaments
Main armament
105 mm Sharir | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 63 | -10°/+20° | ±180° | Two-plane | 21.4 | 29.7 | 36.0 | 39.8 | 42.4 | 8.71 | 7.71 | 7.10 | 6.70 |
Realistic | 13.4 | 15.7 | 19.1 | 21.2 | 22.5 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M152 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
M156 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
M111 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M152 | HEATFS | 1,174 | 10.5 | 0.05 | 0.1 | 1.27 | 65° | 72° | 77° | |||
M156 | HESH | 731 | 11.4 | 0.1 | 4 | 3.17 | 73° | 77° | 80° | |||
M111 | APFSDS | 1,455 | 4.2 | - | - | - | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
M416 | 732 | 11.6 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
63 | 49 (+14) | 38 (+25) | 17 (+46) | 4 (+59) | 1 (+62) | No |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,000 (200) | 577 | N/A | N/A |
7.62 mm FN MAG 60-40 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 6,000 (200) | 600 | N/A | N/A |
Pintle (loader) | 1,800 (200) | 600 | -10°/+50° | ±120° |
Pintle (commander) | 1,800 (200) | 600 | -10°/+60° | ±180° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Sights
See also
- Related development
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Israeli Ordnance Corps (חיל החימוש) | |
---|---|
Medium Tanks | M-51 · M-51 (W) |
MBTs | |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5 |
Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash | |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet |
Tiran | Tiran 4 · Tiran 4S |
Merkava | ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D |
Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M | |
Tank destroyers | Zachlam Tager |
See Also | Chrysler Defense · Department of Tank Design · Morozov Design Bureau |
Israel medium tanks | |
---|---|
M-51 | M-51 · M-51 (W) |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6 |
Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C | |
Tiran | Tiran 4 · Tiran 4S · Tiran 6 |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet |
Merkava | Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol |
Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC |