Difference between revisions of "Magach 6"
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The ''' | + | The Magach 6 was the Israeli designation for the M60 tanks, while more advanced variants like the M60A1 were called Magach 6A. The Magach 6 was acquired as a response to new Soviet made threats like the T-62 and it's powerful 115mm cannons. The Magach 6 was fielded to the troops after arriving to Israel in 1971 and was liked by it's crew thanks to the extra firepower and it's mobility. However it's lack of protection against chemical weapons like ATGMs and RPGs was evident during the Yom Kippur War, were it suffered very heavy losses. |
+ | |||
+ | It was introduced in [[Update "Wind of Change"]]. The Magach 6 is the same as an M60 tank, it relies on it's good gun and rounds rather than on mobility or armour. The M68 gun and it's APDS round specially can one shot most opponents, the HEAT-FS round meanwhile is better to deal with slightly armoured targets like SPAA and artillery. The improved turret in the M60 allows the gun to have better depression so try to use that to your advantage when pushing trough cliffs and mountains. Lastly, the Magach 6 lacks any sort of ERA common in future Magach tanks, so it's a good idea to stay behind and not in the frontlines, since most APDS and HEAT-FS projectiles would penetrate your armour. | ||
== General info == | == General info == | ||
Line 17: | Line 19: | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | |||
− | '''Armour type:''' | + | '''Armour type:''' |
− | + | ||
− | * | + | * Cast homogeneous armour |
+ | * Rolled homogeneous armour (Engine roof, engine vents) | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! Armour !! Front (Slope | + | ! Armour !! Front (Slope Angle) !! Sides !! Rear !! Roof |
|- | |- | ||
− | | Hull || | + | | Hull || 93 mm (65°) ''Upper glacis'' <br> 137 mm (55°) ''Lower glacis'' || 36-70 mm (27-34°) || 25 mm ''Upper plate'' <br> 40 mm (26°) ''Lower plate'' <br> 28 mm (59°) ''Lower glacis'' || 93 mm (25°) ''Front glacis'' <br> 36 mm (5°) ''Driving compartment'' <br> 10-25 mm (10°) ''Engine compartment'' |
|- | |- | ||
− | | Turret || | + | | Turret || 127 mm (spherical) ''Turret front'' <br> 152 mm (21°) ''Gun mantlet'' || 50.8-100 mm (conical) || 46 mm (29°) || 24 mm (0-16°) |
|- | |- | ||
− | | Cupola || | + | | Cupola || colspan="4" | 25.4 mm (spherical) |
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
− | + | * Suspension wheels, tracks, and torsion bars are 20 mm thick. | |
− | + | * Belly armour is 19 mm thick for the front half, 13 mm for the rear half. | |
=== Mobility === | === Mobility === | ||
Line 54: | Line 57: | ||
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|M68 (105 mm)}} | {{main|M68 (105 mm)}} | ||
− | |||
− | |||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
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|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 57 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || | + | | rowspan="2" | 57 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | | + | | 14.3 || 16.8 || 20.4 || 22.6 || 24.0 |
|- | |- | ||
|} | |} | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
− | { | + | {{:M68 (105 mm)/Ammunition|M392A2, M156, M152, M416}} |
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− | | M392A2 | ||
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==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | + | [[File:Ammoracks_Magach_3_(ERA)_(USA).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | |
− | <!-- '''Last updated:''' --> | + | <!-- '''Last updated: 2.19.0.78''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 137: | Line 88: | ||
! 4th<br>rack empty | ! 4th<br>rack empty | ||
! 5th<br>rack empty | ! 5th<br>rack empty | ||
− | |||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''57''' || | + | | '''57''' || 49 ''(+8)'' || 34 ''(+23)'' || 23 ''(+34)'' || 17 ''(+40)'' || 1 ''(+56)'' || No |
|- | |- | ||
|} | |} | ||
+ | '''Notes''' | ||
+ | |||
+ | * Shells are modelled to deplete in groups of two or three | ||
+ | * The last shell in rack 2 is grouped with the last shell in rack 3, and only disappears once rack 3 is depleted | ||
=== Machine guns === | === Machine guns === | ||
Line 149: | Line 103: | ||
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|FN MAG 60-40 (7.62 mm)|M73 (7.62 mm)}} | {{main|FN MAG 60-40 (7.62 mm)|M73 (7.62 mm)}} | ||
− | |||
− | |||
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
|- | |- | ||
− | ! colspan="5" | [[ | + | ! colspan="5" | [[M73 (7.62 mm)|7.62 mm M73]] |
|- | |- | ||
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | || | + | | Coaxial || 6,000 (250) || 500 || N/A || N/A |
− | |||
− | |||
|- | |- | ||
|} | |} | ||
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
|- | |- | ||
− | ! colspan="5" | [[ | + | ! colspan="5" | [[FN MAG 60-40 (7.62 mm)|7.62 mm FN MAG 60-40]] |
|- | |- | ||
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | || | + | | Commander's hatch || 1,800 (200) || 600 || -10°/+50° || ±120° |
+ | |- | ||
+ | | Loader's hatch || 1,800 (200) || 600 || -10°/+50° || ±120° | ||
|- | |- | ||
|} | |} | ||
Line 175: | Line 127: | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | ||
+ | When playing the Magach 6, try not to be at the frontlines of the battle too often and instead, stay a bit farther back, supporting your teammates that are on the frontline or provide flanking cover, where the enemy will least expect you to be. Make sure to move from cover to cover if possible, and hide behind hills to reduce the likelihood of being shot at. The Magach 6 is quite a tall tank and can be easily spotted moving across terrain. Equipped with the 105 mm M68 cannon, the Magach 6 can damage any tank. Usually your main shell will be APDS, as it offers the best overall performance, though HEATFS does offer more penetration but has its own set of disadvantages. | ||
+ | |||
+ | If on a map with close quarters battles/urban environments, try to stay away from confined spaces, and stay on the flanks to find a position where ambushing enemies are possible. Be aware that most light tanks and certain medium tanks/MBTs can get to a position before you as they have better mobility than you. If you prefer being near the epicentre of the battle, hang back a bit and support your teammates from the rear, and guard their flanks if needed. Your armour at very close range is usually negated, and while you can shrug off a few AP rounds, medium and heavy tanks can still aim at your weak spots and put you out of combat. Try to have an ally nearby if aiming for an objective to reduce the chances of you being surprised/flanked. Be aware of lightly-armoured vehicles such as BMPs or the R3 T106, as the Magach 6 does not have a .50 cal HMG to gun them down, and will require you to time your shots correctly. HEATFS or HESH would be the best to knock out these light tanks, especially with HESH being able to overpressure light tanks. | ||
+ | |||
+ | With the Magach 6 lacking a HMG, it will be hard to shoot down air targets with only 3 x 7.62 mm machine guns. | ||
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | |
+ | * Great protection from the front hull against most solid AP rounds. | ||
+ | * Good mobility | ||
+ | * Great handling and turning manoeuvres | ||
+ | * Good gun handling | ||
+ | * Great gun at its tier | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | |
+ | * No .50 cal HMG to kill lightly-armoured vehicles or low-flying aircraft | ||
+ | * Turret mantlet isn't heavily armoured and can be penetrated easily | ||
+ | * Turret ring is a noticeable weak spot | ||
+ | * Vulnerable to HEATFS and APDS shells | ||
+ | * Cupola is a weak spot and APHE can knock out your turret crew | ||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | ' | + | Israel had a big history using American made M48 tanks, however this tanks proved unsufficient to combat more modern threats like the T-62 fielded by the Arab nations with it's powerful 115mm gun. Thus, the IDF adressed this issue acquiring some of the best tanks at the time, the M60 and M60A1 tanks. |
+ | |||
+ | The M60 was designated Magach 6, with 150 units bought and delivered in 1971 at port Haifa. Some M60A1s (Magach 6A) were also acquired in the following years. Compared to the M48 Patton and it's different versions in Israeli service, the M60 included a much more powerful gun, specifically, a 105mm M68 cannon. This gun was also fitted in older M48 models modified to use the new gun, however in this version it had a better depression angle, with (-10/+20 degrees) and more ammo capacity (63 rounds maximum) | ||
+ | |||
+ | These upgrades were allowed thanks to a new turret that also replaced the old commander sight using a 50.cal HMG in a separate turret. The Israeli soldiers loved the new vehicle and it's mobility, even tough it used the same engine as older Sho't and Magach models, the 750hp Continental AVDS-1790-2A engine. | ||
+ | |||
+ | The Magach 6 suffered heavy losses in the Yom Kippur War of 1973, issues came to light like the burning hydraulic fluid issue that affected all M60 tanks and caused reliability problems, however the biggest issue was the poor crew protection, with half of the Magach tanks (including M48s) being lost in the war. The new turret, hull and armour proved more safe than that in the M48, but many examples were lost to ATGMs and RPGs used by Egyptian forces, which led to the development of ERA kits for future models. | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=il_magach_6 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
Line 200: | Line 175: | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 208: | Line 184: | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | {{TankManufacturer Israeli Ordnance Corps}} | ||
{{Israel medium tanks}} | {{Israel medium tanks}} |
Latest revision as of 01:04, 24 October 2023
This page is about the Israeli medium tank Magach 6. For other versions, see Magach (Family). |
Contents
Description
The Magach 6 was the Israeli designation for the M60 tanks, while more advanced variants like the M60A1 were called Magach 6A. The Magach 6 was acquired as a response to new Soviet made threats like the T-62 and it's powerful 115mm cannons. The Magach 6 was fielded to the troops after arriving to Israel in 1971 and was liked by it's crew thanks to the extra firepower and it's mobility. However it's lack of protection against chemical weapons like ATGMs and RPGs was evident during the Yom Kippur War, were it suffered very heavy losses.
It was introduced in Update "Wind of Change". The Magach 6 is the same as an M60 tank, it relies on it's good gun and rounds rather than on mobility or armour. The M68 gun and it's APDS round specially can one shot most opponents, the HEAT-FS round meanwhile is better to deal with slightly armoured targets like SPAA and artillery. The improved turret in the M60 allows the gun to have better depression so try to use that to your advantage when pushing trough cliffs and mountains. Lastly, the Magach 6 lacks any sort of ERA common in future Magach tanks, so it's a good idea to stay behind and not in the frontlines, since most APDS and HEAT-FS projectiles would penetrate your armour.
General info
Survivability and armour
Armour type:
- Cast homogeneous armour
- Rolled homogeneous armour (Engine roof, engine vents)
Armour | Front (Slope Angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 93 mm (65°) Upper glacis 137 mm (55°) Lower glacis |
36-70 mm (27-34°) | 25 mm Upper plate 40 mm (26°) Lower plate 28 mm (59°) Lower glacis |
93 mm (25°) Front glacis 36 mm (5°) Driving compartment 10-25 mm (10°) Engine compartment |
Turret | 127 mm (spherical) Turret front 152 mm (21°) Gun mantlet |
50.8-100 mm (conical) | 46 mm (29°) | 24 mm (0-16°) |
Cupola | 25.4 mm (spherical) |
Notes:
- Suspension wheels, tracks, and torsion bars are 20 mm thick.
- Belly armour is 19 mm thick for the front half, 13 mm for the rear half.
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 53 | 14 | 46.2 | 1,162 | 1,431 | 25.15 | 30.97 |
Realistic | 48 | 13 | 663 | 750 | 14.35 | 16.23 |
Modifications and economy
Armaments
Main armament
105 mm M68 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 57 | -9°/+19° | ±180° | N/A | 22.8 | 31.6 | 38.4 | 42.5 | 45.2 | 8.71 | 7.70 | 7.10 | 6.70 |
Realistic | 14.3 | 16.8 | 20.4 | 22.6 | 24.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M392A2 | APDS | 350 | 347 | 333 | 317 | 302 | 287 |
M156 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
M152 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M392A2 | APDS | 1,478 | 4 | - | - | - | 75° | 78° | 80° | |||
M156 | HESH | 731 | 11.4 | 0.1 | 4 | 3.17 | 73° | 77° | 80° | |||
M152 | HEATFS | 1,174 | 10.5 | 0.05 | 0.1 | 1.27 | 65° | 72° | 77° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
M416 | 732 | 11.6 | 16 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
57 | 49 (+8) | 34 (+23) | 23 (+34) | 17 (+40) | 1 (+56) | No |
Notes
- Shells are modelled to deplete in groups of two or three
- The last shell in rack 2 is grouped with the last shell in rack 3, and only disappears once rack 3 is depleted
Machine guns
7.62 mm M73 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 6,000 (250) | 500 | N/A | N/A |
7.62 mm FN MAG 60-40 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Commander's hatch | 1,800 (200) | 600 | -10°/+50° | ±120° |
Loader's hatch | 1,800 (200) | 600 | -10°/+50° | ±120° |
Usage in battles
When playing the Magach 6, try not to be at the frontlines of the battle too often and instead, stay a bit farther back, supporting your teammates that are on the frontline or provide flanking cover, where the enemy will least expect you to be. Make sure to move from cover to cover if possible, and hide behind hills to reduce the likelihood of being shot at. The Magach 6 is quite a tall tank and can be easily spotted moving across terrain. Equipped with the 105 mm M68 cannon, the Magach 6 can damage any tank. Usually your main shell will be APDS, as it offers the best overall performance, though HEATFS does offer more penetration but has its own set of disadvantages.
If on a map with close quarters battles/urban environments, try to stay away from confined spaces, and stay on the flanks to find a position where ambushing enemies are possible. Be aware that most light tanks and certain medium tanks/MBTs can get to a position before you as they have better mobility than you. If you prefer being near the epicentre of the battle, hang back a bit and support your teammates from the rear, and guard their flanks if needed. Your armour at very close range is usually negated, and while you can shrug off a few AP rounds, medium and heavy tanks can still aim at your weak spots and put you out of combat. Try to have an ally nearby if aiming for an objective to reduce the chances of you being surprised/flanked. Be aware of lightly-armoured vehicles such as BMPs or the R3 T106, as the Magach 6 does not have a .50 cal HMG to gun them down, and will require you to time your shots correctly. HEATFS or HESH would be the best to knock out these light tanks, especially with HESH being able to overpressure light tanks.
With the Magach 6 lacking a HMG, it will be hard to shoot down air targets with only 3 x 7.62 mm machine guns.
Pros and cons
Pros:
- Great protection from the front hull against most solid AP rounds.
- Good mobility
- Great handling and turning manoeuvres
- Good gun handling
- Great gun at its tier
Cons:
- No .50 cal HMG to kill lightly-armoured vehicles or low-flying aircraft
- Turret mantlet isn't heavily armoured and can be penetrated easily
- Turret ring is a noticeable weak spot
- Vulnerable to HEATFS and APDS shells
- Cupola is a weak spot and APHE can knock out your turret crew
History
Israel had a big history using American made M48 tanks, however this tanks proved unsufficient to combat more modern threats like the T-62 fielded by the Arab nations with it's powerful 115mm gun. Thus, the IDF adressed this issue acquiring some of the best tanks at the time, the M60 and M60A1 tanks.
The M60 was designated Magach 6, with 150 units bought and delivered in 1971 at port Haifa. Some M60A1s (Magach 6A) were also acquired in the following years. Compared to the M48 Patton and it's different versions in Israeli service, the M60 included a much more powerful gun, specifically, a 105mm M68 cannon. This gun was also fitted in older M48 models modified to use the new gun, however in this version it had a better depression angle, with (-10/+20 degrees) and more ammo capacity (63 rounds maximum)
These upgrades were allowed thanks to a new turret that also replaced the old commander sight using a 50.cal HMG in a separate turret. The Israeli soldiers loved the new vehicle and it's mobility, even tough it used the same engine as older Sho't and Magach models, the 750hp Continental AVDS-1790-2A engine.
The Magach 6 suffered heavy losses in the Yom Kippur War of 1973, issues came to light like the burning hydraulic fluid issue that affected all M60 tanks and caused reliability problems, however the biggest issue was the poor crew protection, with half of the Magach tanks (including M48s) being lost in the war. The new turret, hull and armour proved more safe than that in the M48, but many examples were lost to ATGMs and RPGs used by Egyptian forces, which led to the development of ERA kits for future models.
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Israeli Ordnance Corps (חיל החימוש) | |
---|---|
Medium Tanks | M-51 · M-51 (W) |
MBTs | |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5 |
Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash | |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet |
Tiran | Tiran 4 · Tiran 4S |
Merkava | ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D |
Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M | |
Tank destroyers | Zachlam Tager |
See Also | Chrysler Defense · Department of Tank Design · Morozov Design Bureau |
Israel medium tanks | |
---|---|
M-51 | M-51 · M-51 (W) |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6 |
Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C | |
Tiran | Tiran 4 · Tiran 4S · Tiran 6 |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet |
Merkava | Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol |
Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC |