Difference between revisions of "Ki-45 tei"

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m (Flight performance)
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=== Flight performance ===
 
=== Flight performance ===
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
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* 1 x 37 mm Ho-203 cannon, nose-mounted (15 rpg)
 
* 1 x 37 mm Ho-203 cannon, nose-mounted (15 rpg)
* 2 x 20 mm Ho-5 cannons, Schräge Musik (100 rpg = 200 total)
+
* 2 x 20 mm Ho-5 cannons, Schräge Musik-style mounting (100 rpg = 200 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
This variant of the Ki-45, the Ki-45 tei, features the first "schräge musik" armament of the series. Wielding one Ho-204 37 mm cannon and two Ho-5 20 mm cannons, the Ki-45 tei is the definition of a bomber hunter. It's 37 mm cannon allows the Toryu to take down bombers with ease, and its dual 20 mm cannons allow for even more flexibility in the bomber hunting department. Although deadly, the 37 mm cannon only holds 15 rounds, so shot placement is crucial. The round itself also travels fairly slowly in the air, making it hard to hit fast moving enemy fighters. The 20 mm cannons are best used in a secondary weapon role, as they are fixed at an upward angle. To use these weapons, one must bind a key to them via the in-game controls menu (it is on the first page that comes up, basic). Unique to the tei model, this Ki-45's ground attack role is improved due to the ability to equip bombs.
+
This variant of the Ki-45, the Ki-45 tei, features the first "Schräge Musik" armament (and only, at least in-game) of the series. Wielding one Ho-204 37 mm cannon and two Ho-5 20 mm cannons, the Ki-45 tei is the definition of a bomber hunter. It's 37 mm cannon allows the Toryu to take down bombers with ease, and its dual 20 mm cannons allow for even more flexibility in the bomber hunting department. Although deadly, the 37 mm cannon only holds 15 rounds, so shot placement is crucial. The round itself also travels fairly slowly in the air, making it hard to hit fast moving enemy fighters. The 20 mm cannons are best used in a secondary weapon role, as they are fixed at an upward angle. To use these weapons, one must bind a key to them via the in-game controls menu (it is on the first page that comes up, basic). Unique to the tei model, this Ki-45's ground attack role is improved due to the ability to equip bombs.
  
The Ki-45 tei also retains its impressive turn rate from the [[Ki-45 otsu]]. Although the aircraft itself is large and presents an "easy target" in many players' minds, the Ki-45 is rather nimble. Use this to your advantage when engaging enemy aircraft. Unfortunately, the Ki-45 is a heavy fighter, meaning its turn time is still not on par with other aircraft such as the [[F2A-3]]. In certain cases, the Ki-45 pilot may have to rely on his or her tail gunner to get the job done. The "tei" version of the Ki-45 features a 7.92 mm Type 98 machine gun with 1050 rounds. Although lacklustre, with shot placement it is possible to destroy enemies on the aircraft's tail. Aim for the pilot or the engine, as those are generally the weakest points on most aircraft. If the tailing enemy is a bi-plane, aim for the wings since they are very fragile.
+
The Ki-45 tei also retains its impressive turn rate from the [[Ki-45 otsu]]. Although the aircraft itself is large and presents an "easy target" in many players' minds, the Ki-45 is rather nimble. Use this to your advantage when engaging enemy aircraft. Unfortunately, the Ki-45 is a heavy fighter, meaning its turn time is still not on par with other aircraft such as the [[F2A-3]]. In certain cases, the Ki-45 pilot may have to rely on their tail gunner to get the job done. The "tei" version of the Ki-45 features a 7.92 mm Type 98 machine gun with 1050 rounds. Although somewhat lacklustre, with a few well-placed shots, it is possible to destroy enemies on the aircraft's tail. Aim for the pilot or the engine, as those are generally the weakest points on most aircraft. If the tailing enemy is a bi-plane, aim for the wings since they are very fragile.
  
 
The Toryu is also rather fragile for a heavy fighter. Although it does feature two engines, the Ki-45 does not have very much armour protection. Only the back of the pilot's seat and the nose has armour, leaving both the gunner and engines unprotected. This can prove costly in a fight. If one does find him or herself tailed, call upon teammates for assistance.
 
The Toryu is also rather fragile for a heavy fighter. Although it does feature two engines, the Ki-45 does not have very much armour protection. Only the back of the pilot's seat and the nose has armour, leaving both the gunner and engines unprotected. This can prove costly in a fight. If one does find him or herself tailed, call upon teammates for assistance.
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'''Cons:'''
 
'''Cons:'''
  
* Beat in turn fights by some aircraft
+
* Beat in turn fights by many single-engine fighter aircraft
 
* Prone to fuel and engine fires
 
* Prone to fuel and engine fires
* Locks up at high speeds
+
* Locks up at higher speeds
 
* Mediocre roll rate, gets worse as speed increases
 
* Mediocre roll rate, gets worse as speed increases
 
* Limited ammunition for all weapons
 
* Limited ammunition for all weapons
 
* Lack of protection around fuel tanks, engines, and gunner
 
* Lack of protection around fuel tanks, engines, and gunner
* Long cannon reload
+
* Long cannon reload in Arcade
 
* Pilot is exposed in head-ons
 
* Pilot is exposed in head-ons
 
* Very little anti-fighter capabilities
 
* Very little anti-fighter capabilities
 +
* Hard to use the Schräge Musik effectively
  
 
== History ==
 
== History ==

Revision as of 16:06, 12 June 2021

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This page is about the Japanese twin-engine fighter Ki-45 tei. For other versions, see Ki-45 (Family).
Ki-45 tei
ki-45_tei.png
GarageImage Ki-45 tei.jpg
Ki-45 tei
AB RB SB
1.3 1.7 2.3
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

The Ki-45 tei Toryu is a rank I Japanese twin-engine fighter with a battle rating of 1.3 (AB), 1.7 (RB), and 2.3 (SB). It was introduced in Update 1.31.

Being a classed as a heavy fighter, the Ki-45 isn't the best in the manoeuvrability category. However, for a heavy fighter, it manoeuvres very well. It is even capable of out-turning aircraft such as the P-47D-25. Unlike heavy fighters of other nations, the Ki-45 series does not feature aircraft with large amounts of heavy weaponry. This is a major downside, considering how heavy fighters traditionally give up manoeuvrability and speed for armament. Instead, the Ki-45s utilize more of an equilibrium between manoeuvrability, speed, and armament. These are what makes the Ki-45 both a capable dog-fighter, and bomber hunter.

General info

Flight performance

Max speed
at 6 300 m570 km/h
Turn time24 s
Max altitude9 900 m
Engine2 х Mitsubishi Ha-102
TypeRadial
Cooling systemAir
Take-off weight5 t
Characteristics Max Speed
(km/h at 6,300 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 546 535 9900 25.2 25.6 16.5 16.5 520
Upgraded 590 570 23.7 24.0 23.0 19.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
712.5 350 450 444 290 ~11 ~7
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 320 < 450 > 330
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,800 m 2,080 hp 2,271 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
5,100 m 1,870 hp 2,042 hp

Survivability and armour

Crew2 people
Speed of destruction
Structural713 km/h
Gear350 km/h
  • 16 mm Steel plates behind the pilot

Modifications and economy

Repair costBasic → Reference
AB98 → 127 Sl icon.png
RB166 → 216 Sl icon.png
SB208 → 271 Sl icon.png
Total cost of modifications2 975 Rp icon.png
885 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 20 / 40 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods radiator.png
Radiator
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods compressor.png
Compressor
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods new engine.png
Engine
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods metanol.png
Engine injection
Research:
320 Rp icon.png
Cost:
95 Sl icon.png
95 Ge icon.png
Mods armor frame.png
Airframe
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods armor cover.png
Cover
Research:
320 Rp icon.png
Cost:
95 Sl icon.png
95 Ge icon.png
Mods ammo.png
mg_turret_belt_pack
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
mg15_turret_new_gun
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods pilon bomb.png
10 in (mod24)
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mod arrow 0.png
Mods ammo.png
ho5_belt_pack
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
12 in (mod30)
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods weapon.png
ho5_new_gun
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods weapon.png
ho203_new_gun
Research:
320 Rp icon.png
Cost:
95 Sl icon.png
95 Ge icon.png

Instead of focusing on armament like other heavy fighters, the Ki-45 is more balanced between armament and flight performance. While the default ammunition belts for both weapons on the Ki-45 ko are workable, it can help to upgrade. Unlocking the flight performance modules will help drastically in dogfights and turn fights.

Armaments

Offensive armament

Ammunition15 rounds
Fire rate100 shots/min
Weapon 22 x 20 mm Ho-5 cannon
Ammunition200 rounds
Fire rate948 shots/min

The Ki-45 tei is armed with:

  • 1 x 37 mm Ho-203 cannon, nose-mounted (15 rpg)
  • 2 x 20 mm Ho-5 cannons, Schräge Musik-style mounting (100 rpg = 200 total)

Suspended armament

List of setups (3)
Setup 12 x 50 kg Army Type 94 GPHE bomb
Setup 22 x 100 kg Army Type 94 GPHE bomb
Setup 32 x 250 kg Army Type 92 GPHE bomb

The Ki-45 tei can be outfitted with the following ordnance:

  • Without load
  • 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)

Defensive armament

Turret7.92 mm Type 98 machine gun
Ammunition1050 rounds
Fire rate1000 shots/min
Main article: Type 98 (7.92 mm)

The Ki-45 tei is defended by:

  • 1 x 7.92 mm Type 98 machine gun, dorsal turret (1,050 rpg)

Usage in battles

This variant of the Ki-45, the Ki-45 tei, features the first "Schräge Musik" armament (and only, at least in-game) of the series. Wielding one Ho-204 37 mm cannon and two Ho-5 20 mm cannons, the Ki-45 tei is the definition of a bomber hunter. It's 37 mm cannon allows the Toryu to take down bombers with ease, and its dual 20 mm cannons allow for even more flexibility in the bomber hunting department. Although deadly, the 37 mm cannon only holds 15 rounds, so shot placement is crucial. The round itself also travels fairly slowly in the air, making it hard to hit fast moving enemy fighters. The 20 mm cannons are best used in a secondary weapon role, as they are fixed at an upward angle. To use these weapons, one must bind a key to them via the in-game controls menu (it is on the first page that comes up, basic). Unique to the tei model, this Ki-45's ground attack role is improved due to the ability to equip bombs.

The Ki-45 tei also retains its impressive turn rate from the Ki-45 otsu. Although the aircraft itself is large and presents an "easy target" in many players' minds, the Ki-45 is rather nimble. Use this to your advantage when engaging enemy aircraft. Unfortunately, the Ki-45 is a heavy fighter, meaning its turn time is still not on par with other aircraft such as the F2A-3. In certain cases, the Ki-45 pilot may have to rely on their tail gunner to get the job done. The "tei" version of the Ki-45 features a 7.92 mm Type 98 machine gun with 1050 rounds. Although somewhat lacklustre, with a few well-placed shots, it is possible to destroy enemies on the aircraft's tail. Aim for the pilot or the engine, as those are generally the weakest points on most aircraft. If the tailing enemy is a bi-plane, aim for the wings since they are very fragile.

The Toryu is also rather fragile for a heavy fighter. Although it does feature two engines, the Ki-45 does not have very much armour protection. Only the back of the pilot's seat and the nose has armour, leaving both the gunner and engines unprotected. This can prove costly in a fight. If one does find him or herself tailed, call upon teammates for assistance.

  • In simulator, the Ki-45 has a decent frontal view with large pieces of glass in front, on top and to the sides, ensuring great visibility. The gunsight has enough room under, allowing easy tracking and leading of targets. However the side views are terrible as the wings & engines block out most of the view downwards, and a thick frame blocks out the upper area, as a result the common way of circling above an area to spot something is extremely limited. Rear visibility is almost non existent with the entire tail obstructed by the headset.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Highly powerful 37 mm cannon
  • Good manoeuvrability and climb rate for a heavy fighter
  • Acceptable top speed
  • 16.5 mm of armour in pilot's seat and added armour in the nose around cannon barrel
  • Two engine design
  • Capable of carrying 2 x 250 kg, unlike other Ki-45 variants

Cons:

  • Beat in turn fights by many single-engine fighter aircraft
  • Prone to fuel and engine fires
  • Locks up at higher speeds
  • Mediocre roll rate, gets worse as speed increases
  • Limited ammunition for all weapons
  • Lack of protection around fuel tanks, engines, and gunner
  • Long cannon reload in Arcade
  • Pilot is exposed in head-ons
  • Very little anti-fighter capabilities
  • Hard to use the Schräge Musik effectively

History

Initially designed to be a bomber escort, the Ki-45 was first deployed in what is now China and Vietnam. It was found to be easily outclassed by P-40s piloted by the Flying Tigers. As a result, the Ki-45's role was changed to anti-shipping and ground attack, where it performed satisfactorily. Nonetheless, the Ki-45's greatest strength proved to be its bomber intercepting capabilities. Heavily armed with 37mm cannon, the Toryu (Dragon Slayer) could destroy heavy bombers with ease. As the war progressed, the need for an interceptor to defend the Japanese mainland was ever present. Soon, the Ki-45 was deployed to counter B-29 Superfortress raids. Although its armament was clearly deadly enough, the Ki-45 suffered at high altitudes. Pilots soon resorted to ramming attacks against the Superfortresses. Special attack groups specifically designed for this purpose formed, but by late 1945 Imperial Japan's fate had been sealed. The Allies allocated the name "Nick" to the Ki-45.

In-game description

Kawasaki Ki-45 KAI Tei (Model D) Type 2 Toryu (Allied reporting name: Nick) twin-engine army fighter

The Ki-45 KAI Tei fighter-bomber was built along with the night-fighter variant.

The armament on this version included one 37 mm Ho-204 cannon, with 15 rounds, mounted in the forward fuselage, and two 20 mm Но-5 cannons, with 100 rounds each, mounted at an angle in the upper fuselage.

Bomb racks were mounted under the centre wing section, one on each side of the fuselage, to suspend two 250 kg bombs.

The nacelles of the Mitsubishi Ha-102 engines had individual jet exhaust pipes to increase speed and reduce exhaust glow at night. Also, the barrels of the Но-5 cannons were equipped with flame arresters.

One Ki-45 KAI Tei aircraft was equipped with a 75 mm anti-tank gun, but its recoil proved to be too high for the fighter's relatively lightweight design.

Some early Ki-45s were also modified in the field to carry bombs. These planes were used at the end of the war by kamikaze pilots to perform suicide attacks.

Four Ki-45s were used by the Japanese for the plane's first suicide attack on Allied ships on May 28, 1944.

The Ki-45's production was discontinued in July 1945. A total of 1,701 Ki-45s were manufactured in all versions, including all prototypes and pre-production vehicles.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Kawasaki Aircraft Industries (川崎航空機工業株式会社)
Biplane Fighters  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Fighters  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
  Ki-100 · Ki-100-II
Interceptors  Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei
  Ki-96
  Ki-102 otsu
  Ki-108 Kai
Bombers  Ki-32
  Ki-48-II otsu
Captured  ␗Ki-45 hei/tei · ␗Ki-61-I otsu · ▃Ki-61-Ib
See also  Kawasaki Shipyard Co.

Japan twin-engine fighters and strike aircraft
Navy 
Land-based Fighter 
J1N  J1N1
J5N  J5N1
Army 
Ki-45  Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei
Ki-83  Ki-83
Ki-96  Ki-96
Ki-102  Ki-102 otsu
Ki-108  Ki-108 Kai
Ki-109  Ki-109