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Rank 2, Sweden
"The Swedish revolver": SAV 20.12.48
Vickers Mk.VIA AA Mk.I
General characteristics
2 peopleCrew
108 %Visibility
front / side / backArmour
14 / 14 / 14Hull
14 / 14 / 14Turret
4.9 tWeight
168 hp88 hpEngine power
34 hp/t18 hp/tPower-to-weight ratio
54 km/h forward
6 km/h back
50 km/h forward
6 km/h back
4 x 7.92 mm BESA machine gunMain weapon
3 600 roundsAmmunition
8.0 / 10.4 sReload
225 roundsBelt capacity
600 shots/minFire rate
4 000 Rp icon.pngResearch
2 100 Sl icon.pngPurchase
Sl icon.png180 / 233/140 / 181/150 / 194Repair
600 Sl icon.pngCrew training
2 100 Sl icon.pngExperts
40 Ge icon.pngAces
100 % Rp icon.pngReward for battle
30 % Sl icon.png40 % Sl icon.png20 % Sl icon.png


GarageImage Mk.VIA AA.jpg

The Vickers Mk.VIA AA Mk.I is a rank I British self-propelled anti-aircraft gun with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X".

This tank makes for a good entry-level anti-aircraft vehicle; Good speed, manoeuvrability and a devastating short to medium range AA attack. This vehicle should be used in the rear end of an assault, watching the skies for incoming bogies. However, the real ace is that the guns lack accuracy but the trade-off for a sheer volume of fire, filling the skies with a hailstorm of bullets that can discourage bandits from lining up on an attack run. However, anything beyond effective range won't be struck down effectively.

General info

Survivability and armour

The Mk.VIA AA has very little armor. Most of the hull has 14mm of armor, which is sufficient only against rifle caliber rounds. However, the gunner is exposed to machine gun fire, and being that there are only 2 crew members, if he dies, the entire vehicle is destroyed. This means even enemy machine guns can kill you if they hit your gunner. You may be able to somewhat protect the gunners face by aiming upwards with the machine guns, but this is not reliable. In any case, the Mk. VIA AA is vulnerable to any vehicle in the game.


Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 54 6 4.9 125 168 25.51 34.29
Realistic 50 6 78 88 15.92 17.96


Main armament

Main article: BESA (7.92 mm)
Ammo racks
rack empty
rack empty
rack empty
rack empty
Recommendations Visual
3600 288 (X+) 576 (+) 936 (+) 1800 (+) Keep full no
Mk.VIA AA Optics
Which ones Default magnification Maximum magnification
Main Gun optics x2.1 x3.7
Comparable optics M13 MGMC

Usage in the battles

The Mk. VIA AA is a very vulnerable vehicle, so commanders should be careful not to expose themselves to enemy fire. Take care to find a position where you will not be seen by enemy ground vehicles, and watch the sky. Due to the low velocity of the machine guns, the MK. VIA AA should not open fire until the enemy plane is very close, probably about 1km out. If you begin to fire while the enemy plane is out of range, they will likely divert course and stay away from your position. Also be wary if there is more than one enemy plane up, as you can be strafed to death by machine gun fire. Once you have a good shot on the enemy plane, the 4 machine guns are capable of dealing more damage than one might expect, you can easily down various aircraft quite quickly, although twin engine fighters and bombers will be difficult to destroy.


Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive Universal
II Suspension Brake System FPE Adjustment of Fire API-T
III Filters Crew Replenishment Elevation Mechanism AP-T
IV Transmission Engine Artillery Support

Pros and cons


  • Great placement as a Rank I SPAA
  • 4 x BESA machine guns mean a high ammo load and a good rate of fire
  • 4 x machine guns means that you have a high hit probability
  • Armour provides some protection from machine-gun fire, though the gunner is vulnerable if hit
  • Excels at taking down fighters
  • Can be used against low tier SPAA and open-top tank destroyers, however, it is best suited to strictly SPAA duties
  • Small and mobile


  • Cannot defend itself from ground attacks, all belts cannot penetrate any tanks
  • Damage output is nowhere near comparable to SPAA armed with 20 mm autocannons at this tier
  • The gunner is exposed to machine-gun fire from above and the front
  • The armour will not protect you from 12.7mm rounds and above
  • Vulnerable to artillery


The machine-gun armed Mark VI light tank formed the bulk of British tank strength in 1939. They were intended for colonial duties and reconnaissance but would see front-line combat as late as the British defeats in Java in early 1942. In 1940 they were in use in the light tank squadrons of armoured regiments and the main body of the divisional cavalry regiments. They carried a .50 calibre or 15 mm machine gun as the main armament. They were also used in the early war as command vehicles for armoured units.

As they were withdrawn from service, some Mark VI's were converted to anti-aircraft vehicles, raising the superstructure and replacing the turret. In practice the commander also being the gunner was ineffective. British armoured regiments and tank battalions were supposed to have 4-8 of these vehicles each in mid-1942. By mid-1943 they were taken out of service, replaced for this purpose by the significantly more versatile 20 mm-armed Crusader AA Mk II tank.


An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.



Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.

Britain anti-aircraft vehicles
Mk.VIA AA · T17E2 · AC Mk II AA · Crusader AA Mk II · Crusader AA Mk I · Falcon · Chieftain Marksman · Stormer HVM