Difference between revisions of "MGB-61"

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The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British motor torpedo boat {{Battle-rating|1}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. It was introduced in [[Update 1.83 "Masters of the Sea"]] as part of the British fleet closed beta test.
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} British motor gun boat {{Battle-rating|1}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. It was introduced in [[Update 1.83 "Masters of the Sea"]] as part of the British fleet closed beta test.
  
 
== General info ==
 
== General info ==
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If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''-->
 
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''-->
MGB-61 has no armour, so a few hits from ships with cannons will destroy MGB-61. Though small boats such as motor torpedo boats will have a tough time trying to destroy MGB-61 due the the powerful guns on board. MGB-61 has a crew of 12. In terms of survival, most small boats will have a tough time trying to destroy the MGB because of the powerful guns, though larger ships will have no problem.
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MGB-61 has no armour, so a few hits from ships with cannons will destroy it. However, small boats such as motor torpedo boats will have a tough time trying to destroy MGB-61 due to its powerful guns. The MGB-61 has a crew of 12.
  
 
=== Mobility ===
 
=== Mobility ===
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Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
 
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
The MGB-61 has two turrets at the front of the boat, both have two 12.7 mm Vickers MK.V machine guns. Both turrets can turn 360 degrees.
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The MGB-61 has two turrets at the front, both with 2 x [[Vickers Mk.V (12.7 mm)|12.7 mm Vickers MK.V machine guns]]. Both turrets can turn 360 degrees.
  
 
=== Secondary armament ===
 
=== Secondary armament ===
 
<!--''Some ships are fitted with weapons of various calibers. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''-->
 
<!--''Some ships are fitted with weapons of various calibers. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''-->
The MGB-61 has a powerful 40 mm 2pdr Rolls Royce semi-automatic cannon as a secondary armament, capable of destroying any boat or ship. The 40mm 2pdr has a rapid firing rate, but it can only turn in one direction at a time.
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The MGB-61 has a powerful 40 mm 2pdr Rolls Royce semi-automatic cannon as secondary armament, capable of destroying any boat or ship at the MGB's battle rating. The 40 mm 2pdr has high rate of fire, but it does not have a full 360 degrees of rotation.
  
 
=== Special armament ===
 
=== Special armament ===
 
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''-->
 
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''-->
2 x Mk.VII depth charges
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2 x [[Mk.VII depth charge]]
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->
 
<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->
MGB-61 capable at destroying all small boats and most ships due to the firepower. The 12.7mm guns should be used to take out fast MTBs due to the accuracy of vickers machine guns, which can fire in any direction. The 40mm 2pdr cannon should be used to take out larger boats due to it's rapid firing rate, a few good shots should do the job. Unfortunately it can only turn in one direction so its traverse speed is low.  
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MGB-61 capable of destroying all small boats and most ships that it faces due to its strong firepower. The highly accurate 12.7 mm machine guns should be used to take out fast MTBs.. The 40 mm 2pdr cannon should be used to engage larger boats due to it's rapid firing rate. A few good shots should do the job. Unfortunately, because its traverse range is limited, gun handling can be tricky.  
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
'''Pros:'''
 
'''Pros:'''
* Powerful armaments
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* Main armament turrets are able to turn 360 degress
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* Powerful armament
* Semi-auto cannon at stern provide good flank and rear firepower
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* Main armament turrets are able to turn 360 degrees
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* Semi-auto cannon at the stern provides good flank and rear firepower
  
 
'''Cons:'''
 
'''Cons:'''
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* No armour
 
* No armour
* Not as fast as other MTBs
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* Not as fast as other small boats
 
* 2pdr cannon has average accuracy
 
* 2pdr cannon has average accuracy
* 2 pdr has slow traverse speed
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* 2pdr has slow traverse speed
  
 
== History ==
 
== History ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on ship;''
 
* ''encyclopedia page on ship;''

Revision as of 05:54, 15 June 2019

70 ft MGB-61
uk_70ft_mgb.png
AB
RB
SB
General characteristics
Brief
Detailed
1.7/1.7/1.7BR
12 peopleCrew
Standard armament
40 mm 2pdr Rolls Royce semi-automatic cannonSecondary
1 200 roundsAmmunition
4 roundsBelt capacity
231 shots/minFire rate
2 x 12.7 mm Vickers Mk.V machine gun2 x Primary
4 000 roundsAmmunition
200 roundsBelt capacity
600 shots/minFire rate
Additional armament
2 x Mk.VII depth chargeSetup 1
Economy
9 200 Rp icon.pngResearch
22 000 Sl icon.pngPurchase
Sl icon.png0/920 / 1 160/730 / 920Repair
6 300 Sl icon.pngCrew training
22 000 Sl icon.pngExperts
180 Ge icon.pngAces
x 1.18 Rp icon.pngReward for battle

Description

GarageImage MGB-61.jpg


The 70 ft MGB-61 is a rank I British motor gun boat with a battle rating of 1.7 (AB/RB/SB). It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. It was introduced in Update 1.83 "Masters of the Sea" as part of the British fleet closed beta test.

General info

Survivability and armour

MGB-61 has no armour, so a few hits from ships with cannons will destroy it. However, small boats such as motor torpedo boats will have a tough time trying to destroy MGB-61 due to its powerful guns. The MGB-61 has a crew of 12.

Mobility

Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

The MGB-61 has two turrets at the front, both with 2 x 12.7 mm Vickers MK.V machine guns. Both turrets can turn 360 degrees.

Secondary armament

The MGB-61 has a powerful 40 mm 2pdr Rolls Royce semi-automatic cannon as secondary armament, capable of destroying any boat or ship at the MGB's battle rating. The 40 mm 2pdr has high rate of fire, but it does not have a full 360 degrees of rotation.

Special armament

2 x Mk.VII depth charge

Usage in battles

MGB-61 capable of destroying all small boats and most ships that it faces due to its strong firepower. The highly accurate 12.7 mm machine guns should be used to take out fast MTBs.. The 40 mm 2pdr cannon should be used to engage larger boats due to it's rapid firing rate. A few good shots should do the job. Unfortunately, because its traverse range is limited, gun handling can be tricky.

Pros and cons

Pros:

  • Powerful armament
  • Main armament turrets are able to turn 360 degrees
  • Semi-auto cannon at the stern provides good flank and rear firepower

Cons:

  • No armour
  • Not as fast as other small boats
  • 2pdr cannon has average accuracy
  • 2pdr has slow traverse speed

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


Britain boats
Motor Torpedo  MTB-1 1 series · Vosper 1 series · Vosper 2 series · MTB-1 2 series · Dark class (FPB 1102)
  Fairmile D (617) · Brave class (P1011) · Fairmile D (697) · Fairmile D (5001)
Motor Gun  Fairmile A (ML100) · MGB-61 · MGB-75 · Dark class (FPB 1101) · Fairmile B (ML345) · SGB (S304) · Fairmile C (312) · Fairmile D (601) · Fairmile C (332)
Gun  Flower class (K-218) · River class (K-246)