Difference between pages "M551" and "Lorraine 155 Mle.50"

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(Media: Added video)
 
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{{Specs-Card|code=us_m551}}
+
{{Specs-Card|code=fr_lorraine_155}}
  
 
== Description ==
 
== Description ==
 
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
[[File:GarageImage_M551Sheridan.jpg|420px|thumb|left]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American light tank {{Battle-rating}}. The tank was added in [[Update 1.59 "Flaming Arrows"]].  
+
The '''{{Specs|name}}''' (shortened as '''{{Specs|pseudonym}}''') is a gift rank {{Specs|rank}} French tank destroyer {{Battle-rating|1}}. It was introduced in [[Update 1.77 "Advancing Storm"]] during the [[wt:en/news/5453-special-chronicles-of-world-war-ii-in-war-thunder-en|2018 WW2 Chronicles]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''-->
 +
The Lorraine 155 Mle.50 has very little armour (although some are sloped enough to deflect certain low-rank rounds), and can generally be penetrated by most guns of its rank. Even worse, however, the 'casemate' (if it can even be called that) has very little armour, and in some places can be shot through with machine guns. The machine-gunner (operating the 151) is completely open to the elements. Generally, you want to rely on good map placement and mobility, rather than armour.
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
+
'''Armour type:'''
'''Armour type:'''  
 
  
* Aluminum Alloy 7039
+
* Rolled homogeneous armour
* Rolled homogeneous armour (Turret)
+
* Structural steel
* Cast homogeneous armour (Gun mantlet)
 
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Armour !! Front (Slope Angle°) !! Sides !! Rear !! Roof
+
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 25.4 mm (70°), 12.7 mm (87°) ''Front Glacis'' <br> 31.7 mm (33°) ''Lower Glacis'' <br> 25.4 mm (2-80°) ''Driver's port'' || 19 + 2 mm ''Top'' <br> 25.4 mm (0-56°) ''Bottom'' || 12.7 mm (49-50°) ''Top'' <br> 19 mm (32-55°) ''Bottom'' || 19 mm <br> 12.7 mm ''Engine grilles''
+
| Hull || 16 mm (70°) ''Front glacis'' <br> 16 mm (2-73°) ''Transmission housing'' || 16 mm || 10 mm (0-42°) || 10 mm
 
|-
 
|-
| Turret || 25.4 mm (6-78°) ''Turret front'' <br> 31.7 mm (1-81°) ''Gun mantlet'' || 25.4 mm (50-55°) || 25.4 mm (46-54°) || 19 mm
+
| Superstructure || 16 mm (21°) ''Front'' <br> 10 mm ''Gun shield'' || 16 mm (30°) ''Right side'' <br> 16 mm (21-48°) ''Left side'' || 10 mm || 10 mm
 
|-
 
|-
 
! Armour !! Sides !! Roof  
 
! Armour !! Sides !! Roof  
 
|-
 
|-
| Cupola || 31.7 mm || 31.7 mm
+
| Cupola || 10 mm || N/A
|-
 
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
  
* Suspension wheels and tracks are 15 mm thick.
+
* Suspension wheels are 10 mm thick while tracks, sprocket wheels, torsion bars, and return rollers are 20 mm thick.
 +
* Belly armour is 10 mm thick.
 +
* Gun breech is 300mm thick, while the barrel itself is 25mm.
 +
* Gun carriage around the gun is 20mm thick, while the gun mount/traverse device is 40mm thick.
  
Against most opponents, the M551 can be destroyed with a single shot. It's best to just stay in one spot along a road and wait for an enemy to pass by where so that they present their vulnerable side armour and vitals to target at. Once the ATGMS are unlocked then the player can stay out of range from everything but ATGMs.
+
=== Mobility ===
 +
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
=== Mobility ===
+
{{tankMobility|abMinHp= 639|rbMinHp= 398}}
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Mobility characteristic
 
|-
 
! Weight (tons)
 
! colspan="1" | Add-on Armor<br>weight (tons)
 
! colspan="1" | Max speed (km/h)
 
|-
 
| rowspan="2" | 15.2 || colspan="1" rowspan="2" | N/A || colspan="1" | 77 (AB)
 
|-
 
|69 (RB/SB)
 
|-
 
! colspan="3" | Engine power (horsepower)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|465
 
|___
 
|-
 
|''Realistic/Simulator''
 
|265
 
|___
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|30.59
 
|__.__
 
|-
 
|''Realistic/Simulator''
 
|17.43
 
|__.__
 
|-
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
{{main|M81 (152 mm)}}
+
{{main|L'Obusier de 155 Modèle 1950 howitzer (155 mm)|l1=L'Obusier de 155 Modèle 1950 (155 mm)}}
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | [[M81 (152 mm)|152 mm M81]]
+
! colspan="6" | [[L'Obusier de 155 Modèle 1950 howitzer (155 mm)|155 mm L'Obusier de 155 Modèle 1950]]
 
|-
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
Line 95: Line 55:
 
! rowspan="1" | Stabilizer
 
! rowspan="1" | Stabilizer
 
|-
 
|-
| colspan="3" | 30 || -/+19° || ±180° || Two-plane
+
| colspan="3" | 30 || -/+67° || ±20° || N/A
 
|-
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
! colspan="6" | Turret rotation speed (°/s)
Line 106: Line 66:
 
! style="width:4em" |Prior + Ace qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
| ''Arcade'' || 46.24 || 52.71 || 64.00 || 70.78 || 75.29
+
| ''Arcade'' || 5.27 || 7.31 || 8.88 || 9.82 || 10.45
 
|-
 
|-
| ''Realistic'' || 23.80 || 28.00 || 34.00 || 37.60 || 40.00
+
| ''Realistic'' || 3.57 || 4.2 || 5.1 || 5.64 || 6.0
 
|-
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
! colspan="4" | Reloading rate (seconds)
Line 117: Line 77:
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
| 15.6 || 13.8 || 12.72 || 12.0
+
| 26.0 || 23.0 || 21.2 || 20.0  
 
|-
 
|-
 
|}
 
|}
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! 2000m
 
! 2000m
 
|-
 
|-
| M409A1 || HEAT || 380 || 380 || 380 || 380 || 380 || 380
+
| M107 || HE || 54 || 54 || 54 || 54 || 54 || 54
|-
 
| M657A2 || HE || 45 || 45 || 44 || 43 || 42 || 42
 
|-
 
| MGM-61B Shillelagh || ATGM || 431 || 431 || 431 || 431 || 431 || 431
 
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="10" | Shell details
+
! colspan="11" | Shell details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" |Projectile<br />Mass in kg
Line 161: Line 118:
 
! 100%
 
! 100%
 
|-
 
|-
| M409A1 || 682 || 18.9 || 0.0 || 0.1 || 3,730 || +0° || 62° || 69° || 73°
+
| M107 || HE || 563 || 43.1 || 0.1 || 0.1 || 6,860 || +0° || 79° || 80° || 81°
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke characteristic
 
|-
 
|-
| M657A2 || 682 || 22 || 0.1 || 0.1 || 4,300 || +0° || 79° || 80° || 81°
+
! Ammunition
 +
! Velocity <br /> in m/s
 +
! Projectile<br />Mass in kg
 +
! ''Screen radius <br /> in m''
 +
! ''Screen time <br /> in s''
 +
! ''Screen hold time <br /> in s:''
 +
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
|-
| MGM-61B Shillelagh || 323 || 27.8 || 0.0 || 0.01 || 3,600 || +0° || 80° || 82° || 90°
+
| M110 || 563 || 40.8 || 25 || 5 || 30 || 50
 
|-
 
|-
 
|}
 
|}
  
 
===== [[Ammo racks|Ammo racks]] =====
 
===== [[Ammo racks|Ammo racks]] =====
[[File:Ammoracks_M551.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the M551 Sheridan.]]
+
[[File:Ammoracks_{{PAGENAME}}.jpg|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]
{| class="wikitable sortable" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br /> ammo
! class="wikitable unsortable" |1st<br />  rack empty
+
! 1st<br />  rack empty
! class="wikitable unsortable" |2nd<br />  rack empty
+
! 2nd<br />  rack empty
! class="wikitable unsortable" |3rd<br />  rack empty
+
! 3rd<br />  rack empty
! class="wikitable unsortable" |4th<br />  rack empty
+
! 4th<br />  rack empty
! class="wikitable unsortable" |5th<br />  rack empty
+
! 5th<br />  rack empty
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! 6th<br />  rack empty
 +
! 7th <br /> rack empty
 +
! 8th <br /> rack empty
 +
! Visual discrepancy
 
|-
 
|-
|| '''30''' || 28&nbsp;''(+2)'' || 26&nbsp;''(+4)'' || 21&nbsp;''(+9)'' || 14&nbsp;''(+16)'' || 1&nbsp;''(+29)'' || style="text-align:center" | No
+
|| '''30''' || 29&nbsp;''(+1)'' || 27 ''(+3)'' || 23&nbsp;''(+7)'' || 18&nbsp;''(+12)'' || 15&nbsp;''(+15)'' || 9&nbsp;''(+21)'' ||6&nbsp;''(+24)''||1&nbsp;''(+29)''|| style="text-align:left" | No  
 
|-
 
|-
 
|}
 
|}
 +
 +
'''Notes:'''
 +
 +
* Recommended ammo load: '''10'''.  ''Keeps most ammunition in the floor and out of sponsons.''
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
{{main|Browning M2HB (12.7 mm)|M73 (7.62 mm)}}
+
{{main|MG 151/20 (20 mm)}}
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[Browning M2HB (12.7 mm)|12.7 mm M2HB]]
+
! colspan="7" | [[MG 151/20 (20 mm)|20 mm MG151/20]]
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
! colspan="7" | ''Commander's mount''
 
|-
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
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! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
|-
| colspan="4" | 1,000 (200) || 577 || -10°/+70° || ±60°
+
| colspan="4" | 400 (250) || 700 || -/+45° || ±180°
 
|-
 
|-
 
|}
 
|}
{| class="wikitable" style="text-align:center"
+
 
 +
== Usage in battles ==
 +
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
The best method of using the large-calibre weapon on the Loraine is to exploit the high-explosive power against thin-armour on the enemy. Like other large calibre HE tanks, shooting below an enemy vehicle will penetrate its belly armor. This is an effective, albeit difficult way to engage tanks whose armor is greater than what your HE shell can penetrate.
 +
 
 +
Some targets to keep in mind of, and their weak points:
 +
 
 +
* Tiger I - While seemingly a hard enemy to face, the Tiger is easily dispatched with a side shot. A hit to the roadwheels will penetrate the tank, with the shell fragments going through the thin armor on the underside of the tank's sponson. This is also possible to do to Tiger IIs, but usually results in much less damage done.
 +
* Tiger II P, Panthers D and A - a hit to the bottom of the curved turret face of these tanks will cause the HE shell to pen the roof of the vehicle. This can also be done on tanks with flat turret fronts ( Tiger I, Tiger II H, Panthers G and F) by aiming for the lower half of the turret, but is not as reliable.
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
| M110
 
|-
 
|-
! colspan="7" | [[M73 (7.62 mm)|7.62 mm M73]]
+
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
|
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
|
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| IV
! rowspan="1" | Fire rate <br> (shots/minute)
+
| Transmission
! rowspan="1" | Vertical <br> guidance
+
| Engine
! rowspan="1" | Horizontal <br> guidance
+
|
 +
|
 +
|
 
|-
 
|-
| colspan="4" | 3,000 (250) || 500 || N/A || N/A
+
! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|-
 
|}
 
|}
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
The ''Sheridan'', even with the ability to fire ATGMS, is an extremely difficult tank to use due to it having no armour. Even some high-power MGs can penetrate the armour easily. The stock heat round while having high pen drops like a rock at range and bounces ALOT. Immediately upon reaching the tier 2 modifications research the ATGM missiles. Once those are unlocked the ''Sheridan'' becomes a fast and mobile missile platform that out ranges most vehicles in game. With only the stock HEAT always aim for ammo racks. This is pretty much the only way to destroy the heavier tanks. The mobile AAs will be the M551's biggest problems. While the ''Sheridan'' can drive circles around most of its heavy opponents, the fast anti-air turret can keep up with the M551, able to tear the armour to pieces. The ATGMs are a vast improvement over the HEAT rounds, one shotting pretty much everything and extending the ''Sheridan'' range past that of most of its opponents.
 
 
Stay in the back, everything will one shot the tank. Use the M551's speed and maneuverability to get around enemies. Don't be afraid to get in real close to the enemy, because with only HEAT, the 152 mm's effective range is very limited. Once ATGMs are usable, the ''Sheridan'' becomes an extremely formidable sniper. Able to fire on target, destroy a target, then move position for another opportunity. In Arcade, the ''Sheridan'' is an easy target for everyone, but in realistic and simulator its speed makes it a very hard target to hit.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 228: Line 230:
 
'''Pros:'''
 
'''Pros:'''
  
* Dual-purpose cannon, firing regular shells or [[Anti-tank guided missiles|guided missiles]].
+
* Powerful 155mm gun with a HE shell on-par with the KV-2's gun
* Very fast turret traverse.
+
* Pintle-mounted 20mm cannon that is deadly to lightly-armoured vehicles and aircraft
* Missiles in RB have a point-to-aim guidance system.
+
* Decent mobility
* Rather small profile in comparison to other Rank V vehicles.
+
* Good reverse speed
* Can have NVD(Night Vision Devices) as a Tier 4 Modification.
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Virtually no armour.
+
* Thin armor with an open casemate, allows even rifle-calibre rounds to affect the crew
* Uses only chemical rounds, no kinetic rounds (AP) available.
+
* Despite thin armor, it's thick enough to trigger most fuses in APHE shells
* Low ammunition storage (30).
+
* Large profile
* ATGM has a reload several seconds longer than normal ammunition.
+
* Long reload time; increases if the loader is taken out
* Can only hold 10 ATGM ammunition total.
+
* If the machine-gunner is knocked out, so is the ability to use the 20mm cannon
* Can be hull broken with 100 mm HEAT shells
+
* No AP shells, only HE shells
 +
* Bad gun depression of 5°
  
 
== History ==
 
== History ==
 
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
{{main|M551/History|l1=History of the M551}}
+
Prototypes of the Lorraine 155 Mle.50 passed trials in 1950, but never reached production.
===Development===
 
In the post-war period, U.S. Army specified for a new light tank that is light enough for air-transportation and have a large cruising range. The first resulting light tank, the [[M41A1|M41 ''Walker Bulldog'']], did not meet these specifications and the following development such as the [[T92]] were cancelled after the discovery of the amphibious Soviet [[PT-76B|PT-76]] tank, which added a requirement for the light tank to also be amphibious. A new tank design began development, using aluminum alloy to save weight, a fabric screen for flotation, and a controversial [[M81 (152 mm)|152 mm gun/launcher]] for firepower with the Shillelagh missiles. However, the design's lightweight and mobility made it favorable and so the tank was approved for Army standard in May 1966 and designated the '''M551 ''Sheridan'''''. Between 1966 to 1970, 1,662 ''Sheridans'' were produced at a program cost of $1.3 billion.<ref name="ZalogaM551">Zaloga, 2009</ref>
 
 
 
===Deployment===
 
The ''Sheridan'' first saw service in June 1967 n the 1/63rd Armor Regiment at Fort Riley. The first air usage of the ''Sheridan'' came from the 1/17th Cavalry at Fort Bragg. Its first overseas deployment was to South Korea in November 1968 and Europe in January 1969. 800 ''Sheridans'' were deployed worldwide by 1971. Troubles with the 152 mm Gun/Launcher plagued the M551's early service life as attempts were made to fix the issues in the weapon's ammo propellant and ability to fire missiles.<ref name="ZalogaM551" />
 
 
 
The ''Sheridan's'' tank's first combat would be seen in Vietnam under the urging of General Creighton Abrams. The tank first arrived in January 1969 modified for the environment in a configuration dubbed "Two-Box M551" with many complex mechanical instrument boxes removed (save for two), as well as the ability to fire the Shillelagh missiles disabled and the production of a fletchette ammunition for the 152 mm gun/launcher. First impressions of the ''Sheridan'' were positive due to the weapon's effectiveness in anti-infantry and bunker busting roles, as well as the mobility able to maintain speed with the M113 armoured personnel carriers. However, experience soon soured when the lack of armour became apparent compared to the [[M48A1|M48 Pattons]] employed in the theater, with the M551 vulnerable to mines and the numerous hand-held anti-tank weaponry.<ref name="ZalogaM551" />
 
 
 
Post-Vietnam, the M551 Sheridans underwent a product improvement program (PIP) that upgraded the design. The next combat operation would be in ''Operation Just Cause'' in Panama, featuring the first and only time tanks were parachuted into a combat zone. Inserted with the 82nd Airborne Division, the M551 proved a popular psychological weapon against the opposing forces. After Panama, the M551 were also deployed to Saudi Arabia as part of the Gulf War in both Operation ''Desert Shield'' and ''Desert Storm'', where in the latter they fought Iraqi units equipped with [[T-55A|T-55s]] and [[T-72A|T-72s]] in the only time in the M551's history that the gun-launched Shillelagh missiles were used against an enemy.<ref name="ZalogaM551" />
 
 
 
Back in the United States, the M551 also found use in the U.S. Army's National Training Center at the Mojave desert in California, where they are dressed up to look like Soviet vehicles to play as the "opposing forces" to train the army units on tactics in the battlefield. After the Gulf War, the Sheridan's combat career came to an end and so they remained in service at the National Training Center until 2004. The ''Sheridans'' were retired without any replacement in the airborne tank role. Though attempts had been made in the late 1990's for a replacement, the Army decided that an airborne tank was simply not worth the cost for a specialized vehicle.<ref name="ZalogaM551" />
 
  
 
== Media ==
 
== Media ==
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
[http://live.warthunder.com/feed/camouflages/?q=%23M551 '''Skins''' and '''camouflages''' for the M551 from live.warthunder.com.]
 
  
==References==
+
;Skins
'''Citations:'''
+
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=fr_lorraine_155 Skin and Camouflages for the {{PAGENAME}} from live.warthunder.com.]
<references />
 
  
'''Bibliography'''
+
;Videos
 
+
{{Youtube-gallery|YZtAEsSpwNM|'''The Shooting Range #96''' - ''Metal Beasts'' section at 00:39 discusses the Lorraine 155 Mle.50.|_xCgMBOiA8U|'''High-explosive power''' discusses the {{PAGENAME}} at 0:50 - ''War Thunder Official Channel''}}
* Zaloga Steven. ''M551 Sheridan: US Airmobile Tanks 1941-2001'' Great Britain: Osprey Publishing Ltd., 2009
 
  
 
== See also ==
 
== See also ==
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== External links ==
 
== External links ==
 
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[http://warthunder.com/en/news/3736-development-m551-sheridan-en/ [Devblog<nowiki>]</nowiki> M551 Sheridan]<br />
 
  
{{USA light tanks}}
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* [[Wikipedia:Obusier_de_155_mm_Mod%C3%A8le_50|[Wikipedia<nowiki>]</nowiki> Obusier de 155mm Modèle 50 (The gun)]]
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* [[Wikipedia:AMX-50#Char_Lorraine|[Wikipedia<nowiki>]</nowiki> AMX-50 - Char Lorraine (The chassis)]]
  
[[Category:ATGM vehicles]]
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{{France tank destroyers}}
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{{France premium ground vehicles}}

Revision as of 21:48, 15 August 2020

VTOL | Rank 5 USA
AV-8A Harrier Pack
Lorraine 155 Mle.50
fr_lorraine_155.png
Lorraine 155 Mle.50
Show in game

Description

GarageImage Lorraine 155 Mle.50.jpg


The Lorraine automoteur de 155 mm modèle 1950 (shortened as Lorraine 155 Mle.50) is a gift rank III French tank destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.77 "Advancing Storm" during the 2018 WW2 Chronicles.

General info

Survivability and armour

The Lorraine 155 Mle.50 has very little armour (although some are sloped enough to deflect certain low-rank rounds), and can generally be penetrated by most guns of its rank. Even worse, however, the 'casemate' (if it can even be called that) has very little armour, and in some places can be shot through with machine guns. The machine-gunner (operating the 151) is completely open to the elements. Generally, you want to rely on good map placement and mobility, rather than armour.

Armour type:

  • Rolled homogeneous armour
  • Structural steel
Armour Front (Slope angle) Sides Rear Roof
Hull 16 mm (70°) Front glacis
16 mm (2-73°) Transmission housing
16 mm 10 mm (0-42°) 10 mm
Superstructure 16 mm (21°) Front
10 mm Gun shield
16 mm (30°) Right side
16 mm (21-48°) Left side
10 mm 10 mm
Armour Sides Roof
Cupola 10 mm N/A

Notes:

  • Suspension wheels are 10 mm thick while tracks, sprocket wheels, torsion bars, and return rollers are 20 mm thick.
  • Belly armour is 10 mm thick.
  • Gun breech is 300mm thick, while the barrel itself is 25mm.
  • Gun carriage around the gun is 20mm thick, while the gun mount/traverse device is 40mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 60 16 30 639 1,145 21.3 38.17
Realistic 55 15 398 600 13.27 20

Armaments

Main armament

155 mm L'Obusier de 155 Modèle 1950
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
30 -5°/+67° ±20° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 5.27 7.31 8.88 9.82 10.45
Realistic 3.57 4.2 5.1 5.64 6.0
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
26.0 23.0 21.2 20.0
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M107 HE 54 54 54 54 54 54
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M107 HE 563 43.1 0.1 0.1 6,860 +0° 79° 80° 81°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M110 563 40.8 25 5 30 50
Ammo racks
Ammo racks of the Lorraine 155 Mle.50.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
Visual discrepancy
30 29 (+1) 27 (+3) 23 (+7) 18 (+12) 15 (+15) (+21) (+24) (+29) No

Notes:

  • Recommended ammo load: 10. Keeps most ammunition in the floor and out of sponsons.

Machine guns

Main article: MG 151/20 (20 mm)
20 mm MG151/20
Commander's mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
400 (250) 700 -8°/+45° ±180°

Usage in battles

The best method of using the large-calibre weapon on the Loraine is to exploit the high-explosive power against thin-armour on the enemy. Like other large calibre HE tanks, shooting below an enemy vehicle will penetrate its belly armor. This is an effective, albeit difficult way to engage tanks whose armor is greater than what your HE shell can penetrate.

Some targets to keep in mind of, and their weak points:

  • Tiger I - While seemingly a hard enemy to face, the Tiger is easily dispatched with a side shot. A hit to the roadwheels will penetrate the tank, with the shell fragments going through the thin armor on the underside of the tank's sponson. This is also possible to do to Tiger IIs, but usually results in much less damage done.
  • Tiger II P, Panthers D and A - a hit to the bottom of the curved turret face of these tanks will cause the HE shell to pen the roof of the vehicle. This can also be done on tanks with flat turret fronts ( Tiger I, Tiger II H, Panthers G and F) by aiming for the lower half of the turret, but is not as reliable.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive M110
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Powerful 155mm gun with a HE shell on-par with the KV-2's gun
  • Pintle-mounted 20mm cannon that is deadly to lightly-armoured vehicles and aircraft
  • Decent mobility
  • Good reverse speed

Cons:

  • Thin armor with an open casemate, allows even rifle-calibre rounds to affect the crew
  • Despite thin armor, it's thick enough to trigger most fuses in APHE shells
  • Large profile
  • Long reload time; increases if the loader is taken out
  • If the machine-gunner is knocked out, so is the ability to use the 20mm cannon
  • No AP shells, only HE shells
  • Bad gun depression of 5°

History

Prototypes of the Lorraine 155 Mle.50 passed trials in 1950, but never reached production.

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


France tank destroyers
Lorraine 40t derivatives  CA Lorraine · Lorraine 155 Mle.50
ATGM  MEPHISTO · AMX-10M
Other  AMR.35 ZT3 · Lorraine 37L · SAu 40 · ARL-44 · ELC bis · AMX-50 Foch · AuF1
USA  ▄M10 GMC · ▄M36B2

France premium ground vehicles
Light tanks  AMD.35 (SA35) · H.39 "Cambronne" · LVT-4/40 · AMX-13 (SS.11) · AMX-13-M24 · E.B.R. (1954) · E.B.R. (1963) · VBCI-2 (MCT30)
Medium tanks  M4A1 (FL10) · Panther "Dauphiné" · AMX-30 · AMX-30 Super · AMX-50 (TO90/930)
Heavy tanks  B1 ter · 2C bis · Somua SM
Tank destroyers  Lorraine 155 Mle.50