Difference between revisions of "A6M2 (China)"

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== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
<!--Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
 
This aircraft is a copy from the A6M2 from the Japanese tech tree, it has really good turning and maneuverability, is able to accelerate fast, has a good climb rate and is known for being the best turn-fighter at its BR with the cost of being very weak in terms of armour protection against enemy fire. This aircraft also has a slow top speed, but is still very competitive with other fighters at its BR.
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
|491||477|| {{Specs|ceiling}} ||17.7||18.1||10.2||10.2|| 175
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| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 175
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
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=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
 
There is close to no survivability on this aircraft. A stray .50 cal can burn down your plane. The structure of the plane is good, except that the plane burns in the front, quickly knocking out the pilot. It has armour behind the pilot, however.
 
  
 
== Armaments ==
 
== Armaments ==
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
* 2 x 20 mm Type 99 Model 1 navy cannons, wing-mounted (60 rpg = 120 total)
 
* 2 x 20 mm Type 99 Model 1 navy cannons, wing-mounted (60 rpg = 120 total)
 
* 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (680 rpg = 1,360 total)
 
* 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (680 rpg = 1,360 total)
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The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
 
* Without load
 
* Without load
 
* 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total)
 
* 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
The best tactic to use in this aircraft is to sneak up behind your enemies and use your excellent turn rate to your advantage, something that most other fighters don't have at the BR. The most dangerous enemies in this aircraft come from above, Boom and Zoomers will reign fire from above if your are not careful.
 
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
 
+
*
* Excellent turn rate
 
* Excellent roll rate
 
* Superior climb rate up to 4,500 m
 
* Decent cannon armament
 
* Nimble, your opponents will have a hard time hitting you
 
* Extremely maneuverable
 
* Very good at catching enemies off guard
 
* Can out turn almost all enemies it can face
 
* Tail hook enables it to land on carriers
 
* Very short takeoff distance
 
  
 
'''Cons:'''
 
'''Cons:'''
 
+
*
* No armour and no pilot protection
 
* Limited 20 mm cannon ammo
 
* 7.7 mm machine guns don't really do any significant damage
 
* Guns have different trajectories, you need to get really close to targets to be effective
 
* Attacking bombers is one of the worst jobs for the Zero, as it is easily damaged by their gunners
 
* Although it can carry bombs, it's just absurd to equip them to the Zero
 
* Slow in a straight line
 
* Strictly limited to the air-to-air role, although it performs exceptionally in it
 
* No self-sealing fuel tanks and the plane is littered with fuel tanks, will ignite and burn to death quite often
 
* Can easily be countered by just doing simple Boom & Zoom as the Zero lacks adequate energy retention
 
* Low dive speed, and easily compressed in a dive
 
* Has lots of bars inside the cockpit, limiting visibility
 
* Prone to ripping at high-speed manoeuvres
 
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
In 1937, the Imperial Japanese Navy's Koku Hombu (Aviation Bureau) issued the "Planning Requirements for the Prototype 12-shi Carrier Fighter" to the Mitsubishi Kokuki K.K. (Mitsubishi Aircraft Company Ltd.) and the Nakajima Hikooki K.K. (Nakajima Aeroplane Company Ltd.), requiring designs for a new fighter to replace the Mitsubishi Type 96 Carrier Fighter (A5M). The requirements were extremely challenging: manoeuvrability equal to or better than the Type 96 fighter, heavier armament including 20 mm cannons, exceptional rate-of-climb to intercept bombers, a range of at least 1,010 miles with a normal fuel load to escort bombers, a take-off distance of less than 230 ft into a 30 mph wind, landing speed of less than 67 mph, and a top speed better than 310 mph.
 
 
 
Nakajima soon bowed out in the face of such seemingly impossible requirements, but Jiro Horikoshi, who had previously designed the A5M, and his design team at Mitsubishi were undeterred. In addition to the already demanding requirements of the IJN, Horikoshi was also limited by the relatively weak engines that the Japanese aviation industry had to offer at the time. Selecting the lighter but less powerful Mitsubishi Zuisei-13 ("Holy Star"), which had a rating of less than 900 hp, the Mitsubishi team strove to design the lightest possible airframe around the engine, but that was still strong enough to withstand carrier operations and carry enough fuel and weapons to be an effective fighter. To this end, they were fortunate that the Sumitomo Metal Company had just finished developing a new strong zinc-aluminium alloy known as Extra Super Duralumin (ESD), allowing thinner sheets to be used for the skin of the fighter without loss of strength. However, they also had to dispense with self-sealing fuel tanks and any sort of armour for the pilot. The relatively light but less powerful Oerlikon FF 20 mm cannon was chosen as the fighter's main armament, produced in Japan as the 20 mm Type 99. A large wing ensured a low wing loading to ensure maneuverability but limited the diving and level speeds.
 
 
 
The first flight of the Prototype 12-shi carrier fighter (later designated A6M1) took place on 1 April 1939. The next month, the IJNAF expressed its intentions to switch from the Zuisei-13 to the more powerful Nakajima Sakae-12 ("Prosperity") 14-cylinder radial engine, and it was first installed on the third prototype. This prototype would be designated as the A6M2, and it was with the Sakae radial engine that almost every model of the A6M fighter family would go to war. Testing of the first three A6M prototypes took place later that year. The A6M1 was able to meet all but the maximum speed requirements, but the Sakae-equipped A6M2 exceeded them at 331 mph. On 31 July 1940, the Mitsubishi A6M2 was formally accepted by the IJNAF as the Type 0 Carrier Fighter Model 11.
 
 
 
The A6M2 proved itself during combat in China. The aircraft also performed well during its carrier trials. One problem that did quickly arise was its ability to fit on carrier's elevators. The solution was to have the A6M2 fold its wing tips to avoid damage. This reduced the total wingspan by 20 inches. This change required it to have a new designation. The aircraft was put into production in November of 1941 and a total of 740 were constructed. This particular variant was code-named "Zeke 21" by Allies.
 
  
 
== Media ==
 
== Media ==
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== See also ==
 
== See also ==
<!--Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''-->
+
* ''links to approximate analogues of other nations and research trees.''
* [[A6M2]] - Original version in the Japanese tree
 
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''

Revision as of 19:39, 29 October 2019

␗A6M2 Reisen
a6m2_zero_china.png
AB
RB
SB
General characteristics
Brief
Detailed
3.3/3.3/3.7BR
1 personCrew
2.4 tTake-off weight
Flight characteristics
Nakajima Sakae 12Engine
RadialType
airCooling system
Speed of destruction
660 km/hStructural
310 km/hGear
Offensive armament
2 x 20 mm Type 99 Model 1 cannonWeapon 1
120 roundsAmmunition
516 shots/minFire rate
2 x 7.7 mm Type 97 machine gunWeapon 2
1 360 roundsAmmunition
900 shots/minFire rate
Suspended armament
2 x 60 kg Navy Type 97 Number 6 ground bombSetup 1
Economy
1 300 Ge icon.pngPurchase
Sl icon.png4 270/4 350/1 890Repair
10 000 Sl icon.pngCrew training
120 000 Sl icon.pngExperts
400 Ge icon.pngAces
× (136 + 100 Talisman.png) % Rp icon.pngReward for battle

Description

GarageImage A6M2 (China).jpg


The ␗A6M2 Reisen is a premium rank III Chinese fighter with a battle rating of 3.7 (AB) and 3.3 (RB/SB). It was introduced in Update 1.93 "Shark Attack".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,400 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ???  ???  ??.?  ??.?  ??.?  ??.? 175
Upgraded
Max Speed
(km/h at 4,400 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
531 510 16.8 17.0 17.4 13.3 175

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
510 ~12 ~7
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 270 < 420 < 410 > 324
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,400 m 950 hp 1,075 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

The A6M2 (China) is armed with:

  • 2 x 20 mm Type 99 Model 1 navy cannons, wing-mounted (60 rpg = 120 total)
  • 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (680 rpg = 1,360 total)

Suspended armament

The A6M2 (China) can be outfitted with the following ordnance:

  • Without load
  • 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe New 7 mm MGs 9 in (mod30)
III Wings repair Engine Offensive 20 mm
IV Engine injection Cover New 20 mm cannons

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


China fighters
British  ␗Gladiator Mk I
Japanese  ␗Ki-27 otsu · ␗Ki-43-III ko Hayabusa · ␗Ki-44-II hei Shoki · ␗Ki-61-I otsu Hien
American  CW-21 · P-66 · ␗P-43A-1 · ␗P-40E-1 Kittyhawk · H-81A-2 · ␗P-47D-28 · ␗P-51D-20 Mustang · ␗P-38L-1 Lightning · ␗P-51K
Soviet  ␗I-15bis · ␗I-153 M-62 · I-16 Chung 28 · I-16 type 10 · ␗I-16 type 17 · ␗La-9

China premium aircraft
Hawk III · H-81A-2 · Shenyang F-5