Merkava Mk.2D
This page is about the Israeli medium tank Merkava Mk.2D. For other versions, see Merkava (Family). |
Contents
Description
The Merkava Siman 2 Bet Dor Dalet is a premium gift rank VI Israeli medium tank with a battle rating of 9.7 (AB/RB/SB). It was introduced in Update "Winged Lions".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 60 | 26 | 63 | _,___ | 1,717 | __.__ | 27.25 |
Realistic | 54 | 24 | _,___ | 900 | __.__ | 14.29 |
Modifications and economy
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
105 mm Sharir | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 62 | -8°/+20° | ±180° | Two-plane | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M152 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
M156 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
M111 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M152 | HEATFS | 1,137 | 10.5 | 0.05 | 0.1 | 1,270 | 65° | 72° | 77° |
M156 | HESH | 732 | 14.85 | 0.1 | 4 | 4,310 | 73° | 77° | 80° |
M111 | APFSDS | 1,455 | 3.79 | N/A | N/A | N/A | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M416 | 730 | 11.4 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
62 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° |
7.62 mm FN MAG 60-40 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° | |
___ (___) | ___ | __° | __° | |
___ (___) | ___ | __° | __° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Merkava Mk.1 tanks served in the Israeli Defense Force (IDF) from 1979 as the primary Israeli MBT. Not long after its introduction into service, this tank was sent to lead the way during the First Lebanon War of 1982. Despite proving itself under fire against Syrian T-72As and a variety of other threats, it was obvious that the first iteration of the design was not suitable for the changing combat environment of the 1980s Middle East. In particular, it was found to be lacking in close-quarters and urban combat against asymmetric threats - primarily guerilla infantry using unguided rocket launchers.
The second generation of the Merkava was already under development when the First Lebanon War broke out, but benefited greatly from lessons learned during that war. Over the 6 years in which the Merkava Mk.2 was in production, several important changes were made to compensate for the Mk.1's deficiencies. The Merkava Mk.2D represents the final variant of this generation of Merkava tanks, including all of those modifications.
Firstly, a very familiar feature of all modern Merkava tanks was added to the first Mk.2: The Hairs of Shulamit, a line of heavy iron spheres dangling on chains around the rear rim of the turret. This simple device helps deflect incoming rounds away from the vulnerable turret ring, and increases the chance of prematurely detonating HEAT rockets and missiles. This feature proved to be so successful and cost-efficient that it was retroactively added to all Mk.1 variants as well.
Another major improvement was made to the fire control system, whose computer was updated to take many additional factors into consideration, such as air temperature, humidity, and barometric pressure. This significantly improved the accuracy of the tank's 105 mm cannon, allowing it to reliably outperform the T-72 at long-range combat. The computer was also taught to handle a variety of new shells made available for the Mk.2, and to be able to record its ballistic calculations in order to gradually improve accuracy over time for the specific cannon it was controlling.
The Mk.2's power train also saw several improvements, the most major of which being an upgraded transmission that could pivot the tank in place - a feature sorely required for maneuvers in dense urban terrain. The Mk.2 engine itself is also slightly more powerful than the Mk.1.
Other features include thermal optics, additional top armor, and finally (unique to the Mk.2D) a modular armor system allowing damaged segments to be quickly replaced after a battle.
The Mk.2 continued to serve until as late as 2016. As of 2021, some Merkava Mk.2 hulls are being converted into heavily-armored APCs, primarily to serve as Command and Control vehicles known as Ofek ("Horizon").
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Israel medium tanks | |
---|---|
M-51 | M-51 · M-51 (W) |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6 |
Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C | |
Tiran | Tiran 4 · Tiran 4S · Tiran 6 |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet |
Merkava | Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol |
Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC |
Israel premium ground vehicles | |
---|---|
Medium tanks | M-51 (W) · Magach 3 (ERA) · Sho't Kal Dalet · Merkava Mk.2D · Ra'am Sagol |
Tank destroyers | Sholef |
- Ground vehicles
- Israel ground vehicles
- Sixth rank ground vehicles
- Premium ground vehicles
- Medium tanks
- Gift ground vehicles
- Ground vehicles with smoke grenades
- Ground vehicles with engine smoke generating system
- Ground vehicles with night vision device
- Ground vehicles with thermal sight
- Ground vehicles with gun stabilizer