Guichen

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the French Destroyer Guichen. For other versions, see Capitani Romani (Family).
fr_cruiser_chateaurenault_class_guichen.png
GarageImage Guichen.jpg
GarageImage Guichen (2).jpg
GarageImage Guichen (3).jpg
Guichen
AB RB SB
4.3 4.3 4.3
Class:
Research:14 000 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
Show in game

Description

The French cruiser Guichen was originally built as 'RN Scipione Africano' an Italian cruiser of the Capitani Romani-class before being transferred to France as war repatriations. Her history begins with the launch in January 1941. After commissioning, she was sent to Taranto, from where she participated in Operation Scylla, during which she sank a British motor torpedo boats, making it the first and only time during the WW2 when an Italian warship successfully used surface search radar to sink an enemy vessel. Scipio on official duty carried Marshal Badoglio to the signing of the long armistice with the Allies, after which he spent the rest of the war assisting allied warships.

After the end of World War II, the cruiser moved to La Spezia, where in 1948 she was removed from the fleet list and renamed S.7 and after being moved to Toulon, she was transferred to France and renamed Guichen in honour of Admiral Luc Urbain du Buexic, Count of Guichen. In 1949, the cruiser took part in the return of the French gold reserve back to France. In 1957 Guichen became the flagship of the Atlantic Light Fleet. By 1963, she was disarmed and used as a training ship. She was decommissioned in June 1976, then sold for scrap in January 1982.

Chateaurenault-class, Guichen (D607), 1957 was introduced into the game in Update "Seek & Destroy" in her 1957 refit. Despite her size, she is best played similarly to an anti-air destroyer. Lacking a sufficient number of high-calibre main guns, she may struggle in 1v1 even against destroyers. Her role is primarily in second-line defence, assisting friendly vessels with her excellent anti-air and anti-coastal capability.

General info

Survivability and armour

Armourfront / side / back
Main fire tower20 / 10 / 0 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement5 500 t
Crew353 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB88 / 35 km/h
RB72 / 29 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 88 35
RB/SB Stock ___ ___
Upgraded 72 29

Modifications and economy

Repair costBasic → Reference
AB1 904 → 2 427 Sl icon.png
RB2 959 → 3 772 Sl icon.png
Total cost of modifications13 850 Rp icon.png
20 050 Sl icon.png
Talisman cost860 Ge icon.png
Crew training9 200 Sl icon.png
Experts32 000 Sl icon.png
Aces320 Ge icon.png
Research Aces250 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 380 / 100 % Sl icon.png
130 / 130 / 130 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
1 400 Rp icon.png
Cost:
2 000 Sl icon.png
210 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
1 500 Rp icon.png
Cost:
2 200 Sl icon.png
220 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
1 400 Rp icon.png
Cost:
2 000 Sl icon.png
210 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png
Mods ship venting.png
Ventilation
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
1 500 Rp icon.png
Cost:
2 200 Sl icon.png
220 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
1 500 Rp icon.png
Cost:
2 200 Sl icon.png
220 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods he frag dist fuse ship.png
105mm_germany_skc32_navy_dist_fuse_he_ammo_pack
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png

Armament

Primary armament

3 х Turret2 x 10.5 cm/60 SK C/33 AA cannon
Ammunition840 rounds
Vertical guidance-8° / 80°
Main article: SK C/33 AA (105 mm)

Guichen's main armament is not the 138.6 mm guns found on prior French destroyers, but instead the German 10.5 cm/60 SK C/33 cannon found as secondary armament on German heavy cruisers and battleships. These guns feature a very high rate of fire at 17 rounds per minute with an aced crew, or around 15 rounds per minute with a basic crew. When shooting at surface ships, high explosive is still effective against surface modules like gun turrets and rangefinders, but the low penetration means damaging modules deep within the ship like engines and boilers will be difficult. Against cruisers, the thickness of their hull (25mm steel) means that the HE shells will do very little damage, and will also get stopped by any armor belt.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Sprgr. L/4.4 Kpf.Z HE 20 20 20 20 20 20
Sprgr. L/4.4 Zt.Z HE-TF 20 20 20 20 20 20
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Sprgr. L/4.4 Kpf.Z HE 900 15.1 0 0.1 1,550 79° 80° 81°
Sprgr. L/4.4 Zt.Z HE-TF 900 15.1 0 0.1 1,550 79° 80° 81°

Secondary armament

5 х Turret2 x 57 mm/60 ACAD Mle 1951
Ammunition3000 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
Mle 1951 HE HEF-I* 7 7 7 7 7 7
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Mle 1951 HE HEF-I* 865 2.96 0 0.1 340 79° 80° 81°

Additional armament

Setup 112 x 550 mm L3 torpedo
Main article: L3 (550 mm)

Guichen has twelve L3 torpedoes in four triple launchers located near the bridge. There are two launchers on each side of the ship, with decent firing arcs. Despite being anti-submarine torpedoes, they have a decent warhead weight of 200 kg TNT. However, these torpedoes are both short-ranged and fairly slow, with a maximum speed of 46 km/h and a maximum range of 5 kilometers. This means that these torpedoes are best used in close-quarters combat around islands, and

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • All guns have a high rate of fire
  • Search Radar
  • Fire Directors have a 3 second update interval
  • 57mm guns do not overheat

Cons:

  • Torpedoes only have a 5 km range, with no "Torpedo Mode" modification
  • Lacks SAP or AP shells
  • Only the main guns have Timed-Fuse shells, and the ship lacks a tracking radar

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Odero-Terni-Orlando Company
Destroyers 
Turbine-class  RN Turbine · RN Aquilone
Dardo-class  RN Dardo
Soldati-class  RN Corazziere · RN Aviere · RN Geniere
Comandanti Medaglie d'Oro-class  RN Comandante Margottini
Light Cruisers 
Condottieri-class  Kerch* · RN Duca degli Abruzzi
Capitani Romani-class  RN Attilio Regolo · Guichen**
Heavy Cruisers 
Trento-class  RN Trento
Zara-class  RN Zara · RN Pola
Battleships 
Conte di Cavour-class  RN Leonardo da Vinci***
Export  Tashkent****
See Also  OTO Melara
  *RN Duca d'Aosta before war reparation to the USSR
  **RN Scipione Africano before war reparation to France
  ***Previously ‘’Cantieri navali Odero’’ in Genoa-Sestri Ponente
  ****Built for the USSR

France destroyers
Bourrasque-class  Bourrasque · Tornade
Chacal-class  Chacal · Leopard · Panthere
Aigle-class  Aigle · Vautour · Milan
Vauquelin-class  Vauquelin
Le Fantasque-class  Le Malin · Le Triomphant
Mogador-class  Mogador
Hunt-class  La Combattante
Trophies  Germany
Desaix-class¹  Kleber
Type 1936  Marceau
  Italy
Chateaurenault-class²  Guichen
  Modified: ¹Type 1934A-class destroyers · ²Capitani Romani-class cruisers