|This page is about the destroyer Leopard (France). For other uses, see Leopard (Disambiguation).|
The Chacal-class vessels were the first large destroyers made for the modern French Navy after the First World War. They featured a larger displacement than all of the preceding destroyers, and mounted more firepower to contend with the contemporary navies of the time. The Léopard was the third ship to be launched, out of the 6 ships that were built. She was commissioned into service on the same day as the Lynx, one of her sister ships, and participated in one of the most famous events of the war, Operation Dynamo, the Dunkirk evacuation. She is depicted in-game after she was converted into an escort destroyer, removing her forward boiler room for increased fuel stores - thus she is visually identifiably by her only having two funnels, compared to the three her sisters have.
Thanks to this change, the greatest drawback of the Léopard is her very low top speed of 58 km/h (31.3 kn), making her one of the slowest destroyers in the game. In addition, to make room for the improved AA battery, the rear 550 mm torpedo launcher had to be removed, giving her a salvo of only 3 torpedoes. The torpedoes should be saved for close range fights against more dangerous opponents, as the low number of torpedoes make them very inefficient to launch at large distances.
Introduced in Update "La Royale", the Léopard can fulfill multiple roles, such as providing both anti-aircraft cover and heavy fire support for friendly ships. Despite her slow speed, her deadly 130 mm guns outclass many other weapons of her tier. These guns have a shorter effective range than some other guns due to their lower velocity, however, they make up for this with their powerful ammunition.
Survivability and armour
The Léopard, being a large destroyer with a high displacement, has a sizeable crew for her rank, numbering 246 men. As with most destroyers of the rank, she mounts no protection, with the exception being her lightly armoured 130 mm guns and anti-aircraft weapons. The primary protection of the Léopard is her mobility, however, even that can not be relied upon. Her anti-aircraft weaponry is a notable point, as compared to other French vessels, such as her sister ship Chacal and the smaller Bourrasque, she mounts a much improved, and needed, anti-aircraft battery.
Getting hit in the Léopard usually results in a fire, as her internal modules, such as the boilers and fuel tanks, are close together. However, the magazines of the 130 mm guns are small and hard to hit, and are further protected by being placed below the waterline, making it harder for enemy munitions to penetrate the hull and detonate the ammo.
The Léopard reaches a top speed of 58 km/h (31.3 kn), making her one of the slowest destroyers in the game; this is the greatest drawback and main limiting factor for the Léopard. This is further worsened by a very slow turn rate, slower than even the Besposhchadny, notorious for being a sluggish destroyer. An exceptional are should be taken to avoid torpedoes and bombs as early as possible, especially until Rudder Replacement modification is unlocked.
|Game Mode||Upgrade Status||Maximum Speed (km/h)|
Modifications and economy
As with all vessels, Tool Set and Fire Protection System should be researched first. Like other French destroyers, research of the SAPBC rounds is recommended, as this greatly increases her firepower, followed by the mobility modifications. If you find yourself doing fine with the standard HE rounds, the mobility upgrades are a great alternative, as this gives her a desperately needed increase in mobility.
The primary armament of the Léopard consists of 4 x 130 mm Mle.19 naval guns, two each mounted at the bow and stern of the vessel. These guns have a low rate of fire compared to most other ships of the Léopards tier, however, these guns have extremely deadly ammunition.
|Ammunition|| Type of
|Penetration @ 0° Angle of Attack (mm)|
|1,000 m||2,500 m||5,000 m||7,500 m||10,000 m||15,000 m|
|OEA Mle 1932||HE||37||37||37||37||37||37|
|OPFA Mle 1923||SAPBC||61||54||43||34||27||25|
|Ammunition|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive mass
(TNT equivalent) (kg)
|OEA Mle 1932||HE||725||34.83||0||0.1||3.96||79°||80°||81°|
|OPFA Mle 1923||SAPBC||725||32.05||0.035||5||1.98||48°||63°||71°|
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control
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- Universal: · · ·
- 40 mm HE: · · ·
- 40 mm AP: · · ·
|Ammunition||Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
| Fuse delay
| Fuse sensitivity
| Explosive mass
(TNT equivalent) (g)
An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control
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Usage in battles
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Pros and cons
- Very high calibre ammunition with a large explosive filler in both HE and SAP
- Low profile makes it more difficult to hit
- Decent anti-air/anti-coastal armament
- Very low muzzle velocity of the main guns
- Exceptionally poor mobility compared to the counterparts
- Very large fuel tanks make it prone to fires
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=== In-game description ===, also if applicable).
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|See also||Loire Aviation|
|Chacal-class||Chacal · Leopard · Panthere|
|Aigle-class||Aigle · Vautour · Milan|
|Le Fantasque-class||Le Malin|