RN Leonardo da Vinci

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VTOL | Rank 5 USA
AV-8A Harrier Pack
RN Leonardo da Vinci
it_battleship_leonardo_da_vinci.png
GarageImage RN Leonardo da Vinci.jpg
RN Leonardo da Vinci
AB RB SB
6.3 6.3 6.3
Purchase:8 380 Specs-Card-Eagle.png
Show in game

Description

Battleship Leonardo da Vinci was launched in 1911 and commissioned in 1914. The first two years of her career were spent at harbour, due to fears of Austro-Hungarian torpedo attack. In August 1916, she fell victim to an internal explosion due to spontaneous ignition of the main armament propellant charges. The Regia Marina made a decision to recover the wreck, which turned upside down and sunk in the mud at the bottom of the harbour. Refloating wasn't completed until 1919 and righting the ship took until January 1921. The reconstruction of the wreck was estimated to cost 60 million lira - a sum beyond the capabilities of the post-war navy. After numerous attempts to allocate the funding, the Italian Navy finally gave up in 1923 and struck the vessel off the registry, sending the hull to Taranto to be broken up.

Introduced in Update "Air Superiority", RN Leonardo da Vinci is by far the weakest of the Conte di Cavour-class battleships, lacking the armour and armament of the other vessels in the class. The greatest weakness is its stern ammo racks exposed above the waterline. It has overall good armour for its BR and can be used to aggressively push capture points, but it lacks flexibility to retreat without risking deadly hits in the stern.

General info

Survivability and armour

Armourfront / side / back
Citadel130 / 250 / 30 mm
Main fire tower280 / 240 / 220 mm
Hull25 mm (steel)
Superstructure16 mm (steel)
Number of section8
Displacement25 580 t
Crew1 195 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB47 / 29 km/h
RB40 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 47 29
RB/SB Stock ___ ___
Upgraded 40 25

Modifications and economy

Repair cost
AB8 788 Sl icon.png
RB11 055 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 280 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces1 550 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 450 / 600 / 50 % Sl icon.png
Talisman.png 2 × 202 / 202 / 202 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods tank ammo.png
305mm_it_armstrong_navy_ap_ammo_pack
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods torpedo.png
Torpedo Mode

Armament

Primary armament

3 х Turret3 x 305 mm/46 Armstrong cannon, model 1909
Ammunition300 rounds
Vertical guidance-5° / 10°
2 х Turret2 x 305 mm/46 Armstrong cannon, model 1909
Ammunition200 rounds
Vertical guidance-5° / 10°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
305 mm SAP SAP 418 375 314 264 224 172
305 mm APCBC APCBC 673 611 521 447 387 303
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
305 mm SAP SAP 861 401.2 0.03 17 31 47° 60° 65°
305 mm APCBC APCBC 861 452.37 0.035 17 5.66 48° 63° 71°

Secondary armament

18 х Turret120 mm/50 Armstrong cannon, model 1909
Ammunition200 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
120 mm SAP SAP 121 93 61 42 31 27
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
120 mm SAP SAP 850 22.13 0.025 6 2.2 47° 60° 65°

Anti-aircraft armament

13 х Turret76 mm/50 Vickers cannon, mod.1909
Ammunition258 rounds

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 19 x 450 mm Whitehead A 110/450 torpedo

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Odero-Terni-Orlando Company
Destroyers 
Turbine-class  RN Turbine · RN Aquilone
Dardo-class  RN Dardo
Soldati-class  RN Corazziere · RN Aviere · RN Geniere
Comandanti Medaglie d'Oro-class  RN Comandante Margottini
Light Cruisers 
Condottieri-class  Kerch* · RN Duca degli Abruzzi
Capitani Romani-class  RN Attilio Regolo
Heavy Cruisers 
Trento-class  RN Trento
Zara-class  RN Zara · RN Pola
Battleships 
Conte di Cavour-class  RN Leonardo da Vinci**
Export  Tashkent***
See Also  OTO Melara
  *RN Duca d'Aosta before war reparation to the USSR
  **Previously ‘’Cantieri navali Odero’’ in Genoa-Sestri Ponente
  ***Built for the USSR

Italy battleships
  RN Dante Alighieri*
Conte di Cavour-class  RN Conte di Cavour · RN Leonardo da Vinci
Duilio-class  RN Duilio · RN Andrea Doria
  *  = Unique ship

Italy premium ships
Motor torpedo boats  Freccia P-493 · MAS 569 · MC 485
Motor gun boats  Sparviero
Sub-chasers  Folaga
Destroyers  RN Aquilone · RN Aviere · RN Geniere · RN Tigre · Geniere
Heavy cruisers  RN Pola
Battleships  RN Leonardo da Vinci