Guichen

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the French Destroyer Guichen. For other versions, see Capitani Romani (Family).
Guichen
Guichen
AB RB SB
4.3 4.3 4.3
Class:
Research:14 000 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
Show in game

Description

The Chateaurenault-class, Guichen (D607), 1957 is a rank II French destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update "Seek & Destroy".

General info

Survivability and armour

Armourfront / side / back
Main fire tower20 / 10 / 0 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement5 500 t
Crew353 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB88 / 35 km/h
RB72 / 29 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 88 35
RB/SB Stock ___ ___
Upgraded 72 29

Modifications and economy

Repair costBasic → Reference
AB1 904 → 2 427 Sl icon.png
RB2 959 → 3 772 Sl icon.png
Total cost of modifications13 850 Rp icon.png
20 050 Sl icon.png
Talisman cost860 Ge icon.png
Crew training9 200 Sl icon.png
Experts32 000 Sl icon.png
Aces320 Ge icon.png
Research Aces250 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 380 / 100 % Sl icon.png
130 / 130 / 130 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
1 400 Rp icon.png
Cost:
2 000 Sl icon.png
210 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
1 500 Rp icon.png
Cost:
2 200 Sl icon.png
220 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
1 400 Rp icon.png
Cost:
2 000 Sl icon.png
210 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png
Mods ship venting.png
Ventilation
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
1 500 Rp icon.png
Cost:
2 200 Sl icon.png
220 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
1 500 Rp icon.png
Cost:
2 200 Sl icon.png
220 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods he frag dist fuse ship.png
105mm_germany_skc32_navy_dist_fuse_he_ammo_pack
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
90 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
690 Rp icon.png
Cost:
1 000 Sl icon.png
100 Ge icon.png

Armament

Primary armament

3 х Turret2 x 10.5 cm/60 SK C/33 AA cannon
Ammunition840 rounds
Vertical guidance-8° / 80°
Main article: SK C/33 AA (105 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Sprgr. L/4.4 Kpf.Z HE 20 20 20 20 20 20
Sprgr. L/4.4 Zt.Z HE-TF 20 20 20 20 20 20
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Sprgr. L/4.4 Kpf.Z HE 900 15.1 0 0.1 1,550 79° 80° 81°
Sprgr. L/4.4 Zt.Z HE-TF 900 15.1 0 0.1 1,550 79° 80° 81°

Secondary armament

5 х Turret2 x 57 mm/60 ACAD Mle 1951
Ammunition3000 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
Mle 1951 HE HEF-I* 7 7 7 7 7 7
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Mle 1951 HE HEF-I* 865 2.96 0 0.1 340 79° 80° 81°

Additional armament

Setup 112 x 550 mm L3 torpedo
Main article: L3 (550 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • All guns have a high rate of fire
  • Search Radar
  • Fire Directors have a 3 second update interval
  • Excellent Anti-Aircraft firepower

Cons:

  • Torpedoes only have a 5 km range, with no "Torpedo Mode" modification
  • Lacks SAP or AP
  • Only the main guns have Timed-Fuse shells

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Odero-Terni-Orlando Company
Destroyers 
Turbine-class  RN Turbine · RN Aquilone
Dardo-class  RN Dardo
Soldati-class  RN Corazziere · RN Aviere · RN Geniere
Comandanti Medaglie d'Oro-class  RN Comandante Margottini
Light Cruisers 
Condottieri-class  Kerch* · RN Duca degli Abruzzi
Capitani Romani-class  RN Attilio Regolo · Guichen**
Heavy Cruisers 
Trento-class  RN Trento
Zara-class  RN Zara · RN Pola
Battleships 
Conte di Cavour-class  RN Leonardo da Vinci***
Export  Tashkent****
See Also  OTO Melara
  *RN Duca d'Aosta before war reparation to the USSR
  **RN Scipione Africano before war reparation to France
  ***Previously ‘’Cantieri navali Odero’’ in Genoa-Sestri Ponente
  ****Built for the USSR

France destroyers
Bourrasque-class  Bourrasque · Tornade
Chacal-class  Chacal · Leopard · Panthere
Aigle-class  Aigle · Vautour · Milan
Vauquelin-class  Vauquelin
Le Fantasque-class  Le Malin · Le Triomphant
Hunt-class  La Combattante
Trophies  Germany
Desaix-class*  Kleber
Type 1936  Marceau
  Italy
Chateaurenault-class**  Guichen
  * Modified Type 1934A-class destroyers
  ** Modified Capitani Romani-class cruisers