Difference between revisions of "PT-3"

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{{Specs-Card|code=us_pt3}}
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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
The 58 ft PT-3 has no external armour to protect it, and as such cannot sustain much fire before sinking. Its hull is 40 mm of wood, while the superstructure, also made of wood, is 15 mm thick. The most vulnerable sections of the ship are the bridge and the aft section housing the torpedo and depth charge racks as well as the main propulsion system. This is the area that is also the most likely to catch fire as well. When housed, the torpedo and depth charges can be detonated from sustained fire. The 12.7 mm AN-M2 machine guns cannot be knocked out separate to the ship itself. The small crew size of 12 means the PT-3 can take even less of a beating than the [[Higgins 81 ft PT-6|PT-6]].
 
The 58 ft PT-3 has no external armour to protect it, and as such cannot sustain much fire before sinking. Its hull is 40 mm of wood, while the superstructure, also made of wood, is 15 mm thick. The most vulnerable sections of the ship are the bridge and the aft section housing the torpedo and depth charge racks as well as the main propulsion system. This is the area that is also the most likely to catch fire as well. When housed, the torpedo and depth charges can be detonated from sustained fire. The 12.7 mm AN-M2 machine guns cannot be knocked out separate to the ship itself. The small crew size of 12 means the PT-3 can take even less of a beating than the [[Higgins 81 ft PT-6|PT-6]].
  
 
=== Mobility ===
 
=== Mobility ===
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{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
  
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The PT-3 has great mobility, and can achieve a top speed of 63 km/h. When compared to the [[Higgins 81 ft PT-6|PT-6]], the PT-3 with its shorter length overall can turn much sharper and can navigate narrow waters more easily, however it is slower than PT-6. It takes 19 seconds for the boat to make a complete circle in a turn. From a stop, it accelerates to its top speed of 63 km/h in 13 seconds. From its top speed of 63 km/h, it takes roughly 14 seconds to come to a full stop using the auto stop feature. Compared to other vehicles at its BR, it is slower than the [[LS 3]] and [[G-5]], but is faster than the [[Type T-14]] and the [[MTB-1 1 series|MTB-1 1]].
 
The PT-3 has great mobility, and can achieve a top speed of 63 km/h. When compared to the [[Higgins 81 ft PT-6|PT-6]], the PT-3 with its shorter length overall can turn much sharper and can navigate narrow waters more easily, however it is slower than PT-6. It takes 19 seconds for the boat to make a complete circle in a turn. From a stop, it accelerates to its top speed of 63 km/h in 13 seconds. From its top speed of 63 km/h, it takes roughly 14 seconds to come to a full stop using the auto stop feature. Compared to other vehicles at its BR, it is slower than the [[LS 3]] and [[G-5]], but is faster than the [[Type T-14]] and the [[MTB-1 1 series|MTB-1 1]].
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=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
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{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
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{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
{{main|AN-M2 (12.7 mm)}}
 
{{main|AN-M2 (12.7 mm)}}
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=== Special armament ===
 
=== Special armament ===
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{{Specs-Fleet-Special}}
 
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
 
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
 
{{main|Mk.6 depth charge}}
 
{{main|Mk.6 depth charge}}
  
 
You can equip 4 x Mk.6 depth charges. They are located at the stern of the boat between the torpedo tubes.
 
You can equip 4 x Mk.6 depth charges. They are located at the stern of the boat between the torpedo tubes.
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=== Additional armament ===
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{{Specs-Fleet-Additional}}
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''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
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''If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 12:05, 29 December 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
PT-3
us_pt3.png
GarageImage PT-3.jpg
PT-3
Purchase:250 Specs-Card-Eagle.png
Show in game

Description

GarageImage PT-3.jpg


The 58 ft PT-3 is a premium rank I American motor torpedo boat with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea" as part of the release of fleet into open beta test.

General info

Survivability and armour

Armourfront / side / back
Hull40 mm (wood)
Superstructure15 mm (wood)
Number of section3
Displacement30 t
Crew12 people

The 58 ft PT-3 has no external armour to protect it, and as such cannot sustain much fire before sinking. Its hull is 40 mm of wood, while the superstructure, also made of wood, is 15 mm thick. The most vulnerable sections of the ship are the bridge and the aft section housing the torpedo and depth charge racks as well as the main propulsion system. This is the area that is also the most likely to catch fire as well. When housed, the torpedo and depth charges can be detonated from sustained fire. The 12.7 mm AN-M2 machine guns cannot be knocked out separate to the ship itself. The small crew size of 12 means the PT-3 can take even less of a beating than the PT-6.

Mobility

Speedforward / back
AB88 / 31 km/h
RB63 / 22 km/h
Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 88 31
RB/SB Stock ___ ___
Upgraded 63 22

The PT-3 has great mobility, and can achieve a top speed of 63 km/h. When compared to the PT-6, the PT-3 with its shorter length overall can turn much sharper and can navigate narrow waters more easily, however it is slower than PT-6. It takes 19 seconds for the boat to make a complete circle in a turn. From a stop, it accelerates to its top speed of 63 km/h in 13 seconds. From its top speed of 63 km/h, it takes roughly 14 seconds to come to a full stop using the auto stop feature. Compared to other vehicles at its BR, it is slower than the LS 3 and G-5, but is faster than the Type T-14 and the MTB-1 1.

Modifications and economy

Repair cost
AB94 Sl icon.png
RB158 Sl icon.png
Total cost of modifications4 870 Rp icon.png
485 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces145 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 20 / 20 / 50 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
80 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods tank ammo.png
.50 AP belt
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods tank ammo.png
.50 APIT belt
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods depth charge.png
Depth Charges
Research:
750 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
80 Ge icon.png

Armament

Primary armament

2 х Turret12.7 mm Browning AN-M2 machine gun
Ammunition2000 rounds
Belt capacity200 rounds
Fire rate577 shots/min
Vertical guidance-6° / 60°
Main article: AN-M2 (12.7 mm)

The PT-3 is armed with 2 turrets containing a single AN-M2 12.7 mm machine gun located aft of the bridge. They are placed to overlap slightly when firing forward or aft, so as to ensure that all lateral angles can be covered from aircraft and surface threats. They are unable to target aircraft that are flying directly above the ship. The guns are suitable for taking down other similarly sized boats, yet may prove inadequate against more heavily armoured opponents.

AP rounds are a good recommendation since they do similar amounts of damage to unarmoured targets as Universal belts. Additionally, using AP means you will have a better chance at penetrating the armour of low tier Russian boats and sub-chasers.

Torpedo armament

Main article: 18-inch Mk.7 (450 mm)

2 x 450 mm Mk.7 torpedoes are located in tube launchers aft of the ship. They are guided by the direction that the ship is facing. They can be fired while the ship is stationary or reversing and require 50 m to arm before they will detonate. They are powerful enough to sink any ship within the PT-3s BR range, and have a range of 3.65 km.

Special armament

Main article: Mk.6 depth charge

You can equip 4 x Mk.6 depth charges. They are located at the stern of the boat between the torpedo tubes.

Additional armament

Setup 12 x 18-inch Mk.7 wet-heater torpedo
Setup 24 x Mk.6 depth charge
Setup 32 x 18-inch Mk.7 wet-heater torpedo
4 x Mk.6 depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.

If there is no additional armament, remove this section.

Usage in battles

Sitting at 1.0 BR it will occasionally fight bigger boats capable of destroying it in a single shot, but fairs pretty well against the other reserve vessels it faces off against. Compared to the PT-6, it has similar armament, yet is slower, and has a lower crew count of 12, meaning that it cannot take as much punishment as the PT-6 before sinking. In fact, the only advantages this ship has over the PT-6 is its smaller profile and tighter turn radius, making it able to easily navigate restricted waters.

There are 2 ways to play this vehicle.

  1. Aggressive: Keep the max speed and attempt to maneuver through enemy fire as you attempt to get close enough to launch torpedoes. Return fire constantly as you get closer. If you get close enough that you will cross the bow of the enemy ship, launch all depth charges with 5 (or more) second fuse delay to sink it instantly. Be mindful not to hold on to the torpedoes for too long, as they can detonate if hit and sink the ship instantly. During the reload period attempt to spin the ship around and activate smoke to retreat after firing off torpedoes.
  2. Reserved: This strategy is the preferred method and is more likely to keep you alive. Find a good spot on the map where you can take cover behind and have a clear line of sight on approaching vessels. Launch torpedoes at probable approaches of enemy ships. Slow yourself to a stop behind cover and attempt to point your nose in the direction of incoming enemies so as to use both .50 cals. Try to engage targets at as far away as you can reliably aim, as you do not have the armour to withstand much punishment at close quarters, especially against the German LS 3. Once you start receiving fire, or during the middle of a lengthy reload, activate your smoke and reverse into the smoke to cover you. Slightly alter your course while reversing to avoid incoming blind fire. Once the smoke has dissipated, your guns should have reloaded and you can fire again, and the smoke discharger should be mostly recharged as well. Try to pick a spot where you can ambush incoming ships, and be sure to wait for supporting allies before attempting to take cap zones.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set .50 AP belt
II Rudder Replacement Fire Protection System Smokescreen .50 APIT belt
III Propeller Replacement Primary Armament Targeting Depth Charges
IV Engine Maintenance New Pumps Artillery Support
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Main armament is effective at neutralizing both PT boats and aircraft
  • Large ammo reserves for the primary armament
  • Manoeuvrable
  • Smaller profile than the PT-6
  • Quick acceleration and deceleration

Cons:

  • Low crew count; lower than the PT-6
  • Unarmoured
  • Slower than Russian and German counterparts; slower than the PT-6
  • Machine guns can take some time to reload

History

PT-3 was laid down on August 1, 1939 by Fisher Boat Works in Detroit, Michigan. It was launched on April 18, 1940 and it was completed on June 20 of the same year. It entered service on July 24 and it was assigned to Motor Torpedo Boat Squadron ONE (PTRon 1) to be evaluated. PTRon 1 was the first squadron of its kind, and it was a squadron of experimental ships when it was created and was under the command of Lt. Earl S. Caldwell, USN.

It was to be given to the Royal Navy on April 19, 1942 and would have been re-designated as the HM MTB-273. However, the transfer was cancelled and was instead transferred to the Royal Canadian Air Force (RCAF) with the designation Bras D'Or (M 413). It was intended to be used as a high speed rescue launch boat. Following its service in the war, it was was returned to the US on April 10, 1945 and once again re-designated, this time as the B-119. The last transfer in its long and storied history was between the United States Navy (USN) to the War Shipping Administration on May 2, 1946.

It still survives today in rather poor condition and can be found at Flanigan Brothers Boatyard, Fairton, NJ (as of 2012), waiting to be restored.

The ship historically had a displacement of 25 t, a length of 58 ft, and a beam of 18 ft. It was powered by two 1,350 hp Packard gasoline engines, and had two shafts. The armament consisted of two .50 cal machine guns, two 18 inch Mk. 7 torpedoes, and two Mk. 6 depth charge racks.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Bibliography


Fisher Boat Works
Motor Torpedo Boats (PT) 
58’ Prototype PT  PT-3

USA boats
Motor torpedo boats  PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174
  PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812
Motor gun boats  Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Flagstaff · USS Tucumcari · USS Cyclone
Armoured gun boats  LCM(6) Zippo

USA premium ships
Motor torpedo boats  PT-3 · PT-109 · PT-174 · Thunderbolt (PT-556) · PT-658 · PT-811
Motor gun boats  LCM(6) Zippo · USS Douglas · USS Flagstaff
Sub-chasers  Carmi (PC-466)
Destroyers  USS Welborn C. Wood · USS Wilkinson · USS Bennion · USS Cowell · USS Davis · USS Moffett · USS Phelps · USS Frank Knox
Light cruisers  USS Detroit · USS Helena
Heavy cruisers  USS Des Moines
Battleships  USS Arkansas