Difference between revisions of "Ikv 73"
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[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | ||
Notes: | Notes: | ||
+ | |||
* To go into battle with the turret empty of ammo, pack 48 ''(+11)'' shells (Racks 1 and 2 emptied). | * To go into battle with the turret empty of ammo, pack 48 ''(+11)'' shells (Racks 1 and 2 emptied). | ||
* To go into battle with the turret and the front hull empty of ammo, pack 28 ''(+31)'' shells (Racks 1 to 4 emptied). | * To go into battle with the turret and the front hull empty of ammo, pack 28 ''(+31)'' shells (Racks 1 to 4 emptied). | ||
Line 216: | Line 217: | ||
* Tall profile | * Tall profile | ||
− | * APHE shell has poor penetration power | + | * APHE shell has poor penetration power. |
+ | * Low penetration gun will have trouble penetrating higher tier targets (KVs, Shermans, T-34s) | ||
* Main gun has quite low muzzle velocity | * Main gun has quite low muzzle velocity | ||
+ | * Armor is almost useless in higher tier battles. | ||
* Slow reverse speed | * Slow reverse speed | ||
+ | * Slow turret rotation. | ||
== History == | == History == |
Revision as of 09:58, 12 September 2020
Contents
Description
The Infanterikanonvagn 73 is a premium gift rank II Swedish tank destroyer
with a battle rating of 2.7 (AB/RB/SB). It was introduced during Update "Starfighters" as a reward for the 2020 Operation S.U.M.M.E.R. event.
General info
Survivability and armour
Armor protection on the Ikv 73 is average for its tier. While it is 55 mm thick, it is practically vertical. Angling your armor will not help, as the sides are only 30 mm in thickness. The turret armor is pretty much identical to that of the hull. The crew is very tightly packed, so a penetrating shot to the turret or hull is a guaranteed destruction.
Although the best course of action in an Ikv 73 is to remain undetected, there will be times when taking a hit or two will be inevitable. In such a scenario, angle slightly towards the enemy with your front right corner (the one opposite the driver) and try to bait a shot to your right turret cheek (the one with the coaxial MGs). Early HEAT and HE projectiles, as well as the spalling from weaker APHE and Soviet shrapnel rounds, will likely be absorbed by the machine guns. Solid shot will be almost guaranteed to penetrate, but will only kill the commander and machine gunner. Most shots to the rear engine deck will likely bounce due to the extreme sloping.
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 46 | 7 | 22.5 | 582 | 717 | 25.87 | 31.87 |
Realistic | 42 | 6 | 363 | 410 | 16.13 | 18.22 |
Mobility of the Ikv 73 is good; about the same as that of the Shermans or earlier Panzers. The tank swiftly accelerates to its top speed of 42 km/h (26 mph), and stops just as easily (though the tank tends to "drift" slightly when stopping mid-turn. The tank reverses at 5 km/h. The suspension damping allows for firing immediately after coming to a stop from full speed, though it is not powerful enough to allow for accurate fire while on the move. The Ikv 73 lacks neutral steering, but still turns about as quickly as its contemporaries.
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
75 mm kan m/41 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 59 | -15°/+25° | ±180° | N/A | 13.21 | 18.28 | 22.20 | 24.55 | 26.12 | 7.67 | 6.79 | 6.25 | 5.90 |
Realistic | 8.92 | 10.50 | 12.75 | 14.10 | 15.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
slpprj m/40 | AP | 85 | 83 | 74 | 64 | 55 | 48 |
sgr m/40 | HE | 9 | 9 | 9 | 9 | 9 | 9 |
slpprj m/40B | APBC | 85 | 82 | 73 | 63 | 54 | 46 |
slpgr m/39 | APHE | 63 | 61 | 53 | 44 | 37 | 31 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
slpprj m/40 | AP | 580 | 6.6 | N/A | N/A | N/A | 47° | 60° | 65° |
sgr m/40 | HE | 570 | 6.43 | 0.4 | 0.5 | 580 | 79° | 80° | 81° |
slpprj m/40B | APBC | 590 | 6.3 | N/A | N/A | N/A | 48° | 63° | 71° |
slpgr m/39 | APHE | 580 | 6.5 | 1.2 | 9.0 | 260 | 47° | 60° | 65° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
rökgr m/22 | 496 | 6.6 | 13 | 5 | 20 | 8 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|
59 | 50 (+9) | 48 (+11) | 36 (+23) | 28 (+31) | 16 (+43) | 4 (+55) | 1 (+58) | No |
Notes:
- To go into battle with the turret empty of ammo, pack 48 (+11) shells (Racks 1 and 2 emptied).
- To go into battle with the turret and the front hull empty of ammo, pack 28 (+31) shells (Racks 1 to 4 emptied).
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
8 mm ksp m/36 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 2,000 (250) | 649 | -__°/+__° | ±180° |
Coaxial | 2,000 (250) | 649 | -__°/+__° | ±__° |
Coaxial | 2,000 (250) | 649 | -__°/+__° | ±__° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | rökgr m/22 |
III | Filters | Crew Replenishment | Elevation Mechanism | slpgr m/39 | |
IV | Transmission | Engine | Artillery Support | slpprj m/40B | |
This is a premium vehicle: all modifications are unlocked on purchase |
Pros and cons
Pros:
- Has a machine gun on top that can rotate 360°
- Excellent gun depression
- APHE shell can cause devastating damage if penetrate
- Decent mobility
- Has premium bonus
Cons:
- Tall profile
- APHE shell has poor penetration power.
- Low penetration gun will have trouble penetrating higher tier targets (KVs, Shermans, T-34s)
- Main gun has quite low muzzle velocity
- Armor is almost useless in higher tier battles.
- Slow reverse speed
- Slow turret rotation.
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
See also
Related Development
Tanks of comparable role, configuration and era
External links
Sweden tank destroyers | |
---|---|
Strv m/41 derivatives | Spj fm/43-44 · Sav m/43 (1944) · Sav m/43 (1946) · Pvkv II · Pvkv III |
Ikv 72/103 | Ikv 72 · Ikv 103 |
Pvkv m/43 | Pvkv m/43 (1946) · Pvkv m/43 (1963) |
ATGM | UDES 33 · Pbv 302 (BILL) · Pvrbv 551 |
Other | SAV 20.12.48 · Bkan 1C |
Norway | VIDAR |
Sweden premium ground vehicles | |
---|---|
Light tanks | ▄T-26E · Strv m/39 · Pbil m/40 · Strv m/41 S-I · CV 9035DK · CV 90105 |
Medium tanks | Sherman III/IV · Strv 81 (RB 52) · Strv 103-0 · Leopard 1A5NO2 · Christian II |
Heavy tanks | ▄KV-1 m1942 · Kungstiger |
Tank destroyers | Ikv 73 · SAV 20.12.48 · VIDAR |