Difference between revisions of "D-3"

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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet motor torpedo boat {{Battle-rating|1}}. It was introduced during [[Update 1.79 "Project X"]] when the Soviet fleet was implemented into the game.
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet motor torpedo boat {{Battle-rating}}. It was introduced during [[Update 1.79 "Project X"]] when the Soviet fleet was implemented into the game.
  
 
== General info ==
 
== General info ==
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=== Mobility ===
 
=== Mobility ===
 
<!-- Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed. -->
 
<!-- Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed. -->
The D-3 can reach speeds over 80km/h in AB (even though the stat-card says only 69km/h) and 59km/h in RB and SB.It is very fast, and also very mobile - you can make very sharp turns, due to the quick rudder rerouting speed. The reverse speeds are not bad, reaching a maximum of -28km/h. Although, you shouldn't really be going backwards, because it usually takes a lot of time just to come to a stop; it's much safer to just make a forwards U-turn.
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The D-3 can reach speeds over 80km/h in AB (even though the stat-card says only 69km/h) and 59km/h in RB and SB. It is swift, and also very mobile - you can make very sharp turns, due to the quick rudder rerouting speed. The reverse speeds are not bad, reaching a maximum of -28km/h. Although, you shouldn't be going backwards, because it usually takes a lot of time just to come to a stop; it's much safer to make a forwards U-turn.
  
 
== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
Primary armament consists of two 12.7mm DShK machine guns with one located at the bow of the ship and the other one at the centre of the ship allowing for engagement in all 360° directions. However it should be noted that due to structural designs only one gun can be pointed towards at either the bow or aft of the ship. Reloading the DShK takes about 4.7 seconds and can reliably engage targets up to 1.8 kilometers away. With it's 12.7mm bullets the D-3 can reliably knock out enemy vessels in the same class and maybe even larger vessels if given enough time. Available ammunition belts include the high explosive incendiary (HEI) and armour piercing incendiary tracer (APIT) rounds.
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Primary armament consists of two 12.7 mm DShK machine guns with one located at the bow of the ship and the other one at the centre of the ship allowing for engagement in all 360° directions. However, it should be noted that due to structural designs only one gun can be pointed towards at either the bow or aft of the ship. Reloading the DShK takes about 4.7 seconds and can reliably engage targets up to 1.8 kilometres away. With its 12.7 mm bullets, the D-3 can reliably knock out enemy vessels in the same class and maybe even larger vessels if given enough time. Available ammunition belts include the high explosive incendiary (HEI) and armour piercing incendiary tracer (APIT) rounds.
  
 
=== Torpedo armament ===
 
=== Torpedo armament ===
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=== Special armament ===
 
=== Special armament ===
Once unlocked, the D-3 can carry four BB-1 depth charges located at the stern of ship which is also where they are dropped when deployed.
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Once unlocked, the D-3 can carry four BB-1 depth charges located at the stern of the ship which is also where they are dropped when deployed.
  
''Remember'' that you can set the Depth Charge activation time before spawning in, if you are carrying depth charges. You can select activation times from 3 to 10 seconds, but it's recommended to set it to something in the middle (5-8s), to keep your options open.
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''Remember'' that you can set the Depth Charge activation time before spawning in if you are carrying depth charges. You can select activation times from 3 to 10 seconds, but it's recommended to set it to something in the middle (5-8s), to keep your options open.
  
 
==Usage in battles==
 
==Usage in battles==
The D3 makes a good supporting craft when paired with bigger, tougher ships. With it's two heavy machine guns, torpedoes and depth charges it can reliably destroy enemy vessels so long as they enemy isn't engaged with it. However, lower vertical guidance of the DShK machine guns can make it vulnerable to enemy aircraft so consider relying on allied anti-air, hiding behind tall cover or even using smokescreen in desperate situations.
+
The D3 makes a good supporting craft when paired with bigger, tougher ships. With it's two heavy machine guns, torpedoes and depth charges it can reliably destroy enemy vessels so long as the enemy isn't engaged with it. However, lower vertical guidance of the DShK machine guns can make it vulnerable to enemy aircraft so consider relying on allied anti-air, hiding behind tall cover or even using smokescreen in desperate situations.
  
 
===Modules===
 
===Modules===
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'''Pros:'''
 
'''Pros:'''
  
* Turret placement allow the D-3 to engage in targets all around itself.
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* Turret placement allows the D-3 to engage in targets all around itself.
 
* Fast speed and small width can make it a difficult target at range.
 
* Fast speed and small width can make it a difficult target at range.
  
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* No armour at all.
 
* No armour at all.
* Vulnerable to aircraft due to no dedicated anti-air and poor vertical guidance on it's guns.
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* Vulnerable to aircraft due to no dedicated anti-air and weak vertical guidance on its guns.
* Only 1 gun can operate on targets right in-front and behind the craft.
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* Only one gun can operate on targets right in-front and behind the craft.
  
 
*
 
*

Revision as of 11:08, 15 April 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
ussr_d3.png
D-3
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

GarageImage D-3.jpg


The Pr.P-19-ОК, D-3-class is a rank I Soviet motor torpedo boat with a battle rating of 1.3 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game.

General info

Survivability and armour

Profile shot of the D-3. Vulnerable areas include the engines located at the centre of the vessel.

Armour is practically non-existent as the D3 is constructed entirely out of wood. All three engines are also located in the centre of the vessel making it quite easy to knock out. Crew consists of 9 men.

Mobility

The D-3 can reach speeds over 80km/h in AB (even though the stat-card says only 69km/h) and 59km/h in RB and SB. It is swift, and also very mobile - you can make very sharp turns, due to the quick rudder rerouting speed. The reverse speeds are not bad, reaching a maximum of -28km/h. Although, you shouldn't be going backwards, because it usually takes a lot of time just to come to a stop; it's much safer to make a forwards U-turn.

Armament

Primary armament

Primary armament consists of two 12.7 mm DShK machine guns with one located at the bow of the ship and the other one at the centre of the ship allowing for engagement in all 360° directions. However, it should be noted that due to structural designs only one gun can be pointed towards at either the bow or aft of the ship. Reloading the DShK takes about 4.7 seconds and can reliably engage targets up to 1.8 kilometres away. With its 12.7 mm bullets, the D-3 can reliably knock out enemy vessels in the same class and maybe even larger vessels if given enough time. Available ammunition belts include the high explosive incendiary (HEI) and armour piercing incendiary tracer (APIT) rounds.

Torpedo armament

The D-3 carries two, front facing, 533 mm 53-38 torpedoes located at the stern of the ship. The torpedoes are rather accurate with a default travel distance of 4km and a good speed of 82 km.

Special armament

Once unlocked, the D-3 can carry four BB-1 depth charges located at the stern of the ship which is also where they are dropped when deployed.

Remember that you can set the Depth Charge activation time before spawning in if you are carrying depth charges. You can select activation times from 3 to 10 seconds, but it's recommended to set it to something in the middle (5-8s), to keep your options open.

Usage in battles

The D3 makes a good supporting craft when paired with bigger, tougher ships. With it's two heavy machine guns, torpedoes and depth charges it can reliably destroy enemy vessels so long as the enemy isn't engaged with it. However, lower vertical guidance of the DShK machine guns can make it vulnerable to enemy aircraft so consider relying on allied anti-air, hiding behind tall cover or even using smokescreen in desperate situations.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 12.7 mm HEI belts
II Rudder Replacement Fire Protection System Smokescreen 12.7 mm APIT belts
III Propeller Replacement Primary Armament Targeting Depth Charges
IV Engine Maintenance New Pumps Torpedo Mode Artillery Support

Pros and cons

Pros:

  • Turret placement allows the D-3 to engage in targets all around itself.
  • Fast speed and small width can make it a difficult target at range.

Cons:

  • No armour at all.
  • Vulnerable to aircraft due to no dedicated anti-air and weak vertical guidance on its guns.
  • Only one gun can operate on targets right in-front and behind the craft.

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


USSR boats
Motor torpedo boats  D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183
Motor gun boats  TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M
Motor torpedo gun boats  Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451
Gunboats  Groza
Armoured gun boats  BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS
  Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late