Difference between revisions of "G8N1"
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Matchstick21 (talk | contribs) m (→Flight Performance: A typo in the header.) (Tag: Visual edit) |
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! rowspan="2" |Take-off run<br>(meters) | ! rowspan="2" |Take-off run<br>(meters) | ||
|- | |- | ||
− | ! | + | ! AB |
! RB | ! RB | ||
! AB | ! AB | ||
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=== Survivability and armour === | === Survivability and armour === | ||
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--> | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--> | ||
+ | |||
* 13 mm Steel plates behind the nose gunner | * 13 mm Steel plates behind the nose gunner | ||
* 13 mm Steel plates behind the pilots | * 13 mm Steel plates behind the pilots | ||
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===Modules=== | ===Modules=== | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !colspan = "1"| Tier | + | ! colspan="1" | Tier |
− | !colspan = "2"| Flight performance | + | ! colspan="2" | Flight performance |
− | !colspan = "1"| Survivability | + | ! colspan="1" | Survivability |
− | !colspan = "2"| Weaponry | + | ! colspan="2" | Weaponry |
|- | |- | ||
| I | | I | ||
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|- | |- | ||
|} | |} | ||
+ | |||
* As with any propeller bomber, speed is not necessarily important. Start off by researching all of the payload and turret modules, as these are more worthwhile than upgrading the aircraft's speed or turn time. Upgrading crew stats such as reload speed and ground repair time are also beneficial. Upgrading the gunners also gives you a massive defensive boost but costs a lot of crew points. Gunner vitality should be number one on the list of crew upgrades. Unlocking the turret belts modules also allows one to fill the turret belts with more armor piercing or high explosive rounds, furthering the G8N1's survivability. | * As with any propeller bomber, speed is not necessarily important. Start off by researching all of the payload and turret modules, as these are more worthwhile than upgrading the aircraft's speed or turn time. Upgrading crew stats such as reload speed and ground repair time are also beneficial. Upgrading the gunners also gives you a massive defensive boost but costs a lot of crew points. Gunner vitality should be number one on the list of crew upgrades. Unlocking the turret belts modules also allows one to fill the turret belts with more armor piercing or high explosive rounds, furthering the G8N1's survivability. | ||
+ | |||
=== Pros and cons === | === Pros and cons === | ||
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> | ||
'''Pros:''' | '''Pros:''' | ||
+ | |||
* Second most powerful defensive armament next to the Tu-4 | * Second most powerful defensive armament next to the Tu-4 | ||
* Fear factor: the Renzan is known for its defensive capabilities | * Fear factor: the Renzan is known for its defensive capabilities | ||
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'''Cons:''' | '''Cons:''' | ||
+ | |||
* Turrets jam quickly | * Turrets jam quickly | ||
* Low total payload capacity | * Low total payload capacity | ||
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== Read also == | == Read also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' | ||
+ | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
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== Sources == | == Sources == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''page on aircraft encyclopedia;'' | * ''page on aircraft encyclopedia;'' |
Revision as of 17:06, 13 March 2019
Contents
Description
The G8N1 Renzan is a Rank IV Japanese heavy bomber
with a battle rating of 6.0 (AB/RB) and 6.3 (SB). It was introduced in Update 1.29.
Nicknamed "The Death Star" by the War Thunder community, this beast is a machine to be reckoned with. It is armed with an astounding 6 x 20 mm Type 99 Mk. 1 cannons - enemy planes dare not come close to the Renzan. It has a high chance of surviving multiple enemy attacks thanks to this overwhelming defensive armament, high ammunition count, and good armor (for a Japanese airplane). This comes at a price - its maximum payload is only 2,400 kg, making it the heavy bomber with the lowest total bomb load in-game. Although the Renzan isn't the most capable bomber as far as ground attack goes, it is still very dangerous when in formation or with teammates at its side. Unlike other heavy bombers such as the Lancaster B Mk I, the Renzan is able to defend itself without fighter escort, to some extent. Another unique feature of the Renzan is its four engine design. It is the only Japanese plane apart from the G5N1 and premium B-17E Flying Fortress with four engines. This increases the Renzan's chances of surviving attacks and making it back to base.
The G8N1 utilizes 6 x 20 mm cannons placed in 3 turrets on the dorsal, belly, and tail positions along with for 13.2 mm machine guns placed in the nose and waist positions. The Renzan is able to defend itself from all sides and angles, with the most firepower towards the rear of the aircraft. This is where the Renzan is most effective at eliminating potential attackers. The 20 mm cannons require a good amount of lead, make sure to take care when firing. Unlocking the "New 20 mm cannons" and "New 13.2 mm MGs" modules will help the turrets fire for longer periods of time. Upgrading certain crew statistics such as gunner vitality and accuracy will also improve survivability and damage potential.
General info
Flight Performance
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 7,620 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
491 | 475 | 11156 | 25.6 | 26.3 | 4.9 | 4.9 | 489 |
Upgraded | |||||||
Max Speed (km/h at 7,620 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
? | ? | 11156 | ??.? | ??.? | ??.? | ??.? | 489 |
Details
Features | ||||
---|---|---|---|---|
Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
0 | 330 | 500 | ~1 | ~1 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 360 | < 370 | < 450 | > 180 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
7,000 m | 7,400 hp | 7,992 hp |
Survivability and armour
- 13 mm Steel plates behind the nose gunner
- 13 mm Steel plates behind the pilots
- 13 mm Steel plates behind the dorsal gunner
- 13 mm Steel plates in front of beam turret gunners
- 13 mm Steel plate in the tail gunner's seat
Armaments
Suspended armament
Main article: Bombs
The G8N1 can be outfitted with the following ordnance:
- 18 x 60 kg Navy Type 97 Number 6 ground bombs (1,080 kg total)
- 8 x 250 kg Navy Type Number 25 Model 2 bombs (2,000 kg total)
- 3 x 800 kg Navy Type Number 80 Model 1 bombs (2,400 kg total)
Defensive armament
The G8N1 is defended by:
- 2 x 20 mm Type 99 Model 2 cannons, dorsal turret (300 rpg = 600 total)
- 2 x 20 mm Type 99 Model 2 cannons, ventral turret (200 rpg = 400 total)
- 2 x 20 mm Type 99 Model 2 cannons, tail turret (300 rpg = 600 total)
- 2 x 13 mm Type 2 machine guns, nose mounted (200 rpg = 400 total)
- 1 x 13 mm Type 2 machine guns, 2 x beam turret (300 rpg = 600 total)
Usage in the battles
In all game modes, the G8N1 excels at the traditional heavy bomber role of bombing strategic targets like air bases or factories. Maps like New Guinea and Midway feature enemy airfields. If destroyed, they will net your team an auto-win. Unfortunately, it takes multiple Renzans equipped with the full bomb load to destroy an airfield on the first attack run. Other maps such as Saipan do not have airfields. Instead, an array of carriers serve as the enemy's bases. It is possible to destroy all of the carriers and win the round, but again requires multiple Renzans or multiple landings. If the "14 in (mod35)" module is not researched, most maps the Renzan is placed on feature smaller targets like tanks, pillboxes, or destroyers. These can be dispatched with the other bomb load outs the G8N1 possesses. In arcade battles, the strategy is exactly the same. One may also consider climbing high or flanking to avoid enemy fighters.
If attacked, the G8N1 can more than easily defend itself. It is recommended to "line up" an enemy aircraft by maneuvering so that all of your tail turrets are facing it. Then, start firing at distances of around 1 km away. Make sure to lead properly and if the shells aren't hitting watch the tracers and adjust accordingly. Unfortunately, even minor wing damage can result in a so called "death spin" in which the plane becomes unbalanced and spirals slowly towards the ground. It is nearly impossible to recover from a situation such as this, and it happens in all game modes. Apart from that issue, the Renzan is more of a fortress than the B-17G Flying Fortress.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Not controllable | Not controllable | Not controllable | Separate | Not ontrollable | Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage Repair | Radiator | Turret 13 mm | 14 in (mod35) | |
II | Compressor | Airframe | New 13 mm MGs (Turret) | ||
III | Wings Repair | Engine | Turret 20 mm | ||
IV | Engine Injection | Cover | New 20 mm Cannons (Turret) |
- As with any propeller bomber, speed is not necessarily important. Start off by researching all of the payload and turret modules, as these are more worthwhile than upgrading the aircraft's speed or turn time. Upgrading crew stats such as reload speed and ground repair time are also beneficial. Upgrading the gunners also gives you a massive defensive boost but costs a lot of crew points. Gunner vitality should be number one on the list of crew upgrades. Unlocking the turret belts modules also allows one to fill the turret belts with more armor piercing or high explosive rounds, furthering the G8N1's survivability.
Pros and cons
Pros:
- Second most powerful defensive armament next to the Tu-4
- Fear factor: the Renzan is known for its defensive capabilities
- High ammunition count (turrets)
- Generally maneuverable for its size
- Armored and equipped with self-sealing fuel tanks
- Able to defend itself from multiple directions
- Several vibrant in-game camouflages able to be unlocked
Cons:
- Turrets jam quickly
- Low total payload capacity
- Landing gear takes a long time to deploy and retract
- Very hard to brake when landing
- Mediocre climb rate
History
The G8N1 Renzan was designed to fit an earlier Japanese military specification of a long-range land-based attack plane. The earlier attempt, the G5N1 failed. The initial prototype was completed in October of 1944 and delivered to the Imperial Navy for testing. A total of four prototypes were produced before production stopped as a result of the cease in hostilities. The Allies allocated the name "Rita" to the G8N.
Media
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- page on aircraft encyclopedia;
- other literature.
Japan bombers | |
---|---|
Navy | |
Carrier-based attack bomber | |
B5N | B5N2 |
B6N | B6N1 · B6N2 · B6N2a |
B7A | B7A2 · B7A2 (Homare 23) |
Carrier-based dive bomber | |
D3A | D3A1 |
D4Y | D4Y1 · D4Y2 · D4Y3 Ko |
Shipboard Observation seaplane | |
F1M | F1M2 |
Land-based Attack bomber | |
G4M | G4M1 |
G5N | G5N1 |
G8N | G8N1 |
Flying boat | |
H6K | H6K4 |
H8K | H8K2 · H8K3 |
Land-based Bomber | |
P1Y | P1Y1 |
Army | |
Light | Ki-32 |
Ki-48-II otsu | |
Heavy | Ki-21-Ia · Ki-21-I hei |
Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L | |
Ki-67-I Ko · Ki-67-I otsu | |
Other countries | ▅B-17E |