Difference between revisions of "L3/33 CC"

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(Added a bit more info about usage in battles (capping and holding a point) and added one more Pro to the Pros/Cons section.)
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The L3/33 CC is best used in ambushes, as this tactic allows it to strike from a close distance; a hill can provide a nice spot for this, as the L3 has 15 degrees of gun depression and can get to cover by simply reversing if it is spotted in time.  It is also useful as a flanker due to its small size (hard to spot) and high mobility. You can also get into a lot of small hiding spots due to the tanks small size and low profile.
+
The L3/33 CC is best used in ambushes, as this tactic allows it to strike from a close distance; a hill can provide a nice spot for this, as the L3 has 15 degrees of gun depression and can get to cover by simply reversing if it is spotted in time.  It is also useful as a flanker due to its small size (hard to spot) and high mobility. You can also get into a lot of small hiding spots due to the tanks small size and low profile. This is particularly useful when capturing points, as enemy tanks cannot capture a zone when an ally is inside of it. Simply cap a point, hide somewhere within the point, and watch as enemy tanks slowly go insane trying to re-cap it.  
  
When playing the L3/33, incoming fire should be avoided at all costs. Due to the cramped layout of internal modules and crew of 2, any penetrating shell is enough to destroy the vehicle.  In addition, the armour is so weak that it cannot even protect against .50 calibre machine gun: play carefully.
+
You can also hide in plain sight and turn off your engine, though this is much riskier.
 +
 
 +
When playing the L3/33, incoming fire should be avoided at all costs. Due to the cramped layout of internal modules and crew of 2, any penetrating shell is enough to destroy the vehicle.  In addition, the armour is so weak that it cannot even protect against .50 calibre machine guns: play carefully.
  
 
'''Enemies worth noting:'''
 
'''Enemies worth noting:'''
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* Amazing gun depression of -15° makes it a great mountain combat tank; combined with its tiny profile it can poke out only its gun to shoot from behind cover
 
* Amazing gun depression of -15° makes it a great mountain combat tank; combined with its tiny profile it can poke out only its gun to shoot from behind cover
 
* Quick firing cannon with an autoloading magazine can pinpoint enemy crew, especially with the spread-out ones like the LVT(A)
 
* Quick firing cannon with an autoloading magazine can pinpoint enemy crew, especially with the spread-out ones like the LVT(A)
* Short stock grind, the best (and only) shell comes stock
+
* Short stock grind, the best (and only) shell comes stock.
 +
* The sloped part of the frontal armour can (rarely) bounce shells.
  
 
'''Cons:'''
 
'''Cons:'''

Revision as of 13:06, 15 December 2022

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
L3/33 CC
it_l3_cc.png
GarageImage L3 33 CC.jpg
ArtImage L3-33 CC.png
L3/33 CC
AB RB SB
1.0 1.0 1.0
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

The Carro Armato L3 Contro Carro (shortened to L3/33 CC) is a rank I Italian tank destroyer with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

The L3/33 CC is an Italian tankette that is the War Thunder equivalent of a shoe-box on tracks (with a gun, of course). This vehicle has very little to no armour, which allows for it to quickly and deftly manoeuvre across the battlefield, scouting for pockets to position the vehicle in for tactical advantages against the slower and heavier enemy vehicles it faces.

General info

Survivability and armour

Armourfront / side / back
Hull14 / 14 / 8
Turret14 / 14 / 14
Crew2 people
Visibility51 %

The protection of the L3/33 is mediocre. Its small size and profile also expose it to being simply run over or rammed against a wall.

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 8 mm (79°) Front glacis
14 mm (0°) Lower glacis
14 mm 8 mm (0-32°) 8 mm
5 mm Hatches
Superstructure 14 mm (13-64°)
14 mm (0-62°) Gun mantlet
14 mm (0-15°) 14 mm (0-17°) 8 mm
5 mm Hatches

Notes:

  • Suspension wheels and tracks are 15 mm thick, while torsion bars are 10 mm thick.

Mobility

Speedforward / back
AB46 / 7 km/h
RB and SB43 / 7 km/h
Number of gears4 forward
1 back
Weight3.2 t
Engine power
AB82 hp
RB and SB43 hp
Power-to-weight ratio
AB25.6 hp/t
RB and SB13.4 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 46 7 3.2 61 82 19.06 25.63
Realistic 43 7 38 43 11.88 13.44

The L3/33 CC is very mobile both on and off-road. Thanks to its light weight, it accelerates quickly and can cruise at 40 / 25 km/h (AB/RB) in seconds. It does not lose much speed when turning but tends to oversteer when turning while driving over 40 km/h (in AB). With only -6 km/h in reverse (AB & RB), turning around and driving away is easier to retreat form unwanted situations.

Modifications and economy

Repair costBasic → Reference
AB90 → 111 Sl icon.png
RB112 → 138 Sl icon.png
SB126 → 155 Sl icon.png
Total cost of modifications2 970 Rp icon.png
895 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 20 / 20 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
45 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new tank break.png
Brake System
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new tank filter.png
Filters
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
60 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
480 Rp icon.png
Cost:
145 Sl icon.png
110 Ge icon.png
Mods new tank engine.png
Engine
Research:
480 Rp icon.png
Cost:
145 Sl icon.png
110 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
45 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
60 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
45 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
60 Ge icon.png

Armaments

Main armament

Shoulder stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition110 rounds
Belt capacity10 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Fire rate60 shots/min
Vertical guidance-15° / 15°
Horizontal guidance-10° / 10°

Wielding an anti-tank rifle with a 10 round magazine capable of launching a small APHE shell every second, the L3/33, in the hands of a competent commander, is able to deal with multiple lightly-armoured vehicles in quick succession. The only thing holding this quick-firing gun back is a lack of effective penetration to deal with all tanks at its battle rating, requiring the commander of this vehicle to be up close and personal and/or flank in order to deal with well-armoured targets (M3 Stuart, Pz.38(t) F, T-70). Certain heavy targets (B1 bis) should be avoided altogether.

20 mm Fucile Controcarri S Mod.39 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 110 (10) 60 ±15° ±10° Vertical 17.6 24.4 29.6 32.7 34.8 7.80 6.90 6.36 6.00
Realistic 11.9 14.0 17.0 18.8 20.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Perforante mod.35 APHE 38 36 27 19 14 10
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Perforante mod.35 APHE 832 0.14 1.2 9 1.7 47° 60° 65°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
Visual
discrepancy
11 10 (+1) (+2) (+3) (+4) (+5) (+6) (+7) (+8) (+9) (+10) (+11) No
Ammo racks of the L3/33 CC

Usage in battles

The L3/33 CC is best used in ambushes, as this tactic allows it to strike from a close distance; a hill can provide a nice spot for this, as the L3 has 15 degrees of gun depression and can get to cover by simply reversing if it is spotted in time. It is also useful as a flanker due to its small size (hard to spot) and high mobility. You can also get into a lot of small hiding spots due to the tanks small size and low profile. This is particularly useful when capturing points, as enemy tanks cannot capture a zone when an ally is inside of it. Simply cap a point, hide somewhere within the point, and watch as enemy tanks slowly go insane trying to re-cap it.

You can also hide in plain sight and turn off your engine, though this is much riskier.

When playing the L3/33, incoming fire should be avoided at all costs. Due to the cramped layout of internal modules and crew of 2, any penetrating shell is enough to destroy the vehicle. In addition, the armour is so weak that it cannot even protect against .50 calibre machine guns: play carefully.

Enemies worth noting:

B1:

The B1 is covered by thick armour of at least 50 mm in all directions, even the turret ring and the cupola are 40 mm which all exceed the maximum penetration of the L3 (38 mm). Do anything to avoid fighting this tank, leave it to your teammates by pinning its position on the map. But if unfortunately, you have to confront it, you must avoid its guns. Don't think you are small enough to slide beneath its guns, as it's hull-mounted 75 mm cannon has a whopping -20° depression, and the 47 mm in the turret has -18°, meaning that even if you are squeezing right between its tracks, it can still hit your fragile roof armour and eliminate a crew member with shrapnel. The only real damage you can do to it is to repeatedly shoot at its tracks to immobilize it.

Pros and cons

Pros:

  • Extremely tiny profile is sometimes a big advantage
  • It utilizes small amounts of cover/bushes effectively
  • Can easily sneak into lots of unexpected positions and set up for an ambush, advance or retreat
  • Low silhouette can be fully covered behind a single one big bush decoration. It can even be covered with normal grass
  • Amazing gun depression of -15° makes it a great mountain combat tank; combined with its tiny profile it can poke out only its gun to shoot from behind cover
  • Quick firing cannon with an autoloading magazine can pinpoint enemy crew, especially with the spread-out ones like the LVT(A)
  • Short stock grind, the best (and only) shell comes stock.
  • The sloped part of the frontal armour can (rarely) bounce shells.

Cons:

  • The 20 mm rounds' penetration isn't great and drops dramatically over range: over 400 m away it can effectively penetrate nothing except soft targets like T-26, GAZ trucks or Flakpanzers.
  • Thin armour with only two crew cramped together makes it very vulnerable
  • Vulnerable to .50 calibre fire, one bullet to the crew can eliminate the tank
  • Low cannon calibre of 20 mm makes it difficult to destroy obstacles like walls
  • 3rd person camera is low to the ground, preventing the player from looking behind obstacles such as low fences
  • The vehicle has such small mass that even trivial obstacles like fences can cause significant deceleration

History

The Carro Veloce L3/33, also known as the CV-33 was a tankette produced by Ansaldo for the Regio Esercito beginning in 1933. The design was an adaptation of the British Carden Loyd tankette, which had seen wide success on the international export market and became the basis for a number of similar tankette designs throughout the 1930s. Because Italy lacked the industrial base to produce large numbers of more complex and advanced tank designs, the L3/33 and later L3/35 tankette formed the backbone of the Italian armoured corps and became the most widely produced Italian armoured fighting vehicles of the war, seeing service from the Italian invasion of Ethiopia to the very end of WW2. Several variants were produced, including a flamethrower variant (the L3/33 LF, standing for "LanciaFiamme"), a bridge carrier variant (L3/33 Passerella, with a 7 m bridge transported on a trailer that could be assembled by the crew in seven minutes and placed with two small cranes fastened on the chassis) and a command radio variant (L3 Centro Radio, equipped with a Marelli RF1 CA radio at level of platoons and companies). For the use of a radio station powerful enough to serve a regimental radio center, the L3 chassis was considered not suitable and replaced with a more spacious L6/40 CR (Centro Radio = Radio Center).

As the war progressed, and the Italians faced the Allies in France and North Africa with their more heavily armed and armoured tanks and long-range anti-tank guns, the deficiencies of the L3/33 and 35 became apparent. Although fast and possessing a low profile, it was too thinly armoured, capable of only withstanding infantry rifle calibre munitions. In addition, its standard armament of a 6.5mm machine gun proved inadequate for long-range combat or engaging other armoured vehicles. While the Regio Esercito began slowly upgrading its armoured units to more modern standards, stopgap solutions to make up for the difference were considered and adopted. One of these was to mount a 20 mm Fucile Controcarri S Mod.39 anti-tank gun in a small number of L3/33s and 35s, replacing the 6.5 mm machine gun and creating an ad hoc tank destroyer platform. These were designated as the L3/33 CC, which stood for "controcarro" ("anti-tank"). Arriving too late to see action in Libya before the Axis retreat, they saw only limited action in Tunisia. Gradually, the L3/33 and L3/35 would be withdrawn from front line service, serving largely in behind-the-line roles such as artillery towing vehicles and police vehicles in Axis-occupied territories. After the Axis fell, many tanks were captured and either destroyed or repurposed. The last recorded use of an L3/33 in service was during the Iraqi war, where the US captured the tank.

Media

Skins
Videos

See also

Vehicles of comparable role, configuration and era

External links


Italy tank destroyers
  Italy
M41  75/18 M41 · 75/32 M41 · 90/53 M41M
M42  75/34 M42
M43  105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
Wheeled  Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501
Other  L3/33 CC · 47/32 L40
Germany  ▄StuG III G
USA  M36B1 · ▄M109G · M113A1 (TOW)
  Hungary
Zrínyi  Zrinyi I · Zrinyi II
USSR  ◔2S1