Difference between revisions of "HMS Grafton"

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== General info ==
 
== General info ==
HMS Grafton performs excellently in the destroyer vs destroyer area, thanks to her 4 x 4.7 inch/45 Mk.XII (120 mm) main guns. Her mobility is also remarkable, but the less appealing aspects are her lacklustre anti-air defences and the yet below-average crew size. This this advantages will be
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HMS ''Grafton'' performs excellently in the destroyer vs destroyer area, thanks to her 4 x 4.7 inch/45 Mk.XII (120 mm) main guns. Her mobility is also remarkable, but the less appealing aspects are her lacklustre anti-air defences and the yet below-average crew size.
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->[[File:G-class Main armour .png|thumb|'''4.97 mm''' of antifragmentation armour plate on Grafton's main gun.|200x200px]]
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<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
The crew size is an essential indicator of survivability amongst destroyers but HMS ''Grafton'' does not offer any significative advantage over other Rank I destroyers, with her crew being only of 145. Captains must be prudent in their combat actions to preserve the life of their complement.  
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[[File:G-class Main armour .png|thumb|'''4.97 mm''' of antifragmentation armour plate on ''Grafton'''s main gun.|200x200px]]
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The crew size is an essential indicator of survivability amongst destroyers but HMS ''Grafton'' does not offer any significative advantage over other Rank I destroyers, with her crew being only of 145. Captains must be prudent in their combat actions to preserve the life of their complement.
  
The armour present on the HMS is limited to gun shielding and turret protections consisting of:
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The armour present on HMS is limited to gun shielding and turret protections consisting of:
  
 
* '''12.7 mm''' of antifragmentation armour
 
* '''12.7 mm''' of antifragmentation armour
 
* '''4.97 mm''' of antifragmentation armour
 
* '''4.97 mm''' of antifragmentation armour
  
This antifragmentation armour stops HE shells and low calibre machine guns '''(7.7mm)'''. But it won't be enough to stop heavy machine gun calibre or higher calibres (20mm+), also any SAP shell or HE with base fuze will disable the turret. Thus the only use of the armour is to conceal and to fragment any HE shells; protecting the crew and the gun's breech from the shrapnel while the armour resists the damage. <gallery mode="packed">
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This antifragmentation armour stops HE shells and low calibre machine guns '''(7.7mm)'''. But it won't be enough to stop heavy machine gun calibre or higher calibres (20mm+), also any SAP shell or HE with base fuze will disable the turret. Thus the only use of the armour is to conceal and to fragment any HE shells; protecting the crew and the gun's breech from the shrapnel while the armour resists the damage. <gallery mode="packed">
 
File:G-class turret damage 1.png|Turret state after German HE (Sprgr. Kpf.Z) impact. Armour successfully deters the shell.
 
File:G-class turret damage 1.png|Turret state after German HE (Sprgr. Kpf.Z) impact. Armour successfully deters the shell.
 
File:G-class turret damage 2.png|Turret state after German HE with base fuze (L/4.4 Bd.Z) impact; note the ammo rack damage.
 
File:G-class turret damage 2.png|Turret state after German HE with base fuze (L/4.4 Bd.Z) impact; note the ammo rack damage.
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</gallery>
 
</gallery>
 
[[File:G-class aa armour.png|thumb|265x265px|12.7 mm armour plate protecting the Vickers Mk.V AA mountings.]]
 
[[File:G-class aa armour.png|thumb|265x265px|12.7 mm armour plate protecting the Vickers Mk.V AA mountings.]]
The HMS Grafton's hull is made of '''16 mm''' of steel while the superstructure is protected by '''10 mm''' of steel.
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HMS ''Grafton''<nowiki />'s hull is made of '''16 mm''' of steel while the superstructure is protected by '''10 mm''' of steel.
  
This armour won't provide significant protection against most of the destroyer's main calibre shells (100 mm +). The hull armour is only practical against 12.7 mm or less. Any HE shell impact to the hull, will cause the total loss of crew in that compartment. Usually, shells with more than 2 kg of explosive mass. 
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This armour won't provide significant protection against most of the destroyer's main calibre shells (100+ mm). The hull armour is only practical against 12.7 mm or less. Any HE shell impact to the hull, will cause the total loss of crew in that compartment. Usually, shells with more than 2 kg of explosive mass.
  
The superstructure can protect against low calibre machine guns but any aircraft with automatic cannons like the Soviet [[IL-2 (1941)|Il-2]]<nowiki/>s or the German [[Ju 87 (Family)|Junkers]] will pierce the superstructure of the ship. Increasing the risk of an ammo rack detonation because of the aircraft's strafing rounds. This packed with the poor anti-air defences is not a good deed for survivability; be observant.
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The superstructure can protect against low calibre machine guns but any aircraft with automatic cannons like the Soviet [[IL-2 (1941)|IL-2s]] or the German [[Ju 87 (Family)|Ju 87s]] will pierce the superstructure of the ship. Increasing the risk of an ammo rack detonation because of the aircraft's strafing rounds. This packed with the poor anti-air defences is not a good deed for survivability; be observant.
  
 
'''Ammo racks'''
 
'''Ammo racks'''
  
On the bow section, is present an unsafe spot for the Grafton: The ammo racks. This area is filled with ready ammo racks near both turrets and just beneath it, a big stash of ammunition is located. This ammo storage is unprotected by any fuel tank or armour and is located above the waterline. Enemy ships will often target this zone with AP or HE with base fuze, because of how easy it is to hit it and detonate the main ammo rack. 
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On the bow section, is present an unsafe spot for the ''Grafton'': the ammo racks. This area is filled with ready ammo racks near both turrets and just beneath it, a big stash of ammunition is located. This ammo storage is unprotected by any fuel tank or armour and is located above the waterline. Enemy ships will often target this zone with AP or HE with base fuze, because of how easy it is to hit it and detonate the main ammo rack.
  
APCBC shells found on destroyers such as those on the '''Italian rank I''', can cause catastrophic damage to the ammo rack with some precise shooting. The elevator for the ammo can also be damaged during combat, hindering the reload rate of the main guns. 
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APCBC shells found on destroyers such as those on the '''Italian rank I''', can cause catastrophic damage to the ammo rack with some precise shooting. The elevator for the ammo can also be damaged during combat, hindering the reload rate of the main guns.
  
The numerous torpedoes inside the torpedo tubes are actually well protected against HE and shrapnel. It is unlikely they will generate any harm for the Grafton- Only a very well placed SAP or AP shot might detonate them. 
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The numerous torpedoes inside the torpedo tubes are actually well protected against HE and shrapnel. It is unlikely they will generate any harm for the ''Grafton''- Only a very well placed SAP or AP shot might detonate them.
  
 
=== Mobility ===
 
=== Mobility ===
<!-- Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed. -->
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<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
HMS Grafton offers an increase in mobility to British captains. 
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HMS ''Grafton'' offers an increase in mobility to British captains.
  
The speed is actually on par or superior to other destroyers in the rank. This allows the Grafton to perform bold and dynamic manoeuvres as a light and nimble combat destroyer. This is particularly pleasant in arcade mode, in which the Grafton can achieve a very respectable speed of 75 km/h.
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The speed is actually on par or superior to other destroyers in the rank. This allows the ''Grafton'' to perform bold and dynamic manoeuvres as a light and nimble combat destroyer. This is particularly pleasant in arcade mode, in which the ''Grafton'' can achieve a very respectable speed of 75 km/h.
  
Mobility plays an important role in the playstyle of the Grafton. Because of the poor targeting speed of the main cannons, the H89 will need to often steer to help the turrets get on target. Captains must be clever to fire first using the mobility in their odds. With the torpedoes, something similar happens. The H89 needs to steer quite a lot to allow the release of torpedoes. 
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Mobility plays an important role in the playstyle of the ''Grafton''. Because of the poor targeting speed of the main cannons, the H89 will need to often steer to help the turrets get on target. Captains must be clever to fire first using the mobility in their odds. With the torpedoes, something similar happens. The H89 needs to steer quite a lot to allow the release of torpedoes.
  
Performing evasive manoeuvres against planes or torpedoes shouldn't be much trouble for the agile Grafton.
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Performing evasive manoeuvres against planes or torpedoes shouldn't be much trouble for the agile ''Grafton''.
  
 
{{NavalMobility}}
 
{{NavalMobility}}
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== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
{{main|4.7 inch/45 Mk.XII (120 mm)}}<!-- Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose. -->
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<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
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{{main|4.7 inch/45 Mk.XII (120 mm)}}
  
H89 is armed with 4x turrets of '''4.7 inch/45 Mk.XII (120 mm)''' guns.
 
  
These guns were used widely by destroyers during WWII, and are present in the same numbers in ''War Thunder''. Is worth to familiarize with the ballistics and the damage mechanics. They are remarkably adequate in terms of damage. The gun's explosive mass of 3 kg of TNT is excellent, Is a new taste of firepower potential when compared with the unavailing 721 g of TNT in the Town-class. The fire rate is very good, 12 rounds/min. Once the ready-ammo rack is used, the fire rate is reduced to a still very useful 10 rounds/min.
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''Grafton'' is armed with 4 x turrets of 4.7 inch/45 Mk.XII (120 mm) guns.
  
Now, any small boat will often sink into hull break due to the strong blast force. Is actually possible with a single shot per turret, to dispose of a small patrol boat. Hence 4 patrol boats can be destroyed in quick succession by the 4 main cannons due to the rapid-fire and the powerful explosive mass. They also hold the ability of dual-purpose guns, this expands the value against not only naval threats but aerial threats.  
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These guns were used widely by destroyers during WWII. It is worth familiarizing yourself with the ballistics and the damage mechanics. They are remarkably adequate in terms of damage. The gun's explosive mass of 3 kg of TNT is excellent, a new taste of firepower potential when compared with the unavailing 721 g of TNT in the Town-class. The fire rate is very good, 12 rounds/min. Once the ready-ammo rack is used, the fire rate is reduced to a still very useful 10 rounds/min.
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Now, any small boat will often sink into hull break due to the strong blast force. It is actually possible to dispose of a small patrol boat with a single shot per turret. Hence 4 patrol boats can be destroyed in quick succession by the 4 main cannons due to the rapid-fire and the powerful explosive mass. They also hold the ability of dual-purpose guns, this expands the value against not only naval threats but aerial threats.
 
[[File:G-class turrets .png|thumb|325x325px|The CPXVII turret mounting limited the elevation of the '''4.7 inch/45 Mk.XII cannon up to 40°.''']]
 
[[File:G-class turrets .png|thumb|325x325px|The CPXVII turret mounting limited the elevation of the '''4.7 inch/45 Mk.XII cannon up to 40°.''']]
The guns provide really good elevation angles (40°), which are not 90° but achieve the purpose of fighting against enemy aircraft. It was deemed acceptable during WWII since the intention was to engage an enemy aircraft attacking another member of the fleet. While the destroyers acting as an anti-air screen for the battlefleet during the air raids.
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The guns provide reasonable elevation angles (40°), which are not 90° but achieve the purpose of fighting against enemy aircraft. It was deemed acceptable during WWII since the intention was to engage an enemy aircraft attacking another member of the fleet, the destroyers acting as an anti-air screen for the battlefleet during air raids.
  
The trouble of the armament is about the mounting itself, the CPXVII. This turret mountings are really slow on the horizontal traverse, only '''7.0°/s'''. This difficult slow traverse is very noticeable if the ship is halted. It affects the ability to quickly retaliate fire to any ship encountered in a new untargeted direction. 
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The trouble of the armament is about the mounting itself, the CPXVII. These turret mountings are really slow on the horizontal traverse, only '''7.0°/s'''. This difficult slow traverse is very noticeable if the ship is halted. It affects the ability to quickly retaliate fire to any ship encountered in a new untargeted direction.
  
Any destroyer with the same level of mobility and with faster turret traverse will have an advantage of over HMS Grafton. Like the German destroyers: [[Type 1934A (1944)]], [[Type 1934A (1944)]] or [[Type 1939 (T22)]].
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Any destroyer with the same level of mobility and with faster turret traverse will have an advantage of over HMS ''Grafton''. Like the German destroyers: [[Type 1934A (1944)]], [[Type 1934A (1944)]] or [[Type 1939 (T22)]].
  
The 4.7 inch/45 Mk.XII''' (120 mm)''' can use 4 types of ammunition:
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The 4.7 inch/45 Mk.XII''' (120 mm)''' can use 4 types of ammunition:
  
 
* 4.7 inch HE Mk.VIIA
 
* 4.7 inch HE Mk.VIIA
 
* 4.7 inch SAP Mk.VA
 
* 4.7 inch SAP Mk.VA
* 4.7 inch HT-TF Mk.VIIA
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* 4.7 inch HE-TF Mk.VIIA
* 4.7 inch HT-VT Mk.VIIA
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* 4.7 inch HE-VT Mk.VIIA
  
The recommended shell to engage other destroyers is HE Mk.VIIA.  
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The recommended shell to engage other destroyers is HE Mk.VIIA.
  
=== Anti-aircraft armament ===
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=== Secondary armament ===
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<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|Vickers Mk.V (12.7 mm)}}
 
{{main|Vickers Mk.V (12.7 mm)}}
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
  
The Vickers Mk.V (12.7 mm) turrets are present in the HMS Grafton on an anti-air role.  
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The 12.7 mm Vickers Mk.V turrets are present in HMS ''Grafton'' on an anti-air role.
  
The range in which the AI gunners start to open fire is below '''2,000m'''. The player must remember this range since the guns will start to open fire often too late to perform manoeuvres against low-level bombers or torpedo attackers.
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The range in which the AI gunners start to open fire is below '''2,000 m'''. The player must remember this range since the guns will start to open fire often too late to perform manoeuvres against low-level bombers or torpedo attackers.
  
The Vickers mountings are placed amidships, one in starboard and one in port. They have really good elevations angles of 75° which generally allow them to overlap their range to fire together against a target. The intended purpose of these guns is to provide an obstacle to enemy aviation. But their use is limited to close ranges, often too close. The Vickers also lack the stopping power of auto-cannons to successfully down all-metal planes. Armoured attackers will also be a significant concern to the heavy machine guns.  
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The Vickers mountings are placed amidships, one in starboard and one in port. They have really good elevations angles of 75° which generally allow them to overlap their range to fire together against a target. The intended purpose of these guns is to provide an obstacle to enemy aviation, but their use is limited to close ranges, often too close. The Vickers also lack the stopping power of auto-cannons to successfully down all-metal planes. Armoured attackers will also be a significant concern to the heavy machine guns.
  
The 2 turrets of 4 Vickers Mk.V heavy machine guns offer really good damage against any patrol boat. This is notable on other vehicles such as the [[MGB-61]] in the coastal fleet, that uses the Vickers as the main armament. Grafton can engage any patrol boat with them, however, the 120 mm cannons remain the first choice because of the hull-break capacities.
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The 2 turrets of 4 Vickers Mk.V heavy machine guns offer really good damage against any patrol boat. This is notable on other vehicles such as the [[MGB-61]] in the coastal fleet, that uses the Vickers as the main armament. ''Grafton'' can engage any patrol boat with them, however, the 120 mm cannons remain the first choice because of the hull-break capacities.
  
 
=== Torpedo armament ===
 
=== Torpedo armament ===
{{main|Mk.VIII (533 mm)}}<!-- Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section. -->
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<!-- ''Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.'' -->
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{{main|Mk.VIII (533 mm)}}
  
The HMS Grafton transports a decent number of '''8 Mk.VIII (533 mm) torpedoes'''.
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HMS ''Grafton'' can carry 8 x 533 mm Mk.VIII torpedoes.
[[File:G-class torpedo tubes.png|thumb|343x343px|Both torpedo tubes offer rather limited firing arcs. ]]
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[[File:G-class torpedo tubes.png|thumb|343x343px|Both torpedo tubes offer rather limited firing arcs. ]]
The torpedoes posses a very good explosive mass of 327 kg of TNT, and one hit is often lethal enough to sink any destroyer. The range, however, is not great, only 4.57 km. It can be increased at expenses of the speed with the installation of '''torpedo mode,''' reaching 6.40 km. This installation should be based on the tactics and '''preferences of the player'''.
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The torpedoes possess a very good explosive mass of 327 kg of TNT, and one hit is often lethal enough to sink any destroyer. The range, however, is not great, only 4.57 km. It can be increased at the expense of speed with the installation of the '''torpedo mode''' modification, reaching 6.40 km. This installation should be based on the tactics and '''preferences of the player'''.
  
Some players consider is appropriate to install this modification and release the torpedoes early on to maybe hit and sink some ship. While other players value the speed of the torpedoes, and rather close encounters with the target to then engage with an inevitable torrent of torpedoes. The benefit and drawbacks of this lay on the type of map and mode encountered. For the Grafton, the recommended torpedo playstyle is with the '''torpedo mode on''', this will allow to release the torpedo from very far away and safe distances to then manoeuvre for a covered position. This also helps to conserve the ship from more lethal enemies with even greater survivability in close engagements. 
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Some players consider is appropriate to install this modification and release the torpedoes early on to maybe hit and sink some ship. While other players value the speed of the torpedoes, and rather close encounters with the target to then engage with an inevitable torrent of torpedoes. The benefit and drawbacks of this lay on the type of map and mode encountered. For the ''Grafton'', the recommended torpedo playstyle is with the '''torpedo mode on''', this will allow to release the torpedo from very far away and safe distances to then manoeuvre for a covered position. This also helps to conserve the ship from more lethal enemies with even greater survivability in close engagements.
  
The '''torpedo tubes''' own a problem that must be noted, they have poor targeting angles. The aft torpedo tube is limited in firing angle by the depth charges guns, while the forward torpedo tube is limited by tows and emergency boats. H89 must be almost completely horizontal to the targeted direction to release all the torpedoes from broadside. So steering to port or starboard is a common process of the torpedoing. This will make very vulnerable the Grafton as it shows the entire length to the enemy; so players should plan their strategy once all of this is understood- Is worth to know since the torpedoes play a striking role in the armament of latter British destroyers.
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The '''torpedo tubes''' own a problem that must be noted, they have poor targeting angles. The aft torpedo tube is limited in firing angle by the depth charges guns, while the forward torpedo tube is limited by tows and emergency boats. ''Grafton'' must be almost completely horizontal to the targeted direction to release all the torpedoes from broadside. So steering to port or starboard is a common process of the torpedoing. This will make very vulnerable the ''Grafton'' as it shows the entire length to the enemy; so players should plan their strategy once all of this is understood- Is worth to know since the torpedoes play a striking role in the armament of latter British destroyers.
  
 
=== Special armament ===
 
=== Special armament ===
{{main|Y-gun Mk.VII depth charge}}<!-- Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section. -->
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<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
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{{main|Y-gun Mk.VII depth charge}}
  
H89 carries 2 '''Y-gun Mk.VII depth charge guns.''' Located near the aft, one on starboard side and one on port side. 
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''Grafton'' carries 2 Y-gun Mk.VII depth charge guns, located near the aft, one on starboard side and one on port side.
  
The depth charges allow the Grafton to fend off submarines. However, these vehicles are not introduced in the game yet. This regards the Depth charges a situational weapon. Albeit they can still be used versus patrol boats attempting to get really close to the Grafton.
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Historically, the depth charges allowed the ''Grafton'' to fend off submarines. However, as these vessels are not in-game, the depth charges are a very situational weapon, as they can sometimes be used to great effect against patrol boats attempting to get really close to the ''Grafton''.
  
They are reloaded in an actual short time, so they can be constantly dropped to protect the Grafton against patrol boats in a backwards retreat with the visual cover of smoke discharges. 
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They are reloaded very quickly, so they can be constantly dropped to protect the ''Grafton'' against patrol boats in a backwards retreat with the visual cover of smoke discharges.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB). -->
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<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
The HMS Grafton brings new standards to the destroyers in terms of '''firepower''' and '''mobility'''. But it remains a very soft target against enemies on a higher battle rating. This leads to the H89 serving as a fast light support destroyer with a powerful punch. So the gameplay from the former '''Escort destroyer''', the [[Town (L45)|Town class]], does not vary as much.
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HMS ''Grafton'' brings new standards to the destroyers in terms of '''firepower''' and '''mobility'''. But it remains a very soft target against enemies on a higher battle rating. This leads to the ''Grafton'' serving as a fast light support destroyer with a powerful punch. So the gameplay from the former '''Escort destroyer''', the [[Town (L45)|Town class]], does not vary as much.
  
It should be played always on the move using the great mobility to keep her untouched, near allies or behind them. Grafton might survive duels with other destroyers thanks to the powerful guns but the crew and the ship will suffer. Therefore the best chances are to '''strike first''' and remain '''safe while moving''' or '''hiding far away''' in the back of the map.
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It should be played always on the move using the great mobility to keep her untouched, near allies or behind them. ''Grafton'' might survive duels with other destroyers thanks to the powerful guns but the crew and the ship will suffer. Therefore the best chances are to '''strike first''' and remain '''safe while moving''' or '''hiding far away''' in the back of the map.
  
Open maps will bring a vast sea to cruise with the G-class. Don't hesitate in using the '''smoke screens''' to protect allies and the destroyer. But is advisable to use the mobility to get to safer areas near the shore or behind the main combat fleet. The small boats in those shore areas will fall prey of the Grafton.
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Open maps will bring a vast sea to cruise with the G class. Don't hesitate in using the '''smoke screens''' to protect allies and the destroyer. But is advisable to use the mobility to get to safer areas near the shore or behind the main combat fleet. The small boats in those shore areas will fall prey of the ''Grafton''.
  
 
'''Auxiliary Destroyer role'''
 
'''Auxiliary Destroyer role'''
  
With the great long-range gunnery abilities of the main cannons, the destroyer can be used to provide anti-air cover. The time fuze HT-TF Mk.VIIA is useful when the player is manually controlling the turrets as anti-air; the player can see how well- or bad, his shots are leading to the target. Players can also let the AI-controlled gunners fire, but a highly trained crew is expected.
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With the great long-range gunnery abilities of the main cannons, the destroyer can be used to provide anti-air cover. The proximity fuze HE-VT Mk.VIIA is useful when the player is manually controlling the turrets as anti-air; the player can see how well- or bad, his shots are leading to the target. Players can also let the AI-controlled gunners fire, but a highly trained crew is required for the best efficiency.
  
The Vickers Mk.V are valuable when an aircraft starts to close in with the Grafton. But might not be enough to stop the aircraft on time.
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The Vickers Mk.V are valuable when an aircraft starts to close in with the ''Grafton''. But might not be enough to stop the aircraft on time.
  
If HMS Grafton is attacked, players can perform the following defensive manoeuvre:
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If HMS ''Grafton'' is attacked, players can perform the following defensive manoeuvre:
  
 
# Once an enemy attacker approach is reported by the team or the ship's observers, perform a U-turn until the ship is sailing oppositely to the current attacker direction.
 
# Once an enemy attacker approach is reported by the team or the ship's observers, perform a U-turn until the ship is sailing oppositely to the current attacker direction.
 
# Release the smokescreen to hide the location from the attacker and to increase the chances of making the aircraft miss the attack.
 
# Release the smokescreen to hide the location from the attacker and to increase the chances of making the aircraft miss the attack.
# Order the gunners to open fire or to cease fire, depending on how many allies ships or enemies are involved. (If open fire is ordered, the enemy plane might locate the ship behind the smoke. If the open fire is not ordered, the plane might fly past the smoke cover and bomb the ship)
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# Order the gunners to open fire or to cease fire, depending on how many allied ships and enemies are involved. (If open fire is ordered, the enemy plane might locate the ship behind the smoke. If the open fire is not ordered, the plane might fly past the smoke cover and bomb the ship)
 
# Continue the manoeuvres until the enemy plane has been destroyed or proceed to leave to combat zone using more smoke cover.
 
# Continue the manoeuvres until the enemy plane has been destroyed or proceed to leave to combat zone using more smoke cover.
  
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=== '''Enemies worth nothing''' ===
 
=== '''Enemies worth nothing''' ===
Imperial Japanese Navy- IJN ▅
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Imperial Japanese Navy - IJN ▅
  
[[IJN Ayanami]]: This destroyer is in the same rank as the HMS Grafton, but she holds almost double the crew complement of H89, exactly 221 crew members. This increases her survivability and decreases the chances for Grafton. The best chance is to strike first, fire concisely enough to reduce her crew into even number or to sink the ship once for all. Torpedoes will do quick work of her but cannons are more reliable and immediate. Stay away and try to not let her notice and engage the G-class.
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[[IJN Ayanami]]: This destroyer is in the same rank as HMS ''Grafton'', but she holds almost double the crew complement, exactly 221 crew members. This increases her survivability and decreases the chances for ''Grafton''. The best chance is to strike first, fire concisely enough to reduce her crew into even number or to sink the ship once for all. Torpedoes will do quick work of her but cannons are more reliable and immediate. Stay away and try to not let her notice and engage the G-class.
  
* Japanese destroyers own lethal and numerous torpedoes. Though, such torpedoes are very volatile; target them when possible.  
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* Japanese destroyers carry numerous lethal torpedoes. However, such torpedoes are also very fragile; target them when possible, as they act as an easy exposed ammo rack when not launched.
  
German Navy- Kriegsmarine ▀
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German Navy - Kriegsmarine ▀
  
[[Kanonenboot K-2]]: This ship is not a destroyer, but its a menace to many ships within her battle rating rank. The frigate is heavily armoured and may resist many HE shots, so SAP shells should also be fired at this ship in key locations. Thus her crew will start to decrease drastically- HMS Grafton once again must fire first, the K-2's guns are very lethal and can sink the Grafton in scant seconds. Target her critical areas as the big boxy turrets, the engines or bridge to cripple the firepower and mobility, and proceed to finish her off with the Grafton's superior fire rate. She is also really slow so do not hesitate to avoid the ship and manoeuvre for a better gun solution, or even torpedo attack her. 
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[[Kanonenboot K-2]]: This destroyer is heavily armoured and may resist many HE shots, so SAP shells should also be fired at this ship in key locations. Thus her crew will start to decrease drastically - HMS ''Grafton'' once again must fire first, the K-2's guns are very lethal and can sink the ''Grafton'' in scant seconds. Target her critical areas as the big boxy turrets, the engines or bridge to cripple the firepower and mobility, and proceed to finish her off with the ''Grafton''<nowiki />'s superior fire rate. She is also really slow so do not hesitate to avoid the ship and manoeuvre for a better gun solution, or even torpedo attack her.
  
* Aside from this ship, German destroyers on rank I are highly mobile. Be alert for their flanking manoeuvres
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* Aside from this ship, German destroyers on rank I are highly mobile. Be alert for their flanking manoeuvres.
  
 
=== Modules ===
 
=== Modules ===
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'''Fire protection equipment''' and '''Tool set''' must be immediately acquired. After this, smoke screen and mobility modules can be researched over the firepower.  
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'''Tool set''' and '''Fire protection equipment''' should be immediately acquired. After this, smoke screen and mobility modules can be researched over the firepower.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". -->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
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* Diversity of shells for the main guns (HE, SAP, HE-TF, HE-VT)
 
* Diversity of shells for the main guns (HE, SAP, HE-TF, HE-VT)
 
* Dual purpose main cannons; can perform as anti-air
 
* Dual purpose main cannons; can perform as anti-air
* Improved speed and armament when compared with reserve [[Town (L45)|HMS Churchill]]  
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* Improved speed and armament when compared with reserve [[Town (L45)|HMS Churchill]]
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
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* Poor crew size; captains couldn't realize how fast it decreases against ships with 300 or 200 crew members
 
* Poor crew size; captains couldn't realize how fast it decreases against ships with 300 or 200 crew members
 
* Absence of auxiliary armament of any sort
 
* Absence of auxiliary armament of any sort
* Only 2 turrets with Vickers Mk.V anti-air machine guns; also deficient due to short-range (-2000m)
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* Only 2 turrets with Vickers Mk.V anti-air machine guns; also deficient due to short-range (-2000m)
 
* Non-existent protection of the ammo ready and main racks; they can be easily detonated
 
* Non-existent protection of the ammo ready and main racks; they can be easily detonated
 
* Reduced numbers of depth charges guns; no guns in the stern of the ship
 
* Reduced numbers of depth charges guns; no guns in the stern of the ship
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== Media ==
 
== Media ==
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== See also ==<!-- Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
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== See also ==
 
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<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
reference to the series of the ship;
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* ''reference to the series of the ship;''
links to approximate analogues of other nations and research trees. -->
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* ''links to approximate analogues of other nations and research trees.'' -->
  
 
'''Shared operational history'''
 
'''Shared operational history'''
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* [[wt:en/news/5838-fleet-development-hms-grafton-h89-the-spirit-of-self-sacrifice-en|[Devblog] HMS Grafton (H89): The spirit of self-sacrifice]]
 
* [[wt:en/news/5838-fleet-development-hms-grafton-h89-the-spirit-of-self-sacrifice-en|[Devblog] HMS Grafton (H89): The spirit of self-sacrifice]]
* ''The Royal Navy, 1930-2000: innovation and defence'', p19-41:, Pugh, Harding, editor, (2004)  
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* ''The Royal Navy, 1930-2000: innovation and defence'', p19-41:, Pugh, Harding, editor, (2004)
* ''British Destroyers'', March, (1967) p.401.
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* ''British Destroyers'', March, (1967) p.401.
* [[wikipedia:HMS_Grafton_(H89)|[Wikipedia] HMS ''Grafton'' (H89)]]
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* [[wikipedia:HMS_Grafton_(H89)|[Wikipedia] HMS ''Grafton'' (H89)]]
  
 
{{Britain destroyers}}
 
{{Britain destroyers}}

Revision as of 10:44, 18 December 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
HMS Grafton
uk_destroyer_g_grafton.png
HMS Grafton
AB RB SB
3.7 3.7 3.7
Class:
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

GarageImage HMS Grafton.jpg


The G-class, HMS Grafton (H89), 1936 is a rank I British destroyer with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea" as part of the British fleet closed beta test.

HMS Grafton, pennant number H89, part of the G class, is a destroyer built for the Royal Navy during the 1930s. She had a relatively short, diverse and honourable operational history.

It serves as a combat destroyer introduction to British captains. Grafton gives the chance to sense the game style of a combat-worthy destroyer. Unlike the Town class which are escort destroyers, she can stand its ground against similar or even superior enemies; thus providing a useful experience for the yet more powerful destroyers down the research tree.

General info

HMS Grafton performs excellently in the destroyer vs destroyer area, thanks to her 4 x 4.7 inch/45 Mk.XII (120 mm) main guns. Her mobility is also remarkable, but the less appealing aspects are her lacklustre anti-air defences and the yet below-average crew size.

Survivability and armour

'4.97 mm of antifragmentation armour plate on Graftons main gun.

The crew size is an essential indicator of survivability amongst destroyers but HMS Grafton does not offer any significative advantage over other Rank I destroyers, with her crew being only of 145. Captains must be prudent in their combat actions to preserve the life of their complement.

The armour present on HMS is limited to gun shielding and turret protections consisting of:

  • 12.7 mm of antifragmentation armour
  • 4.97 mm of antifragmentation armour
This antifragmentation armour stops HE shells and low calibre machine guns (7.7mm). But it won't be enough to stop heavy machine gun calibre or higher calibres (20mm+), also any SAP shell or HE with base fuze will disable the turret. Thus the only use of the armour is to conceal and to fragment any HE shells; protecting the crew and the gun's breech from the shrapnel while the armour resists the damage.
12.7 mm armour plate protecting the Vickers Mk.V AA mountings.

HMS Grafton's hull is made of 16 mm of steel while the superstructure is protected by 10 mm of steel.

This armour won't provide significant protection against most of the destroyer's main calibre shells (100+ mm). The hull armour is only practical against 12.7 mm or less. Any HE shell impact to the hull, will cause the total loss of crew in that compartment. Usually, shells with more than 2 kg of explosive mass.

The superstructure can protect against low calibre machine guns but any aircraft with automatic cannons like the Soviet IL-2s or the German Ju 87s will pierce the superstructure of the ship. Increasing the risk of an ammo rack detonation because of the aircraft's strafing rounds. This packed with the poor anti-air defences is not a good deed for survivability; be observant.

Ammo racks

On the bow section, is present an unsafe spot for the Grafton: the ammo racks. This area is filled with ready ammo racks near both turrets and just beneath it, a big stash of ammunition is located. This ammo storage is unprotected by any fuel tank or armour and is located above the waterline. Enemy ships will often target this zone with AP or HE with base fuze, because of how easy it is to hit it and detonate the main ammo rack.

APCBC shells found on destroyers such as those on the Italian rank I, can cause catastrophic damage to the ammo rack with some precise shooting. The elevator for the ammo can also be damaged during combat, hindering the reload rate of the main guns.

The numerous torpedoes inside the torpedo tubes are actually well protected against HE and shrapnel. It is unlikely they will generate any harm for the Grafton- Only a very well placed SAP or AP shot might detonate them.

Mobility

HMS Grafton offers an increase in mobility to British captains.

The speed is actually on par or superior to other destroyers in the rank. This allows the Grafton to perform bold and dynamic manoeuvres as a light and nimble combat destroyer. This is particularly pleasant in arcade mode, in which the Grafton can achieve a very respectable speed of 75 km/h.

Mobility plays an important role in the playstyle of the Grafton. Because of the poor targeting speed of the main cannons, the H89 will need to often steer to help the turrets get on target. Captains must be clever to fire first using the mobility in their odds. With the torpedoes, something similar happens. The H89 needs to steer quite a lot to allow the release of torpedoes.

Performing evasive manoeuvres against planes or torpedoes shouldn't be much trouble for the agile Grafton.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 75 22
RB/SB Stock ___ ___
Upgraded 61 18

Armament

Primary armament


Grafton is armed with 4 x turrets of 4.7 inch/45 Mk.XII (120 mm) guns.

These guns were used widely by destroyers during WWII. It is worth familiarizing yourself with the ballistics and the damage mechanics. They are remarkably adequate in terms of damage. The gun's explosive mass of 3 kg of TNT is excellent, a new taste of firepower potential when compared with the unavailing 721 g of TNT in the Town-class. The fire rate is very good, 12 rounds/min. Once the ready-ammo rack is used, the fire rate is reduced to a still very useful 10 rounds/min.

Now, any small boat will often sink into hull break due to the strong blast force. It is actually possible to dispose of a small patrol boat with a single shot per turret. Hence 4 patrol boats can be destroyed in quick succession by the 4 main cannons due to the rapid-fire and the powerful explosive mass. They also hold the ability of dual-purpose guns, this expands the value against not only naval threats but aerial threats.

The CPXVII turret mounting limited the elevation of the 4.7 inch/45 Mk.XII cannon up to 40°.

The guns provide reasonable elevation angles (40°), which are not 90° but achieve the purpose of fighting against enemy aircraft. It was deemed acceptable during WWII since the intention was to engage an enemy aircraft attacking another member of the fleet, the destroyers acting as an anti-air screen for the battlefleet during air raids.

The trouble of the armament is about the mounting itself, the CPXVII. These turret mountings are really slow on the horizontal traverse, only 7.0°/s. This difficult slow traverse is very noticeable if the ship is halted. It affects the ability to quickly retaliate fire to any ship encountered in a new untargeted direction.

Any destroyer with the same level of mobility and with faster turret traverse will have an advantage of over HMS Grafton. Like the German destroyers: Type 1934A (1944), Type 1934A (1944) or Type 1939 (T22).

The 4.7 inch/45 Mk.XII (120 mm) can use 4 types of ammunition:

  • 4.7 inch HE Mk.VIIA
  • 4.7 inch SAP Mk.VA
  • 4.7 inch HE-TF Mk.VIIA
  • 4.7 inch HE-VT Mk.VIIA

The recommended shell to engage other destroyers is HE Mk.VIIA.

Secondary armament

The 12.7 mm Vickers Mk.V turrets are present in HMS Grafton on an anti-air role.

The range in which the AI gunners start to open fire is below 2,000 m. The player must remember this range since the guns will start to open fire often too late to perform manoeuvres against low-level bombers or torpedo attackers.

The Vickers mountings are placed amidships, one in starboard and one in port. They have really good elevations angles of 75° which generally allow them to overlap their range to fire together against a target. The intended purpose of these guns is to provide an obstacle to enemy aviation, but their use is limited to close ranges, often too close. The Vickers also lack the stopping power of auto-cannons to successfully down all-metal planes. Armoured attackers will also be a significant concern to the heavy machine guns.

The 2 turrets of 4 Vickers Mk.V heavy machine guns offer really good damage against any patrol boat. This is notable on other vehicles such as the MGB-61 in the coastal fleet, that uses the Vickers as the main armament. Grafton can engage any patrol boat with them, however, the 120 mm cannons remain the first choice because of the hull-break capacities.

Torpedo armament

Main article: Mk.VIII (533 mm)

HMS Grafton can carry 8 x 533 mm Mk.VIII torpedoes.

Both torpedo tubes offer rather limited firing arcs.

The torpedoes possess a very good explosive mass of 327 kg of TNT, and one hit is often lethal enough to sink any destroyer. The range, however, is not great, only 4.57 km. It can be increased at the expense of speed with the installation of the torpedo mode modification, reaching 6.40 km. This installation should be based on the tactics and preferences of the player.

Some players consider is appropriate to install this modification and release the torpedoes early on to maybe hit and sink some ship. While other players value the speed of the torpedoes, and rather close encounters with the target to then engage with an inevitable torrent of torpedoes. The benefit and drawbacks of this lay on the type of map and mode encountered. For the Grafton, the recommended torpedo playstyle is with the torpedo mode on, this will allow to release the torpedo from very far away and safe distances to then manoeuvre for a covered position. This also helps to conserve the ship from more lethal enemies with even greater survivability in close engagements.

The torpedo tubes own a problem that must be noted, they have poor targeting angles. The aft torpedo tube is limited in firing angle by the depth charges guns, while the forward torpedo tube is limited by tows and emergency boats. Grafton must be almost completely horizontal to the targeted direction to release all the torpedoes from broadside. So steering to port or starboard is a common process of the torpedoing. This will make very vulnerable the Grafton as it shows the entire length to the enemy; so players should plan their strategy once all of this is understood- Is worth to know since the torpedoes play a striking role in the armament of latter British destroyers.

Special armament

Grafton carries 2 Y-gun Mk.VII depth charge guns, located near the aft, one on starboard side and one on port side.

Historically, the depth charges allowed the Grafton to fend off submarines. However, as these vessels are not in-game, the depth charges are a very situational weapon, as they can sometimes be used to great effect against patrol boats attempting to get really close to the Grafton.

They are reloaded very quickly, so they can be constantly dropped to protect the Grafton against patrol boats in a backwards retreat with the visual cover of smoke discharges.

Usage in battles

HMS Grafton brings new standards to the destroyers in terms of firepower and mobility. But it remains a very soft target against enemies on a higher battle rating. This leads to the Grafton serving as a fast light support destroyer with a powerful punch. So the gameplay from the former Escort destroyer, the Town class, does not vary as much.

It should be played always on the move using the great mobility to keep her untouched, near allies or behind them. Grafton might survive duels with other destroyers thanks to the powerful guns but the crew and the ship will suffer. Therefore the best chances are to strike first and remain safe while moving or hiding far away in the back of the map.

Open maps will bring a vast sea to cruise with the G class. Don't hesitate in using the smoke screens to protect allies and the destroyer. But is advisable to use the mobility to get to safer areas near the shore or behind the main combat fleet. The small boats in those shore areas will fall prey of the Grafton.

Auxiliary Destroyer role

With the great long-range gunnery abilities of the main cannons, the destroyer can be used to provide anti-air cover. The proximity fuze HE-VT Mk.VIIA is useful when the player is manually controlling the turrets as anti-air; the player can see how well- or bad, his shots are leading to the target. Players can also let the AI-controlled gunners fire, but a highly trained crew is required for the best efficiency.

The Vickers Mk.V are valuable when an aircraft starts to close in with the Grafton. But might not be enough to stop the aircraft on time.

If HMS Grafton is attacked, players can perform the following defensive manoeuvre:

  1. Once an enemy attacker approach is reported by the team or the ship's observers, perform a U-turn until the ship is sailing oppositely to the current attacker direction.
  2. Release the smokescreen to hide the location from the attacker and to increase the chances of making the aircraft miss the attack.
  3. Order the gunners to open fire or to cease fire, depending on how many allied ships and enemies are involved. (If open fire is ordered, the enemy plane might locate the ship behind the smoke. If the open fire is not ordered, the plane might fly past the smoke cover and bomb the ship)
  4. Continue the manoeuvres until the enemy plane has been destroyed or proceed to leave to combat zone using more smoke cover.
Msg-info.png Performing this manoeuvre in a battle group increases the probabilities of survival, squad up!

Enemies worth nothing

Imperial Japanese Navy - IJN ▅

IJN Ayanami: This destroyer is in the same rank as HMS Grafton, but she holds almost double the crew complement, exactly 221 crew members. This increases her survivability and decreases the chances for Grafton. The best chance is to strike first, fire concisely enough to reduce her crew into even number or to sink the ship once for all. Torpedoes will do quick work of her but cannons are more reliable and immediate. Stay away and try to not let her notice and engage the G-class.

  • Japanese destroyers carry numerous lethal torpedoes. However, such torpedoes are also very fragile; target them when possible, as they act as an easy exposed ammo rack when not launched.

German Navy - Kriegsmarine ▀

Kanonenboot K-2: This destroyer is heavily armoured and may resist many HE shots, so SAP shells should also be fired at this ship in key locations. Thus her crew will start to decrease drastically - HMS Grafton once again must fire first, the K-2's guns are very lethal and can sink the Grafton in scant seconds. Target her critical areas as the big boxy turrets, the engines or bridge to cripple the firepower and mobility, and proceed to finish her off with the Grafton's superior fire rate. She is also really slow so do not hesitate to avoid the ship and manoeuvre for a better gun solution, or even torpedo attack her.

  • Aside from this ship, German destroyers on rank I are highly mobile. Be alert for their flanking manoeuvres.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 4.7 inch SAP Mk.VA 12.7 mm I
II Rudder Replacement Fire Protection System Smokescreen 4.7 inch HE-TF Mk.VIIA 12.7 mm API Auxiliary Armament Targeting
III Propeller Replacement Ventilation Shrapnel Protection Improved Rangefinder Primary Armament Targeting
IV Engine Maintenance New Pumps Ammo Wetting 4.7 inch HE-VT Mk.VIIA Bomb mortar Torpedo Mode

Tool set and Fire protection equipment should be immediately acquired. After this, smoke screen and mobility modules can be researched over the firepower.

Pros and cons

Pros:

  • Powerful main armaments of 4x 120 mm guns, with a great explosive mass of 3 kg ballistics and fire rate
  • Useful mobility and adequate turning time; great on Arcade mode
  • 8x Torpedoes are useful for area saturation
  • Diversity of shells for the main guns (HE, SAP, HE-TF, HE-VT)
  • Dual purpose main cannons; can perform as anti-air
  • Improved speed and armament when compared with reserve HMS Churchill

Cons:

  • Poor crew size; captains couldn't realize how fast it decreases against ships with 300 or 200 crew members
  • Absence of auxiliary armament of any sort
  • Only 2 turrets with Vickers Mk.V anti-air machine guns; also deficient due to short-range (-2000m)
  • Non-existent protection of the ammo ready and main racks; they can be easily detonated
  • Reduced numbers of depth charges guns; no guns in the stern of the ship

History

HMS Grafton was laid down in August 1934 as the fifth ship of nine G-class destroyers being built by British dockyards in the interwar years. Almost two years later, in March 1936, the ship was completed and joined the ranks of the Royal Navy.

HMS Grafton spent her early service days as part of the 1st Destroyer Flotilla operating in the Mediterranean. During the Spanish Civil War, HMS Grafton assisted in enforcing the non-intervention policy alongside warships of other nations.

During the outbreak of WW2 in September 1939, HMS Grafton was undergoing refits at Malta, being called back to British waters in the following October. In early 1940, Grafton underwent minor overhaul work before being assigned to escort convoys headed for Norway.

At the same time, the war situation in France was looking desperate with the start of the Siege of Calais. Operation Dynamo, the allied effort of evacuating cut-off troops from Dunkirk, commenced shortly after. HMS Grafton answered the call and assisted with evacuating troops from the 27th, May 1940.

Two days later, however, HMS Grafton spotted survivors of the previously sunk destroyer HMS Wakeful and stopped to commence rescue efforts. Stationary, Grafton presented herself as easy prey for any attacker. Soon enough, she found herself in the crosshairs of the German submarine U-62.

Although severely damaged by the torpedo attack, HMS Grafton stayed afloat long enough for her survivors to be rescued by the destroyer HMS Ivanhoe. Realizing the extent of her damage, the decision was made to scuttle HMS Grafton by gunfire from Ivanhoe. After the shelling, HMS Grafton quickly sank to the bottom, marking the end of her service life and contribution to WW2.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Shared operational history

Related development (Same class)

Analogues on other nations

External links


Britain destroyers
Town-class  HMS Churchill · HMS Montgomery
V-class  HMS Valhalla · HMS Vega · HMS Verdun
G-class  HMS Grafton · ORP Garland
Hunt-class  HMS Calpe · HMS Brissenden
Tribal-class  HMCS Haida · HMS Eskimo · HMS Mohawk
J-class  HMS Jervis
K-class  HMS Kelvin
N-class  HMAS Nepal
Battle-class  HMS Armada · HMS Cadiz · HMAS Tobruk
Daring-class  HMS Daring · HMS Diamond · HMS Diana