Difference between revisions of "Luchs A2"

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(Pros and cons)
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==== Ammunition ====
 
==== Ammunition ====
 +
 
* '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
 
* '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
 
* '''DM51A1:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}
 
* '''DM51A1:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}
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'''Pros:'''
 
'''Pros:'''
*
+
 
 +
- good top speed
 +
 
 +
- Good rate of fire for the main armament
 +
 
 +
- Reverse gearbox
 +
 
 +
- Amphibious
 +
 
 +
- With access to thermal vision
 +
 
 +
- Good in anti-aircraft role
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
- Main armament inadequate to face heavy tanks
 +
 +
- Bad armor
 +
 
*
 
*
  
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 15:29, 21 November 2024

Luchs A2
germ_sppz2_luchs_a2.png
GarageImage Luchs A2.jpg
Luchs A2
AB RB SB
7.3 7.3 7.3
Class:
Research:95 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png
Show in game

Description

The Spähpanzer Luchs A2 is a rank V German light tank with a battle rating of 7.3 (AB/RB/SB). It was introduced in Update "Firebirds".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull23 / 18 / 11
Turret26 / 18 / 18
Crew4 people
Visibility86 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Amphibious
The design allows you to swim and control movement in the water
Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB100 / 100 km/h
RB and SB90 / 90 km/h
Number of gears4 forward
4 back
Weight19.9 t
Engine power
AB744 hp
RB and SB390 hp
Power-to-weight ratio
AB37.4 hp/t
RB and SB19.6 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 100 100 19.9 _,___ 744 __.__ 37.39
Realistic 90 90 _,___ 390 __.__ 19.6

Modifications and economy

Repair costBasic → Reference
AB2 798 → 4 398 Sl icon.png
RB3 341 → 5 252 Sl icon.png
SB4 551 → 7 154 Sl icon.png
Total cost of modifications77 500 Rp icon.png
129 400 Sl icon.png
Talisman cost2 000 Ge icon.png
Crew training78 000 Sl icon.png
Experts270 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces670 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 160 / 200 % Sl icon.png
190 / 190 / 190 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods new car suspension.png
Suspension
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods new tank filter.png
Filters
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
350 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 100 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 300 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
350 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods tank ammo.png
20mm_rh202_AP_ammo_pack
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods thermal sight.png
NVD
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods airstrike.png
Airstrike
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
350 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods scouting.png
Improved optics
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods tank ammo.png
20mm_rh202_APDS_ammo_pack
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

20 mm Rh202 cannon
Ammunition500 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate801 shots/min
Vertical guidance-15° / 69°
Main article: Rh202 (20 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

20 mm Rh202 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 500 (250) 800 -15°/+69° ±180° - __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

  • Default: HVAP-T · HEFI-T*
  • DM51A1: HEFI-T* · HEFI-T* · HEFI-T* · HVAP-T
  • DM43: HVAP-T · HVAP-T · HVAP-T · HEFI-T*
  • DM63: APDS · APDS · APDS · HEFI-T*

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HVAP-T 57 52 37 24 15 10
APDS 66 61 45 31 21 14
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HVAP-T 1,100 0.11 - - - 66° 70° 72°
APDS 1,150 0.13 - - - 75° 78° 80°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
2 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition800 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Main article: MG3A1 (7.62 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm MG3A1
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

- good top speed

- Good rate of fire for the main armament

- Reverse gearbox

- Amphibious

- With access to thermal vision

- Good in anti-aircraft role

Cons:

- Main armament inadequate to face heavy tanks

- Bad armor

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
SPz PUMA  PUMA · PUMA VJTF
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1