Difference between revisions of "A-4E Early (M) (Israel)"

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(Details: pros/cons and some engine mods ps.Happy New Year to whoever reading this!)
(Edits)
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! Stock
 
! Stock
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | 1000
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| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | 1,000
 
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! Upgraded
 
! Upgraded
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
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|-
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓
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| ✓ || ✓ || ✓ || ✓ || ✓ || ✓     <!-- ✓ -->
 
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|}
 
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! _m fuel || __m fuel || __m fuel
 
! _m fuel || __m fuel || __m fuel
 
|-
 
|-
| 900kg || colspan="2" | Axial-flow turbojet
+
| 900 kg || colspan="2" | Axial-flow turbojet
 
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
 
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
 
|-
 
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'''Pros:'''
 
'''Pros:'''
  
* Large variety of ground striking ornaments
+
* Large variety of ground attack ordnance, including TV-guided ground bombs
* TV guided ground bombs such as GBU and Walleye
 
 
* Good turn rate at low speeds
 
* Good turn rate at low speeds
* Able to carry countermeasures to help with survivability
+
* Carries countermeasures to deal with missiles
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Wings can rip off at high speed or high negative G decent
+
* Wings can rip off at high speed or high negative G manoeuvres
* Sluggish acceleration and underpowered engine for the aircraft
+
* Sluggish acceleration and underperforming engine for the aircraft
 
* Bleeds air speed quickly in high G turn
 
* Bleeds air speed quickly in high G turn
* Can stall out quickly in Sim Battles without SAS (Stability Augmentation System)  
+
* Can stall out quickly in Sim Battles without SAS (Stability Augmentation System)
 
 
*
 
  
 
== History ==
 
== History ==

Revision as of 10:30, 1 January 2022

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
A-4E Early (M)
a_4e_early_iaf.png
GarageImage A-4E Early (M) (Israel).jpg
A-4E Early (M)
Research:94 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

The A-4E Early (M) Skyhawk is a rank VI Israeli strike aircraft with a battle rating of 9.0 (AB), 8.7 (RB), and 9.3 (SB). It was introduced in Update "Winged Lions".

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 080 km/h
Turn time37 s
Max altitude12 400 m
EnginePratt & Whitney J52-P-6A
TypeJet
Cooling systemAir
Take-off weight11 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 12400 __._ __._ __._ __._ 1,000
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 437 592 560 410 ~8 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 450 < 700 < 490 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Pratt & Whitney J52 P-6A 1 _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type _m fuel __m fuel __m fuel
900 kg Axial-flow turbojet _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MTOW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__
Booster (_____ - ___) Aircraft mass
Number Booster
weight (each)
Fuel
weight (each)
Burn
time
Can be
shutdown
Jettisoned
after use
Mass with full booster fuel (no weapons load)
_m fuel __m fuel __m fuel
2 ___ kg 40 kg ___ s ___ ___ _,___ kg _,___ kg _,___ kg
Condition Maximum booster
thrust @ 0 m (RB/SB)
Combined engine
& booster thrust @ 0 m
Thrust to weight ratio @ 0 m (___%/WEP with booster)
_m fuel __m fuel __m fuel
Stationary ___ kgf ___ kgf _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear437 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 026 → 4 112 Sl icon.png
RB8 770 → 11 918 Sl icon.png
SB9 999 → 13 588 Sl icon.png
Total cost of modifications168 400 Rp icon.png
263 200 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 340 / 600 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mods booster.png
New boosters
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mods jet engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mods armor frame.png
Airframe
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mods g suit.png
G-suit
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mods armor cover.png
Cover
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png
Mods napalm fire bomb.png
MK 77
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
100/50 G.P.
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-3/A
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mods pilon bomb.png
250/50 G.P.
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
LAU-10/A
Research:
6 300 Rp icon.png
Cost:
9 900 Sl icon.png
350 Ge icon.png
Mods air to air missile.png
AIM-9B
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mods gunpods.png
Gun pod Mk 4 Mod 0
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
500/50 G.P.
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods optical guided bomb.png
AGM-62A
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods ammo.png
Mk11_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png
Mods pilon bomb.png
Mk84
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png
Mods optical guided bomb.png
GBU-8
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
610 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon RedXCross.png Icon RedXCross.png Icon RedXCross.png Icon GreenCheckmark.png

Offensive armament

Main article: DEFA 552 (30 mm)

The A-4E Early (M) (Israel) is armed with:

  • A choice between two presets:
    • 2 x 30 mm DEFA 552 cannons, belly-mounted (100 rpg = 200 total)
    • 2 x 30 mm DEFA 552 cannons (100 rpg = 200 total) + 60 x countermeasures

Suspended armament

The A-4E Early (M) (Israel) can be outfitted with the following ordnance:

  • Without load
  • 20 x 100 kg 100/50 kg G.P. bombs (2,000 kg total)
  • 18 x 100 kg 100/50 kg G.P. bombs + 2 x AIM-9B Sidewinder missiles (1,800 kg total)
  • 14 x 250 kg 250/50 kg G.P. bombs (3,500 kg total)
  • 12 x 250 kg 250/50 kg G.P. bombs + 2 x AIM-9B Sidewinder missiles (3,000 kg total)
  • 3 x 360 kg 360/50 kg G.P. bombs (1,080 kg total)
  • 3 x 360 kg 360/50 kg G.P. bombs + 2 x AIM-9B Sidewinder missiles (1,080 kg total)
  • 5 x 500 kg 500/50 kg G.P. bombs (2,500 kg total)
  • 3 x 500 kg 500/50 kg G.P. bombs + 2 x AIM-9B Sidewinder missiles (1,500 kg total)
  • 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
  • 1 x 2,000 lb LDGP Mk 84 bomb + 2 x AIM-9B Sidewinder missiles (2,000 lb total)
  • 36 x Zuni Mk32 Mod 0 ATAP rockets
  • 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 100 kg 100/50 kg G.P. bombs (600 kg total)
  • 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 kg 250/50 kg G.P. bombs (1,500 kg total)
  • 24 x Zuni Mk32 Mod 0 ATAP rockets + 1 x 360 kg 360/50 kg G.P. bomb (360 kg total)
  • 28 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9B Sidewinder missiles
  • 171 x FFAR Mighty Mouse rockets
  • 114 x FFAR Mighty Mouse rockets + 6 x 100 kg 100/50 kg G.P. bombs (600 kg total)
  • 114 x FFAR Mighty Mouse rockets + 6 x 250 kg 250/50 kg G.P. bombs (1,500 kg total)
  • 114 x FFAR Mighty Mouse rockets + 1 x 360 kg 360/50 kg G.P. bomb (360 kg total)
  • 133 x FFAR Mighty Mouse rockets + 2 x AIM-9B Sidewinder missiles
  • 2 x 505 kg AGM-62A Walleye I bombs (1,010 kg total)
  • 2 x 505 kg AGM-62A Walleye I bombs + 6 x 100 kg 100/50 kg G.P. bombs (1,610 kg total)
  • 2 x 505 kg AGM-62A Walleye I bombs + 6 x 250 kg 250/50 kg G.P. bombs (2,510 kg total)
  • 2 x 505 kg AGM-62A Walleye I bombs + 1 x 360 kg 360/50 kg G.P. bomb (1,370 kg total)
  • 2 x 505 kg AGM-62A Walleye I bombs + 3 x 500 kg 500/50 kg G.P. bombs (2,510 kg total)
  • 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles (1,010 kg total)
  • 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles + 6 x 100 kg 100/50 kg G.P. bombs (1,610 kg total)
  • 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles + 6 x 250 kg 250/50 kg G.P. bombs (2,510 kg total)
  • 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles + 1 x 360 kg 360/50 kg G.P. bomb (1,370 kg total)
  • 2 x 505 kg AGM-62A Walleye I bombs + 2 x AIM-9B Sidewinder missiles + 3 x 500 kg 500/50 kg G.P. bombs (2,510 kg total)
  • 2 x AIM-9B Sidewinder missiles
  • 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)
  • 1 x 20 mm Mk 11 mod 5 cannon (750 rpg) + 2 x AIM-9B Sidewinder missiles
  • 1 x 2,000 lb GBU-8 bomb (2,000 lb total)
  • 1 x 2,000 lb GBU-8 bomb + 2 x AIM-9B Sidewinder missiles (2,000 lb total)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Large variety of ground attack ordnance, including TV-guided ground bombs
  • Good turn rate at low speeds
  • Carries countermeasures to deal with missiles

Cons:

  • Wings can rip off at high speed or high negative G manoeuvres
  • Sluggish acceleration and underperforming engine for the aircraft
  • Bleeds air speed quickly in high G turn
  • Can stall out quickly in Sim Battles without SAS (Stability Augmentation System)

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Israel jet aircraft
  Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher
Britain 
Meteor  Meteor NF.13 · Meteor F.8
France 
Vautour  Vautour IIA · Vautour IIN
Super Mystere  Sambad · Sa'ar
Mirage III  Shahak
Other  M.D.450B Ouragan · Mystere IVA
USA 
F-84  F-84F
A-4  A-4H · A-4E Early (M) · A-4E · Ayit
F-4  Kurnass · Kurnass 2000
F-15  Baz · Baz Meshupar
F-16  Netz · F-16C Barak II · F-16D Barak II