Difference between revisions of "Frunze"

From War Thunder Wiki
Jump to: navigation, search
(Created page)
 
m (Service under the Soviet Union)
 
(46 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{Specs-Card|code=ussr_destroyer_frunze}}
+
{{Specs-Card
 +
|code=ussr_destroyer_frunze
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''
+
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 +
The '''{{Specs|name}}''' was a Schastlivy-class destroyer, a sub class of Novik-class destroyers built for Imperial Russian Navy in 1910s. Originally she was named Bystry and renamed to Frunze in 1925. She was laid down on 16th October 1913 and comissioned on 18th April 1915. During the WWI she shelled Turkish and Romanian coast aswell as performing minelaying. On 18th October she sunk Turkish destroyer Hamidabad and two steamboats and damaged three minesweepers. In May 1918, Frunze was captured by advancing German forces while undergoing repairs at Sevastopol. Between 1923 and 1927, she underwent repairs and refit during which she recieved fourth 102 mm cannon and 76 mm Lender AA gun aswell as several machine guns. Her five twin 457 mm torpedo launchers were removed and exchanged for three triple 457 mm launchers. As result of refit her displacement increased to 1540 tons and her crew complement raised to 133 men. Between 1936 and 1940 she underwent another refit and repairs in Sevastopol during which her anti-aircraft weaponry was strenghtened by a single 76 mm gun, two 45 mm 21-K cannons and two DShK machine guns. On 22nd August 1941, Frunze, destroyer Dzerzhinsky and light cruiser Krasny Krym arrived to Odessa in order to support defenders of the city with naval gunfire. On 21st September 1941 Frunze left Sevastopol, bound for Odessa again when she came under attack from nine Ju-87 dive bombers. She was hit by five bombs and sunk at depth of 6m. 50 crewmen lost their lives during the attack.
 +
 
 +
Frunze was introduced during [[Update 1.79 "Project X"]] when the Soviet fleet was implemented into the game.
 +
As a World War I Imperial Russian destroyer with some slight Soviet modernisation, the Frunze's performance leaves much to be desired. The ship suffers from a certain legacy design that limits her effectiveness, especially her poor protection, though this is offset by decent accuracy and great agility. Due to this, the Frunze primarily excels at providing fire support, capable of dealing significant damage to the enemy fleet if left unchecked.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don’t forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.
+
{{Specs-Fleet-Armour}}
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''
+
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 +
Being a Great War destroyer design, the Frunze has no meaningful protection to speak of. The only armour it has is a comically small gun shield on the 102 mm gun mounts, which will not help to protect its gunners even from machine guns. To make matters worse, the Frunze's engines do not have any encased fuel tanks around them to absorb any incoming damage, essentially making it a juicy target for those who want to reduce the already low crew count of 168 even further.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
+
{{Specs-Fleet-Mobility}}
 +
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 +
In RB, the speed of the Frunze is average at best. A fully upgraded ship is capable of reaching 59 km/h at around 29 seconds. As for turning, doing a full circle will require 1 minute and 30 seconds approximately, however you will be able to do that while maintaining a speed of 41 km/h. As for braking from max speed, it will take 35 seconds while using the HALT feature.
 +
 
 +
{{NavalMobility
 +
|SpeedForwardStockAB = 53
 +
|SpeedBackStockAB = 19
 +
|TurnTimeStockAB = 112.733
 +
|TurnSpeedStockAB = 37
 +
}}
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
As a reserve ship, the Frunze has most of its essential modifications unlocked. Due to the ineffectiveness of the shrapnel round and 45 mm armaments, you can either focus on the other seakeeping modifications to increase her mobility and survivability, or researching "armament targeting" to increase their traverse speed.
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <nowiki>{{main|Weapon name}}</nowiki>.
+
{{Specs-Fleet-Primary}}
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 +
{{main|Pattern 1911 (102 mm)}}
 +
 
 +
The Frunze has 4 x 102 mm cannons as the main weapon. These guns have decent firepower, accuracy, and rate of fire, but suffer from terrible traverse speed. As such, the Frunze should be played as a sniper destroyer more so than a close-range brawler. The accuracy of these guns at long range far surpasses the other equivalent destroyers of other nations and can be used to shell enemies from far range with impunity from more inaccurate enemy fire.
 +
 
 +
The Frunze has two shell options. First, a base fuse HE shell that is similar in function to the ground vehicle's APHE shell (requires the shell to penetrate the armour to explode); while not as efficient at taking out external modules such as gun mounts or torpedo tubes compared to a regular HE shell, it can still deal considerable internal damage to the enemy ship if the shot penetrates. The other is a unique shrapnel shell that, in real life, was designed to explode and disperse shrapnel. Unfortunately, the shell is completely useless in-game as it functions like a time fuse shell (will explode upon a timer just nearby the enemy), combined with how the only crew who stay outside are those manning the guns, the shrapnel will quickly disperse and deal minimal damage. To add more insult to injury, these shell have no incendiary properties, which means it cannot set any enemy ship on fire.
 +
 
 +
Due to the lack of a usual HE shell (that explodes on contact), the gun cannot hull break any PT boats (its greatest threats) due to the shell over-penetrating and dealing little to no damage at all.
 +
 
 +
Another point worth mentioning is the fact that the arrangement of the guns is not exactly the best, with a single gun at the front and the 3 others all at the back. This means that you can only use a single gun against a target directly in front of you.
 +
 
 +
{{:Pattern 1911 (102 mm)/Ammunition|102 mm HE, 102 mm shrapnel}}
  
 
=== Secondary armament ===
 
=== Secondary armament ===
''Some ships are fitted with weapons of various calibers. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''
+
{{Specs-Fleet-Secondary}}
 +
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 +
{{main|Lender AA gun, pattern 1914/15 (76 mm)|45 mm/46 21-K (45 mm)}}
 +
 
 +
In addition to the 102 mm cannons, the Frunze has a 76 mm and a 45 mm cannon. These guns fire HE shells and are essentially the only defence the ship has against aircraft, and even in doing so are sub-par. They aren't particularly good at tackling small and manoeuvrable patrol boats either.
  
''If there is no secondary armament, remove this section.''
+
{{:45 mm/46 21-K (45 mm)/Ammunition|45 mm OR-73A HET, 45 mm O-240 HE, 45 mm BR-240, 45 mm F-73}}
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
''An important part of the ship’s armament responsible for air raid defense. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
+
{{Specs-Fleet-AA}}
 +
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 +
{{main|DShK (12.7 mm)}}
  
''If there is no anti-aircraft artillery, remove this section.''
+
Simply put, the Frunze is a sitting duck for any planes with any kind of bomb or torpedo. There are two DShKs on each side of the bridge, but the firing arc of these guns make them unusable in almost all conceivable situations. The main weapons that are used as anti-aircraft are the 76 mm and 45 mm guns on the back of the Frunze, and unfortunately, these guns are sub-par at tackling mobile targets.
  
=== Torpedo armament ===
+
=== Additional armament ===
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
+
{{Specs-Fleet-Additional}}
 +
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 +
{{main|45-36NU (450 mm)}}
  
''If there is no torpedo armament, remove this section.''
+
The Frunze has nine 450 mm 45-36NU torpedoes launched from three triple launchers. Two launchers are located around the first funnel while the third one is placed behind the third funnel, and thus can only attack when pointed at the sides, and cannot fire directly forward. The torpedoes themselves are reasonably effective for its BR range, with the top speed of 76 km/h and 284 kg of TNT warhead. However, its usage is limited to close range combat due to its short travel distance at only 3 km, which can be partially remedied using the "Torpedo Mode" modification, which extends the range to 6 km at a cost of having its top speed reduced to 57 km/h.
  
=== Special armament ===
+
== Usage in battles ==
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
+
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
+
Due to the placement of the main guns and poor protection, the Frunze has rather poor offensive capabilities. Combined with the clunky yet accurate guns, the Frunze is best played as a support ship at long range or with a pack of friendly ships. While having a relatively short range, the Frunze's torpedoes can be effective against a distracted enemy at close range. The Frunze's greatest threats are small PT boats and enemy aircraft, as she does not have any good counter against them. As such, stay close to your allies who have better secondary coverage and avoid being left alone outside of friendly cover.
== Usage in the battles ==
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Main cannons are very accurate
 +
* Relatively high crew count for reserve ship
 +
* Quite fast and easy to control
 +
* Small superstructure allows it to take lesser crew loss when being hit by small-calibre guns
 +
* Reasonably effective torpedoes for close-range barrage
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Non-existent armour protection
 +
* Only one gun at the bow of the ship, forcing her to do boardsides to utilize all guns and expose the vulnerable engine in the process
 +
* Has terribly slow main gun traverse, making it hard to shoot faster and agile targets
 +
* Does not have an access to the HEF shell, instead using a base fuse HE and terrible shrapnel shell, both of which cannot hull break PT boats
 +
* Gun crew is unprotected, even small-calibre machine guns can take them out
 +
* Terrible secondary and AA armament; very vulnerable against PT boats and planes
  
 
== History ==
 
== History ==
''Talk about the history of the creation and military application of the ship in greater detail than in the introduction. If there turns out to be too much historical information, put it in a separate article, taking the link to the vehicle article and adding the “/historical” block to it (e.g. https://wiki.warthunder.ru/Vehicle-name/historical) and add a link to it here using the main template. Links to sources must be provided at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
[[File:1920px-Frunze 01.jpg|400px|thumb|right|The Frunze (ex-Bystryi) after her modernization by the Soviets in 1927.]]
 +
The Frunze (or Bystryri) was a ship of the Novik-class series of destroyers. Originally built for the Imperial Russian Navy in 1913, the ship changed hands several times before ending up with the Soviet Navy in 1920. The ship was sunk during the opening months of Operation Barbarossa in 1941 by raiding German dive bombers.
 +
 
 +
====Construction and early services====
 +
On October 1911, Frunze was commissioned by the Imperial Russian Navy under the name Bystryri as a part of the Novik-class series of destroyers and was assigned to the Black Sea Fleet. The ship was laid down at the Metal plant in St. Petersburg in August 1912 before being relaid at A. Vadon plant in Kherson in October 1913. After testing and evaluation, Bystryi was accepted into the 2nd Minelayer Brigade of the Black Sea Fleet.
 +
 
 +
Along with her sister ship Shchastlivyi, Bystryi went on her first combat on April 25, 1915 during World War I. By the end of that year, the ship, along with her squadron, had made six sorties around the coast of the Ottoman Empire to disrupt their supply lines and communications. During these sorties, the squadron sank 26 sailing ships and 3 steamers.
 +
 
 +
In 1916, Bystryi made ten sorties to shell the Turkish and Romanian coasts, carrying out minelaying and escorting battleships and aircraft. After a collision with a minelayer on Febuary 1917 which critically damaged her bow, Bystryi was sent back for repair until June. After the repair, she conducted four sorties from August to October. During her sortie on October 18, she sank the Turkish destroyer Hamidabad, 2 steamships, and damaged 3 Turkish minesweepers. As the October Revolution and the Russian Civil War erupted, Bystryi stayed in port for the rest of the year.
 +
 
 +
==== During the Civil War ====
 +
Shortly after the October Revolution in December 1917, the newly-established Russian Socialist Republic (later the Soviet Union) assigned Bystryi under the Red Black Sea Fleet and she was sent to Sevastopol for repairs in January 1918. However, after the Treaty of Brest-Litovsk that forced the Russia to concede a large amount of territory to Germany to withdraw from the war, the German Army later occupied Sevastopol and captured Bystryi in May 1918 and in August pressed it to the German services under the name "R 02". The ship's turbines were dismantled prior to German capture however, and the ship never saw any action under the German flag. After the Armistice on November, the ship was transferred to British command in December as a reparation. On January 1919, the British sent Bystryi to the royalist (White Army) All-Russian Union Socialist League to aid in their Civil War effort. However, she was never used for active service and her guns were dismantled. As the White Army did not have any means to evacuate the ship from Sevastopol, she remained there until 1920 when she was captured by the Red Army.
 +
 
 +
==== Service under the Soviet Union ====
 +
The ship remained at Sevastopol storage until 1923 when the ship received her first modernization. The ship received a fourth 102 mm gun, four 7.62 mm Maxim machine guns, and the two 45 mm Hotchkiss gun were replaced with a 76 mm Lender AA gun and 37 mm Maxim autocannon. During this time, the ship was renamed as "Frunze" and officially entered the Soviet Black Sea Fleet on December, 1927.
 +
 
 +
Between May-June 1928, Frunze paid a friendly visit to the port of Istanbul, and in the next year on September, the port of Naples. On June 8, 1931, Frunze collied with the No.16 (AG-21) submarine near Sevastopol, resulting in the sinking of the latter. Between 1936-40, Frunze received another modernization, replacing the 37 mm with a 45 mm 21-K semi-automatic cannon and two 12.7 mm DShK machine guns replacing the Maxim machine guns.
 +
 
 +
During the opening stages of Operation Barbarossa on June 1941, Frunze was assigned to the 1st Destroyer Division of the Black Sea Fleet. Between June-July, Frunze participated in an escort and minelaying operation, before participating in the defense of Odessa.
 +
 
 +
On September 21, 1941, while leaving Sevastopol to Odessa at the Tendovskaya Split, the Frunze was attacked by nine Ju 87 dive bombers from the StG 77 squadron while attempting to rescue the sinking gunboat Krasnaya Armeniya that had been attacked prior by the Stukas. The ship was hit by five 250 kg bombs, plunging into the water on its port side, and sank at the depth of 6 metres. The sinking claimed the lives of 50 crew members. However, the majority of the crew survived by clinging on the ship's superstructure and smokestacks which remained above the water. The Frunze was struck from the Soviet Navy fleet on October 6, 1941.
 +
 
 +
===[[wt:en/news/5701-fleet-development-frunze-destroyer-en|Devblog]]===
 +
The Novik-class series, which includes the Frunze, comprised of the most modernized destroyers among their class in the Imperial Russian Navy. This combat ship was laid down in Kherson in 1913 and received the designation "Bystry." Following six months of construction, the destroyer was finally launched and soon allotted to the Black Sea Fleet. In 1918, the destroyer was captured during the German occupation and later, passed into the hands of the Anglo-French interventionists. She was then taken out of commission during a retreat and was only able to join the armed forces ranks under the Soviet flag in 1927. The destroyer joined the Second World war under the designation "Frunze." In the war's summer of 1941, the ship was tasked with setting up minefields in the Black Sea and escorting convoys of transport ships. She also defended Odessa during its siege. On September 21st, the Frunze was attacked by the seasoned I Group pilots of the StG 77 wing during her attempt to rescue the Krasnaya Armenia gunboat bombed by Junkers aircraft. The Stukas performed numerous group raids on the destroyer, which resulted in the ship getting hit by several 250 kg bombs and consequently sinking.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_destroyer_frunze Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
''ETC.''
+
 
 +
* [[Kerch (destroyer)]]
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on ship encyclopedia;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [https://ru.wikipedia.org/wiki/%D0%91%D1%8B%D1%81%D1%82%D1%80%D1%8B%D0%B9_(%D1%8D%D1%81%D0%BC%D0%B8%D0%BD%D0%B5%D1%86,_1914) <nowiki>[Wikipedia RU]</nowiki> Bystryi (destroyer, 1914)]
 +
* [[wt:en/news/5701-fleet-development-frunze-destroyer-en|[Devblog] Frunze Destroyer]]
 +
 
 +
{{ShipManufacturer Black Sea Shipyard}}
 +
{{USSR destroyers}}

Latest revision as of 11:26, 16 April 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Frunze
ussr_destroyer_frunze.png
GarageImage Frunze.jpg
Frunze
AB RB SB
3.3 3.3 3.3
Class:
Research:Free
Purchase:Free
Show in game

Description

The Novik-class, Frunze, 1940 was a Schastlivy-class destroyer, a sub class of Novik-class destroyers built for Imperial Russian Navy in 1910s. Originally she was named Bystry and renamed to Frunze in 1925. She was laid down on 16th October 1913 and comissioned on 18th April 1915. During the WWI she shelled Turkish and Romanian coast aswell as performing minelaying. On 18th October she sunk Turkish destroyer Hamidabad and two steamboats and damaged three minesweepers. In May 1918, Frunze was captured by advancing German forces while undergoing repairs at Sevastopol. Between 1923 and 1927, she underwent repairs and refit during which she recieved fourth 102 mm cannon and 76 mm Lender AA gun aswell as several machine guns. Her five twin 457 mm torpedo launchers were removed and exchanged for three triple 457 mm launchers. As result of refit her displacement increased to 1540 tons and her crew complement raised to 133 men. Between 1936 and 1940 she underwent another refit and repairs in Sevastopol during which her anti-aircraft weaponry was strenghtened by a single 76 mm gun, two 45 mm 21-K cannons and two DShK machine guns. On 22nd August 1941, Frunze, destroyer Dzerzhinsky and light cruiser Krasny Krym arrived to Odessa in order to support defenders of the city with naval gunfire. On 21st September 1941 Frunze left Sevastopol, bound for Odessa again when she came under attack from nine Ju-87 dive bombers. She was hit by five bombs and sunk at depth of 6m. 50 crewmen lost their lives during the attack.

Frunze was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game. As a World War I Imperial Russian destroyer with some slight Soviet modernisation, the Frunze's performance leaves much to be desired. The ship suffers from a certain legacy design that limits her effectiveness, especially her poor protection, though this is offset by decent accuracy and great agility. Due to this, the Frunze primarily excels at providing fire support, capable of dealing significant damage to the enemy fleet if left unchecked.

General info

Survivability and armour

Armourfront / side / back
Main fire tower38 / 0 / 0 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement1 700 t
Crew168 people

Being a Great War destroyer design, the Frunze has no meaningful protection to speak of. The only armour it has is a comically small gun shield on the 102 mm gun mounts, which will not help to protect its gunners even from machine guns. To make matters worse, the Frunze's engines do not have any encased fuel tanks around them to absorb any incoming damage, essentially making it a juicy target for those who want to reduce the already low crew count of 168 even further.

Mobility

Speedforward / back
AB72 / 26 km/h
RB59 / 22 km/h

In RB, the speed of the Frunze is average at best. A fully upgraded ship is capable of reaching 59 km/h at around 29 seconds. As for turning, doing a full circle will require 1 minute and 30 seconds approximately, however you will be able to do that while maintaining a speed of 41 km/h. As for braking from max speed, it will take 35 seconds while using the HALT feature.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock 53 19 ~112.73 ~184.4
Upgraded 72 26 ___ ___
RB/SB Stock ___ ___ ___ ___
Upgraded 59 22 ___ ___

Modifications and economy

Repair cost
ABfree
RBfree
Total cost of modifications3 630 Rp icon.png
165 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 30 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods ship venting.png
Ventilation
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Research:
420 Rp icon.png
Cost:
19 Sl icon.png
65 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods tank ammo.png
45mm_ussr_21k_o240_naval_he_ammo_pack
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods tank ammo.png
45mm_ussr_21k_naval_ap_ammo_pack
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods shrapnel tank.png
102mm_ussr_navy_shrapnel_ammo_pack
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods torpedo.png
Torpedo Mode
Research:
420 Rp icon.png
Cost:
19 Sl icon.png
65 Ge icon.png
Mods he frag base fuse tank.png
45mm_ussr_21k_naval_base_fuse_he_ammo_pack
Research:
420 Rp icon.png
Cost:
19 Sl icon.png
65 Ge icon.png

As a reserve ship, the Frunze has most of its essential modifications unlocked. Due to the ineffectiveness of the shrapnel round and 45 mm armaments, you can either focus on the other seakeeping modifications to increase her mobility and survivability, or researching "armament targeting" to increase their traverse speed.

Armament

Primary armament

4 х Turret102 mm/60 Pattern 1911 naval gun
Ammunition160 rounds
Vertical guidance-10° / 30°
Main article: Pattern 1911 (102 mm)

The Frunze has 4 x 102 mm cannons as the main weapon. These guns have decent firepower, accuracy, and rate of fire, but suffer from terrible traverse speed. As such, the Frunze should be played as a sniper destroyer more so than a close-range brawler. The accuracy of these guns at long range far surpasses the other equivalent destroyers of other nations and can be used to shell enemies from far range with impunity from more inaccurate enemy fire.

The Frunze has two shell options. First, a base fuse HE shell that is similar in function to the ground vehicle's APHE shell (requires the shell to penetrate the armour to explode); while not as efficient at taking out external modules such as gun mounts or torpedo tubes compared to a regular HE shell, it can still deal considerable internal damage to the enemy ship if the shot penetrates. The other is a unique shrapnel shell that, in real life, was designed to explode and disperse shrapnel. Unfortunately, the shell is completely useless in-game as it functions like a time fuse shell (will explode upon a timer just nearby the enemy), combined with how the only crew who stay outside are those manning the guns, the shrapnel will quickly disperse and deal minimal damage. To add more insult to injury, these shell have no incendiary properties, which means it cannot set any enemy ship on fire.

Due to the lack of a usual HE shell (that explodes on contact), the gun cannot hull break any PT boats (its greatest threats) due to the shell over-penetrating and dealing little to no damage at all.

Another point worth mentioning is the fact that the arrangement of the guns is not exactly the best, with a single gun at the front and the 3 others all at the back. This means that you can only use a single gun against a target directly in front of you.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
102 mm HE HE 51 42 29 26 26 26
102 mm shrapnel Shrapnel 5 5 5 5 5 5
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
102 mm HE HE 823 17.5 0.035 5 2,100 79° 80° 81°
102 mm shrapnel Shrapnel 768 17.7 0 0.1 218 62° 69° 73°

Secondary armament

Turret76 mm Lender AA gun, pattern 1914/15
Ammunition350 rounds
Turret45 mm/46 21-K cannon
Ammunition500 rounds

In addition to the 102 mm cannons, the Frunze has a 76 mm and a 45 mm cannon. These guns fire HE shells and are essentially the only defence the ship has against aircraft, and even in doing so are sub-par. They aren't particularly good at tackling small and manoeuvrable patrol boats either.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
OR-73A HET HE 3 3 3 3 3 3
O-240 HE HE 5 5 5 5 5 5
BR-240 APHE 75 55 38 27 20 15
F-73 HE 20 15 10 7 5 4
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
OR-73A HET HE 760 1.41 0 0.1 56.98 79° 80° 81°
O-240 HE HE 335 2.14 0 0.1 181.72 79° 80° 81°
BR-240 APHE 760 1.42 1 m 1.5 27.72 47° 60° 65°
F-73 HE 760 1.41 0.015 s 0.1 113.96 79° 80° 81°

Anti-aircraft armament

2 х Turret12.7 mm DShK machine gun
Ammunition2000 rounds
Belt capacity50 rounds
Fire rate600 shots/min
Main article: DShK (12.7 mm)

Simply put, the Frunze is a sitting duck for any planes with any kind of bomb or torpedo. There are two DShKs on each side of the bridge, but the firing arc of these guns make them unusable in almost all conceivable situations. The main weapons that are used as anti-aircraft are the 76 mm and 45 mm guns on the back of the Frunze, and unfortunately, these guns are sub-par at tackling mobile targets.

Additional armament

Setup 19 x 450 mm wet-heating 45-36NU torpedo
Main article: 45-36NU (450 mm)

The Frunze has nine 450 mm 45-36NU torpedoes launched from three triple launchers. Two launchers are located around the first funnel while the third one is placed behind the third funnel, and thus can only attack when pointed at the sides, and cannot fire directly forward. The torpedoes themselves are reasonably effective for its BR range, with the top speed of 76 km/h and 284 kg of TNT warhead. However, its usage is limited to close range combat due to its short travel distance at only 3 km, which can be partially remedied using the "Torpedo Mode" modification, which extends the range to 6 km at a cost of having its top speed reduced to 57 km/h.

Usage in battles

Due to the placement of the main guns and poor protection, the Frunze has rather poor offensive capabilities. Combined with the clunky yet accurate guns, the Frunze is best played as a support ship at long range or with a pack of friendly ships. While having a relatively short range, the Frunze's torpedoes can be effective against a distracted enemy at close range. The Frunze's greatest threats are small PT boats and enemy aircraft, as she does not have any good counter against them. As such, stay close to your allies who have better secondary coverage and avoid being left alone outside of friendly cover.

Pros and cons

Pros:

  • Main cannons are very accurate
  • Relatively high crew count for reserve ship
  • Quite fast and easy to control
  • Small superstructure allows it to take lesser crew loss when being hit by small-calibre guns
  • Reasonably effective torpedoes for close-range barrage

Cons:

  • Non-existent armour protection
  • Only one gun at the bow of the ship, forcing her to do boardsides to utilize all guns and expose the vulnerable engine in the process
  • Has terribly slow main gun traverse, making it hard to shoot faster and agile targets
  • Does not have an access to the HEF shell, instead using a base fuse HE and terrible shrapnel shell, both of which cannot hull break PT boats
  • Gun crew is unprotected, even small-calibre machine guns can take them out
  • Terrible secondary and AA armament; very vulnerable against PT boats and planes

History

The Frunze (ex-Bystryi) after her modernization by the Soviets in 1927.

The Frunze (or Bystryri) was a ship of the Novik-class series of destroyers. Originally built for the Imperial Russian Navy in 1913, the ship changed hands several times before ending up with the Soviet Navy in 1920. The ship was sunk during the opening months of Operation Barbarossa in 1941 by raiding German dive bombers.

Construction and early services

On October 1911, Frunze was commissioned by the Imperial Russian Navy under the name Bystryri as a part of the Novik-class series of destroyers and was assigned to the Black Sea Fleet. The ship was laid down at the Metal plant in St. Petersburg in August 1912 before being relaid at A. Vadon plant in Kherson in October 1913. After testing and evaluation, Bystryi was accepted into the 2nd Minelayer Brigade of the Black Sea Fleet.

Along with her sister ship Shchastlivyi, Bystryi went on her first combat on April 25, 1915 during World War I. By the end of that year, the ship, along with her squadron, had made six sorties around the coast of the Ottoman Empire to disrupt their supply lines and communications. During these sorties, the squadron sank 26 sailing ships and 3 steamers.

In 1916, Bystryi made ten sorties to shell the Turkish and Romanian coasts, carrying out minelaying and escorting battleships and aircraft. After a collision with a minelayer on Febuary 1917 which critically damaged her bow, Bystryi was sent back for repair until June. After the repair, she conducted four sorties from August to October. During her sortie on October 18, she sank the Turkish destroyer Hamidabad, 2 steamships, and damaged 3 Turkish minesweepers. As the October Revolution and the Russian Civil War erupted, Bystryi stayed in port for the rest of the year.

During the Civil War

Shortly after the October Revolution in December 1917, the newly-established Russian Socialist Republic (later the Soviet Union) assigned Bystryi under the Red Black Sea Fleet and she was sent to Sevastopol for repairs in January 1918. However, after the Treaty of Brest-Litovsk that forced the Russia to concede a large amount of territory to Germany to withdraw from the war, the German Army later occupied Sevastopol and captured Bystryi in May 1918 and in August pressed it to the German services under the name "R 02". The ship's turbines were dismantled prior to German capture however, and the ship never saw any action under the German flag. After the Armistice on November, the ship was transferred to British command in December as a reparation. On January 1919, the British sent Bystryi to the royalist (White Army) All-Russian Union Socialist League to aid in their Civil War effort. However, she was never used for active service and her guns were dismantled. As the White Army did not have any means to evacuate the ship from Sevastopol, she remained there until 1920 when she was captured by the Red Army.

Service under the Soviet Union

The ship remained at Sevastopol storage until 1923 when the ship received her first modernization. The ship received a fourth 102 mm gun, four 7.62 mm Maxim machine guns, and the two 45 mm Hotchkiss gun were replaced with a 76 mm Lender AA gun and 37 mm Maxim autocannon. During this time, the ship was renamed as "Frunze" and officially entered the Soviet Black Sea Fleet on December, 1927.

Between May-June 1928, Frunze paid a friendly visit to the port of Istanbul, and in the next year on September, the port of Naples. On June 8, 1931, Frunze collied with the No.16 (AG-21) submarine near Sevastopol, resulting in the sinking of the latter. Between 1936-40, Frunze received another modernization, replacing the 37 mm with a 45 mm 21-K semi-automatic cannon and two 12.7 mm DShK machine guns replacing the Maxim machine guns.

During the opening stages of Operation Barbarossa on June 1941, Frunze was assigned to the 1st Destroyer Division of the Black Sea Fleet. Between June-July, Frunze participated in an escort and minelaying operation, before participating in the defense of Odessa.

On September 21, 1941, while leaving Sevastopol to Odessa at the Tendovskaya Split, the Frunze was attacked by nine Ju 87 dive bombers from the StG 77 squadron while attempting to rescue the sinking gunboat Krasnaya Armeniya that had been attacked prior by the Stukas. The ship was hit by five 250 kg bombs, plunging into the water on its port side, and sank at the depth of 6 metres. The sinking claimed the lives of 50 crew members. However, the majority of the crew survived by clinging on the ship's superstructure and smokestacks which remained above the water. The Frunze was struck from the Soviet Navy fleet on October 6, 1941.

Devblog

The Novik-class series, which includes the Frunze, comprised of the most modernized destroyers among their class in the Imperial Russian Navy. This combat ship was laid down in Kherson in 1913 and received the designation "Bystry." Following six months of construction, the destroyer was finally launched and soon allotted to the Black Sea Fleet. In 1918, the destroyer was captured during the German occupation and later, passed into the hands of the Anglo-French interventionists. She was then taken out of commission during a retreat and was only able to join the armed forces ranks under the Soviet flag in 1927. The destroyer joined the Second World war under the designation "Frunze." In the war's summer of 1941, the ship was tasked with setting up minefields in the Black Sea and escorting convoys of transport ships. She also defended Odessa during its siege. On September 21st, the Frunze was attacked by the seasoned I Group pilots of the StG 77 wing during her attempt to rescue the Krasnaya Armenia gunboat bombed by Junkers aircraft. The Stukas performed numerous group raids on the destroyer, which resulted in the ship getting hit by several 250 kg bombs and consequently sinking.

Media

Skins

See also

External links


Black Sea Shipyard (Черноморский судостроительный завод)
Destroyers 
Derzkiy-class  Frunze
Fidonisy-class  Kerch
Project 1  Moskva
Light Cruisers 
Project 26  Voroshilov
Project 68A  Mikhail Kutuzov

USSR destroyers
  Imperial Russia
Derzky-class  Frunze
Fidonisy-class  Kerch
  Soviet Union
Pr. 1  Leningrad · Moskva
Pr. 45  Opytny
Pr. 7  Besposhchadny · Ryany
Pr. 7U  Soobrazitelny · Stroyny
Pr. 20  Tashkent
Pr. 30  Ognevoy
Pr. 30-bis  Smelyi · Bezuprechny
Pr. 41  Neustrashimy
Pr. 56  Spokoinyy · Blagorodnyy · Bravy
Trophies  Romania
Regele Ferdinand-class  Letuchiy