Difference between revisions of "Ryany"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet destroyer {{Battle-rating}}. It was introduced in [[Update "Apex Predators"]].
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The '''{{Specs|name}}''' was a [[Pr.7 (Family)|Gnevny-class]] destroyer built for the Soviet Navy in the 1930s. The Gnevny class was a license-built version of the Italian Folgore class, inheriting the stability issues due to the Soviet design being heavier than the original. She was initially laid down in Nikolayev shipyards on 31st December 1935, before being shipped by rail to Vladivostok where she was laid down again on 18th September 1936. She was commissioned on 11th August 1939 and assigned to the Pacific Fleet. Her career was uneventful, and she was reclassified as a target ship in 1958 before being sunk as a target on 8th January 1961.
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The Ryany was introduced in [[Update "Apex Predators"]] as a GE premium ship. As the main armament of all Project 7 destroyers is manually driven, the turrets suffer from poor traverse speed rendering these difficult when switching targets. The guns themselves are also protected only by 8 mm thick antifragmentation armour covering sides, front and top side. As with most destroyers from other navies as well, Gnevny-class features unarmoured magazines above the waterline, which will lead to fatal explosion when hit. Her boilers and transmission also take up nearly the entire length of the ship past the bridge. Being hit in these spaces will damage or disable the machinery, leaving the ship dead in the water.
  
 
== General info ==
 
== General info ==
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
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Be mindful that the turrets have poor traverse speed making it difficult when switching targets. The guns itself are only protected with 8 mm of anti-fragmentation armor. It has unarmored magazines that are above the waterline, that when hit will cause a fatal explosion. The boilers and transmission take up almost everything  past the bridge to the stern. Making it easy to lose propulsion to enemy fire and becoming floating hulk worthy of Warhammer 40k Orks to use in their Wargs.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
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'''Cons:'''
 
'''Cons:'''
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
  
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{{ShipManufacturer Dalzavod}}
 
{{USSR destroyers}}
 
{{USSR destroyers}}
 
{{USSR premium ships}}
 
{{USSR premium ships}}

Latest revision as of 12:10, 24 July 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Ryany
ussr_destroyer_7_ryany.png
GarageImage Ryany.jpg
Ryany
AB RB SB
4.0 4.0 4.0
Purchase:550 Specs-Card-Eagle.png
Show in game

Description

The Pr.7, Ryany, 1945 was a Gnevny-class destroyer built for the Soviet Navy in the 1930s. The Gnevny class was a license-built version of the Italian Folgore class, inheriting the stability issues due to the Soviet design being heavier than the original. She was initially laid down in Nikolayev shipyards on 31st December 1935, before being shipped by rail to Vladivostok where she was laid down again on 18th September 1936. She was commissioned on 11th August 1939 and assigned to the Pacific Fleet. Her career was uneventful, and she was reclassified as a target ship in 1958 before being sunk as a target on 8th January 1961.

The Ryany was introduced in Update "Apex Predators" as a GE premium ship. As the main armament of all Project 7 destroyers is manually driven, the turrets suffer from poor traverse speed rendering these difficult when switching targets. The guns themselves are also protected only by 8 mm thick antifragmentation armour covering sides, front and top side. As with most destroyers from other navies as well, Gnevny-class features unarmoured magazines above the waterline, which will lead to fatal explosion when hit. Her boilers and transmission also take up nearly the entire length of the ship past the bridge. Being hit in these spaces will damage or disable the machinery, leaving the ship dead in the water.

General info

Survivability and armour

Armourfront / side / back
Main fire tower13 / 13 / 0 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement2 400 t
Crew271 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB89 / 40 km/h
RB73 / 32 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock 65 29 ~116.5 ~236.92
Upgraded 89 40 ___ ___
RB/SB Stock ___ ___ ___ ___
Upgraded 73 32 ___ ___

Modifications and economy

Repair cost
AB411 Sl icon.png
RB806 Sl icon.png
Crew training1 400 Sl icon.png
Experts9 000 Sl icon.png
Aces80 Ge icon.png
Research Aces270 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 70 / 130 / 50 % Sl icon.png
Talisman.png 2 × 106 / 106 / 106 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods tank ammo.png
130mm_ussr_SAP_ammo_pack
Mods tank ammo.png
76mm_ussr_34k_distant_fuse_navy_HE_ammo_pack
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Mods tank ammo.png
76mm_ussr_34k_navy_AP_ammo_pack
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods he frag proxi fuze ship.png
130mm_ussr_aa_radiofuse_ammo_pack
Mods ship rangefinder.png
Improved Rangefinder
Mods new main caliber turrets.png
Primary Armament Targeting
Mods torpedo.png
Torpedo Mode

Armament

Primary armament

4 х Turret130 mm/50 B-13 cannon
Ammunition150 rounds
Vertical guidance-5° / 45°
Main article: B-13 (130 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
130 mm OF-46 HE HE 36 36 36 36 36 36
130 mm PB-46A SAPBC SAPCBC 181 156 122 96 77 56
130 mm ZS-46R HE-VT HE-VT 26 26 26 26 26 26
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
130 mm OF-46 HE HE 870 33.4 0 0.1 3.58 79° 80° 81°
130 mm PB-46A SAPBC SAPCBC 870 33.5 0.01 6 2.35 48° 63° 71°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
130 mm ZS-46R HE-VT HE-VT 870 33.8 0 0.1 240 16 2.06 79° 80° 81°

Secondary armament

2 х Turret76 mm/55 34-K cannon
Ammunition300 rounds
Main article: 34-K (76 mm)

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
O-361K HE 8 8 8 8 8 8
O-361D HE-TF 5 5 5 5 5 5
BR-361 APHEBC 121 100 81 65 53 43
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
O-361K HE 845 6.95 0 0.1 483 79° 80° 81°
O-361D HE-TF 810 6.61 0 0.1 182 79° 80° 81°
BR-361 APHEBC 816 6.5 1.6 4 119 48° 63° 71°

Anti-aircraft armament

3 х Turret37 mm/67 70-K automatic cannon
Ammunition2000 rounds
Belt capacity5 rounds
Fire rate180 shots/min
4 х Turret12.7 mm DShK machine gun
Ammunition2000 rounds
Belt capacity50 rounds
Fire rate600 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 16 x 533 mm 53-38 torpedo
Main article: 53-38 (533 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Be mindful that the turrets have poor traverse speed making it difficult when switching targets. The guns itself are only protected with 8 mm of anti-fragmentation armor. It has unarmored magazines that are above the waterline, that when hit will cause a fatal explosion. The boilers and transmission take up almost everything past the bridge to the stern. Making it easy to lose propulsion to enemy fire and becoming floating hulk worthy of Warhammer 40k Orks to use in their Wargs.

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Dalzavod (Дальзавод)
Destroyers 
Project 7  Ryany

USSR destroyers
  Imperial Russia
Derzky-class  Frunze
Fidonisy-class  Kerch
  Soviet Union
Pr. 1  Leningrad · Moskva
Pr. 45  Opytny
Pr. 7  Besposhchadny · Ryany
Pr. 7U  Soobrazitelny · Stroyny
Pr. 20  Tashkent
Pr. 30  Ognevoy
Pr. 30-bis  Smelyi · Bezuprechny
Pr. 41  Neustrashimy
Pr. 56  Spokoinyy · Blagorodnyy · Bravy
Trophies  Romania
Regele Ferdinand-class  Letuchiy

USSR premium ships
Motor torpedo boats  G-5 (ShVAK) · Pr.123K (A-10bis)
Motor gun boats  TKA-412 · Pr.183 BM-21 · Ya-5M
Motor torpedo gun boats  MPK Pr.12412P
Armoured gun boats  MBK-161 early · MBK pr.186 (MK 85) · Pr.1124 MLRS · Pr.1204
Sub-chasers  MPK Pr.122bis
Frigates  Rosomacha
Destroyers  Kerch · Ryany · Leningrad · Stroyny · Smelyi · Neustrashimy · Blagorodnyy
Light cruisers  Murmansk · Kerch · Zheleznyakov
Battleships  Marat