Difference between revisions of "BTR-80A (Italy)"

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(Mobility, ProsCons, Machine-guns)
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|2A72 (30 mm)}}
 
{{main|2A72 (30 mm)}}
 
''Main article: '''[[2A72 (30 mm)]]'''''
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 300 (150) || rowspan="2" | 330 || rowspan="2" | -5°/+70° || rowspan="2" | ±180° || rowspan="2" | - || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 300 (150) || rowspan="2" | 330 || rowspan="2" | -5°/+70° || rowspan="2" | ±180° || rowspan="2" | - || 28.6 || 39.5 || 48.0 || 53.1 || 56.5 || rowspan="2" | 1.30 || rowspan="2" | 1.15 || rowspan="2" | 1.06 || rowspan="2" | 1.00
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __._ || __._ || __._ || __._ || __._
+
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0
 
|-
 
|-
 
|}
 
|}
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|PKT (7.62 mm)}}
 
{{main|PKT (7.62 mm)}}
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
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! colspan="5" | [[PKT (7.62 mm)|7.62 mm PKT]]
 
! colspan="5" | [[PKT (7.62 mm)|7.62 mm PKT]]
 
|-
 
|-
!Mount!!Capacity (Belt)!!Fire rate!!Vertical!!Horizontal
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
|Coaxial||2,000 (250)||700||-||-
+
| Coaxial || 2,000 (250) || 700 || - || -
 
|-
 
|-
 
|}
 
|}
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=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
Pros:
+
'''Pros:'''
  
 
* Effective 2A72 30 mm autocannon, the same one used on the BMP-3 and BMD-4
 
* Effective 2A72 30 mm autocannon, the same one used on the BMP-3 and BMD-4
 
 
* APDS is great for fighting against light vehicles and MBTs' sides
 
* APDS is great for fighting against light vehicles and MBTs' sides
 
 
* Fairly mobile and thus very good at flanking
 
* Fairly mobile and thus very good at flanking
 
* Amphibious
 
* Amphibious
  
Cons:
+
'''Cons:'''
  
 
* Huge profile
 
* Huge profile
Line 134: Line 127:
 
* Has no stabiliser
 
* Has no stabiliser
 
* Relatively low power-to-weight ratio
 
* Relatively low power-to-weight ratio
 
*
 
  
 
== History ==
 
== History ==

Revision as of 18:53, 20 October 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
◔BTR-80A
it_btr_80a_hungary.png
GarageImage BTR-80A (Italy).jpg
◔BTR-80A
AB RB SB
7.3 7.3 7.3
Class:
Research:95 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png
Show in game

Description

The ◔BTR-80A is a rank V Hungarian light tank with a battle rating of 7.3 (AB/RB/SB) in the Italian research tree. It was introduced in Update "Sons of Attila" as part of the Hungarian branch of the Italian tech tree.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull12 / 8 / 6
Turret23 / 23 / 13
Crew3 people
Visibility136 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB97 / 14 km/h
RB and SB87 / 12 km/h
Number of gears10 forward
2 back
Weight14.6 t
Engine power
AB496 hp
RB and SB260 hp
Power-to-weight ratio
AB34.0 hp/t
RB and SB17.8 hp/t

While quite large and somewhat heavier than most other light IFVs such as the Wiesel, the BTR-80A boasts a very high top speed of 87 km/h which can be reached quite quickly on roads and trails. The downside of the 8 wheel design is its poor off-road mobility, however it is still quite nimble even on rough ground. It is very common to see BTR-80s rushing caps due to their high speed; they can capture points quite safely and then reposition to either scout or ambush enemy light/medium armour.

Modifications and economy

Repair costBasic → Reference
AB3 031 → 4 401 Sl icon.png
RB3 620 → 5 256 Sl icon.png
SB4 930 → 7 158 Sl icon.png
Total cost of modifications77 500 Rp icon.png
129 400 Sl icon.png
Talisman cost2 000 Ge icon.png
Crew training78 000 Sl icon.png
Experts270 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces670 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 160 / 200 % Sl icon.png
190 / 190 / 190 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods new car suspension.png
Suspension
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods new tank filter.png
Filters
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
350 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 100 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 300 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
350 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods tank ammo.png
30mm_2a72_BTR_HE_ammo_pack
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods tank ammo.png
30mm_2a72_BTR_AP_ammo_pack
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
165 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods airstrike.png
Airstrike
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
185 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
350 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods scouting.png
Improved optics
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png
Mods tank ammo.png
30mm_2a42_APDS_ammo_pack
Research:
4 300 Rp icon.png
Cost:
6 900 Sl icon.png
220 Ge icon.png

Armaments

Main armament

30 mm 2A72 automatic cannon
Ammunition300 rounds
Belt capacity150 rounds
Reloadbasic crew → aces
1.3 → 1.0 s
Fire rate330 shots/min
Vertical guidance-5° / 70°
Main article: 2A72 (30 mm)
30 mm 2A72 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 300 (150) 330 -5°/+70° ±180° - 28.6 39.5 48.0 53.1 56.5 1.30 1.15 1.06 1.00
Realistic 17.9 21.0 25.5 28.2 30.0

Ammunition

  • Default: AP-T · HEF-I* · AP-T · HEF-I*
  • 30 mm HEI: HEF-I* · HEF-I* · HEF-I* · AP-T
  • 30 mm APT: AP-T · AP-T · AP-T · HEF-T*
  • 30 mm APDS: APDS · APDS · APDS · APDS · HEF-T*

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEF-I* 8 7 6 5 4 3
AP-T 65 63 53 44 36 29
HEF-T* 9 8 7 5 4 3
APDS 82 81 79 75 72 69
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEF-I* 960 0.39 0.1 0.1 75.46 79° 80° 81°
AP-T 970 0.4 - - - 47° 60° 65°
HEF-T* 960 0.39 0.1 0.1 17.86 79° 80° 81°
APDS 1,120 0.3 - - - 75° 78° 80°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
2 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition2 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate700 shots/min
Main article: PKT (7.62 mm)
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (250) 700 - -

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Effective 2A72 30 mm autocannon, the same one used on the BMP-3 and BMD-4
  • APDS is great for fighting against light vehicles and MBTs' sides
  • Fairly mobile and thus very good at flanking
  • Amphibious

Cons:

  • Huge profile
  • Poor survivability due to thin armour, minimal crew number and large size
  • -5° gun depression and slow gun handling
  • Has no stabiliser
  • Relatively low power-to-weight ratio

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Italy light tanks
  Italy
L6/40  L6/40 · L6/40 (31 Rgt.)
M11/39  M11/39
Autoblindo  AB 41 · AB 43
Fiat 6614/6616  FIAT 6614 · AUBL/74 · AUBL/74 HVG
R3 Capraia  R3 T106 FA
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC
Freccia  VBC (PT2) · Freccia
Dardo  Dardo · VCC-80/60 · VCC-80/30
Other  C13 T90
USA  ▄M3A3 · ▄M24 · ▄M18
  Hungary
WWII  Csaba · Toldi IIA
Post  ◔BTR-80A · KF41