Type 87 RCV (P)

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RANK 5 FRANCE
Somua SM PACK
Type 87 RCV (P)
jp_type_87_rcv_prot.png
GarageImage Type 87 RCV (P).jpg
Type 87 RCV (P)
AB RB SB
7.7 7.7 7.7
Class:
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The Type 87 RCV (P) is the prototype stage of the Type 87 RCV and differs primarily in the turret. While the prototype bolsters only a 20 mm auto-cannon it does come with a high-cost stabilizer which wasn't kept around for the main production version.

It was introduced in Update "La Royale". Offering the same great mobility as its main production model, its firepower is dampened due to its smaller calibre and by result damage and penetration.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull20 / 10 / 10
Turret20 / 10 / 10
Crew5 people
Visibility107 %

Most of the survivability will result from the lack of armour, most of the vehicle is covered by 10 mm armour with some frontal plates at 20 mm protection. It will be easy to be penalized by machine gun fire if spotted but, if the bullets/shells hit in empty spots from the side, the shells will go clean through without any damage to crew or components.

Armour type:

  • Rolled homogeneous armour (Hull, Turret)
Armour Front (Slope angle) Sides Rear Roof
Hull 10 mm (67°) Upper glacis
20 mm (31-67°) Lower glacis
10 mm (21-11°) Top
10 mm (0°) Bottom
10 mm (7°) 10 mm
Turret 20 mm 10 mm 10 mm 10 mm
Cupola 10 mm

Notes:

  • Wheels are 10 mm thick
  • Has some external modules like fuel cans, mud flaps & optics all at 4 mm thick
  • Radiators are 10 mm thick


Mobility

Speedforward / back
AB112 / 13 km/h
RB and SB101 / 12 km/h
Number of gears12 forward
2 back
Weight15.0 t
Engine power
AB582 hp
RB and SB305 hp
Power-to-weight ratio
AB38.8 hp/t
RB and SB20.3 hp/t

As a wheeled reconnaissance vehicle, it is able to get to positions rather fast especially when keeping on roads, allowing for easy flanking and getting on vantage points to scout out the enemy team.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 112 13 15 473 582 31.53 38.8
Realistic 101 12 270 305 18 20.33

Modifications and economy

Repair costBasic → Reference
AB2 854 → 4 486 Sl icon.png
RB3 419 → 5 374 Sl icon.png
SB4 649 → 7 308 Sl icon.png
Total cost of modifications88 200 Rp icon.png
146 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 160 / 210 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods new car suspension.png
Suspension
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
165 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
165 Ge icon.png
Mods new tank filter.png
Filters
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
370 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
240 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
240 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 000 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 200 Rp icon.png
Cost:
5 500 Sl icon.png
165 Ge icon.png
Mods tank reinforcement jp.png
Crew Replenishment
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
370 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
240 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods tank ammo.png
20mm_rh202_AP_ammo_pack
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
165 Ge icon.png
Mods airstrike.png
Airstrike
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
165 Ge icon.png
Mods night vision device.png
NVD
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
165 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
370 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
240 Ge icon.png
Mods scouting.png
Improved optics
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
20mm_rh202_APDS_ammo_pack
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
240 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

20 mm Rh202 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition400 rounds
Belt capacity100 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate801 shots/min
Vertical guidance-10° / 45°
Main article: Rh202 (20 mm)

With the armament the Type 87 RCV (P) gets, it's most suitable as a support vehicle that can deal with lightly armoured vehicles and low-flying aircraft. Even the improved APDS belt will lack in damage output due to its small calibre and relatively little penetration at 66 mm.

20 mm Rh202 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 400 (100) 800 -10°/+45° ±180° Two-plane __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

  • Default: HVAP-T · HEFI-T
  • DM51A1: HEFI-T · HEFI-T · HEFI-T · HVAP-T
  • DM43: HVAP-T · HVAP-T · HVAP-T · HEFI-T
  • DM63: APDS · APDS · APDS · HEFI-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HVAP-T 57 52 37 24 15 10
HEFI-T 7 6 5 3 2 2
APDS 66 61 45 31 21 14
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HVAP-T 1,100 0.11 - - - 66° 70° 72°
HEFI-T 1,100 0.13 0.1 0.1 11.05 79° 80° 81°
APDS 1,150 0.13 - - - 75° 78° 80°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
4 (+0) (+1) (+2) (+3) Yes

Machine guns

Ammunition4 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate701 shots/min
Main article: Type 74 (7.62 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm Type 74
Mount Capacity (Belt) Fire rate Vertical Horizontal
4,000 (250) 701 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • From the side on:
    • Crew spaced out enough to not die in a single shot
    • Because of light armour, it is able to take shells without much damage from spalling
  • Decent rate of fire
  • Great mobility
    • Able to reach 100 km/h on roads with ease
    • Fast enough to reach 50 km/h off-road
  • High speed gun stabilizer

Cons:

  • Relatively high profile for a recon vehicle
  • High chance of getting knocked out by a single shot frontally
  • Belts leave much to desire
    • Stock HVAP only penetrates 57 mm
    • Better APDS only penetrates 66 mm
  • Very lightly armoured
  • Only 2 reverse gears allowing it to reach -20 km/h


History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Komatsu Ltd. (株式会社小松製作所)
SPRG  Type 60 SPRG (C)
APC  Type 60 ATM
MLRS  Type 75 MLRS
RCV  Type 87 RCV (P) · Type 87 RCV

Japan light tanks
Type 89  I-Go Ko
Type 95  Ha-Go · Ha-Go Commander
Type 98  Ke-Ni
Other  Ka-Mi
IFV  Type 89
Wheeled  Type 87 RCV (P) · Type 87 RCV · Type 16 (P) · Type 16 (FPS) · Type 16
USA  ▅M24 · ▅M41A1