User contributions
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- 19:01, 27 October 2019 (diff | hist) . . (+897) . . Independent (optics.)
- 18:57, 27 October 2019 (diff | hist) . . (0) . . Independent (→Ammunition: APHE fix)
- 18:55, 27 October 2019 (diff | hist) . . (+5,238) . . A13 Mk II 1939 (This page is also dead, copying weapons off fixed mk2 just to have something...)
- 18:52, 27 October 2019 (diff | hist) . . (+5,335) . . A13 Mk I (3rd R.T.R.) (Page is dead, but i'm pretty sure its near identical to normal one. Copy-paste weapon section for time being, just to have something on it.)
- 18:43, 27 October 2019 (diff | hist) . . (+1,227) . . Daimler Mk II (ammo similar to A13 mk1, copy-pasting.)
- 18:43, 27 October 2019 (diff | hist) . . (+1,226) . . Tetrarch I (Ammo similar to A13 mk1, copy-pasting.)
- 18:42, 27 October 2019 (diff | hist) . . (+1,225) . . Valentine I (Ammo similar to A13 mk1, copy-pasting.)
- 18:31, 27 October 2019 (diff | hist) . . (+1,226) . . A13 Mk II (→Armaments: seems same as mk1, copy-pasting.)
- 18:22, 27 October 2019 (diff | hist) . . (+1,226) . . A13 Mk I (→Armaments: The armament tables are very outdated, at least in this tech tree.)
- 16:01, 26 October 2019 (diff | hist) . . (+614) . . m Ho-Ri Production (→Survivability and armour: added an easy way to remove ho-ri.)
- 15:55, 26 October 2019 (diff | hist) . . (+225) . . N File:Ho-Ri frontal weak spot demonstration.jpg (The squares which are supposed to protect radiators of Ho-Ri are showing enemy tanks where to fire to penetrate Ho-Ri. Slightly above them there are windows which are even easier to penetrate. Category:In-game screenshots) (current)
- 23:38, 25 October 2019 (diff | hist) . . (+52) . . m Type 75 SPH (→Armaments)
- 23:37, 25 October 2019 (diff | hist) . . (+409) . . m Type 75 SPH (→Main armament: This tank never ceases to amaze me.)
- 23:01, 25 October 2019 (diff | hist) . . (+192) . . N File:Type 75 SPH firing over cover long range AB.jpg (Type 75 SPH uses gun adjustment to fire over cover like artillery. Can only be done from long range of about 1.1+ km, probably can only be done in arcade mode. Category:In-game screenshots) (current)
- 22:35, 25 October 2019 (diff | hist) . . (+678) . . m Conqueror (→Survivability and armour: restored an edit since the removal only said about a link and didn't remove the text overall.)
- 18:30, 25 October 2019 (diff | hist) . . (-32) . . m Optics (→For use around Wiki: facts fix. somehow missed it.)
- 17:56, 25 October 2019 (diff | hist) . . (+2) . . m Optics (→User-made scopes: i think that's last big typo i noticed.)
- 17:53, 25 October 2019 (diff | hist) . . (0) . . m Optics (→For use around Wiki)
- 17:49, 25 October 2019 (diff | hist) . . (+4) . . m Optics (→User-made scopes)
- 17:46, 25 October 2019 (diff | hist) . . (+2,138) . . Optics (Finalized re-hash of page. Request to mods to check what pictures sizes would work better and the text.)
- 17:28, 25 October 2019 (diff | hist) . . (+100) . . N File:Screenshot of an MBT mockup custom scope.JPG (Screenshot displays the use of a "modern" custom scope for a tank. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+156) . . N File:Type 75 MLRS custom scope in work.jpg (Screenshot displays use of a custom tank scope for type 75 MLRS. It allows to attack hostile tank directly without an issue.Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+125) . . N File:Type 75 MLRS default scope is bad.jpg (Screenshot is used to display that sometimes default scope for a tank is really, really bad. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+205) . . N File:Challenger 2 scope zero in for arcade mode.jpg (Screenshot used to display the convenience of manual gun adjustment in Arcade battle. There is no AB hit marker past 1 KM, so challenger 2 would still have to aim manually. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+150) . . N File:Centurion AVRE Compensating for excessive gun zero-in.jpg (Screenshot displays, that if player adjusts the gun too hard they will have to aim in reverse ways to hit the target. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+137) . . N File:Centurion AVRE gun zero in for Realistic mode.jpg (Screenshot displays player using gun adjustment to be able to aim directly at hostile tank and attack it.Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+196) . . N File:Centurion AVRE cannot aim at the tank.jpg (Screenshot used as an example to show that sniper scope on AVRE can become useless without zero-in of a gun. AB mode targeting displays that the tank won't be hit. Category:In-game screenshots) (current)
- 17:27, 25 October 2019 (diff | hist) . . (+107) . . N File:Settings for gun adjustment.jpg (Screenshot displays minimalistic settings, required to use "gun adjustment"Category:In-game screenshots) (current)
- 10:36, 25 October 2019 (diff | hist) . . (+1,093) . . m Optics (→Work-around methods for improper zoom levels: Base of text, which doesn't need 100% accuracy, seems to be done. Rest will be applied later after double-checking.)
- 09:15, 25 October 2019 (diff | hist) . . (+447) . . Optics
- 08:55, 25 October 2019 (diff | hist) . . (+180) . . N Talk:SIDAM 25 (Mistral) (Created page with "Can someone write if the missiles on this are actually heat-seeking like helicopter ones? --~~~~")
- 08:33, 25 October 2019 (diff | hist) . . (+1,373) . . Optics (Adding zero-in section, as it seems fitting and to avoid writing it on every page. Do not approve yet, it is unfinished and is kind of useless without example pictures.)
- 07:50, 25 October 2019 (diff | hist) . . (+91) . . m User talk:Inceptor57
- 07:49, 25 October 2019 (diff | hist) . . (+789) . . User talk:Inceptor57 (→Regarding the optics instructions)
- 07:47, 25 October 2019 (diff | hist) . . (-4) . . m ST-A1 (Moving optics out to "gun" level, since there may be many guns on some tanks and it's inconvenient if standardised otherwise.)
- 06:37, 25 October 2019 (diff | hist) . . (+512) . . User talk:bangerland (→Conqueror Weak Spot)
- 22:54, 24 October 2019 (diff | hist) . . (+678) . . m Conqueror (→Survivability and armour: Making a more elaborate example to leave less questions, also comparing it to similar tank m103, since comparing is fun.)
- 20:10, 24 October 2019 (diff | hist) . . (+623) . . User talk:bangerland (→Conqueror Weak Spot)
- 20:04, 24 October 2019 (diff | hist) . . (+179) . . N File:Weak HE damages conqueror via trapshot protection analysis.jpg (Demonstration of how HE can damage conqueror even if it's not powerful enough to fully penetrate the roof. The breech and driver both take damage. Category:In-game screenshots) (current)
- 19:21, 24 October 2019 (diff | hist) . . (+1,636) . . User talk:bangerland (→Conqueror Weak Spot: reply)
- 12:04, 24 October 2019 (diff | hist) . . (+2,643) . . m User:bangerland (slightly rewritten page.)
- 07:17, 24 October 2019 (diff | hist) . . (+778) . . m Conqueror (Applied some salt-inducing weakspot explanation from AB. Rewrite it if you can explain how exactly this happens.)
- 20:32, 23 October 2019 (diff | hist) . . (+396) . . User talk:Flame2512 (→Regarding the optics table)
- 20:27, 23 October 2019 (diff | hist) . . (-4) . . m User:Flame2512
- 20:21, 23 October 2019 (diff | hist) . . (-340) . . User:Flame2512 (If you look closely, you'll notice how sniper tanks have .*4 in their zoom and most fast tanks .*5 . It's almost as if it's intentional, lol... In tooltips they are still rounded down though, so rounding all of that to full number if its not strange.)
- 19:45, 23 October 2019 (diff | hist) . . (-759) . . m User:Flame2512 (→List of all tank sight magnifications: rounded most .*1/2/3/8/9 hence its rounded like this in the game anyway. Also it takes at least 0.06 to be noticeable on my screen with medium lenses, but maybe on 4k or other optics it would matter. IDK even.)
- 18:14, 23 October 2019 (diff | hist) . . (+256) . . User talk:Flame2512 (→Regarding the optics table)
- 16:44, 23 October 2019 (diff | hist) . . (+821) . . User talk:Flame2512 (→Regarding the optics table)
- 16:08, 23 October 2019 (diff | hist) . . (+1) . . m ST-A1 (Moved optics where i would normally put them (Could put them past machine guns as well, idk).)
- 16:07, 23 October 2019 (diff | hist) . . (+1,537) . . User talk:Inceptor57 (→Regarding the optics instructions: re)
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