Difference between revisions of "Moskva"

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(Primary armament)
(Edits. Replaced and commented out section instructions.)
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== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
 +
<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.''-->
 
{{main|B-13 (130 mm)}}
 
{{main|B-13 (130 mm)}}
Same guns as on Ognevoy, but this time, player gets an additional gun, but all are center mounted, which forces a player to expose a full broadside, if he or she wants to have a full salvo available. The 130mm guns are considered the cruiser set, which is a theme running all the way to the Tashkent and its a standard issue for the Russian Destroyers.  
+
 
 +
Same guns as on Ognevoy, however, this ship receives an additional gun. Unfortunately, all guns are centre-mounted, which requires the ship to expose its full broadside to allow for full salvo firing. The 130 mm guns are considered the cruiser set, which is a theme running all the way to the Tashkent and thus a standard issue for the Russian destroyers.  
  
 
=== Secondary armament ===
 
=== Secondary armament ===
 +
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
 +
 
{{main|34-K (76 mm)|45 mm/46 21-K (45 mm)}}
 
{{main|34-K (76 mm)|45 mm/46 21-K (45 mm)}}
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
 
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
 +
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 
{{main|DShK (12.7 mm)}}
 
{{main|DShK (12.7 mm)}}
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 
  
 
=== Torpedo armament ===
 
=== Torpedo armament ===
 +
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
 +
 
{{main|53-38 (533 mm)}}
 
{{main|53-38 (533 mm)}}
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
 
  
 
== Usage in battles ==
 
== Usage in battles ==
''As the name states, it is a destroyer leader, which puts player on the front line, but alternately, stay in the back and shell the enemy, since you bear one of the strongest DD-guns in the entire game. You secondaries are useful, but expect a mixed results depending if you are engaging airplanes or other boats.''
+
<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->
 +
 
 +
As the name states, it is a destroyer leader, which invariably places the ship on the front line, but alternately, stay back far enough to shell the enemy. This ship can take a stand-off stance due to it having one of the strongest destroyer guns in the game. The secondary guns are useful, but expect mixed results depending on if you are engaging aircraft or other boats.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 40: Line 46:
  
 
'''Pros:'''
 
'''Pros:'''
 
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 
 
*
 
*
  
 
== History ==
 
== History ==
When Russians observed the construction of the French Destroyer Leaders (''contre-torpilleur), they realized that they need something to lead the newly build Project 7 and Project 7U destroyers.'' The result was the Leningrad-class of destroyers named after important Soviet Cities, one of which is Moscow. Their sea-worthiness was bad, but they got a job done.
+
<!--''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
 
There were other ships constructed as well.
 
 
 
Leningrad(First ship in the class)
 
 
 
Minks
 
 
 
Kharkov
 
  
Baku
+
When the Russians observed the construction of the French Destroyer Leaders (''contre-torpilleur''), they realized that they need something to lead the newly build Project 7 and Project 7U destroyers. The result was the Leningrad-class of destroyers named after important Soviet cities, one of which was Moscow. Though the sea-worthiness of the ships were questionable, in the end, they got the job done.
  
Tbilisi
+
There were other ships constructed as well:
 +
* Leningrad (first ship in the class)
 +
* Minks
 +
* Kharkov
 +
* Baku
 +
* Tbilisi
  
 
== Media ==
 
== Media ==

Revision as of 01:16, 17 April 2020

Rank 4 Japan
IJN Mikuma Pack
ussr_destroyer_moskva.png
Moskva
AB RB SB
4.3 4.3 4.3
Class:
Research:5 900 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game

Description

GarageImage Moskva.jpg


The Leningrad-class, Moskva, 1941 is a rank I Soviet destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic". It is the first-destroyer leader in the game, second one being Tashkent.

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

Main article: B-13 (130 mm)

Same guns as on Ognevoy, however, this ship receives an additional gun. Unfortunately, all guns are centre-mounted, which requires the ship to expose its full broadside to allow for full salvo firing. The 130 mm guns are considered the cruiser set, which is a theme running all the way to the Tashkent and thus a standard issue for the Russian destroyers.

Secondary armament

Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.

Anti-aircraft armament

An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.

Main article: DShK (12.7 mm)

Torpedo armament

Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.

Main article: 53-38 (533 mm)

Usage in battles

As the name states, it is a destroyer leader, which invariably places the ship on the front line, but alternately, stay back far enough to shell the enemy. This ship can take a stand-off stance due to it having one of the strongest destroyer guns in the game. The secondary guns are useful, but expect mixed results depending on if you are engaging aircraft or other boats.

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

History

When the Russians observed the construction of the French Destroyer Leaders (contre-torpilleur), they realized that they need something to lead the newly build Project 7 and Project 7U destroyers. The result was the Leningrad-class of destroyers named after important Soviet cities, one of which was Moscow. Though the sea-worthiness of the ships were questionable, in the end, they got the job done.

There were other ships constructed as well:

  • Leningrad (first ship in the class)
  • Minks
  • Kharkov
  • Baku
  • Tbilisi

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


USSR destroyers
Derzky-class  Frunze
Fidonisy-class  Kerch
Leningrad-class  Leningrad · Moskva
Storozhevoy-class  Soobrazitelny · Stroyny
Tashkent-class  Tashkent
Ognevoy-class  Ognevoy
Skoryy-class  Smelyi · Bezuprechny
Neustrashimy-class  Neustrashimy
Kotlin-class  Spokoinyy