Difference between revisions of "Geniere"

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(Secondary armament)
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''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
 
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
  
 +
{| class="wikitable sortable" width="100%" style="text-align:center"
 +
! colspan="8" |Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" |Ammunition
 +
! rowspan="2" |Type of
 +
warhead
 +
! colspan="6" |Penetration @ 0° Angle of Attack (mm)
 +
|-
 +
!1,000 m!!2,500 m!!5,000 m!!7,500 m!!10,000 m!!15,000 m
 +
|-
 +
|127 mm AAC Mk.34||HE||36||36||36||36||36||36
 +
|-
 +
|127 mm Common Mk.32||Common||124||103||77||58||46||37
 +
|-
 +
|127 mm SP Common Mk.46
 +
|SP Common
 +
|150
 +
|125
 +
|93
 +
|71
 +
|56
 +
|42
 +
|-
 +
|127 mm AAVT Mk.31
 +
|HE-VT
 +
|36
 +
|36
 +
|36
 +
|36
 +
|36
 +
|36
 +
|}
 +
{| class="wikitable sortable" width="100%" style="text-align:center"
 +
! colspan="10" |Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" |Ammunition
 +
! rowspan="2" |Type of
 +
warhead
 +
! rowspan="2" |Velocity
 +
(m/s)
 +
! rowspan="2" |Projectile
 +
Mass (kg)
 +
! rowspan="2" |Fuse delay
 +
(s)
 +
! rowspan="2" |Fuse sensitivity
 +
(mm)
 +
! rowspan="2" |Explosive Mass
 +
(TNT equivalent) (g)
 +
! colspan="3" |Ricochet
 +
|-
 +
!0%!!50%!!100%
 +
|-
 +
|127 mm AAC Mk.34||HE||792||25||N/A||0.1||3220||79°||80°||81°
 +
|-
 +
|127 mm Common Mk.32
 +
|Common
 +
|792
 +
|24.49
 +
|0.01 s
 +
|6
 +
|1150
 +
|47°
 +
|60°
 +
|65°
 +
|-
 +
|127 mm SP Common Mk.46
 +
|SP Common
 +
|792
 +
|25
 +
|0.01
 +
|6
 +
|906.5
 +
|48°
 +
|63°
 +
|71°
 +
|-
 +
|127 mm AAVT Mk.31||HE-VT||792||25||N/A||0.1||3220||79°||80°||81°
 +
|}
 
=== Secondary armament ===
 
=== Secondary armament ===
 
{{Specs-Fleet-Secondary}}
 
{{Specs-Fleet-Secondary}}
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''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
 
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
  
 +
{| class="wikitable sortable" width="100%" style="text-align:center"
 +
! colspan="8" |Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" |Ammunition
 +
! rowspan="2" |Type of
 +
warhead
 +
! colspan="6" |Penetration @ 0° Angle of Attack (mm)
 +
|-
 +
!1,000 m!!2,500 m!!5,000 m!!7,500 m!!10,000 m!!15,000 m
 +
|-
 +
|76 mm HE-VT||HE-VT||7||7||7||7||7||7
 +
|-
 +
|76 mm HC Mk.27||HE||7||7||7||7||7||7
 +
|}
 +
{| class="wikitable sortable" width="100%" style="text-align:center"
 +
! colspan="10" |Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" |Ammunition
 +
! rowspan="2" |Type of
 +
warhead
 +
! rowspan="2" |Velocity
 +
(m/s)
 +
! rowspan="2" |Projectile
 +
Mass (kg)
 +
! rowspan="2" |Fuse delay
 +
(s)
 +
! rowspan="2" |Fuse sensitivity
 +
(mm)
 +
! rowspan="2" |Explosive Mass
 +
(TNT equivalent) (g)
 +
! colspan="3" |Ricochet
 +
|-
 +
!0%!!50%!!100%
 +
|-
 +
|76 mm HE-VT||HE-VT||823||5.85||N/A||0.1||352.8||79||80||81
 +
|-
 +
|76 mm HC Mk.27||HE||823||5.9||N/A||0.1||500||79||80||81
 +
|}
 
=== Additional armament ===
 
=== Additional armament ===
 
{{Specs-Fleet-Additional}}
 
{{Specs-Fleet-Additional}}
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'''Pros:'''
 
'''Pros:'''
 +
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 
*
 
*
  
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 20:39, 13 October 2022

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the premium Italian Fante-class destroyer Geniere. For the premium Italian Soldati-class destroyer, see RN Geniere.
Geniere
it_destroyer_fletcher_geniere.png
GarageImage Geniere.jpg
Geniere
AB RB SB
4.3 4.3 4.3
Purchase:1 150 Specs-Card-Eagle.png
Show in game

Description

The Fante-class, Geniere (D 555), 1972 is a premium rank II Italian destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update "Danger Zone".

General info

Survivability and armour

Armourfront / side / back
Main fire tower3 / 3 / 3 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement3 005 t
Crew273 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB86 / 35 km/h
RB70 / 29 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 86 35
RB/SB Stock ___ ___
Upgraded 70 29

Modifications and economy

Repair cost
AB1 252 Sl icon.png
RB1 877 Sl icon.png
Crew training6 900 Sl icon.png
Experts46 000 Sl icon.png
Aces320 Ge icon.png
Research Aces500 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 160 / 380 / 50 % Sl icon.png
Talisman.png 2 × 130 / 130 / 130 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods tank ammo.png
127mm_it_mk32_common_sap_ammo_pack
Mods tank ammo.png
127mm_it_mk46_special_common_sap_ammo_pack
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods he frag proxi fuze ship.png
76 mm HE-RF
Mods he frag proxi fuze ship.png
127mm_it_mk31_aavt_radio_fuse_ammo_pack
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship mortar.png
Bomb mortar

Armament

Primary armament

4 х Turret127 mm/38 Mk.12 cannon, mount Mk.30
Ammunition360 rounds
Vertical guidance-15° / 85°
Main article: 127/38 Mk.12 (127 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of

warhead

Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
127 mm AAC Mk.34 HE 36 36 36 36 36 36
127 mm Common Mk.32 Common 124 103 77 58 46 37
127 mm SP Common Mk.46 SP Common 150 125 93 71 56 42
127 mm AAVT Mk.31 HE-VT 36 36 36 36 36 36
Shell details
Ammunition Type of

warhead

Velocity

(m/s)

Projectile

Mass (kg)

Fuse delay

(s)

Fuse sensitivity

(mm)

Explosive Mass

(TNT equivalent) (g)

Ricochet
0% 50% 100%
127 mm AAC Mk.34 HE 792 25 N/A 0.1 3220 79° 80° 81°
127 mm Common Mk.32 Common 792 24.49 0.01 s 6 1150 47° 60° 65°
127 mm SP Common Mk.46 SP Common 792 25 0.01 6 906.5 48° 63° 71°
127 mm AAVT Mk.31 HE-VT 792 25 N/A 0.1 3220 79° 80° 81°

Secondary armament

3 х Turret2 x 76 mm/50 Mk.33 cannon
Ammunition3000 rounds
Belt capacity150 rounds
Fire rate50 shots/min
Main article: 76/50 Mk.33 (76 mm)

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of

warhead

Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
76 mm HE-VT HE-VT 7 7 7 7 7 7
76 mm HC Mk.27 HE 7 7 7 7 7 7
Shell details
Ammunition Type of

warhead

Velocity

(m/s)

Projectile

Mass (kg)

Fuse delay

(s)

Fuse sensitivity

(mm)

Explosive Mass

(TNT equivalent) (g)

Ricochet
0% 50% 100%
76 mm HE-VT HE-VT 823 5.85 N/A 0.1 352.8 79 80 81
76 mm HC Mk.27 HE 823 5.9 N/A 0.1 500 79 80 81

Additional armament

Setup 16 x 12.75 inch Mark 44 torpedo
Setup 248 x Mk.10 Hedgehog mortar
Setup 36 x 12.75 inch Mark 44 torpedo
2 x Mk.10 Hedgehog mortar

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Seattle-Tacoma Shipbuilding Corporation
Destroyers (DD) 
Fletcher-class  Geniere*
  *USS Prichett in Italian service

Italy destroyers
  Regia Marina
Aquila-class  RN Aquila
Leone-class  RN Leone · RN Tigre
Turbine-class  RN Aquilone · RN Turbine
Navigatori-class  RN Da Verazzano
Dardo-class  RN Dardo
Soldati-class  RN Aviere · RN Corazziere · RN Geniere
Comandanti Medaglie d'Oro-class  RN Comandante Margottini
  Marina Militare
Fante-class*  Geniere
Indomito-class  Impetuoso
  * Modified Fletcher-class destroyers

Italy premium ships
Motor torpedo boats  Freccia P-493 · MAS 569 · MC 485
Motor gun boats  Sparviero
Sub-chasers  Folaga
Destroyers  RN Aquilone · RN Aviere · RN Geniere · RN Tigre · Geniere
Heavy cruisers  RN Pola
Battleships  RN Leonardo da Vinci