Difference between revisions of "Centauro I 105 R"

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The Centauro ROMOR has 4 ammoracks. All of them are located in the rear of the hull with the exception of one ready rack in the rear of the turret and one on the right side of the gunner. None of them are in wet storage or have blowout panels. If the ammo is shot it has a high chance of exploding and killing all your turret crew.
 
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<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
  
Like the Centauro, the Centauro ROMOR is extremely fast. It should be played in a similar way to its predecessor, using mobility to get to advantageous positions quickly, however, new tools give it more options. ERA will occasionally save you from ATGMs and HEAT ammo, especially hitting your side armour or turret. Access to a new APFSDS shot allows it to engage targets with thicker armour than what the standard Centauro could penetrate, allowing it to more easily destroy main battle tanks with composite armour. Speed is still your greatest strength, so remember that you will almost always be able to move faster than your opponents.  
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Like the Centauro, the Centauro ROMOR is extremely fast. It should be played in a similar way to its predecessor, using mobility to get to advantageous positions quickly, however, new tools give it both pros and cons. The mobility and the acceleration is slightly limited due to the addition of the heavy ERA armor making it harder to crest ridges and hills. The ERA doesn't offer much in protection against rounds as mentioned before and is slightly burdensome. However, the new APFSDS rounds give it new tank destroying capabilities and allows the Centauro ROMOR to more easily penetrate highly armored targets. The gunner thermals and laser rangefinder allow the Centauro ROMOR to be a better sniper than most other vehicles in-game and gives it the capability to control entire sectors of the map. The large size and lack of neutral steer make it difficult to engage in close quarters combat in urban scenarios. These situations should be avoided at all costs. Holding a corner isn't viable in this vehicle either, due to the turret being located in the rear and the large chassis. The Centauro is most effective when used to flank or reach advantageous positions quickly, flank, or snipe from distance.
  
 
=== Modules ===
 
=== Modules ===

Revision as of 15:02, 12 November 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Centauro I 105 R
it_b1_centauro_romor.png
Centauro I 105 R
AB RB SB
9.3 9.7 9.7
Class:
Research:110 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Centauro I 105 R.jpg


The Blindo pesante Centauro, Serie 2, ROMOR is a Rank VI Italian tank destroyer with a battle rating of 9.3 (AB) and 9.7 (RB/SB). It was introduced in Update 1.85 "Supersonic".


General info

Survivability and armour

The Centauro ROMOR, like its B1 base variant, prioritises speed and mobility at the expense of armour and protection. It tries to rectify the lack of armour through angling of armour plates and the ROMOR-A ERA. The hull is a high-hardness monocoque fashioned from rolled homogenous armour of varying thicknesses depending of the plate. The turret is very much the same as the hull, with a low profile cupola for both the gunner and commander. Additionally, the turret has 15 mm of rolled homogenous armour added to the top of the turret, increasing total thickness to roughly 30 mm of armour on the roof. The driver is separated from the engine via an 8 mm thick partition. This partition, if penetrated, will create extra internal shrapnel. The position of the radiator directly below the upper front plate adds extra protection as it has a chance of absorbing or bouncing kinetic penetrators.

The main feature which separates the ROMOR from the base B1 Centauro is obviously the addition of ROMOR-A ERA, which has increased protection again chemical weapons. The ERA is bolted to the turret cheeks/sides and the sides of the chassis. There are significantly more panels on the left side of the hull and right side of the turret. The ERA, which is a reactive element sandwiched between 2 metal plates, offers 30mm of protection against kinetic rounds and 300 mm against chemical rounds. Despite the armour and the addition of the ERA, the Centauro ROMOR can only effectively stop rounds up to a diameter of 14.5 mm. Most rounds at the rank with a diameter greater than 100 mm will one-shot the Centauro due to the hullbreak feature regardless of the round type(kinetic/chemical). The only exception to the hullbreak mechanic is the upper front plate and gun mantlet which has a decreased chance to hullbreak.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 123 25 28 739 992 26.39 35.43
Realistic 110 23 460 520 16.43 18.57

The Centauro I 105 R has an advanced powertrain and engine system. The vehicle is powered by a IVECO 8662 Turbocharged V6 aftercooled diesel engine mated to an automatic transmission with five forward gears and 2 reverse gears. In-game it provides 460 HP at 2400 RPM stock and 520 HP at 2400 RPM fully upgraded. The drivetrain is single differential twin shaft design in an H-style configuration. This system allows the Centauro ROMOR to reach speed of up to 110 km/h on roads and solid surfaces. On more difficult terrain like snow, mud, and sand, the speed and acceleration of the Centauro is decreased drastically due to a loss of traction. Each wheel on the Centauro is independently suspended via hydro-pneumatic suspension which provides smooth ride for the crew and allows the gun maintain stability even at high speeds over rough terrain. All wheels are equipped with disc brakes which allow the Centauro to decrease speed quickly and get gun on target. While steering, the first, second and fourth wheel turn according to input. This allows for a tight turn radius of 9 m. These features give the Centauro the ability to move quickly and fire accurately on the move, often surprising unsuspecting enemies.

Armaments

Main armament

The Centauro ROMOR is equipped with the mean 105mm OTO-Melara 105/52 with a two plane stabiliser. The cannon is similar to other NATO style 105mm cannons like the L7A3 found on German vehicles and the American M68. A such, it fires standard NATO ammunition like M456 HEAT-FS. In comparison to the previous model of the Centauro, the Centauro ROMOR fields APFSDS rounds, an all-new round for Centauros. While the HEAT-FS can penetrate most vehicles, the APFSDS rounds are a sure bet to destroy almost any tank. The kinetic rounds are basically guaranteed to penetrate or one-shot any tank that may be seen at 9.0. Depending on the round fired, the round has very little to no bullet drop. The gun is accurate and easy to aim. Though the cannon maybe lacking slightly in depression, the effectiveness of the gun more than makes up for it.

105 mm OTO Melara 105/52 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 40 -6°/+16° ±180° Two-plane __.__ __.__ __.__ __.__ __.__ _.__ _.__ _.__ _.__
Realistic __.__ __.__ __.__ __.__ __.__

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M456 HEATFS 400 400 400 400 400 400
M393A2 HESH 127 127 127 127 127 127
M735 APFSDS 353 350 342 333 322 312
DM33 APFSDS 408 405 398 389 379 370
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M456 HEATFS 1,173 10.5 0.0 0.1 1,270 65° 72° 77°
M393A2 HESH 732 14.85 0.4 0.1 4,310 73° 77° 80°
M735 APFSDS 1,501 3.7 N/A N/A N/A 76° 77° 80°
DM33 APFSDS 1,455 3.79 N/A N/A N/A 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M416 730 11.4 20 5 25 50

Ammo racks

The Centauro ROMOR has 4 ammoracks. All of them are located in the rear of the hull with the exception of one ready rack in the rear of the turret and one on the right side of the gunner. None of them are in wet storage or have blowout panels. If the ammo is shot it has a high chance of exploding and killing all your turret crew.

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
40 (+5) 5(+11) 16(+12) 28 (+12) 1 round pre-loaded in breech

Machine guns

The Centauro ROMOR is equipped with two 7.62mm Beretta MG42/59 machine guns with a high rate of fire. One MG is a coaxial and operate on the same axes as the main cannon. The other MG is mounted to the left of the commanders cupola and moves independently from the rest of the turret. This gives it 360 degrees of rotation. These MGs are minorly effective against helicopters and slow moving planes. A large amount of bullets are required to take down these targets. Otherwise, the MGs are ineffective against armored targets such as enemy tanks and IFVs. They can be used to take down foliage and light obstructions in order to clean lines of travel or sight. If fired at an enemy turret it has the potential to obscure the gunners view, making it harder for the enemy to shoot you. Otherwise, the MG's are unremarkable.

7.62 mm Beretta MG42/59
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4500 800 rpm N/A N/A
Commander's cupola 2000 800 rpm -6°/+16° ±140°

Usage in battles

Like the Centauro, the Centauro ROMOR is extremely fast. It should be played in a similar way to its predecessor, using mobility to get to advantageous positions quickly, however, new tools give it both pros and cons. The mobility and the acceleration is slightly limited due to the addition of the heavy ERA armor making it harder to crest ridges and hills. The ERA doesn't offer much in protection against rounds as mentioned before and is slightly burdensome. However, the new APFSDS rounds give it new tank destroying capabilities and allows the Centauro ROMOR to more easily penetrate highly armored targets. The gunner thermals and laser rangefinder allow the Centauro ROMOR to be a better sniper than most other vehicles in-game and gives it the capability to control entire sectors of the map. The large size and lack of neutral steer make it difficult to engage in close quarters combat in urban scenarios. These situations should be avoided at all costs. Holding a corner isn't viable in this vehicle either, due to the turret being located in the rear and the large chassis. The Centauro is most effective when used to flank or reach advantageous positions quickly, flank, or snipe from distance.

Modules

Tier Mobility Protection Firepower
I Tires Parts Horizontal Drive M393A2 M735
II Suspension Brake System FPE Adjustment of Fire Airstrike NVD
III Filters Crew Replenishment Elevation Mechanism Improved optics M416
IV Transmission Engine Artillery Support LWS/LR DM33

Pros and cons

Pros:

  • Added ERA improves protection against HEAT ammo and ATGMs
  • APFSDS offers improved penetration to APDS ammunition
  • Extremely mobile

Cons:

  • ERA increases the weight of the vehicle, slightly decreasing mobility
  • Still has very poor protection against AP ammunition

History

Development of the B1 Centauro began during the 1980s after the Italian Army issued a set of requirements for a new vehicle that would have equivalent firepower to the Leopard 1 MBT in Italian service at the time, but with greater combat mobility.

In response to this, the Italian companies Fiat, Iveco and Oto Melara joined forces to begin developing the vehicle requested by the Italian Army. In this joint venture, Fiat and Iveco were developing the vehicle’s hull and power supply, whilst Oto Melara took care of the vehicle’s turret and weapon systems.

In 1986, the final prototype of the B1 Centauro project was unveiled on Sardinia. The presented vehicle was an eight-wheeled lightly armored tank destroyer, equipped with a derived modification of the L7 105mm cannon, capable of reaching a very high top speed and covering large distances under its own power.

Impressed by the B1 Centauro, the Italian Military placed orders for a number of vehicles, with the first ones entering service as early as 1992. Early on in its service life, the Centauro received an ERA upgrade package that allowed for the installation of ROMOR ERA packs on the vehicle’s hull and turret sides as well as rear.

B1 Centauros took part in most major conflicts that defined the ‘90s and early 2000s, most notably in former Yugoslavia, Somalia, Iraq, Afghanistan and others. Apart from the Italian Army, other noteworthy operators of the Centauro include Spain, Jordan and Oman.

Around 400 B1 Centauros were built until 2006, including some other derived modifications of the vehicle filling other roles. The B1 Centauro still serves with the Italian as well as other armed forces to this day.

- From Devblog

Media

Videos
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Italy tank destroyers
  Italy
M41  75/18 M41 · 75/32 M41 · 90/53 M41M
M42  75/34 M42
M43  105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
Wheeled  Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501
Other  L3/33 CC · 47/32 L40
Germany  ▄StuG III G
USA  M36B1 · ▄M109G · M113A1 (TOW)
  Hungary
Zrínyi  Zrinyi I · Zrinyi II
USSR  ◔2S1