Difference between revisions of "75/32 M41"

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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage 75 32 M41.jpg|420px|thumb|left]]
 
[[File:GarageImage 75 32 M41.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italy tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].  
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
=== Mobility ===
 +
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.''
  
=== Mobility ===
+
{| class="wikitable" style="text-align:center"
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backwards.''
+
|-
 +
! colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
! Add-on armour<br>weight (tons)
 +
! Max speed (km/h)
 +
|-
 +
| rowspan="2" | 14.5 || rowspan="2" | N/A
 +
| ?? (AB)
 +
|-
 +
| ?? (RB/SB)
 +
|-
 +
! colspan="3" | Engine power (horsepower)
 +
|-
 +
! Mode !! Stock !! Upgraded
 +
|-
 +
| ''Arcade'' || ??? || ???
 +
|-
 +
| ''Realistic/Simulator'' || ??? || 160
 +
|-
 +
! colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
! Mode !! Stock !! Upgraded
 +
|-
 +
| ''Arcade'' || ??.?? || ??.??
 +
|-
 +
| ''Realistic/Simulator'' || ??.?? || 11.03
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.'' -->
 
{{main|75/32 mod.37 (75 mm)}}
 
{{main|75/32 mod.37 (75 mm)}}
  
Line 25: Line 54:
 
! colspan="6" | [[75/32 mod.37 (75 mm)|75 mm 75/32 mod.37]]
 
! colspan="6" | [[75/32 mod.37 (75 mm)|75 mm 75/32 mod.37]]
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! colspan="3" | Capacity
! rowspan="1" | Vertical <br> guidance
+
! Vertical<br>guidance
! rowspan="1" | Horizontal <br> guidance
+
! Horizontal<br>guidance
! rowspan="1" | Stabilizer
+
! Stabilizer
 
|-
 
|-
 
| colspan="3" | 43 || -12°/+22° || ±18° || N/A
 
| colspan="3" | 43 || -12°/+22° || ±18° || N/A
Line 34: Line 63:
 
! colspan="6" | Turret rotation speed (°/s)
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
|-
! style="width:4em" |Mode
+
! Mode
! style="width:4em" |Stock
+
! Stock
! style="width:4em" |Upgraded
+
! Upgraded
! style="width:4em" |Prior + Full crew
+
! Prior +<br>Full crew
! style="width:4em" |Prior + Expert qualif.
+
! Prior +<br>Expert qualif.
! style="width:4em" |Prior + Ace qualif.
+
! Prior +<br>Ace qualif.
 
|-
 
|-
| ''Arcade'' || 12.3 || __.__ || __.__ || __.__ || __.__
+
| ''Arcade'' || 12.3 || ??.?? || ??.?? || ??.?? || ??.??
 
|-
 
|-
| ''Realistic'' || 8.3 || __.__ || __.__ || __.__ || __.__
+
| ''Realistic'' || 8.3 || ??.?? || ??.?? || ??.?? || ??.??
 
|-
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! Stock
! colspan="1" style="width:4em" |Prior + Full crew
+
! Prior +<br>Full crew
! colspan="1" style="width:4em" |Prior + Expert qualif.
+
! Prior +<br>Expert qualif.
! colspan="1" style="width:4em" |Prior + Ace qualif.
+
! Prior +<br>Ace qualif.
 
|-
 
|-
| 9.7 || __.__ || __.__ || __.__
+
| 9.7 || ??.?? || ??.?? || ??.??
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! 10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| Granata Perforante mod.32 || APCBC || 76 || 75 || 66 || 56 || 48 || 41
+
| EPS M42 || HEAT || 100 || 100 || 100 || 100 || 100 || 100
 +
|-
 +
| Granata Perforante mod.32 || APCBC || 77 || 75 || 66 || 57 || 49 || 42
 +
|-
 +
| Granata mod.32 || HE || 10 || 10 || 10 || 10 || 10 || 10
 
|-
 
|-
| Granata mod.32 || HE || 10 || 10 || 9 || 9 || 9 || 9
 
|-
 
| EPS M42  || HEAT || 100 || 100 || 100 || 100 || 100 || 100
 
|-
 
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
Line 82: Line 106:
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Projectile<br>Mass (kg)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Fuse delay<br>(m)
''in m:''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
''in mm:''
+
! rowspan="2" | Normalisation at 30°<br>from horizontal
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| Granata Perforante mod.32 || APCBC || 630 || 6.3 || 1.3 || 15 || 270 || ° || 48° || 63° || 71°
+
| EPS M42 || HEAT || 580 || 5.3 || N/A || 0.1 || 640 || +0.0° || 62° || 69° || 73°
 +
|-
 +
| Granata Perforante mod.32 || APCBC || 630 || 6.26 || 1.2 || 14.0 || 270 || +4.0° || 48° || 63° || 71°
 +
|-
 +
| Granata mod.32 || HE || 490 || 6.35 || 0.1 || 0.1 || 610 || +0.0° || 79° || 80° || 81°
 
|-
 
|-
| Granata mod.32 || HE || 490 || 6.4 || 0.1 || 0.1 || 610 || ° || 79° || 80° || 81°
 
|-
 
| EPS M42  || HEAT || 399 || 5.3 || 0.0 || 0.1 || 500 || ° || 62° || 69° || 73°
 
|-
 
 
|}
 
|}
 +
 
{| class="wikitable sortable" style="text-align:center"
 
{| class="wikitable sortable" style="text-align:center"
! colspan="7" | Smoke characteristic
+
! colspan="7" | Smoke shell characteristics
 
|-
 
|-
 
! Ammunition
 
! Ammunition
! Velocity <br /> in m/s
+
! Velocity<br>(m/s)
! Projectile<br />Mass in kg
+
! Projectile<br>Mass (kg)
! ''Screen radius <br /> in m''
+
! Screen radius<br>(m)
! ''Screen time <br /> in s''
+
! Screen deploy time<br>(s)
! ''Screen hold time <br /> in s:''
+
! Screen hold time<br>(s)
! ''Explosive Mass in g<br /> (TNT equivalent):''
+
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
|-
| Gr. Fumogena || 450 || 6.4 || 13 || 5 || 20 || 50  
+
| Gr. Fumogena || 490 || 6.4 || 13 || 5 || 20 || 50
 
|-
 
|-
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
==== [[Ammo racks]] ====
{| class="wikitable sortable" style="text-align:center"
+
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| '''43''' || ?? ''(+??)'' || ?? ''(+??)'' || ?? ''(+??)'' || ?? ''(+??)'' || ?? ''(+??)'' || ?? ''(+??)'' || ??
 +
|-
 +
|}
 +
 
 +
==== [[Optics]] ====
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="3" | {{PAGENAME}} Optics
 +
|-
 +
!
 +
! Default magnification
 +
! Maximum magnification
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Main Gun optics
! class="wikitable unsortable" |1st<br />  rack empty
+
| X1.9 || X3.5
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
 
|-
 
|-
|| '''XX''' || XX&nbsp;''(+XX)'' || XX&nbsp;''(+XX)'' || XX&nbsp;''(+XX)'' || style="text-align:center" | No
+
! Comparable optics
 +
| colspan="2" | ???
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2"|Mobility
 +
! Protection
 +
! colspan="2"|Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
|
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
|
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
| EPS M42
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Gr. Fumogena
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
'''Pros:'''
+
'''Pros:'''
 
+
* Low profile
* Low Profile
 
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
 
 
*
 
*
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
 
 
About 25 Semoventi 75/18s were re-equipped in mid-1943 with the improved 75/32 field gun, which had a longer barrel, increased muzzle velocity and range compared to the 75/18 howitzer. Some of these saw combat with the 135th "Ariete II" Armored Division around Rome in September 1943. A number were confiscated by Germany on Italy's surrender and turned over to Fascist Italian forces.
 
About 25 Semoventi 75/18s were re-equipped in mid-1943 with the improved 75/32 field gun, which had a longer barrel, increased muzzle velocity and range compared to the 75/18 howitzer. Some of these saw combat with the 135th "Ariete II" Armored Division around Rome in September 1943. A number were confiscated by Germany on Italy's surrender and turned over to Fascist Italian forces.
  
 
== Media ==
 
== Media ==
<!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=it_semovente_m41_75_32 75/32 M41] in Warthunder Live.
+
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=it_semovente_m41_75_32 75/32 M41] on War Thunder Live.
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 165: Line 237:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on tank;''
+
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Italy tank destroyers}}
 
{{Italy tank destroyers}}

Revision as of 22:32, 16 October 2019

Rank 2, Sweden
"The Swedish revolver": SAV 20.12.48
Semovente 75/32 M41
it_semovente_m41_75_32.png
AB
RB
SB
General characteristics
Brief
Detailed
2.3/2.3/2.3BR
3 peopleCrew
61 %Visibility
front / side / backArmour
30 / 25 / 27Hull
50 / 25 / 25Turret
Mobility
14.5 tWeight
305 hp160 hpEngine power
21 hp/t11 hp/tPower-to-weight ratio
36 km/h forward
5 km/h back
33 km/h forward
5 km/h back
Speed
Armament
75 mm 75/32 mod.37 cannonMain weapon
43 roundsAmmunition
7.5 / 9.7 sReload
-12° / 22°Vertical guidance
-18° / 18°Horizontal guidance
Economy
11 000 Rp icon.pngResearch
38 000 Sl icon.pngPurchase
Sl icon.png1 300 / 1 622/860 / 1 073/980 / 1 223Repair
11 000 Sl icon.pngCrew training
38 000 Sl icon.pngExperts
210 Ge icon.pngAces
124 % Rp icon.pngReward for battle
80 % Sl icon.png110 % Sl icon.png70 % Sl icon.png

Description

GarageImage 75 32 M41.jpg


The Semovente 75/32 M41 is a rank II Italian tank destroyer with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.

Mobility characteristic
Weight (tons) Add-on armour
weight (tons)
Max speed (km/h)
14.5 N/A  ?? (AB)
 ?? (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade  ???  ???
Realistic/Simulator  ??? 160
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade  ??.??  ??.??
Realistic/Simulator  ??.?? 11.03

Armaments

Main armament

Main article: 75/32 mod.37 (75 mm)
75 mm 75/32 mod.37
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
43 -12°/+22° ±18° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior +
Full crew
Prior +
Expert qualif.
Prior +
Ace qualif.
Arcade 12.3  ??.??  ??.??  ??.??  ??.??
Realistic 8.3  ??.??  ??.??  ??.??  ??.??
Reloading rate (seconds)
Stock Prior +
Full crew
Prior +
Expert qualif.
Prior +
Ace qualif.
9.7  ??.??  ??.??  ??.??

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
EPS M42 HEAT 100 100 100 100 100 100
Granata Perforante mod.32 APCBC 77 75 66 57 49 42
Granata mod.32 HE 10 10 10 10 10 10
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
EPS M42 HEAT 580 5.3 N/A 0.1 640 +0.0° 62° 69° 73°
Granata Perforante mod.32 APCBC 630 6.26 1.2 14.0 270 +4.0° 48° 63° 71°
Granata mod.32 HE 490 6.35 0.1 0.1 610 +0.0° 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
Gr. Fumogena 490 6.4 13 5 20 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
43  ?? (+??)  ?? (+??)  ?? (+??)  ?? (+??)  ?? (+??)  ?? (+??)  ??

Optics

75/32 M41 Optics
Default magnification Maximum magnification
Main Gun optics X1.9 X3.5
Comparable optics  ???

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism EPS M42
IV Transmission Engine Gr. Fumogena

Pros and cons

Pros:

  • Low profile

Cons:

History

About 25 Semoventi 75/18s were re-equipped in mid-1943 with the improved 75/32 field gun, which had a longer barrel, increased muzzle velocity and range compared to the 75/18 howitzer. Some of these saw combat with the 135th "Ariete II" Armored Division around Rome in September 1943. A number were confiscated by Germany on Italy's surrender and turned over to Fascist Italian forces.

Media

Skin and Camouflages for the 75/32 M41 on War Thunder Live.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Italy tank destroyers
Casemate  L3/33 CC · 47/32 L40 · 75/18 M41 · 75/32 M41 · 75/34 M42 · 90/53 M41M · 105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
Centauro  Centauro · Centauro ROMOR · Centauro MGS
  Breda 501 · M36B1 · M113A1 (TOW)