Pr.1124 late

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Pr.1124 late
ussr_1124_ack.png
GarageImage Pr.1124 late.jpg
Pr.1124 late
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game

Description

The Pr.1124 late modification is a rank III Soviet armoured gun boat with a battle rating of 2.3 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game.

General info

Survivability and armour

Armourfront / side / back
Citadel4 / 14 / 4 mm
Main fire tower53 / 53 / 15 mm
Hull3 mm (steel)
Superstructure4 mm (steel)
Number of section4
Displacement44 t
Crew20 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB53 / 23 km/h
RB39 / 17 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 53 23
RB/SB Stock ___ ___
Upgraded 39 17

Modifications and economy

Repair costBasic → Reference
AB1 015 → 1 275 Sl icon.png
RB1 363 → 1 713 Sl icon.png
Total cost of modifications19 900 Rp icon.png
32 600 Sl icon.png
Talisman cost980 Ge icon.png
Crew training13 000 Sl icon.png
Experts47 000 Sl icon.png
Aces400 Ge icon.png
Research Aces280 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 110 / 100 % Sl icon.png
136 / 136 / 136 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
115 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
85 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
195 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
3 200 Rp icon.png
Cost:
5 300 Sl icon.png
370 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
115 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
85 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
85 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
3 200 Rp icon.png
Cost:
5 300 Sl icon.png
370 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
115 Ge icon.png
Mods tank ammo.png
37 mm HE clips
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
115 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
85 Ge icon.png
Mods tank ammo.png
37 mm AP clips
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
85 Ge icon.png
Mods tank ammo.png
76mm_ussr_navy_AP_ammo_pack
Research:
740 Rp icon.png
Cost:
1 200 Sl icon.png
85 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
195 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
195 Ge icon.png

Armament

Primary armament

2 х Turret76 mm/40 F-34 cannon
Ammunition192 rounds
Vertical guidance-5° / 25°
Main article: F-34 (76 mm)

The Pr. 1124 (1945) is equipped with two 76 mm F-34 cannons, which are the exact same ones that are fitted on its predecessor, the Pr. 1124 (1940). These are very powerful cannons that can one-shot all light torpedo boats (notably, the LS 3, most of American tier I boats, and the G-5 in mixed battles). However, the reload time doesn't allow you to rush into the battlefield, like all the torpedo motor boats. At this stage, you should know to target engines or ammunition blocks to increase chances of one-shots or significantly impairing the enemy. You shouldn't have much trouble aiming, though, because the F-34 cannons shoot rounds at high speeds, unlike the MO-4, for example.

In terms of ammunition, it is advised to carry HE for the majority of encounters, but also take some AP to use against tougher opponents (at battle ratings 3.0 and 3.3, for instance). Don't take full ammunition, because at this battle rating your opponents should know where to shoot.

Secondary armament

Turret37 mm/67 70-K automatic cannon
Ammunition2000 rounds
Belt capacity5 rounds
Fire rate180 shots/min
Main article: 37 mm/67 70-K (37 mm)

The major difference between the Pr. 1124 (1940) and (1945) is the secondary armament. This boat is equipped with a 37 mm 70-K cannon, which should be your weapon of choice for close encounters, because of its fast reload rate and turret rotation speed. It also shines in messy fights, where you have to defend yourself from enemies all around yourself (although, you shouldn't find yourself in such situations often).

In general terms, this 37 mm cannon should be used in a similar way to the one on the BMO, which you have likely played before this boat. The only difference is that in an up-tier, you have to play much more passive.

Anti-aircraft armament

Turret2 x 12.7 mm DShK machine gun
Ammunition4000 rounds
Belt capacity50 rounds
Fire rate600 shots/min
Main article: DShK (12.7 mm)

The twin 12.7 mm DShK machine guns remain the same as on the Pr. 1124 (1940), but now should be used exclusively for aircraft, because the enemies at this battle rating are likely not going to be susceptible to light machine gun fire. However, one benefit of having these guns placed on top of the bridge is that they are rarely taken out, which allows you to continue fighting back your enemies even when your other armaments are knocked out (it won't be very effective, though).

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • T-34 turrets can do serious damage with both HE and APHE
  • 37 mm and twin 12.7 mm guns provide a formidable rear-aspect AA defence
  • 37 mm is capable against most ships you will face
  • T-34 turrets are well armoured, making them very difficult to disable
  • Excellent close range burst damage potential

Cons:

  • Slow
  • Turrets tend to bounce up and down making sustained fire difficult
  • Rear 76 mm turret has very limited coverage of the ships frontal arc
  • 37 mm offers virtually no coverage of the frontal region
  • HMG and autocannon fire can easily result in loss of crew or even ammo rack damage
  • 76 mm shell velocity and reload speed can make long range combat difficult

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


USSR boats
Motor torpedo boats  D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183
Motor gun boats  TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M
Motor torpedo gun boats  Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451
Gunboats  Groza
Armoured gun boats  BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS
  Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late