Leclerc SXXI
This page is about the French medium tank Leclerc SXXI. For other versions, see Leclerc (Family). |
Contents
Description
The Leclerc SXXI is a rank VIII French medium tank with a battle rating of 12.0 (AB/RB/SB). It was introduced in Update "Winged Lions".
General info
Survivability and armour
he Leclerc MBT is generally well protected with a well-designed layout resulting in good survivability. It does, however, have a number of prominent weak spots which are not easily hidden - most notable of which is the gun mantlet, which is mostly unprotected and can easily be penetrated to disable the cannon breech and often the tank commander, who sits on the exposed side of the mantlet (right side, looking from the front of the vehicle). The LFP (lower front plate) and UFP (upper front plate) are both weakly protected, with only the central front plate providing sufficient protection against incoming rounds. The Leclerc's turret cheeks are extremely well protected by modular composite armour, combining hard metals, semi-reactive and ceramic layers, protecting against even the most powerful kinetic rounds and most chemical rounds. The SXXI includes the addition of extra armor underneath the gunners sight as well.
Despite only seating three crew members, the Leclerc's survivability proves to be reasonable, with spaced out crew members, a blow-out compartment for the primary ammunition storage and the turret crew placed as low as feasible. As such, even successful penetration of the Leclerc is unlikely to disable the vehicle immediately - and even a vehicle fire or crew knockout will not stop the vehicle from reloading, ready to fire back. It is possible to destroy the Leclerc with one round by hitting the two crew on the right (viewed from the front).
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 80 | 42 | 56.2 | 2,285 | 2,862 | 40.66 | 50.93 |
Realistic | 72 | 38 | 1,304 | 1,500 | 23.2 | 26.69 |
Modifications and economy
Armaments
Main armament
120 mm GIAT CN120-26 F1 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 40 | -8°/+20° | ±180° | Two-plane | 28.6 | 39.5 | 48.0 | 53.1 | 56.5 | 6.00 | 6.00 | 6.00 | 6.00 |
Realistic | 17.9 | 21.0 | 25.5 | 28.2 | 30.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
OCC 120 G1 | HEATFS | 480 | 480 | 480 | 480 | 480 | 480 |
OFL 120 G1 | APFSDS | 425 | 423 | 417 | 410 | 404 | 396 |
OFL 120 F1 | APFSDS | 575 | 573 | 565 | 557 | 547 | 537 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
OCC 120 G1 | HEATFS | 1,100 | 14.4 | 0.05 | 0.1 | 2,150 | 65° | 72° | 77° |
OFL 120 G1 | APFSDS | 1,780 | 3.8 | N/A | N/A | N/A | 78° | 80° | 81° |
OFL 120 F1 | APFSDS | 1,790 | 3.8 | N/A | N/A | N/A | 78° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
40 | 23 (+17) | 1 (+39) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | No |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 800 (200) | 577 | N/A | N/A |
Usage in battles
The Leclerc is an extremely capable MBT, and can be deadly in the right hands. It can prove somewhat vulnerable in close-range engagements, where its numerous weak points are easily targeted, and as such it's preferable to make use of its high round velocity to snipe, or its excellent mobility to flank enemies.
Pros and cons
Rural Combat
The Leclerc's OFL 120 F1 round, with its 1,790 m/s muzzle velocity and high penetration values is a potent sniping round. As such, on open maps (such as Kursk or Maginot Line), it's recommended to operate the Leclerc as a sniper - this allows it to both employ these round characteristics optimally and avoid the Leclerc's large weak spots being easy targets. On maps where flanking is viable (for example, the eastern hill on Maginot Line), the Leclerc's excellent power to weight ratio can be used to access and push through these routes.
Urban Combat
The Leclerc is less comfortable in urban combat situations, although still more than capable. On maps such as Alaska, it's preferable to take flanking routes around the edges of urban regions where possible or cap points on the outskirts of the map (such as the A point in Alaska Domination), avoiding close quarters. In situations where avoiding close quarters is mostly impossible, it's best to play conservatively and maintain full awareness of enemy presence (audio is extremely important information in War Thunder - you can hear most vehicles coming!). Fortunately the Leclerc has a respectable reverse speed of 38 km/h and providing your engine, transmission and driver remain intact after a penetration it's more than capable of reversing out of trouble.
Notable Targets
- Challenger 2: The CR2's turret cheeks are essentially immune to even OFL 120 F1 - and the Challenger is deadly accurate at long range. As such, sniping matches with the Challenger 2 should be avoided at all costs, instead attempt to flank it where possible. If there is no opportunity to get closer, move around between shots and try to land a shot on the gun mantlet or the UFP/LFP.
- M1A1/M1A2 Abrams: The Abrams is a deadly opponent, and thanks to the crew and module spacing will often survive multiple shots. In any engagement, first try to disable the cannon breech - this avoids the Abrams firing back and with your quick reload you'll often have time to disable its mobility entirely.
- Leopard 2A5/2A6: The Leopard 2A5 and 2A6 is a dangerous opponent, with a small gun mantlet weak spot and impenetrable turret cheeks. Fortunately, the OFL 120 F1 round can punch straight through the hull. If the opportunity for a hull shot does not arise, try to shoot through the gun mantlet or turret ring where possible.
- Ariete: although its armour protection won't stop your APFSDS, almost all the tank is vulnerable to Ariete's firepower, in fact its rounds can easily penetrate most of the frontal section of the Leclerc even at 2000 m. It is better to disable its gun before trying to destroy the tank, or just shooting at the left turret cheek, killing the gunner and the commander leaving the target harmless
Pros:
- Has access to a CITV with 2nd generation thermals
- Slightly improved armor around the area of the gunner's sight
- Autoloader allows for consistent reloads, faster than Russian MBTs
Blow-out contained primary ammunition storage
Cons:
- Retains the same rounds used by the previous Leclercs
- Slower than average turret traverse rate at 30 degrees/sec aced, on par with the Type 90 and Type 10
- Only three crew members
- Numerous large vulnerabilities
History
The Leclerc S2 tanks, that appeared in one of the recent updates to War Thunder, are known for the decent defense in the turret, the automatic loader, which is rare for western tank designs, a large capacity of the first-order ammo rack, as well as the devastating OFL 120 F1 APFSDS round that, even at distances of more than 1,000 meters is able to slice through the protection of most enemy tanks. Yes, the tank has the traditional weak spots of tanks in the western block with her weak hull armor, but in general the Leclerc S2 is definitely worth researching.The new version of the tank, the Leclerc SXXI, that will appear in the next major update of War Thunder, will become the third modern MBT for high rank battles. It differs from the S2 version by the new combined panoramic sight of the commander, with a thermal imager in addition to the nimble laser rangefinder. The geometry of the turret of the SXXI was redesigned, resulting in slightly increased overall protection of the turret against hits at the frontal angles.
-From Devblog
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Nexter Systems* | |
---|---|
MBTs | Leclerc · Leclerc S2 · Leclerc SXXI |
*GIAT Industries became Nexter Systems in 2006 |
France medium tanks | |
---|---|
M4 Derivatives | M4A1 (FL10) · M4A4 (SA50) |
AMX-50 | AMX M4 · AMX-50 (TOA100) · AMX-50 (TO90/930) |
AMX-30 | AMX-30 · AMX-30 (1972) · AMX-30B2 · AMX-30B2 BRENUS · AMX-30 ACRA · AMX-30 Super |
AMX-32/40 | AMX-32 · AMX-32 (105) · AMX-40 |
Leclerc | Leclerc · Leclerc S2 · Leclerc SXXI · Leclerc AZUR |
Other | D2 · S.35 · Lorraine 40t |
Germany | Panther "Dauphiné" |
USA | ▄M4A1 · ▄M4A3 (105) · ▄M4A4 · ▄M26 |
- Ground vehicles
- France ground vehicles
- Eighth rank ground vehicles
- Medium tanks
- Ground vehicles with explosive reactive armour
- Ground vehicles with composite armour
- Ground vehicles with smoke grenades
- Ground vehicles with night vision device
- Ground vehicles with thermal sight
- Ground vehicles with autoloader
- Ground vehicles with gun stabilizer