User contributions
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- 17:49, 25 October 2019 (diff | hist) . . (+4) . . m Optics (→User-made scopes)
- 17:46, 25 October 2019 (diff | hist) . . (+2,138) . . Optics (Finalized re-hash of page. Request to mods to check what pictures sizes would work better and the text.)
- 17:28, 25 October 2019 (diff | hist) . . (+100) . . N File:Screenshot of an MBT mockup custom scope.JPG (Screenshot displays the use of a "modern" custom scope for a tank. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+156) . . N File:Type 75 MLRS custom scope in work.jpg (Screenshot displays use of a custom tank scope for type 75 MLRS. It allows to attack hostile tank directly without an issue.Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+125) . . N File:Type 75 MLRS default scope is bad.jpg (Screenshot is used to display that sometimes default scope for a tank is really, really bad. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+205) . . N File:Challenger 2 scope zero in for arcade mode.jpg (Screenshot used to display the convenience of manual gun adjustment in Arcade battle. There is no AB hit marker past 1 KM, so challenger 2 would still have to aim manually. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+150) . . N File:Centurion AVRE Compensating for excessive gun zero-in.jpg (Screenshot displays, that if player adjusts the gun too hard they will have to aim in reverse ways to hit the target. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+137) . . N File:Centurion AVRE gun zero in for Realistic mode.jpg (Screenshot displays player using gun adjustment to be able to aim directly at hostile tank and attack it.Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+196) . . N File:Centurion AVRE cannot aim at the tank.jpg (Screenshot used as an example to show that sniper scope on AVRE can become useless without zero-in of a gun. AB mode targeting displays that the tank won't be hit. Category:In-game screenshots) (current)
- 17:27, 25 October 2019 (diff | hist) . . (+107) . . N File:Settings for gun adjustment.jpg (Screenshot displays minimalistic settings, required to use "gun adjustment"Category:In-game screenshots) (current)
- 10:36, 25 October 2019 (diff | hist) . . (+1,093) . . m Optics (→Work-around methods for improper zoom levels: Base of text, which doesn't need 100% accuracy, seems to be done. Rest will be applied later after double-checking.)
- 09:15, 25 October 2019 (diff | hist) . . (+447) . . Optics
- 08:55, 25 October 2019 (diff | hist) . . (+180) . . N Talk:SIDAM 25 (Mistral) (Created page with "Can someone write if the missiles on this are actually heat-seeking like helicopter ones? --~~~~")
- 08:33, 25 October 2019 (diff | hist) . . (+1,373) . . Optics (Adding zero-in section, as it seems fitting and to avoid writing it on every page. Do not approve yet, it is unfinished and is kind of useless without example pictures.)
- 07:50, 25 October 2019 (diff | hist) . . (+91) . . m User talk:Inceptor57
- 07:49, 25 October 2019 (diff | hist) . . (+789) . . User talk:Inceptor57 (→Regarding the optics instructions)
- 07:47, 25 October 2019 (diff | hist) . . (-4) . . m ST-A1 (Moving optics out to "gun" level, since there may be many guns on some tanks and it's inconvenient if standardised otherwise.)
- 06:37, 25 October 2019 (diff | hist) . . (+512) . . User talk:bangerland (→Conqueror Weak Spot)
- 22:54, 24 October 2019 (diff | hist) . . (+678) . . m Conqueror (→Survivability and armour: Making a more elaborate example to leave less questions, also comparing it to similar tank m103, since comparing is fun.)
- 20:10, 24 October 2019 (diff | hist) . . (+623) . . User talk:bangerland (→Conqueror Weak Spot)
- 20:04, 24 October 2019 (diff | hist) . . (+179) . . N File:Weak HE damages conqueror via trapshot protection analysis.jpg (Demonstration of how HE can damage conqueror even if it's not powerful enough to fully penetrate the roof. The breech and driver both take damage. Category:In-game screenshots) (current)
- 19:21, 24 October 2019 (diff | hist) . . (+1,636) . . User talk:bangerland (→Conqueror Weak Spot: reply)
- 12:04, 24 October 2019 (diff | hist) . . (+2,643) . . m User:bangerland (slightly rewritten page.)
- 07:17, 24 October 2019 (diff | hist) . . (+778) . . m Conqueror (Applied some salt-inducing weakspot explanation from AB. Rewrite it if you can explain how exactly this happens.)
- 20:32, 23 October 2019 (diff | hist) . . (+396) . . User talk:Flame2512 (→Regarding the optics table)
- 20:27, 23 October 2019 (diff | hist) . . (-4) . . m User:Flame2512
- 20:21, 23 October 2019 (diff | hist) . . (-340) . . User:Flame2512 (If you look closely, you'll notice how sniper tanks have .*4 in their zoom and most fast tanks .*5 . It's almost as if it's intentional, lol... In tooltips they are still rounded down though, so rounding all of that to full number if its not strange.)
- 19:45, 23 October 2019 (diff | hist) . . (-759) . . m User:Flame2512 (→List of all tank sight magnifications: rounded most .*1/2/3/8/9 hence its rounded like this in the game anyway. Also it takes at least 0.06 to be noticeable on my screen with medium lenses, but maybe on 4k or other optics it would matter. IDK even.)
- 18:14, 23 October 2019 (diff | hist) . . (+256) . . User talk:Flame2512 (→Regarding the optics table)
- 16:44, 23 October 2019 (diff | hist) . . (+821) . . User talk:Flame2512 (→Regarding the optics table)
- 16:08, 23 October 2019 (diff | hist) . . (+1) . . m ST-A1 (Moved optics where i would normally put them (Could put them past machine guns as well, idk).)
- 16:07, 23 October 2019 (diff | hist) . . (+1,537) . . User talk:Inceptor57 (→Regarding the optics instructions: re)
- 15:38, 23 October 2019 (diff | hist) . . (-56) . . m ST-A1 (→Optics: Since it can be filled out initially, filling the table out might be unnecessary later on. I'm not sure if people will just click on the table header without specifically pointing out that it could help them. If so, link to it can be removed.)
- 15:30, 23 October 2019 (diff | hist) . . (+574) . . User talk:Inceptor57 (→Regarding the optics instructions: new section)
- 13:22, 23 October 2019 (diff | hist) . . (+590) . . ST-A1 (→Armaments: Optics. Requiest to moderators to check if shortened "optics only" instruction is fine or needs further reduction of text, as i'm going to just copy-paste it everywhere on non-nvd tanks as i fill in the tables.)
- 12:16, 23 October 2019 (diff | hist) . . (+1,724) . . Ho-Ri Production (edits. not sure if necessary.)
- 07:09, 23 October 2019 (diff | hist) . . (+675) . . User talk:Flame2512 (→Regarding the optics table)
- 23:10, 22 October 2019 (diff | hist) . . (+25) . . m Optics (→Examples of zoom levels for different confirmed vehicles: a reminder of what's to do.)
- 22:23, 22 October 2019 (diff | hist) . . (-8) . . m BMP-2 (→Optics and night vision: Zoom levels from data list)
- 22:15, 22 October 2019 (diff | hist) . . (+302) . . Talk:Update 1.91 "Night Vision" (→Server update) (current)
- 22:04, 22 October 2019 (diff | hist) . . (+471) . . User talk:Flame2512 (→Regarding the optics table)
- 19:34, 22 October 2019 (diff | hist) . . (+762) . . User talk:_artek (Reply)
- 19:11, 22 October 2019 (diff | hist) . . (+414) . . User talk:Flame2512 (→Regarding the optics table: confirmation)
- 18:55, 22 October 2019 (diff | hist) . . (+157) . . m User talk:Flame2512
- 18:54, 22 October 2019 (diff | hist) . . (+535) . . User talk:Flame2512 (→Regarding the optics table: new section)
- 16:06, 22 October 2019 (diff | hist) . . (+298) . . N Talk:Update 1.91 "Night Vision" (New BR decompression)
- 13:27, 22 October 2019 (diff | hist) . . (+2,900) . . Type 75 SPH (Added some info, mobility and optics. Please rephrase the "gun adjustment" part in optics if i wrote it incorrectly. Do not know popular terms for this. The tips may be excessive but IDK.)
- 09:07, 22 October 2019 (diff | hist) . . (+2) . . m Swingfire (→Optics and night vision: fix)
- 09:07, 22 October 2019 (diff | hist) . . (+2) . . m Falcon (→Optics and night vision: fix)
- 09:06, 22 October 2019 (diff | hist) . . (+2) . . m Warrior (→Optics and night vision: fix)
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