Difference between revisions of "PB4Y-2 (China)"
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{{Specs-Card|code=pb4y-2_china}} | {{Specs-Card|code=pb4y-2_china}} | ||
{{About | {{About | ||
− | |about= | + | |about=bomber '''{{PAGENAME}}''' |
− | |usage=other | + | |usage=other versions |
|link=B-24/PB4Y (Family) | |link=B-24/PB4Y (Family) | ||
}} | }} | ||
+ | |||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} |
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese bomber {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]]. | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese bomber {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]]. | ||
== General info == | == General info == | ||
=== Flight performance === | === Flight performance === | ||
− | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | + | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> |
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="70%" |
− | + | ! rowspan="2" | Characteristics | |
− | |||
− | |||
− | ! | ||
− | |||
! colspan="2" | Max Speed<br>(km/h at 7,620 m) | ! colspan="2" | Max Speed<br>(km/h at 7,620 m) | ||
− | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(metres) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
− | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(metres/second) |
− | ! rowspan="2" | Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(metres) |
|- | |- | ||
! AB !! RB !! AB !! RB !! AB !! RB | ! AB !! RB !! AB !! RB !! AB !! RB | ||
|- | |- | ||
− | | | + | ! Stock |
− | + | | 385 || 370 || rowspan="2" | {{Specs|ceiling}} || 39.4 || 41.0 || 1.3 || 1.3 || rowspan="2" | 950 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | ! Upgraded |
+ | | ___ || ___ || __._ || __._ || __._ || __._ | ||
|- | |- | ||
|} | |} | ||
==== Details ==== | ==== Details ==== | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
Line 56: | Line 45: | ||
|} | |} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="7" | Limits |
|- | |- | ||
− | ! rowspan="2" | | + | ! rowspan="2" | Wings (km/h) |
− | ! rowspan="2" | Gear | + | ! rowspan="2" | Gear (km/h) |
− | ! | + | ! colspan="3" | Flaps (km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
− | ! + !! - | + | ! Combat !! Take-off !! Landing !! + !! - |
|- | |- | ||
− | | {{Specs|destruction| | + | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 390 || 260 || ~3 || ~1 |
|- | |- | ||
|} | |} | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan="4" | Optimal velocities | + | ! colspan="4" | Optimal velocities (km/h) |
|- | |- | ||
− | ! Ailerons | + | ! Ailerons !! Rudder !! Elevators !! Radiator |
− | ! Rudder | ||
− | ! Elevators | ||
− | ! Radiator | ||
|- | |- | ||
| < 200 || < 180 || < 180 || > 300 | | < 200 || < 180 || < 180 || > 300 | ||
Line 108: | Line 94: | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.--> | + | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> |
The PB4Y has a lot of armour and also has self-sealing fuel tanks. The self-sealing tanks are located where the wings and fuselage meet. | The PB4Y has a lot of armour and also has self-sealing fuel tanks. The self-sealing tanks are located where the wings and fuselage meet. | ||
Line 114: | Line 100: | ||
== Armaments == | == Armaments == | ||
=== Suspended armament === | === Suspended armament === | ||
− | <!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--> | + | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> |
{{main|AN-M30A1 (100 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)}} | {{main|AN-M30A1 (100 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)}} | ||
− | The '''''{{PAGENAME}}''''' can be outfitted with the following | + | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: |
− | * 20 x 100 lb AN-M30A1 bombs ( | + | * 20 x 100 lb AN-M30A1 bombs (2,000 lb total) |
− | * 8 x 500 lb AN-M64A1 bombs ( | + | * 8 x 500 lb AN-M64A1 bombs (4,000 lb total) |
− | * 4 x | + | * 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total) |
− | * 8 x | + | * 8 x 1,000 lb AN-M65A1 bombs (8,000 lb total) |
− | * 4 x | + | * 4 x 2,000 lb AN-M66A2 bombs (8,000 lb total) |
=== Defensive armament === | === Defensive armament === | ||
− | <!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.--> | + | <!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --> |
{{main|M2 Browning (12.7 mm)}} | {{main|M2 Browning (12.7 mm)}} | ||
− | The {{PAGENAME}} is | + | The {{PAGENAME}} is defended by six turrets each equipped with dual-mounted M2 Browning machine guns. |
{| class="wikitable" style="text-align:center" width="70%" | {| class="wikitable" style="text-align:center" width="70%" | ||
Line 136: | Line 122: | ||
|- | |- | ||
! Mount | ! Mount | ||
− | ! | + | ! Ammo per gun |
! {{Annotation|Fire rate|Shots per minute}} | ! {{Annotation|Fire rate|Shots per minute}} | ||
! Vertical guidance | ! Vertical guidance | ||
Line 143: | Line 129: | ||
| Nose || 600 || rowspan="4" | 750 || -55°/+70° || ±80° | | Nose || 600 || rowspan="4" | 750 || -55°/+70° || ±80° | ||
|- | |- | ||
− | | Dorsal || 380 || -0°/+67° || ±180° | + | | 2 x Dorsal || 380 || -0°/+67° || ±180° |
|- | |- | ||
− | | | + | | 2 x Beam || 400 || -95°/+55° || -55°/+80° |
|- | |- | ||
| Tail || 400 || ±70° || -41°/+70° | | Tail || 400 || ±70° || -41°/+70° | ||
Line 152: | Line 138: | ||
== Usage in battles == | == Usage in battles == | ||
− | <!--Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--> | + | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
− | There are two ways you can go about playing the ␗PB4Y-2 Privateer, side climbing or diving. | + | There are two ways you can go about playing the ␗PB4Y-2 Privateer, side climbing or diving. |
;Side climbing | ;Side climbing | ||
Line 165: | Line 151: | ||
Diving is probably the most risky way of trying to bomb but it is the quickest if you do it right. Start by spawning in then dive at about -10 degrees. This will make sure you will not overspeed before reaching the bombing point. However enemy interceptors with air spawn can potentially catch you in a head on, which is an extremely dangerous situation. | Diving is probably the most risky way of trying to bomb but it is the quickest if you do it right. Start by spawning in then dive at about -10 degrees. This will make sure you will not overspeed before reaching the bombing point. However enemy interceptors with air spawn can potentially catch you in a head on, which is an extremely dangerous situation. | ||
− | Steep diving: | + | Steep diving: |
− | Upon spawning, dive at an angle of about -40 degrees. The PB4Y will gradually pick up speed to around 500 | + | Upon spawning, dive at an angle of about -40 degrees. The PB4Y will gradually pick up speed to around 500 km/h. Once you reach 580 km/h, cut throttle to avoid over speeding. If you are close to the bomb base, turn into shallow diving or level out and prepare for the bombing. Once bombs are out, bank towards your airfield while keep diving, you should fly at no more than 100 m above the ground. |
Diving will also remove the defensive blind spot on the belly when staying low, as it is less likely a fighter will intercept from below. If a fighter decides to come down and attack, they lose their altitude and so friendly fighters can pounce on them more easily. However, the last point of fighters coming down may end up attracting the whole enemy team, and dealing with a swarm of enemy fighters is no one's desired outcome. At a low altitude, ground elements like anti-aircraft could also have a better chance of hitting the plane. | Diving will also remove the defensive blind spot on the belly when staying low, as it is less likely a fighter will intercept from below. If a fighter decides to come down and attack, they lose their altitude and so friendly fighters can pounce on them more easily. However, the last point of fighters coming down may end up attracting the whole enemy team, and dealing with a swarm of enemy fighters is no one's desired outcome. At a low altitude, ground elements like anti-aircraft could also have a better chance of hitting the plane. | ||
− | During an encounter with enemy aircraft, if you have time to adjust your position, try putting the enemy plane at your 10 / 2 o'clock. This way you can utilise up to 8 | + | During an encounter with enemy aircraft, if you have time to adjust your position, try putting the enemy plane at your 10 / 2 o'clock. This way you can utilise up to 8 M2 Brownings scattered across your fuselage (2 x dorsal turrets, beam turret & nose turret) against the enemy, at the price of presenting a huge silhouette to it. This is a very dangerous tactic, but sometimes it is worth a try. |
Overall, this usage is more risky than maintaining altitude and bombing, but it could be rewarding if pulled off successfully. | Overall, this usage is more risky than maintaining altitude and bombing, but it could be rewarding if pulled off successfully. | ||
Line 177: | Line 163: | ||
'''Enemies worth noting:''' | '''Enemies worth noting:''' | ||
− | * Do 335: this interceptor posts a huge threat to the PB4Y due to its destructive firepower. An experienced Do 335 player might open fire from a far distance of 2.5 km away, at this range its | + | * [[Do 335 (Family)|Do 335]]: this interceptor posts a huge threat to the PB4Y due to its destructive firepower. An experienced Do 335 player might open fire from a far distance of 2.5 km away, at this range its MK108/MK103 shells still have adequate accuracy and damage to cripple the PB4Y, while the PB4Y's M2 Brownings can barely do any damage. The PB4Y's tail is also prone to being blown off by a few HE cannon shells. |
=== Manual Engine Control === | === Manual Engine Control === | ||
Line 198: | Line 184: | ||
=== Modules === | === Modules === | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! | + | ! Tier |
! colspan="2" | Flight performance | ! colspan="2" | Flight performance | ||
− | ! | + | ! Survivability |
! colspan="2" | Weaponry | ! colspan="2" | Weaponry | ||
|- | |- | ||
Line 234: | Line 220: | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--> | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
Line 256: | Line 242: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 262: | Line 247: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the aircraft;'' | * ''encyclopedia page on the aircraft;'' |
Revision as of 11:53, 31 October 2020
Contents
This page is about the bomber PB4Y-2 (China). For other versions, see B-24/PB4Y (Family). |
Description
The ␗PB4Y-2 Privateer is a rank IV Chinese bomber
with a battle rating of 4.7 (AB/RB) and 5.7 (SB). It was introduced in Update 1.91 "Night Vision".
General info
Flight performance
Characteristics | Max Speed (km/h at 7,620 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 385 | 370 | 10000 | 39.4 | 41.0 | 1.3 | 1.3 | 950 |
Upgraded | ___ | ___ | __._ | __._ | __._ | __._ |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
X | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
0 | 263 | N/A | 390 | 260 | ~3 | ~1 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 200 | < 180 | < 180 | > 300 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
2,346 m | 1,100 hp | 1,331 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,389 m | 1,000 hp | 1,133 hp |
Survivability and armour
The PB4Y has a lot of armour and also has self-sealing fuel tanks. The self-sealing tanks are located where the wings and fuselage meet.
Armaments
Suspended armament
The PB4Y-2 (China) can be outfitted with the following ordnance:
- 20 x 100 lb AN-M30A1 bombs (2,000 lb total)
- 8 x 500 lb AN-M64A1 bombs (4,000 lb total)
- 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total)
- 8 x 1,000 lb AN-M65A1 bombs (8,000 lb total)
- 4 x 2,000 lb AN-M66A2 bombs (8,000 lb total)
Defensive armament
The PB4Y-2 (China) is defended by six turrets each equipped with dual-mounted M2 Browning machine guns.
12.7 mm M2 Browning | |||||
---|---|---|---|---|---|
Mount | Ammo per gun | Fire rate | Vertical guidance | Horizontal guidance | |
Nose | 600 | 750 | -55°/+70° | ±80° | |
2 x Dorsal | 380 | -0°/+67° | ±180° | ||
2 x Beam | 400 | -95°/+55° | -55°/+80° | ||
Tail | 400 | ±70° | -41°/+70° |
Usage in battles
There are two ways you can go about playing the ␗PB4Y-2 Privateer, side climbing or diving.
- Side climbing
Side climbing is the safest way of going about. Start by spawning with your Heavy Bomber air spawn, and climb away from the battle. This will give your fighters enough to time to climb up and duel with the enemies. After you see most of the enemies at low alt, you are safe to go in and bomb a point and return-to-base. With side-climbing, the chance to reaching the bombing point is significantly higher as altitude is gained and it becomes less likely the enemy fighters will locate the PB4Y-2. However, side climbing will take up a lot of time and can end with the game ending before reaching the bombing point, or the team decimated.
- Diving
Shallow diving:
Diving is probably the most risky way of trying to bomb but it is the quickest if you do it right. Start by spawning in then dive at about -10 degrees. This will make sure you will not overspeed before reaching the bombing point. However enemy interceptors with air spawn can potentially catch you in a head on, which is an extremely dangerous situation.
Steep diving:
Upon spawning, dive at an angle of about -40 degrees. The PB4Y will gradually pick up speed to around 500 km/h. Once you reach 580 km/h, cut throttle to avoid over speeding. If you are close to the bomb base, turn into shallow diving or level out and prepare for the bombing. Once bombs are out, bank towards your airfield while keep diving, you should fly at no more than 100 m above the ground.
Diving will also remove the defensive blind spot on the belly when staying low, as it is less likely a fighter will intercept from below. If a fighter decides to come down and attack, they lose their altitude and so friendly fighters can pounce on them more easily. However, the last point of fighters coming down may end up attracting the whole enemy team, and dealing with a swarm of enemy fighters is no one's desired outcome. At a low altitude, ground elements like anti-aircraft could also have a better chance of hitting the plane.
During an encounter with enemy aircraft, if you have time to adjust your position, try putting the enemy plane at your 10 / 2 o'clock. This way you can utilise up to 8 M2 Brownings scattered across your fuselage (2 x dorsal turrets, beam turret & nose turret) against the enemy, at the price of presenting a huge silhouette to it. This is a very dangerous tactic, but sometimes it is worth a try.
Overall, this usage is more risky than maintaining altitude and bombing, but it could be rewarding if pulled off successfully.
Enemies worth noting:
- Do 335: this interceptor posts a huge threat to the PB4Y due to its destructive firepower. An experienced Do 335 player might open fire from a far distance of 2.5 km away, at this range its MK108/MK103 shells still have adequate accuracy and damage to cripple the PB4Y, while the PB4Y's M2 Brownings can barely do any damage. The PB4Y's tail is also prone to being blown off by a few HE cannon shells.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Auto control available |
Not controllable Not auto controlled |
Controllable Not auto controlled |
Combined | Controllable 2 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage repair | Radiator | Protective vest | SBC mk.I | |
II | Compressor | Airframe | LBC-24 | ||
III | Wings repair | Engine | Turret 12 mm | FLBC mk.1 | |
IV | Engine injection | Cover | New 12 mm MGs (turret) | LBC-17 |
Pros and cons
Pros:
- Great defensive armament
- Good payload
- Almost full coverage from the turrets
Cons:
- Very slow
- Big target
- Tail is prone to being shot off
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Consolidated Aircraft Corporation | |
---|---|
Bombers | PBY-5 Catalina · PBY-5A Catalina |
PB4Y-2 | |
B-24D-25-CO | |
Export | ▄Catalina Mk IIIa · ▂PBY-5A Catalina · ▄PBY-5A Late · ␗PB4Y-2 · ▄PB4Y-2 |
China bombers | |
---|---|
American | Martin 139WC*(␗B-10B) · ␗A-29 · ␗B-25J-30 · ␗PB4Y-2 |
German | ␗Hs 123 A-1 |
Soviet | ␗SB 2M-103U · ␗DB-3A · ␗Tu-2S-44 · ␗Tu-4 |
Japanese | ␗P1Y1 mod. 11 |
*Export Name |