Difference between revisions of "Chi-Ha LG"
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** Two loader crew in the back of the tank have no direct cover | ** Two loader crew in the back of the tank have no direct cover | ||
* 10 shells max | * 10 shells max | ||
+ | * Shells might have some trouble penetrating the front armor of some tanks, especially in up tiers | ||
== History == | == History == |
Revision as of 18:49, 8 September 2020
Contents
This page is about the Japanese medium tank Chi-Ha LG. For other uses, see Chi-Ha (Family). |
Description
The Type 97 Chi-Ha Long Gun is a rank II Japanese tank destroyer
with a battle rating of 2.7 (AB/RB/SB). It was introduced in Update "Raining Fire".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour | Front (Slope angle) | Sides | Rear |
---|---|---|---|
Hull | 25 mm | 25 mm Top 25 mm Bottom |
20 mm |
Turret | 10 mm Turret front 10 mm Gun mantlet |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 44 | 21 | 14.8 | 241 | 324 | 16.28 | 21.89 |
Realistic | 40 | 19 | 150 | 170 | 10.14 | 11.49 |
Armaments
Main armament
This gun shouldn't be confused as the one on the Chi-Ha Short Gun, while said Chi-Ha has a short gun meant for transport ships on anti submarine & close range fire range, the 12cm/45 10th Year was used as coastal emplacements and outfitted on early Japanese cruisers. It offers a high velocity gun to fling HE over the map with quite an ease.
120 mm 10th Year Type | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 10 | -10°/+15° | ±60° | N/A | 10.6 | 14.7 | 14.8 | 16.4 | 17.41 | 12.8 | 11.5 | 10.6 | 10.0 |
Realistic | 7.2 | 8.4 | 8.5 | 9.4 | 10.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Ordinary, Mod.1 | HE | 25 | 25 | 25 | 25 | 25 | 25 |
C.P.(BF) | SAPCBC | 103 | 102 | 95 | 87 | 80 | 74 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Ordinary, Mod.1 | HE | 825 | 20.4 | 0.1 | 0.5 | 1.97 | 79° | 80° | 81° |
C.P.(BF) | SAPCBC | 825 | 20.4 | 1.2 | 19 | 1.87 | 48° | 63° | 71° |
Ammo racks
Full ammo |
1st rack empty |
Visual discrepancy |
---|---|---|
10 | 1 (+9) | Yes |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | |
---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | |
II | Suspension | Brake System | FPE | Adjustment of Fire |
III | Filters | Crew Replenishment | Elevation Mechanism | |
IV | Transmission | Engine |
Pros and cons
- Pros
- High velocity
- Versatile Chi-Ha chassis
- Quite fast (up to 44 km/h | 39 km/h), allowing it to get to certain spots in time
- Great turning ability in low gear
- Lovely climbing ability, Good to get in sniper locations
- Cons
- Gun shield is small and thin, doesn't provide too much cover
- Only one crew member is inside the tank
- Vehicle can be destroyed due low caliber MG fire even with full crew
- Two loader crew in the back of the tank have no direct cover
- 10 shells max
- Shells might have some trouble penetrating the front armor of some tanks, especially in up tiers
History
As the Chi-Ha was very structurally sound and is able to withstand high amounts of additional weights while maintaining stable stress-levels and speed. This made it a great testbed for heavier weapons and equipement.
One of these additions / variants was an IJN refit of the Chi-Ha to be made in a 12cm Self-propelled gun carrying the 12 cm/45 10th Year Naval Cannon outfitted on early cruisers before they were replaced by 127 mm's.
A dozen of these 12cm SPG's were constructed in defense of the homeland in-case of the high probable American invasion.
The gun was bolted on the hull and used similar to the Archer in performance, firing from the rear to maintain recoil levels while firing.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Japan tank destroyers | |
---|---|
Ro-Go Derivatives | Ro-Go Exp. |
Chi-Ha Derivatives | Ho-Ni I · Ho-Ni III · Ho-Ro · Chi-Ha LG |
Ho-Ri | Ho-Ri Prototype · Ho-Ri Production |
Other | Na-To |
JGSDF | |
SPRG | Type 60 (C) |
SPH | Type 75 · Type 99 |
ATGM | Type 60 ATM |
Rocket | Type 75 MLRS |
USA | ▅M36 |