Difference between revisions of "PUMA VJTF"
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''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' | ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' | ||
− | '''Pros: | + | '''Pros:''' |
* | * | ||
− | '''Cons: | + | '''Cons:''' |
* | * | ||
Line 169: | Line 169: | ||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | '' | + | '''''Planning Phase''':'' |
+ | |||
+ | ''After it became apparent that the armoured forces introduced in the 1970s (Leopard 2, Marder, Gepard, etc.) would be at the end of their life after 2010, the Leopard 2 Combat Enchantment ||| was canceled and replaced with the Neue Gepanzerte Plattform (New Armoured Platforms). The project was aimed to reduce the cost of combat vehicles by creating a modular common chassis with a focus on survivability, mobility, and operational capacity. Three platforms were theorized.'' | ||
+ | |||
+ | ''Platform A: A system designed for heavy ground targets, I.E. Main Battle Tanks'' | ||
+ | |||
+ | ''Platform B: A system for engaging the remaining ground targets, I.E. Infantry Fighting Vehicle'' | ||
+ | |||
+ | ''Platform C: A system intended for support, such as anti-aircraft, engineering, and recovery'' | ||
+ | |||
+ | ''With these specifications in mind, a number of considerations were further researched. Two core crew members, large degrees of automation, and the same mobility as the Leopard 2A4 were all considered. In addition, diesel-electric drives, active protection systems (hard and soft), digital on-board network, effective mine protection, and high performance shells were thought to be important for the design constraints.'' | ||
+ | |||
+ | ''In 1998, after tense budget struggles, the development of three parallel systems was determined to be unfeasible and so the Infantry Fighting Vehicle was the only project to move forward.'' | ||
+ | |||
+ | '''''Start of Development:''''' | ||
+ | |||
+ | ''In 1996, one year after the German Federal Office for Defense Technology and Procurement(BWB) had requested design specfications, Krauss-Maffei, Wegmann & Co.,MaK Systemgesellschaft mbH, KUKA Wehrtechnik, and Henschel-Wehrtechnik all presented their concepts. Different designs toyed with placing the engine in the front or the rear, and the weight varied between 55 to 71.9 tons.'' | ||
+ | |||
+ | ''After certain design elements were designated as being beneficial, it became apparent that certain ideas, such as the 2 man compact compartment, diesel-electric engines, vehicle electronics, and weapon systems all needed to be tested. From 1997 till 2002 various testing was done on these ideas. At the tail end of 1999, a simulator was install on a tracked vehicle called the Technologieträger Kette. This prototype was tested at the Armoured Personnel Training center in Munster.'' | ||
+ | |||
+ | ''On September 11, 2001, following the attack on the Twin Towers, NATO set a new standard that any new vehicles should focus on air transportability.After procuring several Combat Vehicle 90 from Sweden, it was decided that a contract for a new IFV to be developed in Germany was to be commenced.'' | ||
+ | |||
+ | ''In 2004, the BWB signed a contract for 5 pre-series Puma's with the option to order an additional 405 vehicles. The Pumas were received in 2006 on time and were used for early testing for the different systems. This included the MUSS Active Protection System and to uncover any potential weak points. This testing found issues with the drive train and drive itself. During the 6th status report, the BWB was considerably angry at the lack of progress, the Bundestag's Budget Committee approved the order for the Puma and the contact was signed in 2009. A total of 405 units were to be purchased at a price of 3.1 billion Euros. In 2012, after struggles with production, the total number of units was changed to 350 with the price ballooning to 5.99 billion Euros.'' | ||
+ | |||
+ | ''Due to technical problems, two units arrived early in 2010 for testing to see if there need to be any improvements or changes. After eliminating some shortcomings, the tank was tested again.'' | ||
+ | |||
+ | ''On April 13, 2015 the army inspector declared the formal introduction of the Puma IFV into the German Army. Training began the same year with seven vehicles available with additional units arriving in the following months.'' | ||
+ | |||
+ | '''''Critical Response:''''' | ||
+ | |||
+ | ''Criticism started early in the Puma's life cycle after large cost increases and time delays. Ever increasing change requests and the absurd 117 legal provisions that need to be followed, caused the delays and increase in cost. As early as 2013, there was a list of almost 1,000 different issues and deficiencies within the project.'' | ||
+ | |||
+ | ''At a price of 17 million Euros per unit, the Puma is the most expensive IFV in the world. In addition, due to the increased weight parameters during development, the Puma requires increased transportation for its modules that make it combat effective.'' | ||
+ | |||
+ | ''With costs as ballooned as they were, other armies within Europe, most notably the Dutch army, decided to stop using German IFVs and switch to the Swedish Combat Vehicle 90.'' | ||
+ | |||
+ | ''Another point of criticism is the 5.56x45 machine gun mounted in the turret. The standard for most IFVs and MBTs is the 7.62x51 NATO cartridge. The idea behind using the lighter cartridge is to standardize the ammunition used for both soldiers and the machine gun.'' | ||
== Media == | == Media == |
Revision as of 14:35, 22 September 2024
Contents
Description
The Schützenpanzer PUMA VJTF is a rank VII German light tank with a battle rating of 11.0 (AB/RB/SB). It was introduced in Update "Dance of Dragons".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 78 | 34 | 43 | _,___ | 2,076 | __.__ | 48.28 |
Realistic | 71 | 31 | _,___ | 1,088 | __.__ | 25.3 |
Modifications and economy
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
30 mm MK 30-2/ABM | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 400 (100) | 200 | -10°/+45° | ±180° | Two-plane | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
- Default: APDS
- MK266: HEI-T*
- PMC308: Ahead
- PMC287: APFSDS
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
APDS | 87 | 86 | 81 | 75 | 70 | 65 | |
HEI-T | 9 | 8 | 6 | 5 | 3 | 3 | |
Ahead | 44 | 42 | 34 | 26 | 20 | 16 | |
APFSDS | 121 | 119 | 111 | 97 | 93 | 83 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
APDS | 1,480 | 0.19 | - | - | - | 75° | 78° | 80° | ||||
HEI-T | 1,080 | 0.36 | 0.1 | 0.1 | 54.4 | 79° | 80° | 81° | ||||
Ahead | 1,100 | 0.36 | 0.2 | 1.5 | 0.8 | 79° | 80° | 81° | ||||
APFSDS | 1,405 | 0.16 | - | - | - | 78° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
4 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Additional armament
Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.
Spike-LR II missile | Reloading rate (seconds) | ||||||
---|---|---|---|---|---|---|---|
Capacity (Belt) | Vertical | Horizontal | Stabilizer | Stock | Full | Expert | Aced |
4 (2) | 0°/+15° | - | - | _.__ | _.__ | _.__ | _.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Spike-LR II | ATGM (tandem) | 900 | 900 | 900 | 900 | 900 | 900 |
Missile details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||||
0% | 50% | 100% | ||||||||||
Spike-LR II | ATGM (tandem) | 180 | 20,000 | 13.5 | 0.4 | 0.01 | 1.27 | 80° | 82° | 90° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
2 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
5.56 mm MG4 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Planning Phase:
After it became apparent that the armoured forces introduced in the 1970s (Leopard 2, Marder, Gepard, etc.) would be at the end of their life after 2010, the Leopard 2 Combat Enchantment ||| was canceled and replaced with the Neue Gepanzerte Plattform (New Armoured Platforms). The project was aimed to reduce the cost of combat vehicles by creating a modular common chassis with a focus on survivability, mobility, and operational capacity. Three platforms were theorized.
Platform A: A system designed for heavy ground targets, I.E. Main Battle Tanks
Platform B: A system for engaging the remaining ground targets, I.E. Infantry Fighting Vehicle
Platform C: A system intended for support, such as anti-aircraft, engineering, and recovery
With these specifications in mind, a number of considerations were further researched. Two core crew members, large degrees of automation, and the same mobility as the Leopard 2A4 were all considered. In addition, diesel-electric drives, active protection systems (hard and soft), digital on-board network, effective mine protection, and high performance shells were thought to be important for the design constraints.
In 1998, after tense budget struggles, the development of three parallel systems was determined to be unfeasible and so the Infantry Fighting Vehicle was the only project to move forward.
Start of Development:
In 1996, one year after the German Federal Office for Defense Technology and Procurement(BWB) had requested design specfications, Krauss-Maffei, Wegmann & Co.,MaK Systemgesellschaft mbH, KUKA Wehrtechnik, and Henschel-Wehrtechnik all presented their concepts. Different designs toyed with placing the engine in the front or the rear, and the weight varied between 55 to 71.9 tons.
After certain design elements were designated as being beneficial, it became apparent that certain ideas, such as the 2 man compact compartment, diesel-electric engines, vehicle electronics, and weapon systems all needed to be tested. From 1997 till 2002 various testing was done on these ideas. At the tail end of 1999, a simulator was install on a tracked vehicle called the Technologieträger Kette. This prototype was tested at the Armoured Personnel Training center in Munster.
On September 11, 2001, following the attack on the Twin Towers, NATO set a new standard that any new vehicles should focus on air transportability.After procuring several Combat Vehicle 90 from Sweden, it was decided that a contract for a new IFV to be developed in Germany was to be commenced.
In 2004, the BWB signed a contract for 5 pre-series Puma's with the option to order an additional 405 vehicles. The Pumas were received in 2006 on time and were used for early testing for the different systems. This included the MUSS Active Protection System and to uncover any potential weak points. This testing found issues with the drive train and drive itself. During the 6th status report, the BWB was considerably angry at the lack of progress, the Bundestag's Budget Committee approved the order for the Puma and the contact was signed in 2009. A total of 405 units were to be purchased at a price of 3.1 billion Euros. In 2012, after struggles with production, the total number of units was changed to 350 with the price ballooning to 5.99 billion Euros.
Due to technical problems, two units arrived early in 2010 for testing to see if there need to be any improvements or changes. After eliminating some shortcomings, the tank was tested again.
On April 13, 2015 the army inspector declared the formal introduction of the Puma IFV into the German Army. Training began the same year with seven vehicles available with additional units arriving in the following months.
Critical Response:
Criticism started early in the Puma's life cycle after large cost increases and time delays. Ever increasing change requests and the absurd 117 legal provisions that need to be followed, caused the delays and increase in cost. As early as 2013, there was a list of almost 1,000 different issues and deficiencies within the project.
At a price of 17 million Euros per unit, the Puma is the most expensive IFV in the world. In addition, due to the increased weight parameters during development, the Puma requires increased transportation for its modules that make it combat effective.
With costs as ballooned as they were, other armies within Europe, most notably the Dutch army, decided to stop using German IFVs and switch to the Swedish Combat Vehicle 90.
Another point of criticism is the 5.56x45 machine gun mounted in the turret. The standard for most IFVs and MBTs is the 7.62x51 NATO cartridge. The idea behind using the lighter cartridge is to standardize the ammunition used for both soldiers and the machine gun.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Germany light tanks | |
---|---|
Pz.II | Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic |
Sd.Kfz.234 | Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD |
Marder | Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105 |
SPz PUMA | PUMA · PUMA VJTF |
Wheeled | Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS |
Other | Ru 251 · SPz 12-3 LGS |
Argentina | TAM · TAM 2C · TAM 2IP · JaPz.K A2 |
Czechoslovakia | Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1 |
France | Pz.Sp.Wg.P204(f) KwK |
Lithuania | Vilkas |
USA | leKPz M41 |
USSR | SPz BMP-1 |
- Ground vehicles
- Germany ground vehicles
- Seventh rank ground vehicles
- Light tanks
- Ground vehicles with explosive reactive armour
- Ground vehicles with composite armour
- Ground vehicles with smoke grenades
- Ground vehicles with night vision device
- Ground vehicles with thermal sight
- Ground vehicles with gun stabilizer
- ATGM vehicles
- Ground vehicles with active protection system