Difference between revisions of "Fairmile D (617)"
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== Description == | == Description == | ||
− | <!--''In the first part of the description, cover the history of the | + | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> |
− | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} British motor torpedo boat {{Battle-rating}}. It was introduced in [[Update 1.83 "Masters of the Sea"]] as part of the British fleet closed beta test. | |
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− | The '''{{ | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Fleet-Armour}} | {{Specs-Fleet-Armour}} | ||
− | ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary | + | ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' |
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=== Mobility === | === Mobility === | ||
{{Specs-Fleet-Mobility}} | {{Specs-Fleet-Mobility}} | ||
− | ''Write about the | + | ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' |
+ | |||
+ | {{NavalMobility}} | ||
=== Modifications and economy === | === Modifications and economy === | ||
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{{Specs-Fleet-Primary}} | {{Specs-Fleet-Primary}} | ||
{{main|6pdr 7cwt QF Mk IIA (57 mm)}} | {{main|6pdr 7cwt QF Mk IIA (57 mm)}} | ||
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− | ''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' | + | ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' |
=== Secondary armament === | === Secondary armament === | ||
{{Specs-Fleet-Secondary}} | {{Specs-Fleet-Secondary}} | ||
− | {{main|Oerlikon Mark V (20 mm)}} | + | {{main|20 mm/70 Oerlikon Mark V (20 mm)}} |
− | ''Some ships are fitted with weapons of various calibres. Secondary | + | |
+ | ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' | ||
=== Anti-aircraft armament === | === Anti-aircraft armament === | ||
{{Specs-Fleet-AA}} | {{Specs-Fleet-AA}} | ||
{{main|Vickers Mk.V (12.7 mm)|Vickers GO No.5 (7.7 mm)}} | {{main|Vickers Mk.V (12.7 mm)|Vickers GO No.5 (7.7 mm)}} | ||
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− | + | ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' | |
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=== Additional armament === | === Additional armament === | ||
{{Specs-Fleet-Additional}} | {{Specs-Fleet-Additional}} | ||
− | + | {{main|Mk.VIII (533 mm)|Mk.VII depth charge}} | |
− | ''If there is no additional armament, remove this section.'' | + | ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' |
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – | + | <!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> |
− | In AB this boat works best when the opposing team has started using aircraft as the boat has good coverage from its secondary and anti-aircraft armaments and is used to provide anti-air cover (with HE rounds equippped) for other more powerful boats. However, given its speed and agility it is good when making breaks for neutralising or capturing points, especially if they are not being guarded by larger more heavily-armoured craft. | + | In AB this boat works best when the opposing team has started using aircraft as the boat has good coverage from its secondary and anti-aircraft armaments and is used to provide anti-air cover (with HE rounds equippped) for other more powerful boats. However, given its speed and agility it is good when making breaks for neutralising or capturing points, especially if they are not being guarded by larger more heavily-armoured craft. |
− | The high fire rate and placement of the primary cannon means that it is easy to use and will handle craft of a similar size (plus there is no overheat mechanic). Against larger or more heavily-armoured targets the user should rely on the torpedoes or team mates (especially against craft such as the similary BR rated SF40) as the main cannon is too low caliber to end head-to-head conflicts quickly enough given the lighweight nature of the hull. Against smaller boats such as the Pr.123 or the ubiquitours LS3, it is best the use the secondary or anti-air armaments (especially when the target is within 1.5km) as they are sufficiently powerful to deal with their armour while being able to keep up with these agile craft but a few well place shots at longer ranges from the primary cannon can be very satisfying. | + | The high fire rate and placement of the primary cannon means that it is easy to use and will handle craft of a similar size (plus there is no overheat mechanic). Against larger or more heavily-armoured targets the user should rely on the torpedoes or team mates (especially against craft such as the similary BR rated SF40) as the main cannon is too low caliber to end head-to-head conflicts quickly enough given the lighweight nature of the hull. Against smaller boats such as the Pr.123 or the ubiquitours LS3, it is best the use the secondary or anti-air armaments (especially when the target is within 1.5km) as they are sufficiently powerful to deal with their armour while being able to keep up with these agile craft but a few well place shots at longer ranges from the primary cannon can be very satisfying. |
Much like the rest of British coastal boats, this boat is not suited for areas of intense fighting and is best used as anti-air support or when used with hit and run tactics. | Much like the rest of British coastal boats, this boat is not suited for areas of intense fighting and is best used as anti-air support or when used with hit and run tactics. | ||
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=== Pros and cons === | === Pros and cons === | ||
− | '' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * Reasonable anti-air | + | * Reasonable anti-air defences |
* Fast and agile | * Fast and agile | ||
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== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too | + | ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
== See also == | == See also == | ||
− | <!--''Links to | + | <!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the ship;'' | * ''reference to the series of the ship;'' | ||
− | * ''links to approximate analogues of other nations and research trees.''--> | + | * ''links to approximate analogues of other nations and research trees.'' --> |
* [[Fairmile D (601)]] - Sister ship that with 57 mm armaments replaced with automatic 40 mm cannons and no torpedoes. | * [[Fairmile D (601)]] - Sister ship that with 57 mm armaments replaced with automatic 40 mm cannons and no torpedoes. | ||
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== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on ship;'' | * ''encyclopedia page on ship;'' |
Revision as of 12:13, 11 January 2021
Contents
Description
The Fairmile D (617) is a rank III British motor torpedo boat with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea" as part of the British fleet closed beta test.
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 83 | 29 | |
RB/SB | |||
Upgraded | 59 | 21 |
Modifications and economy
Armament
Primary armament
Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}
. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.
Secondary armament
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon
. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.
Anti-aircraft armament
An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons
. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.
Usage in battles
In AB this boat works best when the opposing team has started using aircraft as the boat has good coverage from its secondary and anti-aircraft armaments and is used to provide anti-air cover (with HE rounds equippped) for other more powerful boats. However, given its speed and agility it is good when making breaks for neutralising or capturing points, especially if they are not being guarded by larger more heavily-armoured craft.
The high fire rate and placement of the primary cannon means that it is easy to use and will handle craft of a similar size (plus there is no overheat mechanic). Against larger or more heavily-armoured targets the user should rely on the torpedoes or team mates (especially against craft such as the similary BR rated SF40) as the main cannon is too low caliber to end head-to-head conflicts quickly enough given the lighweight nature of the hull. Against smaller boats such as the Pr.123 or the ubiquitours LS3, it is best the use the secondary or anti-air armaments (especially when the target is within 1.5km) as they are sufficiently powerful to deal with their armour while being able to keep up with these agile craft but a few well place shots at longer ranges from the primary cannon can be very satisfying.
Much like the rest of British coastal boats, this boat is not suited for areas of intense fighting and is best used as anti-air support or when used with hit and run tactics.
Pros and cons
Pros:
- Reasonable anti-air defences
- Fast and agile
Cons:
- Light armour
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Fairmile D (601) - Sister ship that with 57 mm armaments replaced with automatic 40 mm cannons and no torpedoes.
- Fairmile D (697) - Sister ship that is slightly slower with a pair of Mk XV torpedoes.
- Fairmile D (5001) - Sister ship that is slightly slower with a pair of both Mk.VIII and Mk XV torpedoes.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on ship;
- other literature.
Britain boats | |
---|---|
Motor torpedo boats | Brave Borderer · Dark Aggressor · Dark Aggressor TD · Fairmile D (617) · Fairmile D (697) · Fairmile D (5001) · HMS Gay Archer |
MTB-1(1) · MTB-1(2) · MTB Vosper · MTB Vosper(2) · MTB-422 | |
Motor gun boats | Dark Adventurer · Fairmile A (ML100) · Fairmile B (ML345) · Fairmile C (312) · Fairmile C (332) · Fairmile D (601) · Fairmile H LCS(L)(2) |
HMAS Arrow · HMAS Fremantle · MGB-61 · MGB-75 · ML 1383 · SGB Grey Fox · SGB Grey Goose | |
Gunboats | HMS Spey |